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gm
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dcshader.cpp
Commit message (
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Author
Age
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.
egdaniel
2015-11-02
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Bye bye processor data manager.
bsalomon
2015-10-06
*
Make skpaint->grpaint flow work for composing draws (verts and atlas)
bsalomon
2015-09-28
*
Replace GrExtractAlphaFragmentProcessor with DstIn compose processor
bsalomon
2015-09-22
*
GM: replace boilerplate with macros
halcanary
2015-09-09
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
rename portable_typeface_always to portable_typeface
caryclark
2015-07-24
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
*
remove funkster from dcshader gm
caryclark
2015-07-15
*
Fix up -Winconsistent-missing-override
mtklein
2015-07-13
*
rename GrShaderDataManager -> GrProcessorDataManager
joshualitt
2015-07-09
*
more threading of GrShaderDataManager
joshualitt
2015-07-08
*
Initial CL to create dummy GrShaderDataManager and thread it through
joshualitt
2015-07-08
*
Revert of Revert of make gm background colors 565 compatible (patchset #1 id:...
caryclark
2015-06-15
*
Revert of make gm background colors 565 compatible (patchset #2 id:20001 of h...
caryclark
2015-06-15
*
make gm background colors 565 compatible
caryclark
2015-06-15
*
Move resource fonts to common location.
bungeman
2015-04-30
*
Make XPFragmentBuilder only Builder with access to DstCopy.
egdaniel
2015-04-29
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Add standard way to indicate GM is GPU-only.
bsalomon
2015-01-31
*
Add patheffects to debugger printout
robertphillips
2015-01-26
*
remove unused GM flags
mtklein
2015-01-23
*
Make SkStream *not* ref counted.
scroggo
2015-01-21
*
remove dead SkPersp macros
reed
2015-01-20
*
Make DCShader serializable.
mtklein
2015-01-07
*
Correctly declare skiagm::DCShader to be not flattenable.
halcanary
2015-01-05
*
Add device space skshader GM to test kDevice_GrCoordSet
bsalomon
2014-12-29