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gpu.gni
Commit message (
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Author
Age
*
converted GrMagnifierEffect to SkSL
Ethan Nicholas
2017-12-13
*
Add stubbed out GrContext
Robert Phillips
2017-12-13
*
Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Brian Salomon
2017-12-11
*
Remove instanced rendering
Brian Salomon
2017-12-08
*
Add analytic clip FPs that read from the CCPR atlas
Chris Dalton
2017-12-05
*
Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
Brian Salomon
2017-11-19
*
Revert "Add Atlas Text interface for rendering SDF glyphs."
Greg Daniel
2017-11-18
*
Add Atlas Text interface for rendering SDF glyphs.
Brian Salomon
2017-11-17
*
converted Premul / Unpremul to SkSL
Ethan Nicholas
2017-11-17
*
converted GrAARectEffect to SkSL
Ethan Nicholas
2017-11-16
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
Revert "Don't use analytic clip FPs when drawing to stencil"
Chris Dalton
2017-11-07
*
Don't use analytic clip FPs when drawing to stencil
Chris Dalton
2017-11-07
*
converted LumaColorFilterEffect to sksl
Ethan Nicholas
2017-11-07
*
Make GrAtlasTextBlob return to caller when a flush is required during subrun ...
Brian Salomon
2017-11-07
*
Remove deferred upload types from GrDrawOp.h.
Brian Salomon
2017-10-30
*
Re-land "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-26
*
Revert "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-25
*
converted OverdrawColorFilter to SkSL
Ethan Nicholas
2017-10-25
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
*
Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...
Brian Salomon
2017-10-24
*
Refactor CCPR coverage shaders for a vertex impl
Chris Dalton
2017-10-16
*
converted GrRectBlurEffect to SkSL
Ethan Nicholas
2017-10-16
*
Revert "Refactor CCPR coverage shaders for a vertex impl"
Eric Boren
2017-10-16
*
Refactor CCPR coverage shaders for a vertex impl
Chris Dalton
2017-10-15
*
SkSL FPs now support child processors, converted ArithmeticFP to SkSL
Ethan Nicholas
2017-10-11
*
Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation"
Brian Osman
2017-10-02
*
Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-fr...
Brian Osman
2017-10-02
*
Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, ...
Brian Osman
2017-09-29
*
Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defe...
Brian Osman
2017-09-28
*
Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instan...
Brian Osman
2017-09-28
*
Revert "Make threaded proxy generation MDB-friendly, and defer instantiation"
Brian Osman
2017-09-28
*
Make threaded proxy generation MDB-friendly, and defer instantiation
Brian Osman
2017-09-28
*
Add GrTextureProxyPriv
Robert Phillips
2017-09-28
*
Add native caching of uniquely keyed GrTextureProxies (take 2)
Robert Phillips
2017-09-21
*
Revert "Add native caching of uniquely keyed GrTextureProxies"
Robert Phillips
2017-09-20
*
Add native caching of uniquely keyed GrTextureProxies
Robert Phillips
2017-09-20
*
Do software clip mask generation with worker threads
Brian Osman
2017-09-11
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
CCPR: Rewrite path parsing
Chris Dalton
2017-09-05
*
Reduce stencil buffer clearing
Robert Phillips
2017-08-30
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...
Brian Salomon
2017-08-28
*
Add a GrCCPRGeometry file
Chris Dalton
2017-08-28
*
Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
Robert Phillips
2017-08-25
*
Store discard request on the opList and remove GrDiscardOp (take 2)
Robert Phillips
2017-08-25
*
Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...
Brian Salomon
2017-08-22
*
Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...
Brian Salomon
2017-08-18
*
Add GrMtlRenderTarget class
Greg Daniel
2017-08-18
*
Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...
Brian Salomon
2017-08-18
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