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-rw-r--r--src/core/SkMultiPictureDraw.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/SkMultiPictureDraw.cpp b/src/core/SkMultiPictureDraw.cpp
index 75929f8e24..329271a6b7 100644
--- a/src/core/SkMultiPictureDraw.cpp
+++ b/src/core/SkMultiPictureDraw.cpp
@@ -83,16 +83,10 @@ void SkMultiPictureDraw::draw() {
// we place the taskgroup after the MPDReset, to ensure that we don't delete the DrawData
// objects until after we're finished the tasks (which have pointers to the data).
-#if 0
SkTaskGroup group;
group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData.count());
// we deliberately don't call wait() here, since the destructor will do that, this allows us
// to continue processing gpu-data without having to wait on the cpu tasks.
-#else
- for (int i = 0; i < fThreadSafeDrawData.count(); i++) {
- DrawData::Draw(&fThreadSafeDrawData[i]);
- }
-#endif
const int count = fGPUDrawData.count();
if (0 == count) {