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gn
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gm.gni
Commit message (
Expand
)
Author
Age
*
Make PathGeoBuilder use consistent iterators.
Brian Salomon
2017-11-29
*
SkPDF: fix fTextScaleX error
Hal Canary
2017-11-28
*
SkPDF: less tolerance for small circles
Hal Canary
2017-11-27
*
Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
Brian Salomon
2017-11-19
*
Revert "Add Atlas Text interface for rendering SDF glyphs."
Greg Daniel
2017-11-18
*
Add Atlas Text interface for rendering SDF glyphs.
Brian Salomon
2017-11-17
*
add some lowp gradient stages
Mike Klein
2017-11-03
*
add a GM to demo dither
Mike Klein
2017-11-02
*
Add a GM to test out odd matrix draws (take 2)
Robert Phillips
2017-10-31
*
Revert "Add a GM to test out odd matrix draws"
Robert Phillips
2017-10-31
*
Add a GM to test out odd matrix draws
Robert Phillips
2017-10-31
*
Adjust GPU YUV -> RGB (JPG) conversion
Brian Osman
2017-09-13
*
Test blur small radii and text.
Herb Derby
2017-08-14
*
simplify gm matrices
Mike Reed
2017-08-08
*
Remove SkLightingShader and associated classes
Robert Phillips
2017-08-07
*
rename new GM
Mike Klein
2017-07-25
*
Revert "Revert "Add GM to test SkToSRGBColorFilter""
Mike Reed
2017-07-25
*
Revert "Add GM to test SkToSRGBColorFilter"
Kevin Lubick
2017-07-25
*
Add GM to test SkToSRGBColorFilter
Brian Osman
2017-07-25
*
Add Alpha Image GM
Hal Canary
2017-07-19
*
Blur gm.
Herb Derby
2017-07-10
*
srgb conversion needs to be in unpremul
Mike Reed
2017-07-06
*
Added new edge handling mode (clamp and repeat) to Gaussian blur filter.
wutao
2017-06-30
*
Add GM image test for blur with clamp mode.
wutao
2017-06-27
*
fix repeat/mirror sampling bleed
Mike Klein
2017-06-22
*
specialize D32 proc for legacy src
Mike Reed
2017-06-09
*
Create an SkColorSpaceXform image generator
Matt Sarett
2017-06-06
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
Revert "Revert "Delete SkGaussianEdgeShader""
Florin Malita
2017-05-31
*
Revert "Delete SkGaussianEdgeShader"
Florin Malita
2017-05-31
*
Delete SkGaussianEdgeShader
Florin Malita
2017-05-30
*
Add GM to test the IgnoreTransform flag on blurs
Greg Daniel
2017-05-30
*
Remove compressed (ETC1) texture support from Ganesh (take 2)
Robert Phillips
2017-05-23
*
Revert "Remove compressed (ETC1) texture support from Ganesh"
Brian Osman
2017-05-22
*
Remove compressed (ETC1) texture support from Ganesh
Robert Phillips
2017-05-22
*
Add GM to verify that drawX == (path.addX, drawPath)
Brian Osman
2017-05-17
*
Revert "Add GM to verify that drawX == (path.addX, drawPath)"
Greg Daniel
2017-05-17
*
Add GM to verify that drawX == (path.addX, drawPath)
Brian Osman
2017-05-17
*
clamp to premul in dither
Mike Klein
2017-05-16
*
fix SkJumper radial gradient precision
Mike Klein
2017-05-15
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-09
*
Add jpeg encoder alpha handling option
Matt Sarett
2017-05-09
*
Revert "Added SkImage::MakeCrossContextFromEncoded"
Brian Salomon
2017-05-08
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-08
*
Add bigrect GM.
Ben Wagner
2017-05-05
*
add a new hsl GM
Mike Klein
2017-05-05
*
Reland "Add SkImage::makeColorSpace() with correct transfer fn behavior"
Matt Sarett
2017-05-04
*
Revert "Add SkImage::makeColorSpace() with correct transfer fn behavior"
Matt Sarett
2017-05-04
*
Add SkImage::makeColorSpace() with correct transfer fn behavior
Matt Sarett
2017-05-03
*
Remove EXPERIMENTAL_SHADOWING, Part 1
Jim Van Verth
2017-05-02
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