aboutsummaryrefslogtreecommitdiffhomepage
path: root/gpu/src/GrGpu.cpp
Commit message (Expand)AuthorAge
* Share code with SkRectGravatar reed@google.com2011-05-09
* use SkPoint, creating an alias for GrPointGravatar reed@google.com2011-05-06
* Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa.Gravatar bsalomon@google.com2011-05-05
* Remove GrContext.h dependence on GrGpu.hGravatar bsalomon@google.com2011-05-02
* Make Gr clear take a rect for a partial-clearGravatar bsalomon@google.com2011-04-27
* Add lockKeylessTexture() for caching texture without a content key.Gravatar bsalomon@google.com2011-04-25
* rename SkDevice::eraseColor to clear and make virtual.Gravatar bsalomon@google.com2011-04-14
* rename XHelper members to onXGravatar bsalomon@google.com2011-04-12
* Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.Gravatar bsalomon@google.com2011-04-11
* Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in...Gravatar bsalomon@google.com2011-04-06
* Adds read pixels to GrTexture and GrRenderTargetGravatar bsalomon@google.com2011-04-05
* Add GrResource base class for ibs, texs, vbs, etc.Gravatar bsalomon@google.com2011-03-30
* Fix ref leak on GrGpu.Gravatar bsalomon@google.com2011-03-29
* This CL implements a tesselated path renderer, using GLU's libtess. All of theGravatar senorblanco@chromium.org2011-03-28
* Add way to determine at link time what path renderer will be used.Gravatar bsalomon@google.com2011-03-25
* Fix direct-to-stencil clippath rendering logic in GrGpu.Gravatar bsalomon@google.com2011-03-24
* Add blend constant color and use it for lcd text common case (no fancy blend ...Gravatar bsalomon@google.com2011-03-15
* Make flush discardable and lazily reset contextGravatar bsalomon@google.com2011-03-10
* If we compute an exact clip bounds prefer it over user passed bounds. Also cl...Gravatar bsalomon@google.com2011-03-08
* Fixups for clipstack, convexity test for paths.Gravatar bsalomon@google.com2011-03-04
* Add support for clipstack to Gr. GrClip is now a list of rects and paths with...Gravatar bsalomon@google.com2011-03-03
* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
* Avoid putting adding vertex buffers to the pool when setting the complex clip.Gravatar bsalomon@google.com2011-02-18
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Batch consecutive draw rects.Gravatar bsalomon@google.com2011-02-16
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...Gravatar bsalomon@google.com2011-02-14
* Attempt to simplify NPOT texture caps. Also fixes case where textures would u...Gravatar bsalomon@google.com2011-02-01
* Adds ability to draw rects using a unit square vertex buffer. Useful when mat...Gravatar bsalomon@google.com2011-02-01
* Increase number of stages from 1 to 2Gravatar bsalomon@google.com2011-01-24
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* rename DrawState to DrState -- MS decided to #define DrawState, complicatingGravatar reed@google.com2011-01-12
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22