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path: root/bench/MipMapBench.cpp
Commit message (Expand)AuthorAge
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Reland: Finish up mip opts: 2x3 and 3x2Gravatar Matt Sarett2017-04-11
* Revert "Finish up mip opts: 2x3 and 3x2"Gravatar Matt Sarett2017-04-04
* Finish up mip opts: 2x3 and 3x2Gravatar Matt Sarett2017-04-04
* Small downsample_3_3 optimizationGravatar Matt Sarett2017-03-22
* Optimize mipmap downsample_2_2 in sRGB modeGravatar Matt Sarett2017-03-09
* Revert "Optimize mipmap downsample_2_2 in sRGB mode"Gravatar Derek Sollenberger2017-03-08
* Optimize mipmap downsample_2_2 in sRGB modeGravatar Matt Sarett2017-03-08
* Add half-float mipmap benchmarks tooGravatar Brian Osman2017-03-06
* Add bench for odd-sized mipmapping w/sRGB filteringGravatar Brian Osman2017-03-06
* Rename SkSourceGammaTreatment to SkDestinationSurfaceColorModeGravatar Brian Osman2016-11-09
* respect srgb gamma when building mipsGravatar reed2016-06-10
* update mipbuilder bench to exercise all 4 procsGravatar reed2016-01-15
* test pow2 and non mipbuildersGravatar reed2016-01-15
* Remove const from `const int loops`.Gravatar mtklein2015-10-01
* Fix for nexus 5 crashing in GL benchesGravatar joshualitt2015-09-30
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* add bench for building mipmapsGravatar reed2015-01-26