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* fix android dm compileGravatar Hal Canary2016-11-07
* fix svg compileGravatar Hal Canary2016-11-07
* bench, samples, etc: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-07
* Fix iOS and Angle builds.Gravatar Ben Wagner2016-11-03
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Remove SkImageInfoIsGammaCorrect, etc...Gravatar Brian Osman2016-11-01
* Delete qcmsGravatar Matt Sarett2016-11-01
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Fix decoding GIF to 565Gravatar scroggo2016-10-27
* DM: JSON Debug SinkGravatar Hal Canary2016-10-25
* DM: Draw image frames in a gridGravatar scroggo2016-10-25
* Differentiate animated image resultsGravatar scroggo2016-10-24
* Print what crashed DM on Android too.Gravatar Mike Klein2016-10-24
* Add support for multiple frames in SkCodecGravatar scroggo2016-10-24
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* Safely handle unsupported color xforms in SkCodecGravatar Matt Sarett2016-10-20
* Refactored SkColorSpace and added in a Lab PCS GMGravatar raftias2016-10-18
* remove SkErrorGravatar Mike Klein2016-10-13
* Removed makeLinearGamma() from the public API for SkColorSpaceGravatar raftias2016-10-13
* Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar reed2016-10-05
* Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Make global use-analytic-AA bit threadsafe.Gravatar Mike Klein2016-10-04
* Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Resubmit issue 2221103002 to fix the iOS build by declaring the flag inGravatar liyuqian2016-10-04
* Revert of Analytic AntiAlias for Convex Shapes (patchset #14 id:260001 of htt...Gravatar stephana2016-10-04
* Implement AnalyticAA for convex shapes.Gravatar liyuqian2016-10-04
* Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...Gravatar Mike Reed2016-10-03
* Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""Gravatar Mike Reed2016-10-03
* Revert "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-03
* replace SkXfermode obj with SkBlendMode enum in paintsGravatar Mike Reed2016-10-03
* document.close from bool to voidGravatar reed2016-09-22
* [SVGDom] Improved DM sizingGravatar fmalita2016-09-17
* Make SkPngCodec decode progressively.Gravatar scroggo2016-09-16
* SkFontData to use smart pointers.Gravatar bungeman2016-09-16
* Revert of SkFontData to use smart pointers. (patchset #3 id:40001 of https://...Gravatar bungeman2016-09-15
* SkFontData to use smart pointers.Gravatar bungeman2016-09-15
* add helpers for using SkData with picture serializationGravatar reed2016-09-15
* [SVGDom] Expose intrinsic size infoGravatar fmalita2016-09-14
* Fix SVG flag iOS linkingGravatar fmalita2016-09-14
* Add ContextOptions field to SkCommandLineConfigGpuGravatar csmartdalton2016-09-13
* Implement Fill() for incomplete decodes to RGBA_F16Gravatar msarett2016-09-13
* add pipecanvasGravatar reed2016-09-13
* change SkStreams to work with sk_sp<SkData> instead of SkData*Gravatar reed2016-09-12
* Checking for valid colorType, alphaType, colorSpace in SkCodecGravatar msarett2016-09-08
* Revert of Checking for valid colorType, alphaType, colorSpace in SkCodec (pat...Gravatar msarett2016-09-08
* Checking for valid colorType, alphaType, colorSpace in SkCodecGravatar msarett2016-09-08
* Some tests around surface creation and snapshotting with color spaceGravatar brianosman2016-08-30
* Only test SVG DM sources against direct raster/gpu sinks.Gravatar fmalita2016-08-16