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path: root/gpu/src/GrGpu.cpp
Commit message (Expand)AuthorAge
* Add blend constant color and use it for lcd text common case (no fancy blend ...Gravatar bsalomon@google.com2011-03-15
* Make flush discardable and lazily reset contextGravatar bsalomon@google.com2011-03-10
* If we compute an exact clip bounds prefer it over user passed bounds. Also cl...Gravatar bsalomon@google.com2011-03-08
* Fixups for clipstack, convexity test for paths.Gravatar bsalomon@google.com2011-03-04
* Add support for clipstack to Gr. GrClip is now a list of rects and paths with...Gravatar bsalomon@google.com2011-03-03
* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
* Avoid putting adding vertex buffers to the pool when setting the complex clip.Gravatar bsalomon@google.com2011-02-18
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Batch consecutive draw rects.Gravatar bsalomon@google.com2011-02-16
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...Gravatar bsalomon@google.com2011-02-14
* Attempt to simplify NPOT texture caps. Also fixes case where textures would u...Gravatar bsalomon@google.com2011-02-01
* Adds ability to draw rects using a unit square vertex buffer. Useful when mat...Gravatar bsalomon@google.com2011-02-01
* Increase number of stages from 1 to 2Gravatar bsalomon@google.com2011-01-24
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* rename DrawState to DrState -- MS decided to #define DrawState, complicatingGravatar reed@google.com2011-01-12
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22