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Commit message (
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Author
Age
*
Test factory uses the inorder draw buffer
joshualitt
2014-11-03
*
Use Color Processor for color bitmap text draws on gpu.
egdaniel
2014-10-31
*
allow SkUserConfig.h to control NOGPU
reed
2014-10-30
*
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
bsalomon
2014-10-28
*
add gm: filterbitmap_image_color_wheel
halcanary
2014-10-27
*
Fix the way we patch up the matrix for scaled images that aren't
humper
2014-10-27
*
add gm: colorwheel
halcanary
2014-10-26
*
Add `SkIRect bounds()` convenience method to SkImageInfo and SkBitmap.
halcanary
2014-10-24
*
Fix imagemagnifier GM quality and speed.
senorblanco
2014-10-23
*
Don't use MIP filter mode on compressed textures
bsalomon
2014-10-23
*
Adding an option to render only the shadow in SkDropShadowImageFilter
sugoi
2014-10-23
*
Update fontMgr to take list of bcp47 language tags.
bungeman
2014-10-23
*
Add SkTypeface::getBounds()
reed
2014-10-22
*
Add color emoji fallback for distance field text.
jvanverth
2014-10-20
*
Turn SkCanvasStateUtils into a class with static functions.
tfarina
2014-10-10
*
Draw more accurate thick-stroked Beziers (disabled)
caryclark
2014-10-09
*
Adding 3D lut color filter
sugoi
2014-10-09
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-10-08
*
Make GM default to reseting gpu contexts on android.
bsalomon
2014-10-08
*
fix android framework build errors
djsollen
2014-10-08
*
Revert of Make GM default to reseting gpu contexts on android. (patchset #1 i...
bsalomon
2014-10-08
*
Make GM default to reseting gpu contexts on android.
bsalomon
2014-10-08
*
Revert "GrResourceCache2 manages scratch texture."
Brian Salomon
2014-10-07
*
Fix perspective version of dftext GM
jvanverth
2014-10-07
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-10-07
*
Reduce sizes in dftext GM on Android to match desktop better.
jvanverth
2014-10-06
*
Fix multipicturedraw_biglayer GM
robertphillips
2014-10-06
*
Reduce overdraw in MultiPictureDraw Sierpinski GM
robertphillips
2014-10-03
*
Add a MultiPictureDraw GM to exercise layer clipping
robertphillips
2014-10-02
*
fix prev change to tooBigForLCD, and add test
reed
2014-10-01
*
Strip old backend recording down to essentials
mtklein
2014-09-30
*
Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 o...
robertphillips
2014-09-30
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-09-30
*
Make pictures in multipicturedraw GM fit in 0,0..W,H range
robertphillips
2014-09-29
*
SkCanvas::drawImage is the new way for drawing a SkImage to a Canvas
piotaixr
2014-09-24
*
Revert of SkCanvas::drawImage is the new way for drawing an SkImage to a Canv...
borenet
2014-09-24
*
SkCanvas::drawImage is the new way for drawing a SkImage to a Canvas
piotaixr
2014-09-23
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Fix SDF font positions when using global scale.
jvanverth
2014-09-22
*
Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...
reed
2014-09-22
*
Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...
reed
2014-09-21
*
introduce Props to surface (work in progress)
reed
2014-09-21
*
SkTextBlob shader space workaround.
fmalita
2014-09-19
*
Fix memory leak in MultiPictureDraw GM
robertphillips
2014-09-19
*
Extend MultiPictureDraw GM
robertphillips
2014-09-19
*
check for failed file->data (fails on mac)
reed
2014-09-18
*
Bis: Use SkImage::NewFromGenerator() instead of SkImage::newEncodedData()
piotaixr
2014-09-18
*
hide deviceproperties, prepare the way for surfaceprops
reed
2014-09-17
*
Ensure blob typeface information survives SkGPipe serialization.
fmalita
2014-09-16
*
Tag recording picture nesting bench as nonrendering.
mtklein
2014-09-16
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