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bench
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MipMapBench.cpp
Commit message (
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Author
Age
*
Dest color space no longer impacts mipmaps or texture sampling
Brian Osman
2018-06-01
*
Reland: Finish up mip opts: 2x3 and 3x2
Matt Sarett
2017-04-11
*
Revert "Finish up mip opts: 2x3 and 3x2"
Matt Sarett
2017-04-04
*
Finish up mip opts: 2x3 and 3x2
Matt Sarett
2017-04-04
*
Small downsample_3_3 optimization
Matt Sarett
2017-03-22
*
Optimize mipmap downsample_2_2 in sRGB mode
Matt Sarett
2017-03-09
*
Revert "Optimize mipmap downsample_2_2 in sRGB mode"
Derek Sollenberger
2017-03-08
*
Optimize mipmap downsample_2_2 in sRGB mode
Matt Sarett
2017-03-08
*
Add half-float mipmap benchmarks too
Brian Osman
2017-03-06
*
Add bench for odd-sized mipmapping w/sRGB filtering
Brian Osman
2017-03-06
*
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
Brian Osman
2016-11-09
*
respect srgb gamma when building mips
reed
2016-06-10
*
update mipbuilder bench to exercise all 4 procs
reed
2016-01-15
*
test pow2 and non mipbuilders
reed
2016-01-15
*
Remove const from `const int loops`.
mtklein
2015-10-01
*
Fix for nexus 5 crashing in GL benches
joshualitt
2015-09-30
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
add bench for building mipmaps
reed
2015-01-26