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* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Remove redundant parentheses.Gravatar Ben Wagner2017-10-17
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* Revert[4] "apply codec origin in generator"Gravatar Mike Reed2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Revert "Revert "Revert "apply codec origin in generator"""Gravatar Mike Reed2017-10-17
* Revert "Revert "apply codec origin in generator""Gravatar Mike Reed2017-10-16
* Revert "apply codec origin in generator"Gravatar Ben Wagner2017-10-16
* apply codec origin in generatorGravatar Mike Reed2017-10-16
* Add api for passing mipped hint into ImageGenerator onGenerateTextureGravatar Greg Daniel2017-10-11
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Remove carriage returns.Gravatar Ben Wagner2017-10-09
* Revert "Revert "migrate to sk_sp for SkFontMgr API""Gravatar Mike Reed2017-09-26
* Revert "migrate to sk_sp for SkFontMgr API"Gravatar Mike Reed2017-09-25
* migrate to sk_sp for SkFontMgr APIGravatar Mike Reed2017-09-25
* Remove pre-attachment of stencil buffersGravatar Robert Phillips2017-09-21
* Add native caching of uniquely keyed GrTextureProxies (take 2)Gravatar Robert Phillips2017-09-21
* Revert "Add native caching of uniquely keyed GrTextureProxies"Gravatar Robert Phillips2017-09-20
* remove dead code for STREAM_APIGravatar Mike Reed2017-09-20
* Add native caching of uniquely keyed GrTextureProxiesGravatar Robert Phillips2017-09-20
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
* Revert "Revert "use unique_ptr for stream api""Gravatar Mike Reed2017-09-16
* Revert "use unique_ptr for stream api"Gravatar Mike Reed2017-09-15
* use unique_ptr for stream apiGravatar Mike Reed2017-09-15
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* Change visitProxies signatureGravatar Robert Phillips2017-09-14
* Pull non-substantive changes out of explicit GPU resource allocation CLGravatar Robert Phillips2017-09-13
* Add method to iterate over a GrOp's GrSurfaceProxiesGravatar Robert Phillips2017-09-13
* Adjust GPU YUV -> RGB (JPG) conversionGravatar Brian Osman2017-09-13
* Remove symmetric three stop special caseGravatar Brian Osman2017-09-12
* Add general three-stop analytic gradient shaderGravatar Brian Osman2017-09-11
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Move several GrContextOptions fields behind GR_TEST_UTILSGravatar Brian Osman2017-08-30
* Rename methods and enum on SkClipStack::Element to indicate "device space"Gravatar Brian Salomon2017-08-30
* Convert NULL and 0 to nullptr.Gravatar Ben Wagner2017-08-28
* Fix artifacts on tiny stroked paths scaled up a lot.Gravatar Stephen White2017-08-23
* Revert "Fix artifacts on tiny stroked paths scaled up a lot."Gravatar Robert Phillips2017-08-23
* Fix artifacts on tiny stroked paths scaled up a lot.Gravatar Stephen White2017-08-22
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Test blur small radii and text.Gravatar Herb Derby2017-08-14
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* Hide GrPaint copy constructor and add GrPaint::Clone and remove MoveOrNew and...Gravatar Brian Salomon2017-08-10
* Move GrAppliedClip into GrPipelineGravatar Brian Salomon2017-08-10
* Move GrProcessorSet into GrPipelineGravatar Brian Salomon2017-08-09
* simplify gm matricesGravatar Mike Reed2017-08-08
* Remove SkLightingShader and associated classesGravatar Robert Phillips2017-08-07
* clean up useage of SkFloatBitsGravatar Mike Reed2017-08-07
* GrGradientEffect::onIsEqual() must also consider tilingGravatar Florin Malita2017-08-04
* Fix sweep_tiling GM sizingGravatar Florin Malita2017-08-02
* Add another sweep gradient tiling testGravatar Florin Malita2017-08-02