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* Replace a lot of 'static const' with 'constexpr' or 'const'.Gravatar mtklein2016-09-01
| | | | | | | | | | | | | | | | | | | | | | | 'static const' means, there must be at most one of these, and initialize it at compile time if possible or runtime if necessary. This leads to unexpected code execution, and TSAN* will complain about races on the guard variables. Generally 'constexpr' or 'const' are better choices. Neither can cause races: they're either intialized at compile time (constexpr) or intialized each time independently (const). This CL prefers constexpr where possible, and uses const where not. It even prefers constexpr over const where they don't make a difference... I want to have lots of examples of constexpr for people to see and mimic. The scoped-to-class static has nothing to do with any of this, and is not changed. * Not yet on the bots, which use an older TSAN. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005 Review-Url: https://codereview.chromium.org/2300623005
* Retract GrRenderTarget from GrTestTargetGravatar robertphillips2016-05-20
| | | | | | | | Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder) GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2004433002 Review-Url: https://codereview.chromium.org/2004433002
* Clean up test drawContext usageGravatar robertphillips2016-04-28
| | | | | | | | The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1930623003 Review-Url: https://codereview.chromium.org/1930623003
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002 Review URL: https://codereview.chromium.org/1842753002
* Make the debug interface a GrGLTestInterface subclass.Gravatar bsalomon2016-03-21
| | | | | | | | | | | The debug interface subsumes the GrDebugGL singleton which allows multiple instances. Fixes a few issues that existed before this CL (pack alignment wasn't tracked or respected, and we weren't initializing a texture id to 0 in one GM). Apparently this is not currently run on the bots. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1812323002 Review URL: https://codereview.chromium.org/1812323002
* update callsites for Make image factoriesGravatar reed2016-03-17
| | | | | | | | | | | not forced yet, as we still have the build-guard. waiting on chrome CL BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1810813003 TBR= Review URL: https://codereview.chromium.org/1810813003
* Reland of "more shader-->sp conversions (patchset #5 id:80001 of ↵Gravatar reed2016-03-13
| | | | | | | | | | | https://codereview.chromium.org/1789633002/ )" This reverts commit 9283d20afc27571f7a871d1bd1100dd5df584941. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1793303002 Review URL: https://codereview.chromium.org/1793303002
* Revert of more shader-->sp conversions (patchset #5 id:80001 of ↵Gravatar reed2016-03-13
| | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1789633002/ ) Reason for revert: seems to have changed pictureshadertile Original issue's description: > more shader-->sp conversions > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002 > > Committed: https://skia.googlesource.com/skia/+/ce563cdd48ec7ce4e0420dd88760df9be9dba50c TBR=fmalita@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1790353002
* more shader-->sp conversionsGravatar reed2016-03-13
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002 Review URL: https://codereview.chromium.org/1789633002
* SkImage now has makeShader to return sk_spGravatar reed2016-03-09
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1785473002 Review URL: https://codereview.chromium.org/1785473002
* Texturing support for RECTANGLE textures.Gravatar bsalomon2016-01-20
Uses textureSize() to unnormalize texture coords when reading from a RECTANGLE texture. Because of this we also require a later GLSL version to use rectangle textures (1.40). Note that this causes a issue with the bicubic effect. The texture coords seem to have poor precision and the result is ugly. textureSize() is intended as a workaround until effects can be updated to handle unnormalized coords themselves. Updates places where we were looking for OpenGL version 3.2 for rectangle support. It was actually added in 3.1. BUG=skia:3868 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1594483003 Review URL: https://codereview.chromium.org/1594483003