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path: root/gm/bigrrectaaeffect.cpp
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* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
* Clean up test drawContext usageGravatar robertphillips2016-04-28
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27
* Rein in the use of SkDevice.hGravatar robertphillips2016-04-20
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)Gravatar robertphillips2016-03-02
* Revert of Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) (patch...Gravatar robertphillips2016-03-02
* Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)Gravatar robertphillips2016-03-02
* Remove two varieties of drawNonAARect from GrDrawTargetGravatar joshualitt2016-01-13
* Split big rrect aa effect up into separate imagesGravatar bsalomon2015-12-09
* Don't create a GXPFactory when blend is SrcOverGravatar egdaniel2015-11-23
* Optionally pass rendertarget to getTestTargetGravatar robertphillips2015-11-16
* GM: replace boilerplate with macrosGravatar halcanary2015-09-09
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Remove GrStagedProcessor, remove the word Stage as it applies to FPsGravatar bsalomon2015-08-27
* Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...Gravatar rmistry2015-08-26
* Remove GrStagedProcessor, remove the word Stage as it applies to FPsGravatar bsalomon2015-08-26
* Standardize BW to NonAAGravatar joshualitt2015-08-21
* Create separate entry points for the various flavors of drawRectGravatar joshualitt2015-08-21
* Fix elliptical rrect clip shaders for large radii on devices with mediumpGravatar bsalomon2015-08-03