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* Renable image benchmarkingGravatar scroggo2015-10-15
* Remove unnecessary allocation in nanobenchGravatar scroggo2015-10-14
* Stop benching PNG buildTileIndex by defaultGravatar scroggo2015-10-13
* Add subsetting to SkScanlineDecoderGravatar msarett2015-10-13
* Fix codec memory leaks in nanobenchGravatar scroggo2015-10-09
* Fill incomplete images in SkCodec parent classGravatar msarett2015-10-09
* Update Subset benches to support interlacing and fix bugsGravatar scroggo2015-10-08
* Revert "Revert of factories should return baseclass, allowing the impl to spe...Gravatar reed2015-10-06
* Revert of factories should return baseclass, allowing the impl to specialize ...Gravatar schenney2015-10-06
* factories should return baseclass, allowing the impl to specializeGravatar reed2015-10-06
* Cleanup timing state machineGravatar joshualitt2015-10-05
* Specify bench_type & source_type for image benchesGravatar scroggo2015-10-05
* Factor out VisualBench timing code into a helper classGravatar joshualitt2015-10-05
* S4 only has 8 texture units on the GLContext we createGravatar joshualitt2015-10-02
* Remove const from `const int loops`.Gravatar mtklein2015-10-01
* Fix for nexus 5 crashing in GL benchesGravatar joshualitt2015-09-30
* Merge SkCodec with SkScanlineDecoderGravatar scroggo2015-09-30
* Move Mutexy things to private.Gravatar herb2015-09-29
* Move SkAtomics.h to private.Gravatar herb2015-09-28
* Remove SkBitmapSourceGravatar fmalita2015-09-25
* use override to make the new xcode happierGravatar reed2015-09-25
* stop scaling loops and improve warmup benchGravatar joshualitt2015-09-24
* Add warmup bench to visual benchGravatar joshualitt2015-09-24
* Add nanobench tests for BitmapRegionDecoderGravatar msarett2015-09-22
* move mutex construction out of the benchmarks.Gravatar mtklein2015-09-22
* Delete the typefaces.Gravatar herb2015-09-18
* Font cache stress test.Gravatar herb2015-09-18
* Add shared mutex benchmark.Gravatar herb2015-09-18
* Benchmark all mutex implementations.Gravatar herb2015-09-18
* Forward declare SkStrokeRec in SkPathEffectGravatar halcanary2015-09-15
* Convert unit tests, GMs from SkBitmapSource to SkImagesourceGravatar fmalita2015-09-15
* discardable pixelrefs are gone, update tests accordinglyGravatar reed2015-09-14
* skia: Add ANGLE with GL backend to nanobench/DMGravatar hendrikw2015-09-11
* skia: Initialize value passed to GetShaderiv in GLBenchGravatar hendrikw2015-09-08
* Clean up remaining users of SkPMFloatGravatar mtklein2015-08-31
* Rename flag from "distance field" to "device independent."Gravatar bsalomon2015-08-31
* skia: add ability to load command_buffer_gles2Gravatar hendrikw2015-08-27
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Add white variants to TextBenchGravatar mtklein2015-08-26
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Remove include of stdlib.h from SkTypes.h.Gravatar bungeman2015-08-26
* VisualBenchTest: Write JSON outputGravatar borenet2015-08-20
* Use static_assert instead of SK_COMPILE_ASSERT.Gravatar bungeman2015-08-20
* private iterator to visit all resource cache entriesGravatar reed2015-08-19
* unsigned -> int for counts and indices in picture-related codeGravatar mtklein2015-08-19
* remove SkDeferredCanvasGravatar reed2015-08-19
* flag to use const& instead of const* for src-rectGravatar reed2015-08-06
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-05
* Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...Gravatar reed2015-08-04
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-04