diff options
author | reed <reed@google.com> | 2016-03-13 13:01:57 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-03-13 13:01:57 -0700 |
commit | 9283d20afc27571f7a871d1bd1100dd5df584941 (patch) | |
tree | 3688fa1847d47e1f2493b040bbe91594f6274cf0 /gm/rectangletexture.cpp | |
parent | ce563cdd48ec7ce4e0420dd88760df9be9dba50c (diff) |
Revert of more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )
Reason for revert:
seems to have changed pictureshadertile
Original issue's description:
> more shader-->sp conversions
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002
>
> Committed: https://skia.googlesource.com/skia/+/ce563cdd48ec7ce4e0420dd88760df9be9dba50c
TBR=fmalita@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1790353002
Diffstat (limited to 'gm/rectangletexture.cpp')
-rw-r--r-- | gm/rectangletexture.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gm/rectangletexture.cpp b/gm/rectangletexture.cpp index 4bdb4c9f11..20f2ead593 100644 --- a/gm/rectangletexture.cpp +++ b/gm/rectangletexture.cpp @@ -42,14 +42,14 @@ protected: SkCanvas canvas(bmp); SkPoint pts[] = { {0, 0}, {0, SkIntToScalar(height)} }; SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 }; - paint.setShader(SkGradientShader::MakeLinear(pts, colors0, nullptr, 2, - SkShader::kClamp_TileMode)); + paint.setShader(SkGradientShader::CreateLinear(pts, colors0, nullptr, 2, + SkShader::kClamp_TileMode))->unref(); canvas.drawPaint(paint); SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 }; paint.setAntiAlias(true); - paint.setShader(SkGradientShader::MakeLinear(pts, colors1, nullptr, 2, - SkShader::kClamp_TileMode)); + paint.setShader(SkGradientShader::CreateLinear(pts, colors1, nullptr, 2, + SkShader::kClamp_TileMode))->unref(); canvas.drawCircle(SkIntToScalar(width) / 2, SkIntToScalar(height) / 2, SkIntToScalar(width + height) / 5, paint); } |