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-rw-r--r--src/effects/SkArithmeticMode_gpu.h2
-rw-r--r--src/gpu/GrAAConvexPathRenderer.cpp2
-rw-r--r--src/gpu/GrAAHairLinePathRenderer.cpp2
-rw-r--r--src/gpu/GrBufferAllocPool.cpp2
-rw-r--r--src/gpu/GrClipMaskManager.cpp2
-rwxr-xr-xsrc/gpu/GrContext.cpp2
-rw-r--r--src/gpu/GrCoordTransform.cpp2
-rw-r--r--src/gpu/GrDrawTarget.cpp2
-rw-r--r--src/gpu/GrDrawTargetCaps.h237
-rw-r--r--src/gpu/GrGpu.cpp2
-rw-r--r--src/gpu/GrPathRendererChain.cpp2
-rw-r--r--src/gpu/GrPipeline.cpp2
-rw-r--r--src/gpu/GrPipelineBuilder.h2
-rw-r--r--src/gpu/GrSWMaskHelper.cpp2
-rw-r--r--src/gpu/GrStencilAndCoverPathRenderer.cpp3
-rw-r--r--src/gpu/GrTexture.cpp2
-rw-r--r--src/gpu/effects/GrBezierEffect.h2
-rw-r--r--src/gpu/effects/GrConvexPolyEffect.h2
-rw-r--r--src/gpu/effects/GrCoverageSetOpXP.cpp2
-rw-r--r--src/gpu/effects/GrCustomXfermodePriv.h2
-rw-r--r--src/gpu/effects/GrDashingEffect.cpp2
-rw-r--r--src/gpu/effects/GrPorterDuffXferProcessor.cpp2
-rw-r--r--src/gpu/gl/GrGLCaps.h2
23 files changed, 23 insertions, 259 deletions
diff --git a/src/effects/SkArithmeticMode_gpu.h b/src/effects/SkArithmeticMode_gpu.h
index a8e32ab03a..cbf32ff9cb 100644
--- a/src/effects/SkArithmeticMode_gpu.h
+++ b/src/effects/SkArithmeticMode_gpu.h
@@ -12,8 +12,8 @@
#if SK_SUPPORT_GPU
+#include "GrCaps.h"
#include "GrCoordTransform.h"
-#include "GrDrawTargetCaps.h"
#include "GrFragmentProcessor.h"
#include "GrTextureAccess.h"
#include "GrTypes.h"
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index dbf2979aac..5d08aa5c99 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -12,9 +12,9 @@
#include "GrBatch.h"
#include "GrBatchTarget.h"
#include "GrBatchTest.h"
+#include "GrCaps.h"
#include "GrContext.h"
#include "GrDefaultGeoProcFactory.h"
-#include "GrDrawTargetCaps.h"
#include "GrGeometryProcessor.h"
#include "GrInvariantOutput.h"
#include "GrPathUtils.h"
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 6dcf063974..b7cb237436 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -10,9 +10,9 @@
#include "GrBatch.h"
#include "GrBatchTarget.h"
#include "GrBatchTest.h"
+#include "GrCaps.h"
#include "GrContext.h"
#include "GrDefaultGeoProcFactory.h"
-#include "GrDrawTargetCaps.h"
#include "GrIndexBuffer.h"
#include "GrPathUtils.h"
#include "GrPipelineBuilder.h"
diff --git a/src/gpu/GrBufferAllocPool.cpp b/src/gpu/GrBufferAllocPool.cpp
index b1a87b883e..db19a5b540 100644
--- a/src/gpu/GrBufferAllocPool.cpp
+++ b/src/gpu/GrBufferAllocPool.cpp
@@ -8,7 +8,7 @@
#include "GrBufferAllocPool.h"
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrTypes.h"
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 15677fc18d..6850515f1c 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -9,7 +9,7 @@
#include "GrAAConvexPathRenderer.h"
#include "GrAAHairLinePathRenderer.h"
#include "GrAARectRenderer.h"
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrPaint.h"
#include "GrPathRenderer.h"
#include "GrRenderTarget.h"
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 342fb2175e..f4ca6c480e 100755
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -14,10 +14,10 @@
#include "GrBatchFontCache.h"
#include "GrBatchTarget.h"
#include "GrBatchTest.h"
+#include "GrCaps.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrGpuResource.h"
#include "GrGpuResourcePriv.h"
-#include "GrDrawTargetCaps.h"
#include "GrGpu.h"
#include "GrImmediateDrawTarget.h"
#include "GrIndexBuffer.h"
diff --git a/src/gpu/GrCoordTransform.cpp b/src/gpu/GrCoordTransform.cpp
index 19c4ce197c..596a94bbdf 100644
--- a/src/gpu/GrCoordTransform.cpp
+++ b/src/gpu/GrCoordTransform.cpp
@@ -6,8 +6,8 @@
*/
#include "GrCoordTransform.h"
+#include "GrCaps.h"
#include "GrContext.h"
-#include "GrDrawTargetCaps.h"
#include "GrGpu.h"
void GrCoordTransform::reset(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture,
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 35a19e4e24..20288a9916 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -9,8 +9,8 @@
#include "GrDrawTarget.h"
#include "GrBatch.h"
+#include "GrCaps.h"
#include "GrContext.h"
-#include "GrDrawTargetCaps.h"
#include "GrPath.h"
#include "GrPipeline.h"
#include "GrMemoryPool.h"
diff --git a/src/gpu/GrDrawTargetCaps.h b/src/gpu/GrDrawTargetCaps.h
deleted file mode 100644
index 3381bd36b4..0000000000
--- a/src/gpu/GrDrawTargetCaps.h
+++ /dev/null
@@ -1,237 +0,0 @@
-
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#ifndef GrCaps_DEFINED
-#define GrCaps_DEFINED
-
-#include "GrTypes.h"
-#include "GrTypesPriv.h"
-#include "GrShaderVar.h"
-#include "SkRefCnt.h"
-#include "SkString.h"
-
-class GrShaderCaps : public SkRefCnt {
-public:
- SK_DECLARE_INST_COUNT(GrShaderCaps)
-
- /** Info about shader variable precision within a given shader stage. That is, this info
- is relevant to a float (or vecNf) variable declared with a GrSLPrecision
- in a given GrShaderType. The info here is hoisted from the OpenGL spec. */
- struct PrecisionInfo {
- PrecisionInfo() {
- fLogRangeLow = 0;
- fLogRangeHigh = 0;
- fBits = 0;
- }
-
- /** Is this precision level allowed in the shader stage? */
- bool supported() const { return 0 != fBits; }
-
- bool operator==(const PrecisionInfo& that) const {
- return fLogRangeLow == that.fLogRangeLow && fLogRangeHigh == that.fLogRangeHigh &&
- fBits == that.fBits;
- }
- bool operator!=(const PrecisionInfo& that) const { return !(*this == that); }
-
- /** floor(log2(|min_value|)) */
- int fLogRangeLow;
- /** floor(log2(|max_value|)) */
- int fLogRangeHigh;
- /** Number of bits of precision. As defined in OpenGL (with names modified to reflect this
- struct) :
- """
- If the smallest representable value greater than 1 is 1 + e, then fBits will
- contain floor(log2(e)), and every value in the range [2^fLogRangeLow,
- 2^fLogRangeHigh] can be represented to at least one part in 2^fBits.
- """
- */
- int fBits;
- };
-
- GrShaderCaps() {
- this->reset();
- }
- virtual ~GrShaderCaps() {}
- GrShaderCaps(const GrShaderCaps& other) : INHERITED() {
- *this = other;
- }
- GrShaderCaps& operator= (const GrShaderCaps&);
-
- virtual void reset();
- virtual SkString dump() const;
-
- bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; }
- bool geometryShaderSupport() const { return fGeometryShaderSupport; }
- bool pathRenderingSupport() const { return fPathRenderingSupport; }
- bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
- bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
- bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
-
- /**
- * Get the precision info for a variable of type kFloat_GrSLType, kVec2f_GrSLType, etc in a
- * given shader type. If the shader type is not supported or the precision level is not
- * supported in that shader type then the returned struct will report false when supported() is
- * called.
- */
- const PrecisionInfo& getFloatShaderPrecisionInfo(GrShaderType shaderType,
- GrSLPrecision precision) const {
- return fFloatPrecisions[shaderType][precision];
- };
-
- /**
- * Is there any difference between the float shader variable precision types? If this is true
- * then unless the shader type is not supported, any call to getFloatShaderPrecisionInfo() would
- * report the same info for all precisions in all shader types.
- */
- bool floatPrecisionVaries() const { return fShaderPrecisionVaries; }
-
-protected:
- bool fShaderDerivativeSupport : 1;
- bool fGeometryShaderSupport : 1;
- bool fPathRenderingSupport : 1;
- bool fDstReadInShaderSupport : 1;
- bool fDualSourceBlendingSupport : 1;
- bool fMixedSamplesSupport : 1;
-
- bool fShaderPrecisionVaries;
- PrecisionInfo fFloatPrecisions[kGrShaderTypeCount][kGrSLPrecisionCount];
-
-private:
- typedef SkRefCnt INHERITED;
-};
-
-/**
- * Represents the capabilities of a GrContext.
- */
-class GrCaps : public SkRefCnt {
-public:
- SK_DECLARE_INST_COUNT(GrCaps)
-
- GrCaps() {
- fShaderCaps.reset(NULL);
- this->reset();
- }
- GrCaps(const GrCaps& other) : INHERITED() {
- *this = other;
- }
- virtual ~GrCaps() {}
- GrCaps& operator= (const GrCaps&);
-
- virtual void reset();
- virtual SkString dump() const;
-
- GrShaderCaps* shaderCaps() const { return fShaderCaps; }
-
- bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
- /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
- only for POT textures) */
- bool mipMapSupport() const { return fMipMapSupport; }
- bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; }
- bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; }
- bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; }
-#if GR_FORCE_GPU_TRACE_DEBUGGING
- bool gpuTracingSupport() const { return true; }
-#else
- bool gpuTracingSupport() const { return fGpuTracingSupport; }
-#endif
- bool compressedTexSubImageSupport() const { return fCompressedTexSubImageSupport; }
- bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
- bool textureBarrierSupport() const { return fTextureBarrierSupport; }
-
- bool useDrawInsteadOfClear() const { return fUseDrawInsteadOfClear; }
-
- /**
- * Indicates the capabilities of the fixed function blend unit.
- */
- enum BlendEquationSupport {
- kBasic_BlendEquationSupport, //<! Support to select the operator that
- // combines src and dst terms.
- kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
- // SVG/PDF blend modes. Requires blend barriers.
- kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
- // require blend barriers, and permits overlap.
-
- kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
- };
-
- BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
-
- bool advancedBlendEquationSupport() const {
- return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
- }
-
- bool advancedCoherentBlendEquationSupport() const {
- return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
- }
-
- /**
- * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
- * textures allows partial mappings or full mappings.
- */
- enum MapFlags {
- kNone_MapFlags = 0x0, //<! Cannot map the resource.
-
- kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
- // the other flags to have meaning.k
- kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
- };
-
- uint32_t mapBufferFlags() const { return fMapBufferFlags; }
-
- // Scratch textures not being reused means that those scratch textures
- // that we upload to (i.e., don't have a render target) will not be
- // recycled in the texture cache. This is to prevent ghosting by drivers
- // (in particular for deferred architectures).
- bool reuseScratchTextures() const { return fReuseScratchTextures; }
-
- int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
- int maxTextureSize() const { return fMaxTextureSize; }
- // Will be 0 if MSAA is not supported
- int maxSampleCount() const { return fMaxSampleCount; }
-
- bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const {
- SkASSERT(kGrPixelConfigCnt > config);
- return fConfigRenderSupport[config][withMSAA];
- }
-
- bool isConfigTexturable(GrPixelConfig config) const {
- SkASSERT(kGrPixelConfigCnt > config);
- return fConfigTextureSupport[config];
- }
-
-protected:
- SkAutoTUnref<GrShaderCaps> fShaderCaps;
-
- bool fNPOTTextureTileSupport : 1;
- bool fMipMapSupport : 1;
- bool fTwoSidedStencilSupport : 1;
- bool fStencilWrapOpsSupport : 1;
- bool fDiscardRenderTargetSupport : 1;
- bool fReuseScratchTextures : 1;
- bool fGpuTracingSupport : 1;
- bool fCompressedTexSubImageSupport : 1;
- bool fOversizedStencilSupport : 1;
- bool fTextureBarrierSupport : 1;
- // Driver workaround
- bool fUseDrawInsteadOfClear : 1;
-
- BlendEquationSupport fBlendEquationSupport;
- uint32_t fMapBufferFlags;
-
- int fMaxRenderTargetSize;
- int fMaxTextureSize;
- int fMaxSampleCount;
-
- // The first entry for each config is without msaa and the second is with.
- bool fConfigRenderSupport[kGrPixelConfigCnt][2];
- bool fConfigTextureSupport[kGrPixelConfigCnt];
-
-private:
- typedef SkRefCnt INHERITED;
-};
-
-#endif
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index b7d362c2fa..7fc1491eca 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -9,8 +9,8 @@
#include "GrGpu.h"
+#include "GrCaps.h"
#include "GrContext.h"
-#include "GrDrawTargetCaps.h"
#include "GrGpuResourcePriv.h"
#include "GrIndexBuffer.h"
#include "GrResourceCache.h"
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index 915bdd263f..bc74e2f4f7 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -9,9 +9,9 @@
#include "GrPathRendererChain.h"
+#include "GrCaps.h"
#include "GrContext.h"
#include "GrDefaultPathRenderer.h"
-#include "GrDrawTargetCaps.h"
#include "GrGpu.h"
GrPathRendererChain::GrPathRendererChain(GrContext* context)
diff --git a/src/gpu/GrPipeline.cpp b/src/gpu/GrPipeline.cpp
index 5feac78fc9..f17f402b4d 100644
--- a/src/gpu/GrPipeline.cpp
+++ b/src/gpu/GrPipeline.cpp
@@ -7,8 +7,8 @@
#include "GrPipeline.h"
+#include "GrCaps.h"
#include "GrBatch.h"
-#include "GrDrawTargetCaps.h"
#include "GrGpu.h"
#include "GrPipelineBuilder.h"
#include "GrProcOptInfo.h"
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
index b48a1b4b1f..447a981f3a 100644
--- a/src/gpu/GrPipelineBuilder.h
+++ b/src/gpu/GrPipelineBuilder.h
@@ -9,8 +9,8 @@
#define GrPipelineBuilder_DEFINED
#include "GrBlend.h"
+#include "GrCaps.h"
#include "GrClip.h"
-#include "GrDrawTargetCaps.h"
#include "GrGpuResourceRef.h"
#include "GrFragmentStage.h"
#include "GrProcOptInfo.h"
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp
index 223f62fd95..aa922ca170 100644
--- a/src/gpu/GrSWMaskHelper.cpp
+++ b/src/gpu/GrSWMaskHelper.cpp
@@ -8,7 +8,7 @@
#include "GrSWMaskHelper.h"
#include "GrPipelineBuilder.h"
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrGpu.h"
#include "SkData.h"
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
index cfab836297..a6992df75e 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
+++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
@@ -8,8 +8,9 @@
#include "GrStencilAndCoverPathRenderer.h"
+#include "GrCaps.h"
#include "GrContext.h"
-#include "GrDrawTargetCaps.h"
+#include "GrGpu.h"
#include "GrPath.h"
#include "GrRenderTarget.h"
#include "GrResourceProvider.h"
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index dfa5626d1b..33b8687017 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -7,7 +7,7 @@
*/
#include "GrContext.h"
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrGpu.h"
#include "GrResourceKey.h"
#include "GrRenderTarget.h"
diff --git a/src/gpu/effects/GrBezierEffect.h b/src/gpu/effects/GrBezierEffect.h
index d335c7115a..161a2ebf70 100644
--- a/src/gpu/effects/GrBezierEffect.h
+++ b/src/gpu/effects/GrBezierEffect.h
@@ -8,7 +8,7 @@
#ifndef GrBezierEffect_DEFINED
#define GrBezierEffect_DEFINED
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrProcessor.h"
#include "GrGeometryProcessor.h"
#include "GrInvariantOutput.h"
diff --git a/src/gpu/effects/GrConvexPolyEffect.h b/src/gpu/effects/GrConvexPolyEffect.h
index ba9456dc13..d1fdd0fe03 100644
--- a/src/gpu/effects/GrConvexPolyEffect.h
+++ b/src/gpu/effects/GrConvexPolyEffect.h
@@ -8,7 +8,7 @@
#ifndef GrConvexPolyEffect_DEFINED
#define GrConvexPolyEffect_DEFINED
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrFragmentProcessor.h"
#include "GrProcessor.h"
#include "GrTypesPriv.h"
diff --git a/src/gpu/effects/GrCoverageSetOpXP.cpp b/src/gpu/effects/GrCoverageSetOpXP.cpp
index 8c4f0bcd5f..cb7f4974be 100644
--- a/src/gpu/effects/GrCoverageSetOpXP.cpp
+++ b/src/gpu/effects/GrCoverageSetOpXP.cpp
@@ -7,8 +7,8 @@
*/
#include "effects/GrCoverageSetOpXP.h"
+#include "GrCaps.h"
#include "GrColor.h"
-#include "GrDrawTargetCaps.h"
#include "GrProcessor.h"
#include "GrProcOptInfo.h"
#include "gl/GrGLXferProcessor.h"
diff --git a/src/gpu/effects/GrCustomXfermodePriv.h b/src/gpu/effects/GrCustomXfermodePriv.h
index 295de26a4d..ff4b64c90c 100644
--- a/src/gpu/effects/GrCustomXfermodePriv.h
+++ b/src/gpu/effects/GrCustomXfermodePriv.h
@@ -8,8 +8,8 @@
#ifndef GrCustomXfermodePriv_DEFINED
#define GrCustomXfermodePriv_DEFINED
+#include "GrCaps.h"
#include "GrCoordTransform.h"
-#include "GrDrawTargetCaps.h"
#include "GrFragmentProcessor.h"
#include "GrTextureAccess.h"
#include "GrXferProcessor.h"
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
index 8331fc7046..e3e6c07084 100644
--- a/src/gpu/effects/GrDashingEffect.cpp
+++ b/src/gpu/effects/GrDashingEffect.cpp
@@ -10,12 +10,12 @@
#include "GrBatch.h"
#include "GrBatchTarget.h"
#include "GrBatchTest.h"
+#include "GrCaps.h"
#include "GrGeometryProcessor.h"
#include "GrContext.h"
#include "GrCoordTransform.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrDrawTarget.h"
-#include "GrDrawTargetCaps.h"
#include "GrInvariantOutput.h"
#include "GrProcessor.h"
#include "GrStrokeInfo.h"
diff --git a/src/gpu/effects/GrPorterDuffXferProcessor.cpp b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
index 424fbbf36b..43cdc400cc 100644
--- a/src/gpu/effects/GrPorterDuffXferProcessor.cpp
+++ b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
@@ -8,7 +8,7 @@
#include "effects/GrPorterDuffXferProcessor.h"
#include "GrBlend.h"
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrProcessor.h"
#include "GrProcOptInfo.h"
#include "GrTypes.h"
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index 5503576b2c..a4d60e2bdc 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -9,7 +9,7 @@
#ifndef GrGLCaps_DEFINED
#define GrGLCaps_DEFINED
-#include "GrDrawTargetCaps.h"
+#include "GrCaps.h"
#include "GrGLStencilAttachment.h"
#include "SkChecksum.h"
#include "SkTHash.h"