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-rw-r--r--src/gpu/ccpr/GrCCPRPathProcessor.cpp1
-rw-r--r--src/gpu/effects/GrBitmapTextGeoProc.cpp64
-rw-r--r--src/gpu/effects/GrDistanceFieldGeoProc.cpp249
-rw-r--r--src/gpu/gl/GrGLVertexArray.cpp4
-rw-r--r--src/gpu/ops/GrSmallPathRenderer.cpp31
-rw-r--r--src/gpu/text/GrAtlasTextBlob_regenInOp.cpp38
-rw-r--r--src/gpu/vk/GrVkPipeline.cpp4
-rw-r--r--src/gpu/vk/GrVkUniformHandler.cpp4
-rw-r--r--src/gpu/vk/GrVkVaryingHandler.cpp2
9 files changed, 205 insertions, 192 deletions
diff --git a/src/gpu/ccpr/GrCCPRPathProcessor.cpp b/src/gpu/ccpr/GrCCPRPathProcessor.cpp
index 1292553824..54ffb9b5ca 100644
--- a/src/gpu/ccpr/GrCCPRPathProcessor.cpp
+++ b/src/gpu/ccpr/GrCCPRPathProcessor.cpp
@@ -56,6 +56,7 @@ GrCCPRPathProcessor::GrCCPRPathProcessor(GrResourceProvider* rp, sk_sp<GrTexture
this->addInstanceAttrib("view_matrix", kVec4f_GrVertexAttribType, kHigh_GrSLPrecision);
this->addInstanceAttrib("view_translate", kVec2f_GrVertexAttribType, kHigh_GrSLPrecision);
// FIXME: this could be a vector of two shorts if it were supported by Ganesh.
+ // Note: this should be doable now with kVec2us_uint_GrVertexAttribType
this->addInstanceAttrib("atlas_offset", kVec2i_GrVertexAttribType, kHigh_GrSLPrecision);
this->addInstanceAttrib("color", kVec4ub_GrVertexAttribType, kLow_GrSLPrecision);
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index a934ff10f7..d24ddf8b8f 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -17,50 +17,53 @@
class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor {
public:
- GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL) {}
+ GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL), fAtlasSize({0,0}) {}
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
- const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>();
+ const GrBitmapTextGeoProc& btgp = args.fGP.cast<GrBitmapTextGeoProc>();
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
// emit attributes
- varyingHandler->emitAttributes(cte);
+ varyingHandler->emitAttributes(btgp);
- // compute numbers to be hardcoded to convert texture coordinates from int to float
- SkASSERT(cte.numTextureSamplers() == 1);
- SkDEBUGCODE(GrTexture* atlas = cte.textureSampler(0).peekTexture());
- SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
+ const char* atlasSizeInvName;
+ fAtlasSizeInvUniform = uniformHandler->addUniform(kVertex_GrShaderFlag,
+ kVec2f_GrSLType,
+ kHigh_GrSLPrecision,
+ "AtlasSizeInv",
+ &atlasSizeInvName);
GrGLSLVertToFrag v(kVec2f_GrSLType);
varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision);
- vertBuilder->codeAppendf("%s = %s;", v.vsOut(),
- cte.inTextureCoords()->fName);
+ vertBuilder->codeAppendf("%s = %s * %s;", v.vsOut(),
+ btgp.inTextureCoords()->fName,
+ atlasSizeInvName);
GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
- if (cte.hasVertexColor()) {
- varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor);
+ if (btgp.hasVertexColor()) {
+ varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor);
} else {
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor,
&fColorUniform);
}
// Setup position
- this->writeOutputPosition(vertBuilder, gpArgs, cte.inPosition()->fName);
+ this->writeOutputPosition(vertBuilder, gpArgs, btgp.inPosition()->fName);
// emit transforms
this->emitTransforms(vertBuilder,
varyingHandler,
uniformHandler,
gpArgs->fPositionVar,
- cte.inPosition()->fName,
- cte.localMatrix(),
+ btgp.inPosition()->fName,
+ btgp.localMatrix(),
args.fFPCoordTransformHandler);
- if (cte.maskFormat() == kARGB_GrMaskFormat) {
+ if (btgp.maskFormat() == kARGB_GrMaskFormat) {
fragBuilder->codeAppendf("%s = ", args.fOutputColor);
fragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
args.fTexSamplers[0],
@@ -84,31 +87,35 @@ public:
pdman.set4fv(fColorUniform, 1, c);
fColor = btgp.color();
}
+
+ SkASSERT(btgp.numTextureSamplers() == 1);
+ GrTexture* atlas = btgp.textureSampler(0).peekTexture();
+ SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
+
+ if (fAtlasSize.fWidth != atlas->width() || fAtlasSize.fHeight != atlas->height()) {
+ pdman.set2f(fAtlasSizeInvUniform, 1.0f / atlas->width(), 1.0f / atlas->height());
+ fAtlasSize.set(atlas->width(), atlas->height());
+ }
this->setTransformDataHelper(btgp.localMatrix(), pdman, &transformIter);
}
static inline void GenKey(const GrGeometryProcessor& proc,
const GrShaderCaps&,
GrProcessorKeyBuilder* b) {
- const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>();
+ const GrBitmapTextGeoProc& btgp = proc.cast<GrBitmapTextGeoProc>();
uint32_t key = 0;
- key |= (gp.usesLocalCoords() && gp.localMatrix().hasPerspective()) ? 0x1 : 0x0;
- key |= gp.maskFormat() << 1;
+ key |= (btgp.usesLocalCoords() && btgp.localMatrix().hasPerspective()) ? 0x1 : 0x0;
+ key |= btgp.maskFormat() << 1;
b->add32(key);
-
- // Currently we hardcode numbers to convert atlas coordinates to normalized floating point
- SkASSERT(gp.numTextureSamplers() == 1);
- GrTextureProxy* atlas = gp.textureSampler(0).proxy();
- if (atlas) {
- b->add32(atlas->width());
- b->add32(atlas->height());
- }
}
private:
- GrColor fColor;
+ GrColor fColor;
UniformHandle fColorUniform;
+ SkISize fAtlasSize;
+ UniformHandle fAtlasSizeInvUniform;
+
typedef GrGLSLGeometryProcessor INHERITED;
};
@@ -133,7 +140,8 @@ GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color,
if (hasVertexColor) {
fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
}
- fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_GrVertexAttribType,
+
+ fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_uint_GrVertexAttribType,
kHigh_GrSLPrecision);
this->addTextureSampler(&fTextureSampler);
}
diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
index 8dd2fa617a..37b1113a5a 100644
--- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
+++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
@@ -23,11 +23,12 @@
class GrGLDistanceFieldA8TextGeoProc : public GrGLSLGeometryProcessor {
public:
GrGLDistanceFieldA8TextGeoProc()
- : fViewMatrix(SkMatrix::InvalidMatrix())
-#ifdef SK_GAMMA_APPLY_TO_A8
- , fDistanceAdjust(-1.0f)
-#endif
- {}
+ : fViewMatrix(SkMatrix::InvalidMatrix())
+ #ifdef SK_GAMMA_APPLY_TO_A8
+ , fDistanceAdjust(-1.0f)
+ #endif
+ , fAtlasSize({0,0}) {
+ }
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
const GrDistanceFieldA8TextGeoProc& dfTexEffect =
@@ -41,6 +42,12 @@ public:
// emit attributes
varyingHandler->emitAttributes(dfTexEffect);
+ const char* atlasSizeInvName;
+ fAtlasSizeInvUniform = uniformHandler->addUniform(kVertex_GrShaderFlag,
+ kVec2f_GrSLType,
+ kHigh_GrSLPrecision,
+ "AtlasSizeInv",
+ &atlasSizeInvName);
#ifdef SK_GAMMA_APPLY_TO_A8
// adjust based on gamma
const char* distanceAdjustUniName = nullptr;
@@ -70,8 +77,17 @@ public:
args.fFPCoordTransformHandler);
// add varyings
- GrGLSLVertToFrag recipScale(kFloat_GrSLType);
GrGLSLVertToFrag uv(kVec2f_GrSLType);
+ varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
+ vertBuilder->codeAppendf("%s = %s * %s;", uv.vsOut(),
+ dfTexEffect.inTextureCoords()->fName,
+ atlasSizeInvName);
+
+ GrGLSLVertToFrag st(kVec2f_GrSLType);
+ varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
+ vertBuilder->codeAppendf("%s = %s;", st.vsOut(),
+ dfTexEffect.inTextureCoords()->fName);
+
bool isUniformScale = (dfTexEffect.getFlags() & kUniformScale_DistanceFieldEffectMask) ==
kUniformScale_DistanceFieldEffectMask;
bool isSimilarity = SkToBool(dfTexEffect.getFlags() & kSimilarity_DistanceFieldEffectFlag);
@@ -79,29 +95,14 @@ public:
SkToBool(dfTexEffect.getFlags() & kGammaCorrect_DistanceFieldEffectFlag);
bool isAliased =
SkToBool(dfTexEffect.getFlags() & kAliased_DistanceFieldEffectFlag);
- varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
- vertBuilder->codeAppendf("%s = %s;", uv.vsOut(), dfTexEffect.inTextureCoords()->fName);
-
- // compute numbers to be hardcoded to convert texture coordinates from float to int
- SkASSERT(dfTexEffect.numTextureSamplers() == 1);
- GrTexture* atlas = dfTexEffect.textureSampler(0).peekTexture();
- SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
-
- GrGLSLVertToFrag st(kVec2f_GrSLType);
- varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
- vertBuilder->codeAppendf("%s = float2(%d, %d) * %s;", st.vsOut(),
- atlas->width(), atlas->height(),
- dfTexEffect.inTextureCoords()->fName);
// Use highp to work around aliasing issues
fragBuilder->codeAppendf("highp float2 uv = %s;\n", uv.fsIn());
- fragBuilder->codeAppend("\tfloat texColor = ");
- fragBuilder->appendTextureLookup(args.fTexSamplers[0],
- "uv",
- kVec2f_GrSLType);
- fragBuilder->codeAppend(".r;\n");
- fragBuilder->codeAppend("\tfloat distance = "
+ fragBuilder->codeAppend("float texColor = ");
+ fragBuilder->appendTextureLookup(args.fTexSamplers[0], "uv", kVec2f_GrSLType);
+ fragBuilder->codeAppend(".r;");
+ fragBuilder->codeAppend("float distance = "
SK_DistanceFieldMultiplier "*(texColor - " SK_DistanceFieldThreshold ");");
#ifdef SK_GAMMA_APPLY_TO_A8
// adjust width based on gamma
@@ -177,15 +178,15 @@ public:
void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
FPCoordTransformIter&& transformIter) override {
+ const GrDistanceFieldA8TextGeoProc& dfa8gp = proc.cast<GrDistanceFieldA8TextGeoProc>();
+
#ifdef SK_GAMMA_APPLY_TO_A8
- const GrDistanceFieldA8TextGeoProc& dfTexEffect = proc.cast<GrDistanceFieldA8TextGeoProc>();
- float distanceAdjust = dfTexEffect.getDistanceAdjust();
+ float distanceAdjust = dfa8gp.getDistanceAdjust();
if (distanceAdjust != fDistanceAdjust) {
- pdman.set1f(fDistanceAdjustUni, distanceAdjust);
fDistanceAdjust = distanceAdjust;
+ pdman.set1f(fDistanceAdjustUni, distanceAdjust);
}
#endif
- const GrDistanceFieldA8TextGeoProc& dfa8gp = proc.cast<GrDistanceFieldA8TextGeoProc>();
if (!dfa8gp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dfa8gp.viewMatrix())) {
fViewMatrix = dfa8gp.viewMatrix();
@@ -193,6 +194,16 @@ public:
GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
}
+
+ SkASSERT(dfa8gp.numTextureSamplers() == 1);
+ GrTexture* atlas = dfa8gp.textureSampler(0).peekTexture();
+ SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
+
+ if (fAtlasSize.fWidth != atlas->width() || fAtlasSize.fHeight != atlas->height()) {
+ fAtlasSize.set(atlas->width(), atlas->height());
+ pdman.set2f(fAtlasSizeInvUniform, 1.0f / atlas->width(), 1.0f / atlas->height());
+ }
+
this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
}
@@ -203,14 +214,6 @@ public:
uint32_t key = dfTexEffect.getFlags();
key |= ComputePosKey(dfTexEffect.viewMatrix()) << 16;
b->add32(key);
-
- // Currently we hardcode numbers to convert atlas coordinates to normalized floating point
- SkASSERT(gp.numTextureSamplers() == 1);
- GrTextureProxy* atlas = gp.textureSampler(0).proxy();
- if (atlas) {
- b->add32(atlas->width());
- b->add32(atlas->height());
- }
}
private:
@@ -220,6 +223,8 @@ private:
float fDistanceAdjust;
UniformHandle fDistanceAdjustUni;
#endif
+ SkISize fAtlasSize;
+ UniformHandle fAtlasSizeInvUniform;
typedef GrGLSLGeometryProcessor INHERITED;
};
@@ -249,7 +254,7 @@ GrDistanceFieldA8TextGeoProc::GrDistanceFieldA8TextGeoProc(GrColor color,
fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
kHigh_GrSLPrecision);
fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
- fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_GrVertexAttribType,
+ fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_uint_GrVertexAttribType,
kHigh_GrSLPrecision);
this->addTextureSampler(&fTextureSampler);
}
@@ -308,8 +313,9 @@ sk_sp<GrGeometryProcessor> GrDistanceFieldA8TextGeoProc::TestCreate(GrProcessorT
class GrGLDistanceFieldPathGeoProc : public GrGLSLGeometryProcessor {
public:
GrGLDistanceFieldPathGeoProc()
- : fViewMatrix(SkMatrix::InvalidMatrix())
- , fTextureSize(SkISize::Make(-1, -1)) {}
+ : fViewMatrix(SkMatrix::InvalidMatrix())
+ , fAtlasSize({0,0}) {
+ }
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
const GrDistanceFieldPathGeoProc& dfTexEffect = args.fGP.cast<GrDistanceFieldPathGeoProc>();
@@ -323,12 +329,26 @@ public:
// emit attributes
varyingHandler->emitAttributes(dfTexEffect);
- GrGLSLVertToFrag v(kVec2f_GrSLType);
- varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision);
+ const char* atlasSizeInvName;
+ fAtlasSizeInvUniform = uniformHandler->addUniform(kVertex_GrShaderFlag,
+ kVec2f_GrSLType,
+ kHigh_GrSLPrecision,
+ "AtlasSizeInv",
+ &atlasSizeInvName);
+
+ GrGLSLVertToFrag uv(kVec2f_GrSLType);
+ varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
+ vertBuilder->codeAppendf("%s = %s * %s;", uv.vsOut(),
+ dfTexEffect.inTextureCoords()->fName,
+ atlasSizeInvName);
+
+ GrGLSLVertToFrag st(kVec2f_GrSLType);
+ varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
+ vertBuilder->codeAppendf("%s = %s;", st.vsOut(),
+ dfTexEffect.inTextureCoords()->fName);
// setup pass through color
varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
- vertBuilder->codeAppendf("%s = %s;", v.vsOut(), dfTexEffect.inTextureCoords()->fName);
// Setup position
this->writeOutputPosition(vertBuilder,
@@ -346,23 +366,15 @@ public:
dfTexEffect.inPosition()->fName,
args.fFPCoordTransformHandler);
- const char* textureSizeUniName = nullptr;
- fTextureSizeUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
- kVec2f_GrSLType, kDefault_GrSLPrecision,
- "TextureSize", &textureSizeUniName);
-
// Use highp to work around aliasing issues
- fragBuilder->codeAppendf("highp float2 uv = %s;", v.fsIn());
+ fragBuilder->codeAppendf("highp float2 uv = %s;", uv.fsIn());
fragBuilder->codeAppend("float texColor = ");
- fragBuilder->appendTextureLookup(args.fTexSamplers[0],
- "uv",
- kVec2f_GrSLType);
+ fragBuilder->appendTextureLookup(args.fTexSamplers[0], "uv", kVec2f_GrSLType);
fragBuilder->codeAppend(".r;");
fragBuilder->codeAppend("float distance = "
SK_DistanceFieldMultiplier "*(texColor - " SK_DistanceFieldThreshold ");");
- fragBuilder->codeAppendf("highp float2 st = uv*%s;", textureSizeUniName);
fragBuilder->codeAppend("float afwidth;");
bool isUniformScale = (dfTexEffect.getFlags() & kUniformScale_DistanceFieldEffectMask) ==
kUniformScale_DistanceFieldEffectMask;
@@ -376,10 +388,12 @@ public:
// this gives us a smooth step across approximately one fragment
#ifdef SK_VULKAN
- fragBuilder->codeAppend("afwidth = abs(" SK_DistanceFieldAAFactor "*dFdx(st.x));");
+ fragBuilder->codeAppendf("afwidth = abs(" SK_DistanceFieldAAFactor "*dFdx(%s.x));",
+ st.fsIn());
#else
// We use the y gradient because there is a bug in the Mali 400 in the x direction.
- fragBuilder->codeAppend("afwidth = abs(" SK_DistanceFieldAAFactor "*dFdy(st.y));");
+ fragBuilder->codeAppendf("afwidth = abs(" SK_DistanceFieldAAFactor "*dFdy(%s.y));",
+ st.fsIn());
#endif
} else if (isSimilarity) {
// For similarity transform, we adjust the effect of the transformation on the distance
@@ -388,10 +402,10 @@ public:
// this gives us a smooth step across approximately one fragment
#ifdef SK_VULKAN
- fragBuilder->codeAppend("float st_grad_len = length(dFdx(st));");
+ fragBuilder->codeAppendf("float st_grad_len = length(dFdx(%s));", st.fsIn());
#else
// We use the y gradient because there is a bug in the Mali 400 in the x direction.
- fragBuilder->codeAppend("float st_grad_len = length(dFdy(st));");
+ fragBuilder->codeAppendf("float st_grad_len = length(dFdy(%s));", st.fsIn());
#endif
fragBuilder->codeAppend("afwidth = abs(" SK_DistanceFieldAAFactor "*st_grad_len);");
} else {
@@ -408,8 +422,8 @@ public:
fragBuilder->codeAppend("dist_grad = dist_grad*inversesqrt(dg_len2);");
fragBuilder->codeAppend("}");
- fragBuilder->codeAppend("float2 Jdx = dFdx(st);");
- fragBuilder->codeAppend("float2 Jdy = dFdy(st);");
+ fragBuilder->codeAppendf("float2 Jdx = dFdx(%s);", st.fsIn());
+ fragBuilder->codeAppendf("float2 Jdy = dFdy(%s);", st.fsIn());
fragBuilder->codeAppend("float2 grad = float2(dist_grad.x*Jdx.x + dist_grad.y*Jdy.x,");
fragBuilder->codeAppend(" dist_grad.x*Jdx.y + dist_grad.y*Jdy.y);");
@@ -431,17 +445,6 @@ public:
void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
FPCoordTransformIter&& transformIter) override {
- SkASSERT(fTextureSizeUni.isValid());
-
- GrTexture* texture = proc.textureSampler(0).peekTexture();
-
- if (texture->width() != fTextureSize.width() ||
- texture->height() != fTextureSize.height()) {
- fTextureSize = SkISize::Make(texture->width(), texture->height());
- pdman.set2f(fTextureSizeUni,
- SkIntToScalar(fTextureSize.width()),
- SkIntToScalar(fTextureSize.height()));
- }
const GrDistanceFieldPathGeoProc& dfpgp = proc.cast<GrDistanceFieldPathGeoProc>();
@@ -451,6 +454,16 @@ public:
GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
}
+
+ SkASSERT(dfpgp.numTextureSamplers() == 1);
+ GrTexture* atlas = dfpgp.textureSampler(0).peekTexture();
+ SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
+
+ if (fAtlasSize.fWidth != atlas->width() || fAtlasSize.fHeight != atlas->height()) {
+ fAtlasSize.set(atlas->width(), atlas->height());
+ pdman.set2f(fAtlasSizeInvUniform, 1.0f / atlas->width(), 1.0f / atlas->height());
+ }
+
this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
}
@@ -465,10 +478,11 @@ public:
}
private:
- UniformHandle fTextureSizeUni;
- UniformHandle fViewMatrixUniform;
SkMatrix fViewMatrix;
- SkISize fTextureSize;
+ UniformHandle fViewMatrixUniform;
+
+ SkISize fAtlasSize;
+ UniformHandle fAtlasSizeInvUniform;
typedef GrGLSLGeometryProcessor INHERITED;
};
@@ -491,7 +505,7 @@ GrDistanceFieldPathGeoProc::GrDistanceFieldPathGeoProc(GrColor color,
fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
kHigh_GrSLPrecision);
fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
- fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_GrVertexAttribType);
+ fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_uint_GrVertexAttribType);
this->addTextureSampler(&fTextureSampler);
}
@@ -547,7 +561,8 @@ sk_sp<GrGeometryProcessor> GrDistanceFieldPathGeoProc::TestCreate(GrProcessorTes
class GrGLDistanceFieldLCDTextGeoProc : public GrGLSLGeometryProcessor {
public:
GrGLDistanceFieldLCDTextGeoProc()
- : fViewMatrix(SkMatrix::InvalidMatrix()) {
+ : fViewMatrix(SkMatrix::InvalidMatrix())
+ , fAtlasSize({0,0}) {
fDistanceAdjust = GrDistanceFieldLCDTextGeoProc::DistanceAdjust::Make(1.0f, 1.0f, 1.0f);
}
@@ -562,6 +577,13 @@ public:
// emit attributes
varyingHandler->emitAttributes(dfTexEffect);
+ const char* atlasSizeInvName;
+ fAtlasSizeInvUniform = uniformHandler->addUniform(kVertex_GrShaderFlag,
+ kVec2f_GrSLType,
+ kHigh_GrSLPrecision,
+ "AtlasSizeInv",
+ &atlasSizeInvName);
+
GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
// setup pass through color
@@ -584,39 +606,36 @@ public:
args.fFPCoordTransformHandler);
// set up varyings
- bool isUniformScale = (dfTexEffect.getFlags() & kUniformScale_DistanceFieldEffectMask) ==
- kUniformScale_DistanceFieldEffectMask;
- bool isSimilarity = SkToBool(dfTexEffect.getFlags() & kSimilarity_DistanceFieldEffectFlag);
- bool isGammaCorrect =
- SkToBool(dfTexEffect.getFlags() & kGammaCorrect_DistanceFieldEffectFlag);
- GrGLSLVertToFrag recipScale(kFloat_GrSLType);
GrGLSLVertToFrag uv(kVec2f_GrSLType);
varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
- vertBuilder->codeAppendf("%s = %s;", uv.vsOut(), dfTexEffect.inTextureCoords()->fName);
-
- // compute numbers to be hardcoded to convert texture coordinates from float to int
- SkASSERT(dfTexEffect.numTextureSamplers() == 1);
- GrTexture* atlas = dfTexEffect.textureSampler(0).peekTexture();
- SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
+ vertBuilder->codeAppendf("%s = %s * %s;", uv.vsOut(),
+ dfTexEffect.inTextureCoords()->fName,
+ atlasSizeInvName);
GrGLSLVertToFrag st(kVec2f_GrSLType);
varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
- vertBuilder->codeAppendf("%s = float2(%d, %d) * %s;", st.vsOut(),
- atlas->width(), atlas->height(),
+ vertBuilder->codeAppendf("%s = %s;", st.vsOut(),
dfTexEffect.inTextureCoords()->fName);
+ GrGLSLVertToFrag delta(kFloat_GrSLType);
+ varyingHandler->addVarying("Delta", &delta, kHigh_GrSLPrecision);
+ if (dfTexEffect.getFlags() & kBGR_DistanceFieldEffectFlag) {
+ vertBuilder->codeAppendf("%s = -%s.x/3.0;", delta.vsOut(), atlasSizeInvName);
+ } else {
+ vertBuilder->codeAppendf("%s = %s.x/3.0;", delta.vsOut(), atlasSizeInvName);
+ }
+
// add frag shader code
+ bool isUniformScale = (dfTexEffect.getFlags() & kUniformScale_DistanceFieldEffectMask) ==
+ kUniformScale_DistanceFieldEffectMask;
+ bool isSimilarity = SkToBool(dfTexEffect.getFlags() & kSimilarity_DistanceFieldEffectFlag);
+ bool isGammaCorrect =
+ SkToBool(dfTexEffect.getFlags() & kGammaCorrect_DistanceFieldEffectFlag);
// create LCD offset adjusted by inverse of transform
// Use highp to work around aliasing issues
fragBuilder->codeAppendf("highp float2 uv = %s;\n", uv.fsIn());
- SkScalar lcdDelta = 1.0f / (3.0f * atlas->width());
- if (dfTexEffect.getFlags() & kBGR_DistanceFieldEffectFlag) {
- fragBuilder->codeAppendf("highp float delta = -%.*f;\n", SK_FLT_DECIMAL_DIG, lcdDelta);
- } else {
- fragBuilder->codeAppendf("highp float delta = %.*f;\n", SK_FLT_DECIMAL_DIG, lcdDelta);
- }
if (isUniformScale) {
#ifdef SK_VULKAN
fragBuilder->codeAppendf("float st_grad_len = abs(dFdx(%s.x));", st.fsIn());
@@ -624,18 +643,19 @@ public:
// We use the y gradient because there is a bug in the Mali 400 in the x direction.
fragBuilder->codeAppendf("float st_grad_len = abs(dFdy(%s.y));", st.fsIn());
#endif
- fragBuilder->codeAppend("float2 offset = float2(st_grad_len*delta, 0.0);");
+ fragBuilder->codeAppendf("float2 offset = float2(st_grad_len*%s, 0.0);", delta.fsIn());
} else if (isSimilarity) {
// For a similarity matrix with rotation, the gradient will not be aligned
// with the texel coordinate axes, so we need to calculate it.
#ifdef SK_VULKAN
fragBuilder->codeAppendf("float2 st_grad = dFdx(%s);", st.fsIn());
- fragBuilder->codeAppend("float2 offset = delta*st_grad;");
+ fragBuilder->codeAppendf("float2 offset = %s*st_grad;", delta.fsIn());
#else
// We use dFdy because of a Mali 400 bug, and rotate -90 degrees to
// get the gradient in the x direction.
fragBuilder->codeAppendf("float2 st_grad = dFdy(%s);", st.fsIn());
- fragBuilder->codeAppend("float2 offset = delta*float2(st_grad.y, -st_grad.x);");
+ fragBuilder->codeAppendf("float2 offset = %s*float2(st_grad.y, -st_grad.x);",
+ delta.fsIn());
#endif
fragBuilder->codeAppend("float st_grad_len = length(st_grad);");
} else {
@@ -643,7 +663,7 @@ public:
fragBuilder->codeAppend("float2 Jdx = dFdx(st);");
fragBuilder->codeAppend("float2 Jdy = dFdy(st);");
- fragBuilder->codeAppend("float2 offset = delta*Jdx;");
+ fragBuilder->codeAppendf("float2 offset = %s*Jdx;", delta.fsIn());
}
// green is distance to uv center
@@ -742,6 +762,16 @@ public:
GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
}
+
+ SkASSERT(dflcd.numTextureSamplers() == 1);
+ GrTexture* atlas = dflcd.textureSampler(0).peekTexture();
+ SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
+
+ if (fAtlasSize.fWidth != atlas->width() || fAtlasSize.fHeight != atlas->height()) {
+ fAtlasSize.set(atlas->width(), atlas->height());
+ pdman.set2f(fAtlasSizeInvUniform, 1.0f / atlas->width(), 1.0f / atlas->height());
+ }
+
this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
}
@@ -753,22 +783,17 @@ public:
uint32_t key = dfTexEffect.getFlags();
key |= ComputePosKey(dfTexEffect.viewMatrix()) << 16;
b->add32(key);
-
- // Currently we hardcode numbers to convert atlas coordinates to normalized floating point
- SkASSERT(gp.numTextureSamplers() == 1);
- GrTextureProxy* atlas = gp.textureSampler(0).proxy();
- if (atlas) {
- b->add32(atlas->width());
- b->add32(atlas->height());
- }
}
private:
- SkMatrix fViewMatrix;
- UniformHandle fViewMatrixUniform;
- UniformHandle fColorUniform;
+ SkMatrix fViewMatrix;
+ UniformHandle fViewMatrixUniform;
+
GrDistanceFieldLCDTextGeoProc::DistanceAdjust fDistanceAdjust;
- UniformHandle fDistanceAdjustUni;
+ UniformHandle fDistanceAdjustUni;
+
+ SkISize fAtlasSize;
+ UniformHandle fAtlasSizeInvUniform;
typedef GrGLSLGeometryProcessor INHERITED;
};
@@ -791,7 +816,7 @@ GrDistanceFieldLCDTextGeoProc::GrDistanceFieldLCDTextGeoProc(
fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
kHigh_GrSLPrecision);
fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
- fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_GrVertexAttribType,
+ fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kVec2us_uint_GrVertexAttribType,
kHigh_GrSLPrecision);
this->addTextureSampler(&fTextureSampler);
}
diff --git a/src/gpu/gl/GrGLVertexArray.cpp b/src/gpu/gl/GrGLVertexArray.cpp
index 745e532645..b4df8b8434 100644
--- a/src/gpu/gl/GrGLVertexArray.cpp
+++ b/src/gpu/gl/GrGLVertexArray.cpp
@@ -37,8 +37,10 @@ static AttribLayout attrib_layout(GrVertexAttribType type) {
return {true, 1, GR_GL_UNSIGNED_BYTE};
case kVec4ub_GrVertexAttribType:
return {true, 4, GR_GL_UNSIGNED_BYTE};
- case kVec2us_GrVertexAttribType:
+ case kVec2us_norm_GrVertexAttribType:
return {true, 2, GR_GL_UNSIGNED_SHORT};
+ case kVec2us_uint_GrVertexAttribType:
+ return {false, 2, GR_GL_UNSIGNED_SHORT};
case kInt_GrVertexAttribType:
return {false, 1, GR_GL_INT};
case kUint_GrVertexAttribType:
diff --git a/src/gpu/ops/GrSmallPathRenderer.cpp b/src/gpu/ops/GrSmallPathRenderer.cpp
index 69cd669abb..7e7a496af6 100644
--- a/src/gpu/ops/GrSmallPathRenderer.cpp
+++ b/src/gpu/ops/GrSmallPathRenderer.cpp
@@ -351,11 +351,11 @@ private:
shapeData = new ShapeData;
if (!this->addBMPathToAtlas(target,
- &flushInfo,
- atlas,
- shapeData,
- args.fShape,
- this->viewMatrix())) {
+ &flushInfo,
+ atlas,
+ shapeData,
+ args.fShape,
+ this->viewMatrix())) {
delete shapeData;
continue;
}
@@ -479,7 +479,6 @@ private:
shapeData->fKey.set(shape, dimension);
shapeData->fID = id;
- // set the bounds rect to the original bounds
shapeData->fBounds = SkRect::Make(devPathBounds);
shapeData->fBounds.offset(-translateX, -translateY);
shapeData->fBounds.fLeft /= scale;
@@ -615,22 +614,10 @@ private:
}
// set up texture coordinates
- SkScalar texLeft = shapeData->fTextureCoords.fLeft;
- SkScalar texTop = shapeData->fTextureCoords.fTop;
- SkScalar texRight = shapeData->fTextureCoords.fRight;
- SkScalar texBottom = shapeData->fTextureCoords.fBottom;
-
- // convert texcoords to unsigned short format
- sk_sp<GrTextureProxy> proxy = atlas->getProxy();
-
- // The proxy must be functionally exact for this normalization to work correctly
- SkASSERT(GrResourceProvider::IsFunctionallyExact(proxy.get()));
- SkScalar uFactor = 65535.f / proxy->width();
- SkScalar vFactor = 65535.f / proxy->height();
- uint16_t l = (uint16_t)(texLeft*uFactor);
- uint16_t t = (uint16_t)(texTop*vFactor);
- uint16_t r = (uint16_t)(texRight*uFactor);
- uint16_t b = (uint16_t)(texBottom*vFactor);
+ uint16_t l = shapeData->fTextureCoords.fLeft;
+ uint16_t t = shapeData->fTextureCoords.fTop;
+ uint16_t r = shapeData->fTextureCoords.fRight;
+ uint16_t b = shapeData->fTextureCoords.fBottom;
// set vertex texture coords
intptr_t textureCoordOffset = offset + sizeof(SkPoint) + sizeof(GrColor);
diff --git a/src/gpu/text/GrAtlasTextBlob_regenInOp.cpp b/src/gpu/text/GrAtlasTextBlob_regenInOp.cpp
index 3150988fdb..96f0080ec2 100644
--- a/src/gpu/text/GrAtlasTextBlob_regenInOp.cpp
+++ b/src/gpu/text/GrAtlasTextBlob_regenInOp.cpp
@@ -21,9 +21,8 @@
template <bool regenPos, bool regenCol, bool regenTexCoords>
inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride,
bool useDistanceFields, SkScalar transX, SkScalar transY,
- int32_t log2Width, int32_t log2Height,
GrColor color) {
- int u0, v0, u1, v1;
+ uint16_t u0, v0, u1, v1;
if (regenTexCoords) {
SkASSERT(glyph);
int width = glyph->fBounds.width();
@@ -40,20 +39,6 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
u1 = u0 + width;
v1 = v0 + height;
}
-
- // normalize
- u0 *= 65535;
- u0 >>= log2Width;
- u1 *= 65535;
- u1 >>= log2Width;
- v0 *= 65535;
- v0 >>= log2Height;
- v1 *= 65535;
- v1 >>= log2Height;
- SkASSERT(u0 >= 0 && u0 <= 65535);
- SkASSERT(u1 >= 0 && u1 <= 65535);
- SkASSERT(v0 >= 0 && v0 <= 65535);
- SkASSERT(v1 >= 0 && v1 <= 65535);
}
// This is a bit wonky, but sometimes we have LCD text, in which case we won't have color
@@ -75,8 +60,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
- textureCoords[0] = (uint16_t) u0;
- textureCoords[1] = (uint16_t) v0;
+ textureCoords[0] = u0;
+ textureCoords[1] = v0;
}
vertex += vertexStride;
@@ -94,8 +79,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
- textureCoords[0] = (uint16_t)u0;
- textureCoords[1] = (uint16_t)v1;
+ textureCoords[0] = u0;
+ textureCoords[1] = v1;
}
vertex += vertexStride;
@@ -113,8 +98,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
- textureCoords[0] = (uint16_t)u1;
- textureCoords[1] = (uint16_t)v1;
+ textureCoords[0] = u1;
+ textureCoords[1] = v1;
}
vertex += vertexStride;
@@ -132,8 +117,8 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
if (regenTexCoords) {
uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
- textureCoords[0] = (uint16_t)u1;
- textureCoords[1] = (uint16_t)v0;
+ textureCoords[0] = u1;
+ textureCoords[1] = v0;
}
}
@@ -170,7 +155,6 @@ void GrAtlasTextBlob::regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fon
bool brokenRun = false;
for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
GrGlyph* glyph = nullptr;
- int log2Width = 0, log2Height = 0;
if (regenTexCoords) {
size_t glyphOffset = glyphIdx + info->glyphStartIndex();
@@ -197,8 +181,6 @@ void GrAtlasTextBlob::regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fon
}
fontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph,
target->nextDrawToken());
- log2Width = fontCache->log2Width(info->maskFormat());
- log2Height = fontCache->log2Height(info->maskFormat());
}
intptr_t vertex = reinterpret_cast<intptr_t>(fVertices);
@@ -206,7 +188,7 @@ void GrAtlasTextBlob::regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fon
vertex += vertexStride * glyphIdx * GrAtlasTextOp::kVerticesPerGlyph;
regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride,
info->drawAsDistanceFields(), transX,
- transY, log2Width, log2Height, color);
+ transY, color);
helper->incGlyphCount();
}
diff --git a/src/gpu/vk/GrVkPipeline.cpp b/src/gpu/vk/GrVkPipeline.cpp
index 1a616054ba..22777df94a 100644
--- a/src/gpu/vk/GrVkPipeline.cpp
+++ b/src/gpu/vk/GrVkPipeline.cpp
@@ -34,8 +34,10 @@ static inline VkFormat attrib_type_to_vkformat(GrVertexAttribType type) {
return VK_FORMAT_R8_UNORM;
case kVec4ub_GrVertexAttribType:
return VK_FORMAT_R8G8B8A8_UNORM;
- case kVec2us_GrVertexAttribType:
+ case kVec2us_norm_GrVertexAttribType:
return VK_FORMAT_R16G16_UNORM;
+ case kVec2us_uint_GrVertexAttribType:
+ return VK_FORMAT_R16G16_UINT;
case kInt_GrVertexAttribType:
return VK_FORMAT_R32_SINT;
case kUint_GrVertexAttribType:
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp
index be746cd653..98a27518a3 100644
--- a/src/gpu/vk/GrVkUniformHandler.cpp
+++ b/src/gpu/vk/GrVkUniformHandler.cpp
@@ -28,6 +28,8 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
return 0xF;
case kVec4f_GrSLType:
return 0xF;
+ case kVec2us_GrSLType:
+ return 0x3;
case kVec2i_GrSLType:
return 0x7;
case kVec3i_GrSLType:
@@ -76,6 +78,8 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) {
return 3 * sizeof(float);
case kVec4f_GrSLType:
return 4 * sizeof(float);
+ case kVec2us_GrSLType:
+ return 2 * sizeof(uint16_t);
case kVec2i_GrSLType:
return 2 * sizeof(int32_t);
case kVec3i_GrSLType:
diff --git a/src/gpu/vk/GrVkVaryingHandler.cpp b/src/gpu/vk/GrVkVaryingHandler.cpp
index 8e43b76341..59120980c1 100644
--- a/src/gpu/vk/GrVkVaryingHandler.cpp
+++ b/src/gpu/vk/GrVkVaryingHandler.cpp
@@ -21,6 +21,8 @@ static inline int grsltype_to_location_size(GrSLType type) {
return 1;
case kVec4f_GrSLType:
return 1;
+ case kVec2us_GrSLType:
+ return 1;
case kVec2i_GrSLType:
return 1;
case kVec3i_GrSLType: