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authorGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-02-14 15:11:59 +0000
committerGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-02-14 15:11:59 +0000
commit6bf38b59c9de1cd35cd091cf8766117f4e1f66a0 (patch)
tree586fb0cb56795200f273f79eb29c858e8fbe8588 /gm
parent7bc13a62609149f0b535c2f3ff7210eb834d8b36 (diff)
Move GL-specific include files to their own subdirectory, to better
coexist alongside D3D backend. Requires gyp change. http://codereview.appspot.com/5665045/ git-svn-id: http://skia.googlecode.com/svn/trunk@3185 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gm')
-rw-r--r--gm/gmmain.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
index 3958998b56..523faf811d 100644
--- a/gm/gmmain.cpp
+++ b/gm/gmmain.cpp
@@ -19,8 +19,8 @@
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include "SkImageEncoder.h"
-#include "SkNativeGLContext.h"
-#include "SkMesaGLContext.h"
+#include "gl/SkNativeGLContext.h"
+#include "gl/SkMesaGLContext.h"
#include "SkPicture.h"
#include "SkStream.h"
#include "SkRefCnt.h"