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Commit message (Expand)AuthorAge
* Add a GM and images to test SkEncodedOriginGravatar Leon Scroggins III2018-01-17
* Revert "Revert "fix legacy makeRasterImage()""Gravatar Mike Klein2018-01-12
* Revert "fix legacy makeRasterImage()"Gravatar Mike Klein2018-01-12
* fix legacy makeRasterImage()Gravatar Mike Klein2018-01-11
* restore intersect methods to use old-style empty-checks on their inputsGravatar Mike Reed2018-01-10
* Revert "Revert "move homogenous with stride to matrixpriv""Gravatar Brian Salomon2017-12-19
* Fix alpha contribution to tonal color.Gravatar Jim Van Verth2017-12-19
* Revert "Transform vertices for distance field glyphs on CPU."Gravatar Greg Daniel2017-12-18
* Revert "Remove SkImage deferred texture image data APIs."Gravatar Eric Karl2017-12-15
* Transform vertices for distance field glyphs on CPU.Gravatar Brian Salomon2017-12-15
* resources: orgainize directory.Gravatar Hal Canary2017-12-08
* Remove SkImage deferred texture image data APIs.Gravatar Brian Salomon2017-12-07
* Revert "Revert "Fix rendering of drrects with small circular inner rrects.""Gravatar Brian Salomon2017-12-01
* Revert "Fix rendering of drrects with small circular inner rrects."Gravatar Brian Salomon2017-12-01
* Fix rendering of drrects with small circular inner rrects.Gravatar Brian Salomon2017-12-01
* Revert "Revert "Make PathGeoBuilder use consistent iterators.""Gravatar Brian Salomon2017-11-29
* Revert "Make PathGeoBuilder use consistent iterators."Gravatar Brian Salomon2017-11-29
* Make PathGeoBuilder use consistent iterators.Gravatar Brian Salomon2017-11-29
* SkPDF: fix fTextScaleX errorGravatar Hal Canary2017-11-28
* SkPDF: less tolerance for small circlesGravatar Hal Canary2017-11-27
* Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""Gravatar Brian Salomon2017-11-19
* Revert "Add Atlas Text interface for rendering SDF glyphs."Gravatar Greg Daniel2017-11-18
* Add Atlas Text interface for rendering SDF glyphs.Gravatar Brian Salomon2017-11-17
* add some lowp gradient stagesGravatar Mike Klein2017-11-03
* add a GM to demo ditherGravatar Mike Klein2017-11-02
* Add a GM to test out odd matrix draws (take 2)Gravatar Robert Phillips2017-10-31
* Revert "Add a GM to test out odd matrix draws"Gravatar Robert Phillips2017-10-31
* Add a GM to test out odd matrix drawsGravatar Robert Phillips2017-10-31
* Adjust GPU YUV -> RGB (JPG) conversionGravatar Brian Osman2017-09-13
* Test blur small radii and text.Gravatar Herb Derby2017-08-14
* simplify gm matricesGravatar Mike Reed2017-08-08
* Remove SkLightingShader and associated classesGravatar Robert Phillips2017-08-07
* rename new GMGravatar Mike Klein2017-07-25
* Revert "Revert "Add GM to test SkToSRGBColorFilter""Gravatar Mike Reed2017-07-25
* Revert "Add GM to test SkToSRGBColorFilter"Gravatar Kevin Lubick2017-07-25
* Add GM to test SkToSRGBColorFilterGravatar Brian Osman2017-07-25
* Add Alpha Image GMGravatar Hal Canary2017-07-19
* Blur gm.Gravatar Herb Derby2017-07-10
* srgb conversion needs to be in unpremulGravatar Mike Reed2017-07-06
* Added new edge handling mode (clamp and repeat) to Gaussian blur filter.Gravatar wutao2017-06-30
* Add GM image test for blur with clamp mode.Gravatar wutao2017-06-27
* fix repeat/mirror sampling bleedGravatar Mike Klein2017-06-22
* specialize D32 proc for legacy srcGravatar Mike Reed2017-06-09
* Create an SkColorSpaceXform image generatorGravatar Matt Sarett2017-06-06
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
* Revert "Revert "Delete SkGaussianEdgeShader""Gravatar Florin Malita2017-05-31
* Revert "Delete SkGaussianEdgeShader"Gravatar Florin Malita2017-05-31
* Delete SkGaussianEdgeShaderGravatar Florin Malita2017-05-30
* Add GM to test the IgnoreTransform flag on blursGravatar Greg Daniel2017-05-30
* Remove compressed (ETC1) texture support from Ganesh (take 2)Gravatar Robert Phillips2017-05-23