diff options
author | Florin Malita <fmalita@chromium.org> | 2017-05-31 14:20:12 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-31 14:52:12 +0000 |
commit | bb3f5621a9058e97e6361c9a71867580428864e2 (patch) | |
tree | e4cb5cae11e603d6756280814acd684d5b0784d2 /fuzz | |
parent | 0cc507d22566bb7e28e5fe21e4b3fc7b682d86a2 (diff) |
Revert "Revert "Delete SkGaussianEdgeShader""
This reverts commit 9d14f936cc09de2a37c05c7af2cf60aa31f74722.
Reason for revert: Android fix merged.
Original change's description:
> Revert "Delete SkGaussianEdgeShader"
>
> This reverts commit 64790a3714467300848971aa153aca8cea91cf7b.
>
> Reason for revert: pending Android fix merge.
>
> Original change's description:
> > Delete SkGaussianEdgeShader
> >
> > No longer used.
> >
> > Change-Id: I65a61696060ca19f528066ea587e140798450e36
> > Reviewed-on: https://skia-review.googlesource.com/18132
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> >
>
> TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
>
> Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
> Reviewed-on: https://skia-review.googlesource.com/18156
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Ia6c97a79a6425a28fab49984691505bf89ac9736
Reviewed-on: https://skia-review.googlesource.com/18227
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'fuzz')
-rw-r--r-- | fuzz/FuzzCanvas.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/fuzz/FuzzCanvas.cpp b/fuzz/FuzzCanvas.cpp index aec9173a16..fb90c06305 100644 --- a/fuzz/FuzzCanvas.cpp +++ b/fuzz/FuzzCanvas.cpp @@ -38,7 +38,6 @@ #include "SkDiscretePathEffect.h" #include "SkDisplacementMapEffect.h" #include "SkDropShadowImageFilter.h" -#include "SkGaussianEdgeShader.h" #include "SkGradientShader.h" #include "SkHighContrastFilter.h" #include "SkImageSource.h" @@ -382,7 +381,8 @@ static sk_sp<SkShader> make_fuzz_shader(Fuzz* fuzz, int depth) { } // EFFECTS: case 9: - return SkGaussianEdgeShader::Make(); + // Deprecated SkGaussianEdgeShader + return nullptr; case 10: { constexpr int kMaxColors = 12; SkPoint pts[2]; |