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* add sample to exercising hittestingGravatar reed2014-11-26
* some cleanup around GrGpu/GrDrawTarget copySurfaceGravatar bsalomon2014-11-26
* Fix early out in GrResourceCache2::purgeAsNeededGravatar bsalomon2014-11-26
* Revert of nanobench: lazily decode bitmaps in .skps. (patchset #1 id:1 of htt...Gravatar mtklein2014-11-25
* remove proc keyGravatar joshualitt2014-11-25
* nanobench: lazily decode bitmaps in .skps.Gravatar mtklein2014-11-25
* remove one place we read from gpu key in effectsGravatar joshualitt2014-11-25
* Add an Android-framework-only stable ID to SkPixelRef.Gravatar scroggo2014-11-25
* Add IndexType parameter to GrDrawTarget::drawPathsGravatar cdalton2014-11-25
* Sk4x_sse.hGravatar mtklein2014-11-25
* Update invariant output computation for various texture effects.Gravatar egdaniel2014-11-25
* Remove unnessary check to skip drawing.Gravatar egdaniel2014-11-25
* Eliminate static initializers in SkColor_SSE2.h.Gravatar mtklein2014-11-25
* fix for the msvs gyp generator that produces nonposix path separatorsGravatar djsollen2014-11-25
* Use text size on Mac.Gravatar bungeman2014-11-25
* Remove GrSurface::isSameAsGravatar bsalomon2014-11-25
* RebaselinesGravatar robertphillips2014-11-25
* Revert of Blink hasn't rolled yet, better. (patchset #1 id:1 of https://coder...Gravatar mtklein2014-11-25
* Optimize highQualityFilterGravatar qiankun.miao2014-11-25
* Add SkBlendARGB32_SSE2() to clean up codeGravatar qiankun.miao2014-11-25
* Marking three GMs ignore-failureGravatar robertphillips2014-11-25
* Cleanup with SkAlphaMulQ_SSE2()Gravatar qiankun.miao2014-11-25
* Use scratch keys for stencil buffers.Gravatar bsalomon2014-11-25
* Rebaselines for https://codereview.chromium.org/748853002Gravatar robertphillips2014-11-25
* Update SKP versionGravatar skia.buildbots2014-11-24
* free up picturerecorder refs after returning picture or drawableGravatar reed2014-11-24
* more cGravatar reed2014-11-24
* Cleanup: Remove bug_chomper entry from .gitignore.Gravatar tfarina2014-11-24
* SkRecord: outline methods that are not called O(N) times.Gravatar mtklein2014-11-24
* Don't count a leading 1 as a signficant digit in the ratio.Gravatar Mike Klein2014-11-24
* option to return drawable from recordingGravatar reed2014-11-24
* Blink hasn't rolled yet, better.Gravatar Mike Klein2014-11-24
* Revert of Blink hasn't rolled yet. (patchset #1 id:1 of https://codereview.ch...Gravatar mtklein2014-11-24
* restore old convention of asserting refcnt==1 in destructorGravatar reed2014-11-24
* Blink hasn't rolled yet.Gravatar Mike Klein2014-11-24
* make SkRefCnt::getRefCnt() debug-only, remove it from SkNVRefCnt.Gravatar mtklein2014-11-24
* Add nanobench stats scripts to Skia repo.Gravatar mtklein2014-11-24
* Revert "Use scratch keys for stencil buffers."Gravatar bsalomon2014-11-24
* add some debugging to SkNVRefCntGravatar reed2014-11-24
* Revert of More rebaselines (patchset #1 id:1 of https://codereview.chromium.o...Gravatar tomhudson2014-11-24
* Revert of more rebaselines (patchset #1 id:1 of https://codereview.chromium.o...Gravatar tomhudson2014-11-24
* Revert of Revert of Add gpu support for Apple specific 'Vertex Arrays' functi...Gravatar tomhudson2014-11-24
* Suppress additional multipicturedraw GM for AndroidGravatar robertphillips2014-11-24
* Sigh - remove whitespace from end of suppressions text lineGravatar robertphillips2014-11-24
* Add suppressions for https://codereview.chromium.org/748853002Gravatar robertphillips2014-11-24
* Revert of Add gpu support for Apple specific 'Vertex Arrays' functions (patch...Gravatar tomhudson2014-11-24
* Add support for hoisting layers in pictures drawn with a matrixGravatar robertphillips2014-11-24
* Add Sk prefix to CreateBitmapShader.Gravatar mtklein2014-11-24
* Remove android-framework-only unused parameter.Gravatar scroggo2014-11-24
* More rebaselinesGravatar bsalomon2014-11-24