diff options
author | Ben Wagner <bungeman@google.com> | 2017-11-13 20:41:14 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-11-13 20:43:06 +0000 |
commit | 3ae1a307f61ea15cfd0fafded64a4405deba0dba (patch) | |
tree | 6d3301566c471259f53ca69c4e7dbd44168338ab /gm/emboss.cpp | |
parent | 5254ccc1815e1b1bfa066a1ce193ddfdfcf16a55 (diff) |
Revert "Alloc glyph image correctly for SkMask::k3D_Format."
This reverts commit 6b26deb8d6067589ce9b7853ab8e8d39de1a45de.
Reason for revert: GPU bots failing
Original change's description:
> Alloc glyph image correctly for SkMask::k3D_Format.
>
> This removes the no longer used outside Skia
> SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code
> it guards or updates it to use the new emboss mask filter factory. This
> re-enables the code to test the emboss mask filter. Also added is a test
> to ensure that embossed text is drawn correctly, as before this glyphs
> did not allocate the proper amount of memory for the k3D_Format which
> this mask filter produces. This also fixes SkEmbossMask::Emboss to write
> the whole of the mul and add planes to avoid pixel differences and
> MemorySanitizer errors.
>
> Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5
> Reviewed-on: https://skia-review.googlesource.com/70260
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I8a9db6c00e0cb84bdd4833474a9ffffa6ecc606c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/70920
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Diffstat (limited to 'gm/emboss.cpp')
-rw-r--r-- | gm/emboss.cpp | 32 |
1 files changed, 7 insertions, 25 deletions
diff --git a/gm/emboss.cpp b/gm/emboss.cpp index a8483d0882..c14c9d9278 100644 --- a/gm/emboss.cpp +++ b/gm/emboss.cpp @@ -6,11 +6,11 @@ */ #include "gm.h" -#include "SkBlurMask.h" +#include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkColorFilter.h" -#include "SkEmbossMaskFilter.h" +#ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER static SkBitmap make_bm() { SkBitmap bm; bm.allocN32Pixels(100, 100); @@ -41,36 +41,17 @@ protected: SkPaint paint; SkBitmap bm = make_bm(); canvas->drawBitmap(bm, 10, 10, &paint); - canvas->translate(bm.width() + SkIntToScalar(10), 0); - paint.setMaskFilter(SkEmbossMaskFilter::Make( - SkBlurMask::ConvertRadiusToSigma(3), - { { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 128, 16*2 })); - canvas->drawBitmap(bm, 10, 10, &paint); + const SkScalar dir[] = { 1, 1, 1 }; + paint.setMaskFilter(SkBlurMaskFilter::MakeEmboss(3, dir, 0.3f, 0.1f)); canvas->translate(bm.width() + SkIntToScalar(10), 0); + canvas->drawBitmap(bm, 10, 10, &paint); // this combination of emboss+colorfilter used to crash -- so we exercise it to // confirm that we have a fix. paint.setColorFilter(SkColorFilter::MakeModeFilter(0xFFFF0000, SkBlendMode::kSrcATop)); - canvas->drawBitmap(bm, 10, 10, &paint); canvas->translate(bm.width() + SkIntToScalar(10), 0); - - paint.setAntiAlias(true); - paint.setStyle(SkPaint::kStroke_Style); - paint.setStrokeWidth(SkIntToScalar(10)); - paint.setMaskFilter(SkEmbossMaskFilter::Make( - SkBlurMask::ConvertRadiusToSigma(4), - { { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 128, 16*2 })); - paint.setColorFilter(nullptr); - paint.setShader(SkShader::MakeColorShader(SK_ColorBLUE)); - paint.setDither(true); - canvas->drawCircle(SkIntToScalar(50), SkIntToScalar(50), - SkIntToScalar(30), paint); - canvas->translate(SkIntToScalar(100), 0); - - paint.setStyle(SkPaint::kFill_Style); - paint.setTextSize(50); - canvas->drawText("Hello", 5, 0, 50, paint); + canvas->drawBitmap(bm, 10, 10, &paint); } private: @@ -78,3 +59,4 @@ private: }; DEF_GM(return new EmbossGM;) +#endif |