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* converted GrMagnifierEffect to SkSLGravatar Ethan Nicholas2017-12-13
* Add stubbed out GrContextGravatar Robert Phillips2017-12-13
* Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Gravatar Brian Salomon2017-12-11
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Add analytic clip FPs that read from the CCPR atlasGravatar Chris Dalton2017-12-05
* Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""Gravatar Brian Salomon2017-11-19
* Revert "Add Atlas Text interface for rendering SDF glyphs."Gravatar Greg Daniel2017-11-18
* Add Atlas Text interface for rendering SDF glyphs.Gravatar Brian Salomon2017-11-17
* converted Premul / Unpremul to SkSLGravatar Ethan Nicholas2017-11-17
* converted GrAARectEffect to SkSLGravatar Ethan Nicholas2017-11-16
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* Revert "Don't use analytic clip FPs when drawing to stencil"Gravatar Chris Dalton2017-11-07
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* converted LumaColorFilterEffect to skslGravatar Ethan Nicholas2017-11-07
* Make GrAtlasTextBlob return to caller when a flush is required during subrun ...Gravatar Brian Salomon2017-11-07
* Remove deferred upload types from GrDrawOp.h.Gravatar Brian Salomon2017-10-30
* Re-land "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-26
* Revert "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-25
* converted OverdrawColorFilter to SkSLGravatar Ethan Nicholas2017-10-25
* Convert geometry shaders to operate in Skia device spaceGravatar Chris Dalton2017-10-25
* Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...Gravatar Brian Salomon2017-10-24
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-16
* converted GrRectBlurEffect to SkSLGravatar Ethan Nicholas2017-10-16
* Revert "Refactor CCPR coverage shaders for a vertex impl"Gravatar Eric Boren2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-15
* SkSL FPs now support child processors, converted ArithmeticFP to SkSLGravatar Ethan Nicholas2017-10-11
* Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation"Gravatar Brian Osman2017-10-02
* Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-fr...Gravatar Brian Osman2017-10-02
* Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, ...Gravatar Brian Osman2017-09-29
* Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defe...Gravatar Brian Osman2017-09-28
* Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instan...Gravatar Brian Osman2017-09-28
* Revert "Make threaded proxy generation MDB-friendly, and defer instantiation"Gravatar Brian Osman2017-09-28
* Make threaded proxy generation MDB-friendly, and defer instantiationGravatar Brian Osman2017-09-28
* Add GrTextureProxyPrivGravatar Robert Phillips2017-09-28
* Add native caching of uniquely keyed GrTextureProxies (take 2)Gravatar Robert Phillips2017-09-21
* Revert "Add native caching of uniquely keyed GrTextureProxies"Gravatar Robert Phillips2017-09-20
* Add native caching of uniquely keyed GrTextureProxiesGravatar Robert Phillips2017-09-20
* Do software clip mask generation with worker threadsGravatar Brian Osman2017-09-11
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* CCPR: Rewrite path parsingGravatar Chris Dalton2017-09-05
* Reduce stencil buffer clearingGravatar Robert Phillips2017-08-30
* Store discard request on the opList and remove GrDiscardOp (take 3)Gravatar Robert Phillips2017-08-29
* Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...Gravatar Brian Salomon2017-08-28
* Add a GrCCPRGeometry fileGravatar Chris Dalton2017-08-28
* Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"Gravatar Robert Phillips2017-08-25
* Store discard request on the opList and remove GrDiscardOp (take 2)Gravatar Robert Phillips2017-08-25
* Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...Gravatar Brian Salomon2017-08-22
* Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...Gravatar Brian Salomon2017-08-18
* Add GrMtlRenderTarget classGravatar Greg Daniel2017-08-18
* Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...Gravatar Brian Salomon2017-08-18