index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
bench
Commit message (
Expand
)
Author
Age
*
Revert "Remove deadcode for sRGB image shading."
Mike Reed
2017-06-26
*
Revert "remove a bit more dead code"
Mike Reed
2017-06-26
*
Revert "Revert "Remove deadcode for sRGB image shading.""
Mike Reed
2017-06-25
*
Revert "Remove deadcode for sRGB image shading."
Mike Reed
2017-06-25
*
remove a bit more dead code
Mike Klein
2017-06-24
*
Remove deadcode for sRGB image shading.
Herb Derby
2017-06-23
*
Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
Brian Salomon
2017-06-23
*
Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete mo...
Mike Reed
2017-06-22
*
remove unused mode parameter from SkMergeImageFilter
Mike Reed
2017-06-19
*
Image Encoder: more benches
Hal Canary
2017-06-17
*
Improve cubic KLM accuracy
Chris Dalton
2017-06-09
*
specialize D32 proc for legacy src
Mike Reed
2017-06-09
*
Fix native_image_to_raster_surface crash in ANGLE msaa configs
Brian Osman
2017-06-08
*
Remove SkLinearGradient::kForce4fContext_PrivateFlag
Florin Malita
2017-06-07
*
add testing flag to force rasterpipeline
Mike Reed
2017-06-05
*
update SkRasterPipeline::run() to also take y
Mike Klein
2017-06-01
*
Reland of SkShaderBase
Florin Malita
2017-05-25
*
Revert "SkShaderBase"
Florin Malita
2017-05-24
*
SkShaderBase
Florin Malita
2017-05-24
*
SkSTArenaAlloc
Florin Malita
2017-05-24
*
SkRasterPipeline in SkArenaAlloc
Mike Klein
2017-05-24
*
color-correct patch
Mike Reed
2017-05-23
*
add bench for patchutils
Mike Reed
2017-05-23
*
add compile, use it in blitter
Mike Klein
2017-05-22
*
some basic speed ups for SkRasterPipeline::append()
Mike Klein
2017-05-22
*
Add microbench for shadows
Jim Van Verth
2017-05-18
*
Hide SkPerlinNoiseShader impl details
Florin Malita
2017-05-18
*
try Herb's new to_srgb
Mike Klein
2017-05-16
*
Add evenly spaced stops and unify gradient contexts
Herb Derby
2017-05-15
*
Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""
Florin Malita
2017-05-03
*
Revert "Reland: Remove SkLights include from SkCanvas.h"
Florin Malita
2017-05-03
*
Reland: Remove SkLights include from SkCanvas.h
Florin Malita
2017-05-03
*
Revert "Remove SkLights include from SkCanvas.h"
Florin Malita
2017-05-02
*
Reland "Add a clip mask bench"
Florin Malita
2017-05-02
*
Remove SkLights include from SkCanvas.h
Florin Malita
2017-05-02
*
Revert "Add a clip mask bench"
Mike Klein
2017-05-01
*
Add a clip mask bench
Florin Malita
2017-05-01
*
add drawString helper to canvas
Cary Clark
2017-04-28
*
remove to_2dot2 and from_2dot2
Mike Klein
2017-04-26
*
jumper, implement 2.2 stages with approx_powf
Mike Klein
2017-04-21
*
hide lockpixels api behind flag
Mike Reed
2017-04-17
*
deprecate odd variants of SkCanvas::readPixels
Mike Reed
2017-04-17
*
Improve accuracy of cubic classification
Chris Dalton
2017-04-14
*
SkSize can be aggregate-initialized
Hal Canary
2017-04-11
*
Reland: Finish up mip opts: 2x3 and 3x2
Matt Sarett
2017-04-11
*
Allow FPs to elevate default precision for the entire fragment program
Brian Osman
2017-04-05
*
Revert "Finish up mip opts: 2x3 and 3x2"
Matt Sarett
2017-04-04
*
Finish up mip opts: 2x3 and 3x2
Matt Sarett
2017-04-04
*
Revert[4] "clean up (partially) colortable api""""
Mike Reed
2017-04-03
*
move vertex-mode enum into SkVertices
Mike Reed
2017-04-03
[next]