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author | 2011-02-01 22:56:16 +0000 | |
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committer | 2011-02-01 22:56:16 +0000 | |
commit | 0748f217ba21f764401757886cda3bdb395a360d (patch) | |
tree | 290b25d09723eddecc0681a44d72ae65a4965288 /gpu/src/GrGpu.cpp | |
parent | f7c157610ff85f7323f5e213b62478dcc66edbec (diff) |
Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion.
git-svn-id: http://skia.googlecode.com/svn/trunk@751 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gpu/src/GrGpu.cpp')
-rw-r--r-- | gpu/src/GrGpu.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/gpu/src/GrGpu.cpp b/gpu/src/GrGpu.cpp index 36247471ad..057a8c9412 100644 --- a/gpu/src/GrGpu.cpp +++ b/gpu/src/GrGpu.cpp @@ -57,7 +57,6 @@ bool GrTexture::PixelConfigIsOpaque(PixelConfig config) { extern void gr_run_unittests(); GrGpu::GrGpu() : f8bitPaletteSupport(false), - fNPOTTextureSupport(kNone_NPOTTextureType), fQuadIndexBuffer(NULL), fUnitSquareVertexBuffer(NULL) { #if GR_DEBUG |