diff options
author | Brian Salomon <bsalomon@google.com> | 2017-06-02 11:01:10 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-06-02 19:44:18 +0000 |
commit | e23bffd65b379aeeb6bb614de81369c130623e92 (patch) | |
tree | 7ed966359438344027ffd20d58b5afdb4bb5b3fe /gn/gm.gni | |
parent | 219b4e81db683d943da0261438bfdc6139d8f061 (diff) |
Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.
Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'gn/gm.gni')
-rw-r--r-- | gn/gm.gni | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -187,7 +187,6 @@ gm_sources = [ "$_gm/lighting.cpp", "$_gm/lightingshader.cpp", "$_gm/lightingshader2.cpp", - "$_gm/lightingshaderbevel.cpp", "$_gm/linepaths.cpp", "$_gm/localmatriximagefilter.cpp", "$_gm/localmatriximageshader.cpp", |