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Commit message (
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Author
Age
*
Rename SkGlyphCacheGlobals to SkStrikeCache
Herb Derby
2018-04-16
*
add conservative bounds to raster tiling
Mike Reed
2018-04-12
*
Distinguish between glyphs with empty path and no path.
Ben Wagner
2018-04-05
*
Revert "allow timing in release-with-assert builds"
Mike Klein
2018-03-30
*
allow timing in release-with-assert builds
Mike Klein
2018-03-30
*
Dump additional details about the gpu resources.
Derek Sollenberger
2018-03-29
*
Remove legacy GrContext factories function and supporting code/types.
Brian Salomon
2018-03-23
*
BUILD: build when !skia_use_expat
Hal Canary
2018-03-22
*
Remove more uses of SkAutoGlyphCache.
Herb Derby
2018-03-21
*
Allow only Android to use SkAutoGlyphCacheNoGamma
Herb Derby
2018-03-20
*
hide SkBlurMaskFilter and SkBlurQuality
Mike Reed
2018-03-14
*
Remove calls to computeOutputColor- Type and Space
Leon Scroggins III
2018-03-13
*
Add GM configs that test rendering to a GL backend texture and render target
Brian Salomon
2018-03-09
*
Remove all uses of getCache with get.
Herb Derby
2018-03-09
*
Revert "Remove attach and detach glyph cache."
Herb Derby
2018-03-07
*
Remove attach and detach glyph cache.
Herb Derby
2018-03-07
*
Move internal calls from GrContext to GrContextPriv
Robert Phillips
2018-03-06
*
Move control of explicit GPU resource allocation to GrContextOptions
Robert Phillips
2018-02-08
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
More sample count cleanup:
Brian Salomon
2018-02-01
*
Revert "hide picture virtuals (no public callers)"
Mike Klein
2018-01-27
*
hide picture virtuals (no public callers)
Mike Reed
2018-01-27
*
eliminate SK_BUILD_FOR_WIN32
Mike Klein
2018-01-26
*
IWYU -- SkShader.h
Mike Reed
2018-01-23
*
Move more internal methods from GrContext to GrContextPriv (take 3)
Robert Phillips
2018-01-22
*
Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"
Leon Scroggins
2018-01-20
*
Move more internal methods from GrContext to GrContextPriv (take 2)
Robert Phillips
2018-01-19
*
Revert "Move more internal methods from GrContext to GrContextPriv"
Hal Canary
2018-01-19
*
Move more internal methods from GrContext to GrContextPriv
Robert Phillips
2018-01-19
*
Remove tonal color from DrawShadow internals
Jim Van Verth
2018-01-19
*
Move resourceProvider accessor to GrContextPriv (take 2)
Robert Phillips
2018-01-16
*
Revert "Move resourceProvider accessor to GrContextPriv"
Hal Canary
2018-01-16
*
Move resourceProvider accessor to GrContextPriv
Robert Phillips
2018-01-16
*
Make GrTextureOp capable of edge antialiasing.
Brian Salomon
2018-01-11
*
SkDocument: remove unused fDoneProc
Hal Canary
2018-01-08
*
Revert "Revert "remove unused SkCurveMeasure""
Mike Reed
2018-01-06
*
Revert "remove unused SkCurveMeasure"
Mike Reed
2018-01-06
*
remove unused SkCurveMeasure
Mike Reed
2018-01-05
*
Enable conditional-uninitialized flag
Kevin Lubick
2018-01-05
*
SkFloatToDecimal moved to src/utils
Hal Canary
2018-01-03
*
Revert "remove approxbytes api from SkPicture"
Mike Reed
2017-12-25
*
Revert "re-add dummy printf to fix bots"
Mike Reed
2017-12-25
*
Add a bench for comparing complex clip strategies
Florin Malita
2017-12-24
*
re-add dummy printf to fix bots
Mike Reed
2017-12-24
*
remove approxbytes api from SkPicture
Mike Reed
2017-12-24
*
add serialprocs to MultiDocument, hide redundant methods
Mike Reed
2017-12-21
*
Add a tools flag to suppress geometry shaders
Chris Dalton
2017-12-19
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