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Commit message (Expand)AuthorAge
* Alloc glyph image correctly for SkMask::k3D_Format.Gravatar Ben Wagner2017-11-14
* Revert "Alloc glyph image correctly for SkMask::k3D_Format."Gravatar Brian Osman2017-11-14
* Alloc glyph image correctly for SkMask::k3D_Format.Gravatar Ben Wagner2017-11-14
* Revert "Alloc glyph image correctly for SkMask::k3D_Format."Gravatar Ben Wagner2017-11-13
* Alloc glyph image correctly for SkMask::k3D_Format.Gravatar Ben Wagner2017-11-13
* hide emboss from everyone (except android for now)Gravatar Mike Reed2016-12-07
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* switch maskfilters to sk_spGravatar reed2016-04-04
* Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of htt...Gravatar reed2016-03-22
* Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 ...Gravatar reed2016-03-22
* Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https:/...Gravatar reed2016-03-22
* Revert of switch colorfilters to sk_sp (patchset #11 id:200001 of https://cod...Gravatar reed2016-03-22
* switch colorfilters to sk_spGravatar reed2016-03-22
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* make set3DMask virtual, so we can safely notify the shadercontextGravatar reed2014-09-10