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* remove unused blittersGravatar Mike Reed2017-06-03
| | | | | | | | Bug: skia: Change-Id: Iaa2ead32a4025071c3592f83d47f174ffeb63a49 Reviewed-on: https://skia-review.googlesource.com/18530 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
| | | | | | | | | Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field. Change-Id: Ib0176c78e500e6b5130310934253a75860245812 Reviewed-on: https://skia-review.googlesource.com/18482 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Implement an SkImage backed by a Android hardware bufferGravatar Stan Iliev2017-06-02
| | | | | | | | | | | | | | Create a new SkImage public API to make an image from an Android hardware buffer. Implementation is using a SkImageGenerator derived class GrAndroidBufferImageGenerator. A new EGLImage texture is created, which is then wrapped with GrTextureProxy. Bug: skia: Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0 Reviewed-on: https://skia-review.googlesource.com/17789 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>
* remove 565 sprite blitter tooGravatar Mike Klein2017-05-31
| | | | | | | | | While we're deleting sprite blitters, here's another good candidate. Change-Id: If10fc677e6bd120413b6ec54ae2e7876c2de7091 Reviewed-on: https://skia-review.googlesource.com/18232 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
* remove unused spanprocs (leftover from spriteblitter simplification)Gravatar Mike Reed2017-05-31
| | | | | | | | Bug: skia: Change-Id: Iaa8cd1e5700610cddfb2092fcf7b13d12cf117bd Reviewed-on: https://skia-review.googlesource.com/18228 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Revert "Revert "Delete SkGaussianEdgeShader""Gravatar Florin Malita2017-05-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9d14f936cc09de2a37c05c7af2cf60aa31f74722. Reason for revert: Android fix merged. Original change's description: > Revert "Delete SkGaussianEdgeShader" > > This reverts commit 64790a3714467300848971aa153aca8cea91cf7b. > > Reason for revert: pending Android fix merge. > > Original change's description: > > Delete SkGaussianEdgeShader > > > > No longer used. > > > > Change-Id: I65a61696060ca19f528066ea587e140798450e36 > > Reviewed-on: https://skia-review.googlesource.com/18132 > > Reviewed-by: Jim Van Verth <jvanverth@google.com> > > Commit-Queue: Florin Malita <fmalita@chromium.org> > > > > TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > > Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2 > Reviewed-on: https://skia-review.googlesource.com/18156 > Reviewed-by: Florin Malita <fmalita@chromium.org> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: Ia6c97a79a6425a28fab49984691505bf89ac9736 Reviewed-on: https://skia-review.googlesource.com/18227 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* remove sprite blitters for non-legacy targets, rely on rasterpiplineGravatar Mike Reed2017-05-31
| | | | | | | | | | preliminary step to trying to remove filterSpan4f() from colorfilter Bug: skia: Change-Id: I6aa6cfde506ffac22188e9641a23a8285e80a5b9 Reviewed-on: https://skia-review.googlesource.com/18185 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Revert "Delete SkGaussianEdgeShader"Gravatar Florin Malita2017-05-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 64790a3714467300848971aa153aca8cea91cf7b. Reason for revert: pending Android fix merge. Original change's description: > Delete SkGaussianEdgeShader > > No longer used. > > Change-Id: I65a61696060ca19f528066ea587e140798450e36 > Reviewed-on: https://skia-review.googlesource.com/18132 > Reviewed-by: Jim Van Verth <jvanverth@google.com> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2 Reviewed-on: https://skia-review.googlesource.com/18156 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [Reland] Relocate shaders to own dirGravatar Florin Malita2017-05-30
| | | | | | | | | | | Consolidate all shader impls under src/shaders/. (reland of https://skia-review.googlesource.com/c/17927/) Change-Id: I7918bdc1aafe842ed194412ba95b9ae53a2ec1d7 Reviewed-on: https://skia-review.googlesource.com/18146 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Delete SkGaussianEdgeShaderGravatar Florin Malita2017-05-30
| | | | | | | | | No longer used. Change-Id: I65a61696060ca19f528066ea587e140798450e36 Reviewed-on: https://skia-review.googlesource.com/18132 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Fix glDrawRangeElementsGravatar Chris Dalton2017-05-30
| | | | | | | | | | | | | | | | | | Adds explicit min/max index value fields to GrMesh. This eliminates the previous assumption that the index values were within the range [0..vertexCount-1]. In the pattern case we still maintain this assumption. Updates GrMesh to hide its fields and handle its new complexity using a "helper" interface instead. Adds a unit test for GrMesh. Bug: skia: Change-Id: Ia23de72d510f8827cee56072b727fb70a6e46b8d Reviewed-on: https://skia-review.googlesource.com/17964 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Add GM to test the IgnoreTransform flag on blursGravatar Greg Daniel2017-05-30
| | | | | | | | Bug: skia: Change-Id: I2525daa83d78280e4be3b31b66dc4f13971af311 Reviewed-on: https://skia-review.googlesource.com/18066 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* rasterpipeline:Gravatar Mike Reed2017-05-26
| | | | | | | | | | | | | | + only dither if the paint asks for it - don't special case if the shader is a gradient guard: SK_SUPPORT_LEGACY_RASTERPIPELINE Bug: skia: Change-Id: I7f0c101049e5cb32a80306dcfff3bc21bcf318be Reviewed-on: https://skia-review.googlesource.com/17931 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org>
* Revert "Relocate shaders to own dir"Gravatar Stan Iliev2017-05-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit fabe0b26d05624ce7374f6ca89bd66df6142534e. Reason for revert: Last android roll failed with "external/skia/src/effects/SkGaussianEdgeShader.h:11:10: fatal error: 'SkShaderBase.h' file not found" Original change's description: > Relocate shaders to own dir > > Consolidate all shader impls under src/shaders/. > > Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3 > Reviewed-on: https://skia-review.googlesource.com/17927 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Herb Derby <herb@google.com> > TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: Idbb2b75053969df1dad9d8ce0217cd39189b9ddb Reviewed-on: https://skia-review.googlesource.com/18020 Reviewed-by: Stan Iliev <stani@google.com> Commit-Queue: Stan Iliev <stani@google.com>
* Remove unused PM4f blittersGravatar Florin Malita2017-05-25
| | | | | | | | Change-Id: I19106b70ba19bffb04ae0517225fce2169ab5f33 Reviewed-on: https://skia-review.googlesource.com/17990 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Reed <reed@google.com>
* Add tail handling for SSE* to SkJumper.Gravatar Herb Derby2017-05-25
| | | | | | | Change-Id: Icb9d385333082de2f99b7a25cfd7251717e3f663 Reviewed-on: https://skia-review.googlesource.com/17580 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Herb Derby <herb@google.com>
* Relocate shaders to own dirGravatar Florin Malita2017-05-25
| | | | | | | | | Consolidate all shader impls under src/shaders/. Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3 Reviewed-on: https://skia-review.googlesource.com/17927 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Herb Derby <herb@google.com>
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
| | | | | | | | | | Introduce a private base class (SkShaderBase), to hide implementation details from the public interface (SkShader). Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536 Reviewed-on: https://skia-review.googlesource.com/17925 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 58a756435ca3700d9766a4580bb0771a9774f603. Reason for revert: g3, Android borkage. Original change's description: > SkShaderBase > > Introduce a private base class (SkShaderBase), to hide > implementation details from the public interface (SkShader). > > Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176 > Reviewed-on: https://skia-review.googlesource.com/17241 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Mike Reed <reed@google.com> > TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I32b012ee466dd006c074593f211f43ed602f1078 Reviewed-on: https://skia-review.googlesource.com/17845 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* SkShaderBaseGravatar Florin Malita2017-05-24
| | | | | | | | | | Introduce a private base class (SkShaderBase), to hide implementation details from the public interface (SkShader). Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176 Reviewed-on: https://skia-review.googlesource.com/17241 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Reed <reed@google.com>
* Add Material Design shadow reference sampleGravatar Jim Van Verth2017-05-23
| | | | | | | Change-Id: I889a3f508407178c457f675c321880d869caf9ea Reviewed-on: https://skia-review.googlesource.com/17717 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Remove compressed (ETC1) texture support from Ganesh (take 2)Gravatar Robert Phillips2017-05-23
| | | | | | | | | | Reland of https://skia-review.googlesource.com/c/17456/ (Remove compressed (ETC1) texture support from Ganesh) but w/o removing third_part\etc1 files TBR=bsalomon@google.com Change-Id: I8ec4b7e3ddf47d213cb24c382731c050ffb8847f Reviewed-on: https://skia-review.googlesource.com/17700 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Remove compressed (ETC1) texture support from Ganesh"Gravatar Brian Osman2017-05-22
| | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit ee26363aaae62db2a851f2873e2405a9cf7f995a. Reason for revert: Failing Google 3 roll. Original change's description: > Remove compressed (ETC1) texture support from Ganesh > > Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667 > Reviewed-on: https://skia-review.googlesource.com/17456 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=bsalomon@google.com,robertphillips@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Ie1a57187287e03600a69e374501478e93c41415c Reviewed-on: https://skia-review.googlesource.com/17527 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove compressed (ETC1) texture support from GaneshGravatar Robert Phillips2017-05-22
| | | | | | | Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667 Reviewed-on: https://skia-review.googlesource.com/17456 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Remove ambient and spot mask filters.Gravatar Jim Van Verth2017-05-18
| | | | | | | | | Also remove a deprecated interface in SkShadowUtils. Change-Id: I32e67271be953f11071c512cb39a47ea1e7dcaaf Reviewed-on: https://skia-review.googlesource.com/17266 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Add microbench for shadowsGravatar Jim Van Verth2017-05-18
| | | | | | | | | Based on Android's shadowgrid2. Change-Id: I33209b6b84fc63a762405c4988afbdbffcc170d6 Reviewed-on: https://skia-review.googlesource.com/17360 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Add GM to verify that drawX == (path.addX, drawPath)Gravatar Brian Osman2017-05-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This demonstrates a new kind of hybrid unit test/GM. It creates a grid of cells. In each cell, we do two renders that are expected to produce the same result. For each cell, we render the two results overlaid, and highlight any differing pixels in red. Assuming there is a diff, the area around the largest diff is drawn zoomed in from both images. Matching cells are outlined in green, failing cells are outlined in red. Triaging this GM just involves answering the question: "Are there any red boxes?" "Good" example: https://screenshot.googleplex.com/909P3tvS55f.png "Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png To get more tests to pass, (and fix an assert in Ganesh), I've gone ahead and enforced that user supplied rects (in drawRect and drawOval) are always sorted once they hit the canvas virtuals. Currently, drawArc rejects empty ovals, but I added the same assert to onDrawArc, if we decide to change the strategy there. Re-land of: https://skia-review.googlesource.com/c/16983/ Bug: skia: Change-Id: I48f85de5f2bcb7fdc9558c2fd80cb1f20800b244 Reviewed-on: https://skia-review.googlesource.com/17270 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Add GM to verify that drawX == (path.addX, drawPath)"Gravatar Greg Daniel2017-05-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 78d1b428a8e8a0b76e88e9266d2893136acd5906. Reason for revert: break preabandongpu bot Original change's description: > Add GM to verify that drawX == (path.addX, drawPath) > > This demonstrates a new kind of hybrid unit test/GM. > It creates a grid of cells. In each cell, we do two > renders that are expected to produce the same result. > For each cell, we render the two results overlaid, > and highlight any differing pixels in red. Assuming > there is a diff, the area around the largest diff > is drawn zoomed in from both images. > > Matching cells are outlined in green, failing cells > are outlined in red. Triaging this GM just involves > answering the question: "Are there any red boxes?" > > "Good" example: https://screenshot.googleplex.com/909P3tvS55f.png > "Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png > > To get more tests to pass, (and fix an assert > in Ganesh), I've gone ahead and enforced that user > supplied rects (in drawRect and drawOval) are > always sorted once they hit the canvas virtuals. > Currently, drawArc rejects empty ovals, but I added > the same assert to onDrawArc, if we decide to change > the strategy there. > > Bug: skia: > Change-Id: I021a18c85e234298e1d29f333662683d996dd42c > Reviewed-on: https://skia-review.googlesource.com/16983 > Commit-Queue: Brian Osman <brianosman@google.com> > Reviewed-by: Mike Klein <mtklein@chromium.org> > Reviewed-by: Mike Reed <reed@google.com> > TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Bug: skia: Change-Id: Id1ead4e22115c49cad5d0adb6151ede81734b4d3 Reviewed-on: https://skia-review.googlesource.com/17269 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add GM to verify that drawX == (path.addX, drawPath)Gravatar Brian Osman2017-05-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This demonstrates a new kind of hybrid unit test/GM. It creates a grid of cells. In each cell, we do two renders that are expected to produce the same result. For each cell, we render the two results overlaid, and highlight any differing pixels in red. Assuming there is a diff, the area around the largest diff is drawn zoomed in from both images. Matching cells are outlined in green, failing cells are outlined in red. Triaging this GM just involves answering the question: "Are there any red boxes?" "Good" example: https://screenshot.googleplex.com/909P3tvS55f.png "Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png To get more tests to pass, (and fix an assert in Ganesh), I've gone ahead and enforced that user supplied rects (in drawRect and drawOval) are always sorted once they hit the canvas virtuals. Currently, drawArc rejects empty ovals, but I added the same assert to onDrawArc, if we decide to change the strategy there. Bug: skia: Change-Id: I021a18c85e234298e1d29f333662683d996dd42c Reviewed-on: https://skia-review.googlesource.com/16983 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Reed <reed@google.com>
* move files out of private, and fix up callers to IWYUGravatar Mike Reed2017-05-16
| | | | | | | | | | Realized that a pending CL needed to add (yet another) private type to SkRecords.h, but w/o this CL I'd be forced to move that header also into private. This change frees us up to not have transitive exposure for types that need to be recorded. Bug: skia: Change-Id: Id79f1c2e44ba85e063c1360cf96c92de6397ca2b Reviewed-on: https://skia-review.googlesource.com/17031 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* clamp to premul in ditherGravatar Mike Klein2017-05-16
| | | | | | | | | | | | | Dither can bump color values above alpha (duh), or below zero (duh), so clamp back to premul after dithering. BUG=skia:6644,skia:6643 Change-Id: Ida107e866380e06130af0d01467117bca929ba44 Reviewed-on: https://skia-review.googlesource.com/17070 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Add SK_LEGACY_SWEEP_GRADIENT on AndroidGravatar Florin Malita2017-05-16
| | | | | | | | | Speculative roll fix. Change-Id: I570c807c4f1d695fe46526a943d5376b79b358a1 Reviewed-on: https://skia-review.googlesource.com/17023 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* fix SkJumper radial gradient precisionGravatar Mike Klein2017-05-15
| | | | | | | | | | | | rcp(rsqrt(x)) doesn't have enough precision when x is a coordinate. (It's fine when x is a color, like in the softlight blend mode.) Adds a GM to test this. It used to look quite ugly. Change-Id: Icec295c2e2f50ae7a5e3e33c62270f632a58f65c Reviewed-on: https://skia-review.googlesource.com/16914 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Attempt to work around iOS varying limit in GLPrograms testGravatar Brian Salomon2017-05-15
| | | | | | | | | | Dump shaders when linking fails. Bug: skia:6627 Change-Id: I7f1df4be039eb56d990aa64c58c8dd2a22d97dbe Reviewed-on: https://skia-review.googlesource.com/16867 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* move impl for drawvertices into separate fileGravatar Mike Reed2017-05-15
| | | | | | | | | | | expect to refactor the impl, so this just makes that easier (plus SkDraw.cpp was just too big) Bug: skia: Change-Id: I22c07d37429195363d9a76e56a1dca915f9c2d57 Reviewed-on: https://skia-review.googlesource.com/16863 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
| | | | | | | | Bug: skia: Change-Id: I8eb8cef5456c05a8e314d8404698893c7af82d13 Reviewed-on: https://skia-review.googlesource.com/16368 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* sksl support for static ifs & switchesGravatar Ethan Nicholas2017-05-10
| | | | | | | | Bug: skia: Change-Id: Ic9e01a3a18efddb19bab26e92bfb473cad294fc1 Reviewed-on: https://skia-review.googlesource.com/16144 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
* add flag to hide deprecated clipopsGravatar Mike Reed2017-05-10
| | | | | | | | | | | | needs this to land first https://codereview.chromium.org/2877493002/# Bug: skia:3191 Change-Id: Iff5271064877c4e96353d3564464f513eaad0bb5 Reviewed-on: https://skia-review.googlesource.com/16365 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.Gravatar Brian Salomon2017-05-10
| | | | | | | | | This adds perspective to GrNewNonAAFillRectOp, renames it to GrNonAAFillRectOp, and deletes the previous version of that namespace. Change-Id: I20f35bf019f9c9105e6ec83dda11328451138109 Reviewed-on: https://skia-review.googlesource.com/15634 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-09
| | | | | | | | | | | | | | | Designed for Flutter's threading architecture, with an eye to being useful to other clients. Under the hood, uses a new image generator class to lazily wrap a texture for multiple GrContexts. Re-land of https://skia-review.googlesource.com/c/14180/ Bug: skia: Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5 Reviewed-on: https://skia-review.googlesource.com/15895 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Add jpeg encoder alpha handling optionGravatar Matt Sarett2017-05-09
| | | | | | | | | | | | | | | | | This instructs us on how to encode jpegs when the src image has alpha. The original behavior is to ignore the alpha channel. This CL adds the option to blend the pixels onto opaque black. Note that kBlendOnBlack and kIgnore are identical unless the input alpha type is kUnpremul. Bug: 713862 Bug: skia:1501 Change-Id: I4891c70bb0ccd83f7974c359bd40a2143b5c49ac Reviewed-on: https://skia-review.googlesource.com/15817 Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert "Added SkImage::MakeCrossContextFromEncoded"Gravatar Brian Salomon2017-05-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 83b1b3db36e8622f4bbc8c391d5c714e258d1e03. Reason for revert: unit test failing and asan leaks Original change's description: > Added SkImage::MakeCrossContextFromEncoded > > Designed for Flutter's threading architecture, with > an eye to being useful to other clients. Under the > hood, uses a new image generator class to lazily wrap > a texture for multiple GrContexts. > > Bug: skia: > Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b > Reviewed-on: https://skia-review.googlesource.com/14180 > Commit-Queue: Brian Osman <brianosman@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7 Reviewed-on: https://skia-review.googlesource.com/15892 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-08
| | | | | | | | | | | | | Designed for Flutter's threading architecture, with an eye to being useful to other clients. Under the hood, uses a new image generator class to lazily wrap a texture for multiple GrContexts. Bug: skia: Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b Reviewed-on: https://skia-review.googlesource.com/14180 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Re-land of "eliminated GrGLSLExpr".Gravatar Ethan Nicholas2017-05-08
| | | | | | | | | | | This change is exactly the same as the last time it was landed; I believe the underlying optimizer bug that was causing this to cause problems has been fixed by a prior CL. Bug: skia: Change-Id: I5436422f094ea758caa3cd69e9338db31b1f93fa Reviewed-on: https://skia-review.googlesource.com/15768 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Add GrVkTexelBuffer classGravatar Greg Daniel2017-05-08
| | | | | | | | Bug: skia: Change-Id: I6111902f58df3af92702d974a52d9c7f267634d4 Reviewed-on: https://skia-review.googlesource.com/15628 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add bigrect GM.Gravatar Ben Wagner2017-05-05
| | | | | | | | | | | Previous version in https://codereview.chromium.org/1758113005 was reverted. Bug: skia:4632 Change-Id: I9a85f11ca3a6fcd5e67016edf67f0538f00b6f01 Reviewed-on: https://skia-review.googlesource.com/14751 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
* add a new hsl GMGravatar Mike Klein2017-05-05
| | | | | | | Change-Id: I2c8b9df3e6bf40de4b38966fa8ea671fc68aa45f Reviewed-on: https://skia-review.googlesource.com/15635 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Add postFlush call to GrOnFlushCallbackObjectGravatar Chris Dalton2017-05-05
| | | | | | | | | | | | | | | Adds a new postFlush method and renames the class to GrOnFlushCallbackObject. Also removes the ref counting in favor of making the callback object a purely virtual interface. ref/unref on the callback interface would conflict with existing ref/unref methods on the subclass. It is now the caller’s responsibility to ensure the lifetime of the callback is tied to that of the context. Bug: skia: Change-Id: I2fc1f98c700032e296a36f3a9a09c0753ab47aea Reviewed-on: https://skia-review.googlesource.com/15463 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add ShadowUtils sample.Gravatar Jim Van Verth2017-05-04
| | | | | | | | | Also enables mouse support in Viewer. Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94 Reviewed-on: https://skia-review.googlesource.com/15313 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Reland "Add SkImage::makeColorSpace() with correct transfer fn behavior"Gravatar Matt Sarett2017-05-04
| | | | | | | | | | | Completes implementation for lazy and raster images. gpu is still a TODO. Bug: skia:6553 Change-Id: I898e4464ffc91442c7f98669f1203dd5c203621b Reviewed-on: https://skia-review.googlesource.com/15307 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>