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authorGravatar bsalomon <bsalomon@google.com>2014-10-28 14:33:06 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-28 14:33:06 -0700
commitf2703d83da3ab2ae18b45231fd4f11e16cce3184 (patch)
tree296ec36a08899623dc5808190600f14e08c24107 /gm
parent0ec28af1a7259ef0deec44bd3cba74aafc3c2ad1 (diff)
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
Diffstat (limited to 'gm')
-rw-r--r--gm/gmmain.cpp4
-rw-r--r--gm/texdata.cpp6
-rw-r--r--gm/xfermodes3.cpp4
3 files changed, 7 insertions, 7 deletions
diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
index cb7816b6a4..da0f38f4e3 100644
--- a/gm/gmmain.cpp
+++ b/gm/gmmain.cpp
@@ -1759,9 +1759,9 @@ ErrorCombination run_multiple_configs(GMMain &gmmain, GM *gm,
bool grSuccess = false;
if (gr) {
// create a render target to back the device
- GrTextureDesc desc;
+ GrSurfaceDesc desc;
desc.fConfig = kSkia8888_GrPixelConfig;
- desc.fFlags = kRenderTarget_GrTextureFlagBit;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = gm->getISize().width();
desc.fHeight = gm->getISize().height();
desc.fSampleCnt = config.fSampleCnt;
diff --git a/gm/texdata.cpp b/gm/texdata.cpp
index b979df72ff..efe8c4d730 100644
--- a/gm/texdata.cpp
+++ b/gm/texdata.cpp
@@ -78,10 +78,10 @@ protected:
}
}
- GrTextureDesc desc;
+ GrSurfaceDesc desc;
// use RT flag bit because in GL it makes the texture be bottom-up
- desc.fFlags = i ? kRenderTarget_GrTextureFlagBit :
- kNone_GrTextureFlags;
+ desc.fFlags = i ? kRenderTarget_GrSurfaceFlag :
+ kNone_GrSurfaceFlags;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fWidth = 2 * S;
desc.fHeight = 2 * S;
diff --git a/gm/xfermodes3.cpp b/gm/xfermodes3.cpp
index 1ca740893b..b12004ba54 100644
--- a/gm/xfermodes3.cpp
+++ b/gm/xfermodes3.cpp
@@ -126,11 +126,11 @@ private:
#if SK_SUPPORT_GPU
GrContext* context = baseCanvas->getGrContext();
if (context) {
- GrTextureDesc desc;
+ GrSurfaceDesc desc;
desc.fWidth = w;
desc.fHeight = h;
desc.fConfig = SkImageInfo2GrPixelConfig(baseCanvas->imageInfo());
- desc.fFlags = kRenderTarget_GrTextureFlagBit;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
SkAutoTUnref<GrSurface> surface(context->createUncachedTexture(desc, NULL, 0));
SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(surface.get(),
SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)));