index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
gn
Commit message (
Expand
)
Author
Age
*
Introduce dynamic pipeline state
Chris Dalton
2017-06-07
*
move SkPathRef.h into private
Mike Reed
2017-06-07
*
move Coeff into blendmode
Mike Reed
2017-06-06
*
Create an SkColorSpaceXform image generator
Matt Sarett
2017-06-06
*
remove unused blitters
Mike Reed
2017-06-03
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
Implement an SkImage backed by a Android hardware buffer
Stan Iliev
2017-06-02
*
remove 565 sprite blitter too
Mike Klein
2017-05-31
*
remove unused spanprocs (leftover from spriteblitter simplification)
Mike Reed
2017-05-31
*
Revert "Revert "Delete SkGaussianEdgeShader""
Florin Malita
2017-05-31
*
remove sprite blitters for non-legacy targets, rely on rasterpipline
Mike Reed
2017-05-31
*
Revert "Delete SkGaussianEdgeShader"
Florin Malita
2017-05-31
*
[Reland] Relocate shaders to own dir
Florin Malita
2017-05-30
*
Delete SkGaussianEdgeShader
Florin Malita
2017-05-30
*
Fix glDrawRangeElements
Chris Dalton
2017-05-30
*
Add GM to test the IgnoreTransform flag on blurs
Greg Daniel
2017-05-30
*
rasterpipeline:
Mike Reed
2017-05-26
*
Revert "Relocate shaders to own dir"
Stan Iliev
2017-05-25
*
Remove unused PM4f blitters
Florin Malita
2017-05-25
*
Add tail handling for SSE* to SkJumper.
Herb Derby
2017-05-25
*
Relocate shaders to own dir
Florin Malita
2017-05-25
*
Reland of SkShaderBase
Florin Malita
2017-05-25
*
Revert "SkShaderBase"
Florin Malita
2017-05-24
*
SkShaderBase
Florin Malita
2017-05-24
*
Add Material Design shadow reference sample
Jim Van Verth
2017-05-23
*
Remove compressed (ETC1) texture support from Ganesh (take 2)
Robert Phillips
2017-05-23
*
Revert "Remove compressed (ETC1) texture support from Ganesh"
Brian Osman
2017-05-22
*
Remove compressed (ETC1) texture support from Ganesh
Robert Phillips
2017-05-22
*
Remove ambient and spot mask filters.
Jim Van Verth
2017-05-18
*
Add microbench for shadows
Jim Van Verth
2017-05-18
*
Add GM to verify that drawX == (path.addX, drawPath)
Brian Osman
2017-05-17
*
Revert "Add GM to verify that drawX == (path.addX, drawPath)"
Greg Daniel
2017-05-17
*
Add GM to verify that drawX == (path.addX, drawPath)
Brian Osman
2017-05-17
*
move files out of private, and fix up callers to IWYU
Mike Reed
2017-05-16
*
clamp to premul in dither
Mike Klein
2017-05-16
*
Add SK_LEGACY_SWEEP_GRADIENT on Android
Florin Malita
2017-05-16
*
fix SkJumper radial gradient precision
Mike Klein
2017-05-15
*
Attempt to work around iOS varying limit in GLPrograms test
Brian Salomon
2017-05-15
*
move impl for drawvertices into separate file
Mike Reed
2017-05-15
*
Remove SkCrossContextImageData and all support code
Brian Osman
2017-05-11
*
sksl support for static ifs & switches
Ethan Nicholas
2017-05-10
*
add flag to hide deprecated clipops
Mike Reed
2017-05-10
*
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
Brian Salomon
2017-05-10
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-09
*
Add jpeg encoder alpha handling option
Matt Sarett
2017-05-09
*
Revert "Added SkImage::MakeCrossContextFromEncoded"
Brian Salomon
2017-05-08
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-08
*
Re-land of "eliminated GrGLSLExpr".
Ethan Nicholas
2017-05-08
*
Add GrVkTexelBuffer class
Greg Daniel
2017-05-08
*
Add bigrect GM.
Ben Wagner
2017-05-05
[next]