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* Revert "Revert "Delete SkGaussianEdgeShader""Gravatar Florin Malita2017-05-31
* Revert "Delete SkGaussianEdgeShader"Gravatar Florin Malita2017-05-31
* Delete SkGaussianEdgeShaderGravatar Florin Malita2017-05-30
* move files out of private, and fix up callers to IWYUGravatar Mike Reed2017-05-16
* add drawString helper to canvasGravatar Cary Clark2017-04-28
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* Revert[4] "clean up (partially) colortable api""""Gravatar Mike Reed2017-04-03
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Revert "Revert[2] "clean up (partially) colortable api"""Gravatar Mike Reed2017-04-01
* Revert[2] "clean up (partially) colortable api""Gravatar Mike Reed2017-04-01
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "clean up (partially) colortable api"Gravatar Mike Klein2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* clean up (partially) colortable apiGravatar Mike Reed2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30
* skslc can now be compiled with no Skia dependencies, in preparation forGravatar Ethan Nicholas2017-03-30
* Change SkMemory to the more accurately named SkMalloc.Gravatar Herb Derby2017-03-27
* FuzzCanvas: NullGL & DebugGLGravatar Hal Canary2017-03-21
* Make SkMemory.h and adjust all files for usage.Gravatar Herb Derby2017-03-20
* Remove gpu configs that don't have explicit API.Gravatar Brian Salomon2017-03-20
* remove unused VerticesFlagsGravatar Mike Reed2017-03-16
* Add Chromium's fuzz_fileter_fuzz to skia.Gravatar Herb Derby2017-03-16
* FuzzCanvas: only valid ChannelSelectorsGravatar Hal Canary2017-03-16
* FuzzCanvas: make fuzzing drawImgNine easierGravatar Hal Canary2017-03-15
* FuzzCanvas: NativeGLCanvasGravatar Hal Canary2017-03-15
* Update coverage script to cover new Canvas FuzzersGravatar Kevin Lubick2017-03-15
* Fix uninitialized values in FuzzCanvasGravatar Kevin Lubick2017-03-14
* add SkVertices::BuilderGravatar Mike Reed2017-03-14
* FuzzCanvas: rename functions, cleanupGravatar Hal Canary2017-03-13
* FuzzCanvas: fuzz_enum_range templateGravatar Hal Canary2017-03-10
* FuzzCanvas: SkVerticesGravatar Hal Canary2017-03-10
* FuzzCanvas: ImageFilterGravatar Hal Canary2017-03-09
* FuzzCanvas: TextBlob RSXform SkMaskFilter SkPathEffectGravatar Hal Canary2017-03-09
* formatting change: FuzzCanvas.cppGravatar Hal Canary2017-03-08
* FuzzCanvas: SkColorFilterGravatar Hal Canary2017-03-07
* Fuzz Canvas: Remember that nextRange is inclusive.Gravatar Hal Canary2017-03-07
* FuzzCanvas: fix BUG=skia:6321Gravatar Hal Canary2017-03-06
* FuzzCanvas: fix drawVertices BUG=skia:6314Gravatar Hal Canary2017-03-02
* FuzzCanvas: fix text generation BUG=skia:6299Gravatar Hal Canary2017-03-01
* Define canvas fuzzers like the other API fuzzersGravatar Kevin Lubick2017-03-01
* fuzz: dump_canvasGravatar Hal Canary2017-03-01
* Fix stack-overflow in FuzzCanvasGravatar Kevin Lubick2017-02-27
* FuzzCanvas: impl SkPictureShader, SkTypeface, other TextEncodingsGravatar Hal Canary2017-02-27
* Fuzz PDF, N32, and Null CanvasesGravatar Hal Canary2017-02-27
* begin to hide details of SkPathEffectGravatar Mike Reed2017-02-26
* Revert "Revert "Revert[2] "hide deprecated underline and strikethru"""Gravatar Mike Reed2017-02-23
* Revert "Revert[2] "hide deprecated underline and strikethru""Gravatar Mike Reed2017-02-23
* Revert[2] "hide deprecated underline and strikethru"Gravatar Mike Reed2017-02-22
* Make sure fuzzer can't pick an illegal colortypeGravatar Kevin Lubick2017-02-21