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* Fixes matrix inconsistency in GPU draws with filters. Also adds a GM test.Gravatar bsalomon@google.com2012-04-25
* Fix early termination of GM when 16x msaa rt can't be created.Gravatar bsalomon@google.com2012-04-20
* silence warningGravatar reed@google.com2012-04-19
* Make GM able to run MSAA modes and multiple GPU configs in a single run.Gravatar bsalomon@google.com2012-04-19
* Fix some float/scalar/int confusion.Gravatar vandebo@chromium.org2012-04-18
* Make gm tool able to read and write image files in the same runGravatar epoger@google.com2012-04-18
* Fix some fixed-point bugs.Gravatar vandebo@chromium.org2012-04-17
* Addressed more Windows compiler complaint issuesGravatar robertphillips@google.com2012-04-16
* Add file missing from r3682 checkin Gravatar bsalomon@google.com2012-04-16
* Fix miscellaneous compiler warnings from Visual Studio 2010.Gravatar tomhudson@google.com2012-04-10
* Clamp dilate and erode radius to image width and height.Gravatar senorblanco@chromium.org2012-04-10
* change -d option to write out complete images (that differed from the baseline)Gravatar reed@google.com2012-04-09
* Fixing Windows compiler complaintsGravatar robertphillips@google.com2012-04-06
* Augment gm shadows test to cover hairline pathsGravatar junov@chromium.org2012-04-05
* defer drawing/work until first draw, to make debugging easier and speedupGravatar reed@google.com2012-03-30
* Code changes for ANGLE GL interface. .gyp file changes will be delivered later.Gravatar robertphillips@google.com2012-03-28
* Create macro for registering classes for deserializationGravatar djsollen@google.com2012-03-26
* [GPU] when paint has patheffect, it should fallback to path renderGravatar bsalomon@google.com2012-03-26
* Cleanup Macros arround static initializers for SkFlattenable.Gravatar djsollen@google.com2012-03-23
* Improved codec link-forcing system by adding Encoder/Decoder creation entry p...Gravatar robertphillips@google.com2012-03-23
* apply imagefilter to all draw callsGravatar reed@google.com2012-03-23
* delay any drawing until first call to onDraw (eases debugging)Gravatar reed@google.com2012-03-22
* Added tracking of frame buffer objects to debug GL interfaceGravatar robertphillips@google.com2012-03-21
* [PDF] Add GM and infrastructure to test drawing shaders with an initial trans...Gravatar vandebo@chromium.org2012-03-21
* Revert "[PDF] Add GM and infrastructure to test drawing shaders with an initi...Gravatar vandebo@chromium.org2012-03-21
* [PDF] Add GM and infrastructure to test drawing shaders with an initial trans...Gravatar vandebo@chromium.org2012-03-21
* Adding CMYK jpeg changes w/o .gyp alterationsGravatar robertphillips@google.com2012-03-20
* reverting to 3437Gravatar robertphillips@google.com2012-03-20
* Fix for CMYK jpeg decoding issue (69 - unable to read some jpeg files on andr...Gravatar robertphillips@google.com2012-03-20
* Compile with c++0x.Gravatar bungeman@google.com2012-03-19
* Perform degenerate check in device coords in convex path rendererGravatar bsalomon@google.com2012-03-15
* Close an (incidental) memory leak in gmmain.Gravatar tomhudson@google.com2012-03-15
* update testGravatar reed@google.com2012-03-14
* tweak gm bounds to better fit the contentGravatar reed@google.com2012-03-14
* [PDF] Fix some fixed/float-point mismatches for image shaders.Gravatar vandebo@chromium.org2012-03-09
* add more modes/flags to giantbitmap testGravatar reed@google.com2012-03-08
* defer any drawing until our first time, so we don't do it in ourGravatar reed@google.com2012-03-08
* return false if the typeface cannot be foundGravatar reed@google.com2012-03-08
* disable PDF for now, until http://code.google.com/p/skia/issues/detail?id=520Gravatar reed@google.com2012-03-08
* use higher precision (64bit) fixed-point for matrix procGravatar reed@google.com2012-03-07
* Erode and dilate image filter effects, CPU and GPU implementations.Gravatar senorblanco@chromium.org2012-03-02
* In convex path renderer, translate polygon to origin for fanPt computationGravatar bsalomon@google.com2012-02-23
* Use cheapComputeDirection to determine normal facing in GrAAConvexPathRendererGravatar bsalomon@google.com2012-02-15
* add test for colored text drawing (hopefully gamma corrected)Gravatar reed@google.com2012-02-14
* Move GL-specific include files to their own subdirectory, to betterGravatar tomhudson@google.com2012-02-14
* Set LCD font smoothing to "medium" for gm on Mac, regardless of system settingsGravatar epoger@google.com2012-02-14
* Add path effect GMGravatar bsalomon@google.com2012-02-13
* [GPU]: Handle degenerate quads when computing UV matrix from control pointsGravatar bsalomon@google.com2012-01-31
* Expose '--notexturecache' command line argument to gm.Gravatar twiz@google.com2012-01-31
* Fix degenerate test in convex path renderer Gravatar bsalomon@google.com2012-01-31