diff options
author | 2018-02-03 00:25:12 +0000 | |
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committer | 2018-02-03 00:25:20 +0000 | |
commit | 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32 (patch) | |
tree | df3154eabde3275c5a6b88f66233b9a3984bd04f /debugger | |
parent | 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6 (diff) |
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'debugger')
-rw-r--r-- | debugger/QT/SkGLWidget.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/debugger/QT/SkGLWidget.cpp b/debugger/QT/SkGLWidget.cpp index 44a15dca38..baee2bbdac 100644 --- a/debugger/QT/SkGLWidget.cpp +++ b/debugger/QT/SkGLWidget.cpp @@ -20,7 +20,7 @@ SkGLWidget::~SkGLWidget() { void SkGLWidget::setSampleCount(int sampleCount) { QGLFormat currentFormat = format(); - currentFormat.setSampleBuffers(sampleCount > 1); + currentFormat.setSampleBuffers(sampleCount > 0); currentFormat.setSamples(sampleCount); setFormat(currentFormat); } @@ -89,7 +89,6 @@ GrBackendRenderTarget SkGLWidget::getBackendRenderTarget() { int sampleCnt; GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_FRAMEBUFFER_BINDING, &info.fFBOID); GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_SAMPLES, &sampleCnt); - sampleCnt = SkTMax(sampleCnt, 1); GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits); // We are on desktop so we assume the internal config is RGBA info.fFormat = GR_GL_RGBA8; |