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* Improve cubic KLM accuracyGravatar Chris Dalton2017-06-09
| | | | | | | | | | | | | | | | | | | | | | Moves cubic root finding logic out of GrPathUtils and PathOpsCubicIntersectionTest, and unifies it in SkGeometry. "Normalizes" the homogeneous parameter values of the roots, rather than the cubic inflection function. Does this normalization by twiddling the exponents instead of division (which causes a loss of precision). Abandons the built-in derivatives in GrCubicEffect. These don't have high enough precision on many mobile gpus. Instead we pass the KLM matrix to the vertex shader via uniform, where we can use it to set up new linear functionals from which the fragment shader can calculate the gradient of the implicit function. Bug: skia:4410 Change-Id: Ibd64e999520adc8cdef7803a492d3699995aef5a Reviewed-on: https://skia-review.googlesource.com/19017 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* specialize D32 proc for legacy srcGravatar Mike Reed2017-06-09
| | | | | | | | | | lots of dead-code removal Bug: skia: Change-Id: I23ea25eb38855b4776e97fa8ff777d9744baab1d Reviewed-on: https://skia-review.googlesource.com/19147 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Fix native_image_to_raster_surface crash in ANGLE msaa configsGravatar Brian Osman2017-06-08
| | | | | | | | | | | | | | | We only support MSAA with RGBA (not BGRA), on ANGLE, so we were failing to construct the GPU surface. Instead, use the original canvas' info to make the image surface (but always use N32 to make the raster surface). I think this will fix the Ubuntu Intel glesmsaa4 crashes, too, although I don't have a machine to test on right now. Bug: skia:6457 skia:6401 Change-Id: Icfc47845e97ef0806fb6d875f454d3920020ffbd Reviewed-on: https://skia-review.googlesource.com/19054 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove SkLinearGradient::kForce4fContext_PrivateFlagGravatar Florin Malita2017-06-07
| | | | | | | | | | | | ... and related tests/gms. We now exercise the 4f impl with raster-pipeline/burst, no need for a special test flag. Change-Id: If67684d2d8840b3c413db9eeebb051f59cbc5a34 Reviewed-on: https://skia-review.googlesource.com/19025 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* add testing flag to force rasterpipelineGravatar Mike Reed2017-06-05
| | | | | | | | Bug: skia: Change-Id: I8e195e90dc00b9be9072858086f7541e993428da Reviewed-on: https://skia-review.googlesource.com/18585 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* update SkRasterPipeline::run() to also take yGravatar Mike Klein2017-06-01
| | | | | | | | | y isn't used yet. This is just a warmup that updates the callers. Change-Id: I78f4f44e2b82f72b3a39fa8a8bdadef1d1b8a99e Reviewed-on: https://skia-review.googlesource.com/18381 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
| | | | | | | | | | Introduce a private base class (SkShaderBase), to hide implementation details from the public interface (SkShader). Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536 Reviewed-on: https://skia-review.googlesource.com/17925 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 58a756435ca3700d9766a4580bb0771a9774f603. Reason for revert: g3, Android borkage. Original change's description: > SkShaderBase > > Introduce a private base class (SkShaderBase), to hide > implementation details from the public interface (SkShader). > > Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176 > Reviewed-on: https://skia-review.googlesource.com/17241 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Mike Reed <reed@google.com> > TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I32b012ee466dd006c074593f211f43ed602f1078 Reviewed-on: https://skia-review.googlesource.com/17845 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* SkShaderBaseGravatar Florin Malita2017-05-24
| | | | | | | | | | Introduce a private base class (SkShaderBase), to hide implementation details from the public interface (SkShader). Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176 Reviewed-on: https://skia-review.googlesource.com/17241 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Reed <reed@google.com>
* SkSTArenaAllocGravatar Florin Malita2017-05-24
| | | | | | | | | Syntactic sugar, gets rid of some boilerplate. Change-Id: Ibdb28b7a8f1d5e4a4e18c12d423b987d7194e340 Reviewed-on: https://skia-review.googlesource.com/17837 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Herb Derby <herb@google.com>
* SkRasterPipeline in SkArenaAllocGravatar Mike Klein2017-05-24
| | | | | | | | | Bug: skia:6673 Change-Id: Ia2bae4f6a9039a007a10b6b45bcf2f0854bf6e5c Reviewed-on: https://skia-review.googlesource.com/17794 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* color-correct patchGravatar Mike Reed2017-05-23
| | | | | | | | | | | Key work is to correctly convert SkColor corners into linear floats, then interpolate, then (correctly) convert back to SkColors. Bug: skia:6659 Change-Id: Iaf0ab842d7a4f8f3481e609903cec83814e5a749 Reviewed-on: https://skia-review.googlesource.com/17533 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* add bench for patchutilsGravatar Mike Reed2017-05-23
| | | | | | | | Bug: skia: Change-Id: Iba36eb5a7d09f92b7828f2ec209cbfeb8d0eb8ed Reviewed-on: https://skia-review.googlesource.com/17601 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* add compile, use it in blitterGravatar Mike Klein2017-05-22
| | | | | | | | | | | | I expanded an existing bench to show off the difference: SkRasterPipeline_… 300 …compile 1x …run 1.14x Change-Id: I5d63d602cda3f78d2d0891fcc85baf5514632900 Reviewed-on: https://skia-review.googlesource.com/17458 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Herb Derby <herb@google.com>
* some basic speed ups for SkRasterPipeline::append()Gravatar Mike Klein2017-05-22
| | | | | | | | | | | The new bench demos the speedup: SkRasterPipelineReuse_… …full 1x …some 1.8x …none 5.22x Change-Id: I5e51fb4316ae04558710ce62560850584ccb4aea Reviewed-on: https://skia-review.googlesource.com/17449 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Add microbench for shadowsGravatar Jim Van Verth2017-05-18
| | | | | | | | | Based on Android's shadowgrid2. Change-Id: I33209b6b84fc63a762405c4988afbdbffcc170d6 Reviewed-on: https://skia-review.googlesource.com/17360 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Hide SkPerlinNoiseShader impl detailsGravatar Florin Malita2017-05-18
| | | | | | | | | | Move the shader impl to a private class, leave SkPerlinNoiseShader as a factory class only (similar to e.g. SkLightingShader). Change-Id: Ic1180db8f5dfd3d8f6fba133c6bf6bbdfa4f97a4 Reviewed-on: https://skia-review.googlesource.com/17318 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* try Herb's new to_srgbGravatar Mike Klein2017-05-16
| | | | | | | | | | This was 6-8% faster than the previous code on my Trashcan. Change-Id: I70081009e233c83226d6d302f871fb7e86cdc438 Reviewed-on: https://skia-review.googlesource.com/16986 Reviewed-by: Matt Sarett <msarett@google.com> Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Add evenly spaced stops and unify gradient contextsGravatar Herb Derby2017-05-15
| | | | | | | Change-Id: I17ac13b9d1ea6765e2c1a2b53aa6975eab408856 Reviewed-on: https://skia-review.googlesource.com/16713 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""Gravatar Florin Malita2017-05-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9d5f66d9c21eda7d3e2ed47654180c0c4b6e38b1. Reason for revert: Leon landed Android fixes. Original change's description: > Revert "Reland: Remove SkLights include from SkCanvas.h" > > This reverts commit fed00319c9bafa41c8df658708030c072b301a41. > > Reason for revert: breaking the Android roll. > > Original change's description: > > Reland: Remove SkLights include from SkCanvas.h > > > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > > works fine). > > > > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb > > TBR=reed@google.com > > Reviewed-on: https://skia-review.googlesource.com/15143 > > Commit-Queue: Florin Malita <fmalita@chromium.org> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > > > TBR=fmalita@chromium.org,reed@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e > Reviewed-on: https://skia-review.googlesource.com/15195 > Reviewed-by: Florin Malita <fmalita@chromium.org> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=msarett@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I0a1c2f9df61f16987ab72dfb4f3a205fbcc37667 Reviewed-on: https://skia-review.googlesource.com/15229 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Revert "Reland: Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit fed00319c9bafa41c8df658708030c072b301a41. Reason for revert: breaking the Android roll. Original change's description: > Reland: Remove SkLights include from SkCanvas.h > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > works fine). > > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb > TBR=reed@google.com > Reviewed-on: https://skia-review.googlesource.com/15143 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Florin Malita <fmalita@chromium.org> > TBR=fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e Reviewed-on: https://skia-review.googlesource.com/15195 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Reland: Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-03
| | | | | | | | | | | SkLights.h pulls in a bunch of other headers and is not needed (fwdecl works fine). Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb TBR=reed@google.com Reviewed-on: https://skia-review.googlesource.com/15143 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org>
* Revert "Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9ff301bf918cd85d9f67047f10631b7a74345a90. Reason for revert: need to update G3, Flutter. Original change's description: > Remove SkLights include from SkCanvas.h > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > works fine). > > Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f > Reviewed-on: https://skia-review.googlesource.com/14904 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c Reviewed-on: https://skia-review.googlesource.com/15107 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Reland "Add a clip mask bench"Gravatar Florin Malita2017-05-02
| | | | | | | | Change-Id: Iefbfd1ecec38d3db5bac4370c75e6701aa03076f TBR=reed@google.com Reviewed-on: https://skia-review.googlesource.com/15102 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-02
| | | | | | | | | | SkLights.h pulls in a bunch of other headers and is not needed (fwdecl works fine). Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f Reviewed-on: https://skia-review.googlesource.com/14904 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Revert "Add a clip mask bench"Gravatar Mike Klein2017-05-01
| | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit c59a38d12dce287427f3d3fe1d4b3ad8052cda35. Reason for revert: whoops, sorry, this one must have been the problem. Original change's description: > Add a clip mask bench > > Change-Id: I230729492fc23e290136f7d62610abe5ca51c067 > Reviewed-on: https://skia-review.googlesource.com/14941 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Ifbd74a8985ebaa95e54032aaaa2891b0f1b67940 Reviewed-on: https://skia-review.googlesource.com/14957 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Add a clip mask benchGravatar Florin Malita2017-05-01
| | | | | | | Change-Id: I230729492fc23e290136f7d62610abe5ca51c067 Reviewed-on: https://skia-review.googlesource.com/14941 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* add drawString helper to canvasGravatar Cary Clark2017-04-28
| | | | | | | | | | | | | | | | | | Many tests and examples use drawText with a guess of how long the text is in bytes, or a call to strlen(). Add a helper to SkCanvas to simplify these examples. Add another helper for SkString. R=reed@google.com Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2 Reviewed-on: https://skia-review.googlesource.com/13642 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@skia.org>
* remove to_2dot2 and from_2dot2Gravatar Mike Klein2017-04-26
| | | | | | | | | | The parametric_{r,g,b} stages are just as good now; under the hood it's all going through approx_powf. Change-Id: If7f3ae1e24fcee2ddb201c1d66ce1dd64820c89a Reviewed-on: https://skia-review.googlesource.com/14320 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* jumper, implement 2.2 stages with approx_powfGravatar Mike Klein2017-04-21
| | | | | | | | | | My main interest is getting rid of weird code, but it's also faster. The new bench drops from 667 to 412. Change-Id: Ibf889601284cf925780320c828394f79937dc705 Reviewed-on: https://skia-review.googlesource.com/14035 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
| | | | | | | | | | | | | | guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS needs https://codereview.chromium.org/2820873002/# to land first Bug: skia:6481 Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09 Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09 Reviewed-on: https://skia-review.googlesource.com/13580 Reviewed-by: Florin Malita <fmalita@chromium.org> Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Mike Reed <reed@google.com>
* deprecate odd variants of SkCanvas::readPixelsGravatar Mike Reed2017-04-17
| | | | | | | | | Bug: skia:6513 Change-Id: I51179a85f0912d3f899c368c30a943d346dd1d05 Reviewed-on: https://skia-review.googlesource.com/13589 Reviewed-by: Florin Malita <fmalita@chromium.org> Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Improve accuracy of cubic classificationGravatar Chris Dalton2017-04-14
| | | | | | | | | | | | | | | | | | - Updates the logic to reflect the Loop-Blinn paper instead of the GPU gems website. - Removes the threshold for detecting local cusps. The serpentine codepath works for these cusps anyway, so what we really want to know is whether the discriminant is negative. - Makes sure to not scale the inflection function by 1/0. - Shifts the inflection function coefficients in d[] so they match the paper. - Stores the cubic discriminant in d[0]. Bug: skia: Change-Id: I909a522a0fd27c9c8dfbc27d968bc43eeb7a416f Reviewed-on: https://skia-review.googlesource.com/13304 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* SkSize can be aggregate-initializedGravatar Hal Canary2017-04-11
| | | | | | | | | | | | Previosly, SkSize had a base class, which prevented it. Also removes unused SkISize::clampNegToZero() and SkSize::clampNegToZero(). Change-Id: I7b93b42f6f6381c66e294bbedee99ad53c6c3436 Reviewed-on: https://skia-review.googlesource.com/13187 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Reland: Finish up mip opts: 2x3 and 3x2Gravatar Matt Sarett2017-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | Original CL: https://skia-review.googlesource.com/c/10028 mipmap_build_2048x2047 (2x3): sRGB Float Impl (old): 82.9ms (reference) 8888 : 12.3ms (reference) sRGB Before : 61.9ms sRGB After : 53.1ms mipmap_build_2047x2048 (3x2): sRGB Float Impl (old): 65.9ms (reference) 8888 Before : 10.3ms 8888 After : 8.81ms sRGB Before : 47.8ms sRGB After : 43.5ms BUG=skia: Change-Id: Icf58a857a66102e843ae2585fda8d70c31a2b34d Reviewed-on: https://skia-review.googlesource.com/13186 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Allow FPs to elevate default precision for the entire fragment programGravatar Brian Osman2017-04-05
| | | | | | | | | | | | | | | | | Currently, GrConfigConversionEffect is able to round-trip on many mobile GPUs because it uses highp for all intermediate variables (including the texture fetch result). Separating the texture sample into a different processor breaks that. This is a blunt instrument, not to be used lightly. This reverts commit dffe9827b18444d1426859d9035f9f0087201f44. Bug: skia: Change-Id: I940af3256c47e6672a008d516db9e55669672ca3 Reviewed-on: https://skia-review.googlesource.com/11345 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Finish up mip opts: 2x3 and 3x2"Gravatar Matt Sarett2017-04-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 88ec28e3d7567ec2c3e26fed66c16a68a8f8ae64. Reason for revert: <INSERT REASONING HERE> Original change's description: > Finish up mip opts: 2x3 and 3x2 > > mipmap_build_2048x2047 (2x3): > sRGB Float Impl (old): 82.9ms (reference) > 8888 : 12.3ms (reference) > sRGB Before : 61.9ms > sRGB After : 53.1ms > > mipmap_build_2047x2048 (3x2): > sRGB Float Impl (old): 65.9ms (reference) > 8888 Before : 10.3ms > 8888 After : 8.81ms > sRGB Before : 47.8ms > sRGB After : 43.5ms > > BUG=skia: > > Change-Id: I53ef01e8b8344f018aa940d6c80cf2cf048bf7fa > Reviewed-on: https://skia-review.googlesource.com/10028 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Matt Sarett <msarett@google.com> > TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: I3153b75f7f9473057e44ee47ab37421919edaeed Reviewed-on: https://skia-review.googlesource.com/11289 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Finish up mip opts: 2x3 and 3x2Gravatar Matt Sarett2017-04-04
| | | | | | | | | | | | | | | | | | | | | | mipmap_build_2048x2047 (2x3): sRGB Float Impl (old): 82.9ms (reference) 8888 : 12.3ms (reference) sRGB Before : 61.9ms sRGB After : 53.1ms mipmap_build_2047x2048 (3x2): sRGB Float Impl (old): 65.9ms (reference) 8888 Before : 10.3ms 8888 After : 8.81ms sRGB Before : 47.8ms sRGB After : 43.5ms BUG=skia: Change-Id: I53ef01e8b8344f018aa940d6c80cf2cf048bf7fa Reviewed-on: https://skia-review.googlesource.com/10028 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert[4] "clean up (partially) colortable api""""Gravatar Mike Reed2017-04-03
| | | | | | | | | | | | | | Fixes: - create temp api for android to pass nullptr - don't release and access sk_sp<SkData> at the same time in parameters This reverts commit b14131c1851eea6acbd34cc42a8f860daed36b21. Bug: skia: Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8 Reviewed-on: https://skia-review.googlesource.com/11129 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
| | | | | | | | | BUG=skia:6366 Change-Id: I3c0bf96cce6d32c9b8d12d16a772aaa6f18981aa Reviewed-on: https://skia-review.googlesource.com/11062 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* Avoid extra bitmap copies in SkColorSpaceXformCanvasGravatar Matt Sarett2017-04-03
| | | | | | | | | | | | | | | | | | Before: ColorCanvasDrawBitmap_sRGB_to_sRGB 5.09us ColorCanvasDrawBitmap_AdobeRGB_to_sRGB 50.7us After: ColorCanvasDrawBitmap_sRGB_to_sRGB 2.43us ColorCanvasDrawBitmap_AdobeRGB_to_sRGB 37.1us BUG=skia:6456 Change-Id: Ie382936c36fd347b59485882cf8f27f315a5d35f Change-Id: Ie382936c36fd347b59485882cf8f27f315a5d35f Reviewed-on: https://skia-review.googlesource.com/11040 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert "Revert "Revert "Allow FPs to elevate default precision for the ↵Gravatar Brian Osman2017-04-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | entire fragment program""" This reverts commit ec53c636b781830cb6146bb32106d4ee44651fcc. Reason for revert: Mali GMs look bad. Original change's description: > Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"" > > This reverts commit 903c3f70400462e191ccbca63393b2df3fe2dd11. > > Reason for revert: Vulkan issue fixed in compiler. > > Original change's description: > > Revert "Allow FPs to elevate default precision for the entire fragment program" > > > > This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. > > > > Reason for revert: Vulkan errors. > > > > Original change's description: > > > Allow FPs to elevate default precision for the entire fragment program > > > > > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > > > GPUs because it uses highp for all intermediate variables (including the > > > texture fetch result). Separating the texture sample into a different > > > processor breaks that. > > > > > > This is a blunt instrument, not to be used lightly. > > > > > > Bug: skia: > > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > > > Reviewed-on: https://skia-review.googlesource.com/10162 > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > > > > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org > > NOPRESUBMIT=true > > NOTREECHECKS=true > > NOTRY=true > > > > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 > > Reviewed-on: https://skia-review.googlesource.com/10967 > > Reviewed-by: Brian Osman <brianosman@google.com> > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce > Reviewed-on: https://skia-review.googlesource.com/11010 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: Ic3274a0a8b776e811354c3441391ffdc80678292 Reviewed-on: https://skia-review.googlesource.com/11061 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Revert[2] "clean up (partially) colortable api"""Gravatar Mike Reed2017-04-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9920b10f5292838f00600f676c4578cd11705e60. Reason for revert: trying to get details on w2k failure https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10 Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running: unit test HugeBlurImageFilter unit test FontNames unit test Codec_PngRoundTrip unit test ClampRange unit test FontHost unit test ColorMatrixFilter f16 image scaled_codec_premul abnormal.wbmp 565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167 unit test Codec_png unit test ImageFilterBlurLargeImage unit test FontObj unit test DrawText unit test GrShape 565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333 unit test PathOpsOpCubicsThreaded unit test PathOpsOpLoopsThreaded unit test FontMgr unit test ColorToHSVRoundTrip unit test Image_Serialize_Encoding_Failure Likely culprit: unit test Image_Serialize_Encoding_Failure step returned non-zero exit code: -1073741819 Original change's description: > Revert[2] "clean up (partially) colortable api"" > > This reverts commit 1d1165ca6575e082b892c5460492c411618783ad. > > Bug: skia: > Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408 > Reviewed-on: https://skia-review.googlesource.com/11024 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Mike Reed <reed@google.com> > TBR=reed@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa Reviewed-on: https://skia-review.googlesource.com/11025 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Revert[2] "clean up (partially) colortable api""Gravatar Mike Reed2017-04-01
| | | | | | | | | | This reverts commit 1d1165ca6575e082b892c5460492c411618783ad. Bug: skia: Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408 Reviewed-on: https://skia-review.googlesource.com/11024 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Revert "Revert "Allow FPs to elevate default precision for the entire ↵Gravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fragment program"" This reverts commit 903c3f70400462e191ccbca63393b2df3fe2dd11. Reason for revert: Vulkan issue fixed in compiler. Original change's description: > Revert "Allow FPs to elevate default precision for the entire fragment program" > > This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. > > Reason for revert: Vulkan errors. > > Original change's description: > > Allow FPs to elevate default precision for the entire fragment program > > > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > > GPUs because it uses highp for all intermediate variables (including the > > texture fetch result). Separating the texture sample into a different > > processor breaks that. > > > > This is a blunt instrument, not to be used lightly. > > > > Bug: skia: > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > > Reviewed-on: https://skia-review.googlesource.com/10162 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 > Reviewed-on: https://skia-review.googlesource.com/10967 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce Reviewed-on: https://skia-review.googlesource.com/11010 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* skslc can now be compiled with no Skia dependencies, in preparation for its ↵Gravatar Ethan Nicholas2017-03-31
| | | | | | | | | | | | eventual This reverts commit 9bd301d640ff63c280b202c7dd00bc00a3315ff4. Bug: skia: Change-Id: I5ad3f77ef33aa5ce2fd27fe383c9339c571663a1 Reviewed-on: https://skia-review.googlesource.com/10964 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Allow FPs to elevate default precision for the entire fragment program"Gravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. Reason for revert: Vulkan errors. Original change's description: > Allow FPs to elevate default precision for the entire fragment program > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > GPUs because it uses highp for all intermediate variables (including the > texture fetch result). Separating the texture sample into a different > processor breaks that. > > This is a blunt instrument, not to be used lightly. > > Bug: skia: > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > Reviewed-on: https://skia-review.googlesource.com/10162 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 Reviewed-on: https://skia-review.googlesource.com/10967 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "clean up (partially) colortable api"Gravatar Mike Klein2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 2e491a6a113c5e16a3b7bede5fa6f588deeb928d. Reason for revert: Windows unit tests failing? Original change's description: > clean up (partially) colortable api > > Needs this to land: https://codereview.chromium.org/2789853002/ > > Bug: skia: > Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7 > Reviewed-on: https://skia-review.googlesource.com/10600 > Commit-Queue: Mike Reed <reed@google.com> > Reviewed-by: Matt Sarett <msarett@google.com> > TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f Reviewed-on: https://skia-review.googlesource.com/10966 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Revert "skslc can now be compiled with no Skia dependencies, in preparation ↵Gravatar Ethan Nicholas2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | for its eventual" This reverts commit f3333c89bf05fc602d9bf8e1e24547668c660383. Reason for revert: breaking the bots Original change's description: > skslc can now be compiled with no Skia dependencies, in preparation for its eventual > role in Skia's build process. > > This reverts commit bcf35f86d50b784b165de703b404998dd4299f6a. > > BUG=skia: > > Change-Id: Id0a12dfc4d804d69a3c6bf60fed37e89ee130f02 > Reviewed-on: https://skia-review.googlesource.com/10802 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Ben Wagner <benjaminwagner@google.com> > TBR=benjaminwagner@google.com,ethannicholas@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: Ic7b50d391d25b3870acffa9764cbafc7f5c3be89 Reviewed-on: https://skia-review.googlesource.com/10962 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Allow FPs to elevate default precision for the entire fragment programGravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | Currently, GrConfigConversionEffect is able to round-trip on many mobile GPUs because it uses highp for all intermediate variables (including the texture fetch result). Separating the texture sample into a different processor breaks that. This is a blunt instrument, not to be used lightly. Bug: skia: Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 Reviewed-on: https://skia-review.googlesource.com/10162 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>