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Commit message (
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Author
Age
*
Re-enable 3 clang warnings
Kevin Lubick
2018-01-04
*
[sksg] Refine invalidation logic
Florin Malita
2018-01-04
*
SkFloatToDecimal moved to src/utils
Hal Canary
2018-01-03
*
Add Win UBSAN jobs.
Ben Wagner
2018-01-03
*
update pipe for lattice and shadowrec
Mike Reed
2018-01-03
*
Add FASTLINK to windows builds
Brian Osman
2017-12-31
*
Add a bench for comparing complex clip strategies
Florin Malita
2017-12-24
*
Revert "CCPR: Initial semi-optimized vertex shader Impl"
Chris Dalton
2017-12-22
*
CCPR: Initial semi-optimized vertex shader Impl
Chris Dalton
2017-12-22
*
converted YUVEffect to SkSL
Ethan Nicholas
2017-12-22
*
Initial scene graph (SkSG)
Florin Malita
2017-12-21
*
Revert "CCPR: Initial semi-optimized vertex shader Impl"
Brian Osman
2017-12-20
*
CCPR: Initial semi-optimized vertex shader Impl
Chris Dalton
2017-12-20
*
remove unused willPlayBackBitmaps from picture
Mike Reed
2017-12-20
*
converted GrRRectBlurEffect to SkSL
Ethan Nicholas
2017-12-20
*
Revert "Revert "move homogenous with stride to matrixpriv""
Brian Salomon
2017-12-19
*
Fix alpha contribution to tonal color.
Jim Van Verth
2017-12-19
*
Revert "Transform vertices for distance field glyphs on CPU."
Greg Daniel
2017-12-18
*
Revert "Remove SkImage deferred texture image data APIs."
Eric Karl
2017-12-15
*
Transform vertices for distance field glyphs on CPU.
Brian Salomon
2017-12-15
*
Try /Z7 on Windows builds.
Mike Klein
2017-12-15
*
Don't set /GS- on Windows builds.
Mike Klein
2017-12-15
*
Suppress warnings of unused variables.
Derek Sollenberger
2017-12-14
*
make SkColorSpace_New real
Mike Klein
2017-12-14
*
Turn on PGO for skia_nanobench, skia_dm
Pirama Arumuga Nainar
2017-12-14
*
Remove SkClampRange (unused)
Brian Osman
2017-12-14
*
converted GrMagnifierEffect to SkSL
Ethan Nicholas
2017-12-13
*
Add stubbed out GrContext
Robert Phillips
2017-12-13
*
resources: optionally link them into our binary
Hal Canary
2017-12-11
*
Filter Windows SDK and Compiler directories
Brian Osman
2017-12-11
*
Turn on PGO for Skia on Android
Zhizhou Yang
2017-12-11
*
Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Brian Salomon
2017-12-11
*
Add Goma support in gn_flavor.
Ben Wagner
2017-12-08
*
resources: orgainize directory.
Hal Canary
2017-12-08
*
Remove instanced rendering
Brian Salomon
2017-12-08
*
Updated MSVC toolchain to 2017, and further refactored GN
Brian Osman
2017-12-08
*
Allow different identities for iOS code signing
Jim Van Verth
2017-12-07
*
quiet down Mac linker warnings
Mike Klein
2017-12-07
*
Revert "Revert "Add define to use customize vulkan header.""
Greg Daniel
2017-12-07
*
Delete GLBench and subclasses
Brian Salomon
2017-12-07
*
Remove SkImage deferred texture image data APIs.
Brian Salomon
2017-12-07
*
Only look for WinSDK when building _for_ Windows
Mike Klein
2017-12-06
*
Reland "Always use the Win 10 SDK, and optionally detect/use the latest version"
Brian Osman
2017-12-06
*
Revert "Always use the Win 10 SDK, and optionally detect/use the latest version"
Ravi Mistry
2017-12-06
*
upgrade SkReadBuffer to always validate
Mike Reed
2017-12-06
*
Always use the Win 10 SDK, and optionally detect/use the latest version
Brian Osman
2017-12-06
*
add SkVptr()
Mike Klein
2017-12-06
*
Add win_toolchain_version to support MSVC 2017 Updates
Brian Osman
2017-12-06
*
add serial procs to pictures
Mike Reed
2017-12-05
*
Reland "Hide SkEncodedInfo"
Leon Scroggins III
2017-12-05
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