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* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
* Update SkSurface MakeFromBackend* factories to take an SkColorType.Gravatar Greg Daniel2017-12-19
* remove deprecated SkPixelSerializerGravatar Mike Reed2017-12-16
* Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Gravatar Brian Salomon2017-12-11
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Remove carriage returns.Gravatar Ben Wagner2017-10-09
* Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of ...Gravatar Brian Salomon2017-08-31
* Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBacken...Gravatar Brian Salomon2017-08-31
* Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderT...Gravatar Brian Salomon2017-08-30
* Add Make[backend] calls for creating GrContextsGravatar Greg Daniel2017-07-25
* Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."Gravatar Brian Salomon2017-07-20
* Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.Gravatar Brian Salomon2017-07-20
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* Get Debugger app compiling againGravatar Robert Phillips2017-01-06
* SkEncodeImage: no more link-time registrationGravatar Hal Canary2016-11-30
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-23
* Revert 248ff023 & 2cb6cb72Gravatar Hal Canary2016-11-22
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-22
* Resurrect SkDebuggerGravatar Florin Malita2016-11-15
* bench, samples, etc: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-07
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Remove some ancillary users of SkSurface::MakeRenderTargetDirectGravatar robertphillips2016-08-01
* Fix debugger build by specifying nullptr for color space.Gravatar chrishtr2016-07-25
* Fix old debuggerGravatar robertphillips2016-04-29
* Rein in the use of SkDevice.hGravatar robertphillips2016-04-20
* Fix old debugger for sk_sp changesGravatar robertphillips2016-03-25
* Fix debugger w.r.t. sk_sp changesGravatar robertphillips2016-03-24
* return pictures as sk_spGravatar reed2016-03-18
* Update debugger to use SkPixmapGravatar robertphillips2016-03-10
* Unbust the old debuggerGravatar robertphillips2016-03-01
* Add gpu implementation of OverdrawXfermodeGravatar robertphillips2016-01-27
* Revert of Add gpu implementation of OverdrawXfermode (patchset #6 id:100001 o...Gravatar robertphillips2016-01-22
* Add gpu implementation of OverdrawXfermodeGravatar robertphillips2016-01-20
* default SkPixelSerializerGravatar halcanary2015-12-10
* Revert of default SkPixelSerializer (patchset #2 id:20001 of https://coderevi...Gravatar halcanary2015-12-09
* default SkPixelSerializerGravatar halcanary2015-12-08
* Revert of default SkPixelSerializer (patchset #1 id:1 of https://codereview.c...Gravatar reed2015-12-08
* default SkPixelSerializerGravatar halcanary2015-12-08
* Update debugger UI to auto-refresh the directory listingGravatar djsollen2015-11-18
* Clean up dead code: PictureRendererGravatar mtklein2015-11-18
* [SkDebugger] Remove unneeded SkDebuggerGUI includesGravatar fmalita2015-11-02
* Get debugger compiling againGravatar robertphillips2015-10-26
* Make SkGraphics::Term a no-op, stop calling it.Gravatar mtklein2015-09-09