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-rw-r--r--src/gpu/GrPath.cpp20
-rw-r--r--src/gpu/GrPath.h4
2 files changed, 20 insertions, 4 deletions
diff --git a/src/gpu/GrPath.cpp b/src/gpu/GrPath.cpp
index 4e1119dfbb..8ac356dd2d 100644
--- a/src/gpu/GrPath.cpp
+++ b/src/gpu/GrPath.cpp
@@ -36,7 +36,8 @@ inline static bool compute_key_for_line_path(const SkPath& path, const GrStrokeI
inline static bool compute_key_for_oval_path(const SkPath& path, const GrStrokeInfo& stroke,
GrUniqueKey* key) {
SkRect rect;
- if (!path.isOval(&rect)) {
+ // Point order is significant when dashing, so we cannot devolve to a rect key.
+ if (stroke.isDashed() || !path.isOval(&rect)) {
return false;
}
static_assert((sizeof(rect) % sizeof(uint32_t)) == 0 && sizeof(rect) > sizeof(uint32_t),
@@ -171,3 +172,20 @@ void GrPath::ComputeKey(const SkPath& path, const GrStrokeInfo& stroke, GrUnique
*outIsVolatile = path.isVolatile();
}
+#ifdef SK_DEBUG
+bool GrPath::isEqualTo(const SkPath& path, const GrStrokeInfo& stroke) const {
+ if (!fStroke.hasEqualEffect(stroke)) {
+ return false;
+ }
+
+ // We treat same-rect ovals as identical - but only when not dashing.
+ SkRect ovalBounds;
+ if (!fStroke.isDashed() && fSkPath.isOval(&ovalBounds)) {
+ SkRect otherOvalBounds;
+ return path.isOval(&otherOvalBounds) && ovalBounds == otherOvalBounds;
+ }
+
+ return fSkPath == path;
+}
+#endif
+
diff --git a/src/gpu/GrPath.h b/src/gpu/GrPath.h
index f74baf317d..2edfd4cb5e 100644
--- a/src/gpu/GrPath.h
+++ b/src/gpu/GrPath.h
@@ -36,9 +36,7 @@ public:
const SkRect& getBounds() const { return fBounds; }
#ifdef SK_DEBUG
- bool isEqualTo(const SkPath& path, const GrStrokeInfo& stroke) {
- return fSkPath == path && fStroke.hasEqualEffect(stroke);
- }
+ bool isEqualTo(const SkPath& path, const GrStrokeInfo& stroke) const;
#endif
protected: