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path: root/bench/ColorCubeBench.cpp
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* Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of htt...Gravatar reed2016-03-22
* Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 ...Gravatar reed2016-03-22
* Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https:/...Gravatar reed2016-03-22
* Revert of switch colorfilters to sk_sp (patchset #11 id:200001 of https://cod...Gravatar reed2016-03-22
* switch colorfilters to sk_spGravatar reed2016-03-22
* Reland of "Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of http...Gravatar reed2016-03-14
* Revert of Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https...Gravatar reed2016-03-14
* Finish conversion to sk_sp<SkShader>Gravatar reed2016-03-14
* Switch SkAutoMalloc to SkAutoTMalloc to avoid castGravatar scroggo2015-12-10
* Remove const from `const int loops`.Gravatar mtklein2015-10-01
* Fix for nexus 5 crashing in GL benchesGravatar joshualitt2015-09-30
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Attempt at fixing color cube benchGravatar sugoi2014-10-09
* Adding 3D lut color filterGravatar sugoi2014-10-09