aboutsummaryrefslogtreecommitdiffhomepage
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/core/SkAAAConstants.h220
-rw-r--r--src/core/SkAnalyticEdge.cpp245
-rw-r--r--src/core/SkAnalyticEdge.h154
-rw-r--r--src/core/SkBlitter.cpp13
-rw-r--r--src/core/SkEdge.cpp19
-rw-r--r--src/core/SkEdge.h3
-rw-r--r--src/core/SkEdgeBuilder.cpp185
-rw-r--r--src/core/SkEdgeBuilder.h18
-rw-r--r--src/core/SkScan.h22
-rw-r--r--src/core/SkScan_AAAPath.cpp1279
-rw-r--r--src/core/SkScan_AntiPath.cpp5
11 files changed, 49 insertions, 2114 deletions
diff --git a/src/core/SkAAAConstants.h b/src/core/SkAAAConstants.h
deleted file mode 100644
index e008e4b647..0000000000
--- a/src/core/SkAAAConstants.h
+++ /dev/null
@@ -1,220 +0,0 @@
-/*
- * Copyright 2006 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkAAAConstants_DEFINED
-#define SkAAAConstants_DEFINED
-
-static const int kInverseTableSize = 1024; // SK_FDot6One * 16
-
-/*
-The following table is generated by:
-
-struct FDot6InverseTable {
- SkFixed storage[kInverseTableSize * 2];
- SkFixed* table = storage + kInverseTableSize;
-
- FDot6InverseTable() {
- SkDebugf("static const int gFDot6INVERSE[] = {");
- for (SkFDot6 i=-kInverseTableSize; i<kInverseTableSize; i++) {
- if (i != 0) {
- table[i] = SkFDot6Div(SK_FDot6One, i);
- }
- SkDebugf("%d, ", table[i]);
- }
- SkDebugf("}\n");
- }
-};
-*/
-
-static constexpr const SkFDot6 gFDot6INVERSE[kInverseTableSize * 2] = {
- -4096, -4100, -4104, -4108, -4112, -4116, -4120, -4124, -4128, -4132, -4136,
- -4140, -4144, -4148, -4152, -4156, -4161, -4165, -4169, -4173, -4177, -4181,
- -4185, -4190, -4194, -4198, -4202, -4206, -4211, -4215, -4219, -4223, -4228,
- -4232, -4236, -4240, -4245, -4249, -4253, -4258, -4262, -4266, -4271, -4275,
- -4279, -4284, -4288, -4293, -4297, -4301, -4306, -4310, -4315, -4319, -4324,
- -4328, -4332, -4337, -4341, -4346, -4350, -4355, -4359, -4364, -4369, -4373,
- -4378, -4382, -4387, -4391, -4396, -4401, -4405, -4410, -4415, -4419, -4424,
- -4429, -4433, -4438, -4443, -4447, -4452, -4457, -4462, -4466, -4471, -4476,
- -4481, -4485, -4490, -4495, -4500, -4505, -4510, -4514, -4519, -4524, -4529,
- -4534, -4539, -4544, -4549, -4554, -4559, -4563, -4568, -4573, -4578, -4583,
- -4588, -4593, -4599, -4604, -4609, -4614, -4619, -4624, -4629, -4634, -4639,
- -4644, -4650, -4655, -4660, -4665, -4670, -4675, -4681, -4686, -4691, -4696,
- -4702, -4707, -4712, -4718, -4723, -4728, -4733, -4739, -4744, -4750, -4755,
- -4760, -4766, -4771, -4777, -4782, -4788, -4793, -4798, -4804, -4809, -4815,
- -4821, -4826, -4832, -4837, -4843, -4848, -4854, -4860, -4865, -4871, -4877,
- -4882, -4888, -4894, -4899, -4905, -4911, -4917, -4922, -4928, -4934, -4940,
- -4946, -4951, -4957, -4963, -4969, -4975, -4981, -4987, -4993, -4999, -5005,
- -5011, -5017, -5023, -5029, -5035, -5041, -5047, -5053, -5059, -5065, -5071,
- -5077, -5084, -5090, -5096, -5102, -5108, -5115, -5121, -5127, -5133, -5140,
- -5146, -5152, -5159, -5165, -5171, -5178, -5184, -5190, -5197, -5203, -5210,
- -5216, -5223, -5229, -5236, -5242, -5249, -5256, -5262, -5269, -5275, -5282,
- -5289, -5295, -5302, -5309, -5315, -5322, -5329, -5336, -5343, -5349, -5356,
- -5363, -5370, -5377, -5384, -5391, -5398, -5405, -5412, -5418, -5426, -5433,
- -5440, -5447, -5454, -5461, -5468, -5475, -5482, -5489, -5497, -5504, -5511,
- -5518, -5526, -5533, -5540, -5548, -5555, -5562, -5570, -5577, -5584, -5592,
- -5599, -5607, -5614, -5622, -5629, -5637, -5645, -5652, -5660, -5667, -5675,
- -5683, -5691, -5698, -5706, -5714, -5722, -5729, -5737, -5745, -5753, -5761,
- -5769, -5777, -5785, -5793, -5801, -5809, -5817, -5825, -5833, -5841, -5849,
- -5857, -5866, -5874, -5882, -5890, -5899, -5907, -5915, -5924, -5932, -5940,
- -5949, -5957, -5966, -5974, -5983, -5991, -6000, -6009, -6017, -6026, -6034,
- -6043, -6052, -6061, -6069, -6078, -6087, -6096, -6105, -6114, -6123, -6132,
- -6141, -6150, -6159, -6168, -6177, -6186, -6195, -6204, -6213, -6223, -6232,
- -6241, -6250, -6260, -6269, -6278, -6288, -6297, -6307, -6316, -6326, -6335,
- -6345, -6355, -6364, -6374, -6384, -6393, -6403, -6413, -6423, -6432, -6442,
- -6452, -6462, -6472, -6482, -6492, -6502, -6512, -6523, -6533, -6543, -6553,
- -6563, -6574, -6584, -6594, -6605, -6615, -6626, -6636, -6647, -6657, -6668,
- -6678, -6689, -6700, -6710, -6721, -6732, -6743, -6754, -6765, -6775, -6786,
- -6797, -6808, -6820, -6831, -6842, -6853, -6864, -6875, -6887, -6898, -6909,
- -6921, -6932, -6944, -6955, -6967, -6978, -6990, -7002, -7013, -7025, -7037,
- -7049, -7061, -7073, -7084, -7096, -7108, -7121, -7133, -7145, -7157, -7169,
- -7182, -7194, -7206, -7219, -7231, -7244, -7256, -7269, -7281, -7294, -7307,
- -7319, -7332, -7345, -7358, -7371, -7384, -7397, -7410, -7423, -7436, -7449,
- -7463, -7476, -7489, -7503, -7516, -7530, -7543, -7557, -7570, -7584, -7598,
- -7612, -7626, -7639, -7653, -7667, -7681, -7695, -7710, -7724, -7738, -7752,
- -7767, -7781, -7796, -7810, -7825, -7839, -7854, -7869, -7884, -7898, -7913,
- -7928, -7943, -7958, -7973, -7989, -8004, -8019, -8035, -8050, -8065, -8081,
- -8097, -8112, -8128, -8144, -8160, -8176, -8192, -8208, -8224, -8240, -8256,
- -8272, -8289, -8305, -8322, -8338, -8355, -8371, -8388, -8405, -8422, -8439,
- -8456, -8473, -8490, -8507, -8525, -8542, -8559, -8577, -8594, -8612, -8630,
- -8648, -8665, -8683, -8701, -8719, -8738, -8756, -8774, -8793, -8811, -8830,
- -8848, -8867, -8886, -8905, -8924, -8943, -8962, -8981, -9000, -9020, -9039,
- -9058, -9078, -9098, -9118, -9137, -9157, -9177, -9198, -9218, -9238, -9258,
- -9279, -9300, -9320, -9341, -9362, -9383, -9404, -9425, -9446, -9467, -9489,
- -9510, -9532, -9554, -9576, -9597, -9619, -9642, -9664, -9686, -9709, -9731,
- -9754, -9776, -9799, -9822, -9845, -9868, -9892, -9915, -9939, -9962, -9986,
- -10010, -10034, -10058, -10082, -10106, -10131, -10155, -10180, -10205, -10230,
- -10255, -10280, -10305, -10330, -10356, -10381, -10407, -10433, -10459, -10485,
- -10512, -10538, -10564, -10591, -10618, -10645, -10672, -10699, -10727, -10754,
- -10782, -10810, -10837, -10866, -10894, -10922, -10951, -10979, -11008, -11037,
- -11066, -11096, -11125, -11155, -11184, -11214, -11244, -11275, -11305, -11335,
- -11366, -11397, -11428, -11459, -11491, -11522, -11554, -11586, -11618, -11650,
- -11683, -11715, -11748, -11781, -11814, -11848, -11881, -11915, -11949, -11983,
- -12018, -12052, -12087, -12122, -12157, -12192, -12228, -12264, -12300, -12336,
- -12372, -12409, -12446, -12483, -12520, -12557, -12595, -12633, -12671, -12710,
- -12748, -12787, -12826, -12865, -12905, -12945, -12985, -13025, -13066, -13107,
- -13148, -13189, -13231, -13273, -13315, -13357, -13400, -13443, -13486, -13530,
- -13573, -13617, -13662, -13706, -13751, -13797, -13842, -13888, -13934, -13981,
- -14027, -14074, -14122, -14169, -14217, -14266, -14315, -14364, -14413, -14463,
- -14513, -14563, -14614, -14665, -14716, -14768, -14820, -14873, -14926, -14979,
- -15033, -15087, -15141, -15196, -15252, -15307, -15363, -15420, -15477, -15534,
- -15592, -15650, -15709, -15768, -15827, -15887, -15947, -16008, -16070, -16131,
- -16194, -16256, -16320, -16384, -16448, -16513, -16578, -16644, -16710, -16777,
- -16844, -16912, -16980, -17050, -17119, -17189, -17260, -17331, -17403, -17476,
- -17549, -17623, -17697, -17772, -17848, -17924, -18001, -18078, -18157, -18236,
- -18315, -18396, -18477, -18558, -18641, -18724, -18808, -18893, -18978, -19065,
- -19152, -19239, -19328, -19418, -19508, -19599, -19691, -19784, -19878, -19972,
- -20068, -20164, -20262, -20360, -20460, -20560, -20661, -20763, -20867, -20971,
- -21076, -21183, -21290, -21399, -21509, -21620, -21732, -21845, -21959, -22075,
- -22192, -22310, -22429, -22550, -22671, -22795, -22919, -23045, -23172, -23301,
- -23431, -23563, -23696, -23831, -23967, -24105, -24244, -24385, -24528, -24672,
- -24818, -24966, -25115, -25266, -25420, -25575, -25731, -25890, -26051, -26214,
- -26379, -26546, -26715, -26886, -27060, -27235, -27413, -27594, -27776, -27962,
- -28149, -28339, -28532, -28728, -28926, -29127, -29330, -29537, -29746, -29959,
- -30174, -30393, -30615, -30840, -31068, -31300, -31536, -31775, -32017, -32263,
- -32513, -32768, -33026, -33288, -33554, -33825, -34100, -34379, -34663, -34952,
- -35246, -35544, -35848, -36157, -36472, -36792, -37117, -37449, -37786, -38130,
- -38479, -38836, -39199, -39568, -39945, -40329, -40721, -41120, -41527, -41943,
- -42366, -42799, -43240, -43690, -44150, -44620, -45100, -45590, -46091, -46603,
- -47127, -47662, -48210, -48770, -49344, -49932, -50533, -51150, -51781, -52428,
- -53092, -53773, -54471, -55188, -55924, -56679, -57456, -58254, -59074, -59918,
- -60787, -61680, -62601, -63550, -64527, -65536, -66576, -67650, -68759, -69905,
- -71089, -72315, -73584, -74898, -76260, -77672, -79137, -80659, -82241, -83886,
- -85598, -87381, -89240, -91180, -93206, -95325, -97541, -99864, -102300,
- -104857, -107546, -110376, -113359, -116508, -119837, -123361, -127100, -131072,
- -135300, -139810, -144631, -149796, -155344, -161319, -167772, -174762, -182361,
- -190650, -199728, -209715, -220752, -233016, -246723, -262144, -279620, -299593,
- -322638, -349525, -381300, -419430, -466033, -524288, -599186, -699050, -838860,
- -1048576, -1398101, -2097152, -4194304, 0, 4194304, 2097152, 1398101, 1048576,
- 838860, 699050, 599186, 524288, 466033, 419430, 381300, 349525, 322638, 299593,
- 279620, 262144, 246723, 233016, 220752, 209715, 199728, 190650, 182361, 174762,
- 167772, 161319, 155344, 149796, 144631, 139810, 135300, 131072, 127100, 123361,
- 119837, 116508, 113359, 110376, 107546, 104857, 102300, 99864, 97541, 95325,
- 93206, 91180, 89240, 87381, 85598, 83886, 82241, 80659, 79137, 77672, 76260,
- 74898, 73584, 72315, 71089, 69905, 68759, 67650, 66576, 65536, 64527, 63550,
- 62601, 61680, 60787, 59918, 59074, 58254, 57456, 56679, 55924, 55188, 54471,
- 53773, 53092, 52428, 51781, 51150, 50533, 49932, 49344, 48770, 48210, 47662,
- 47127, 46603, 46091, 45590, 45100, 44620, 44150, 43690, 43240, 42799, 42366,
- 41943, 41527, 41120, 40721, 40329, 39945, 39568, 39199, 38836, 38479, 38130,
- 37786, 37449, 37117, 36792, 36472, 36157, 35848, 35544, 35246, 34952, 34663,
- 34379, 34100, 33825, 33554, 33288, 33026, 32768, 32513, 32263, 32017, 31775,
- 31536, 31300, 31068, 30840, 30615, 30393, 30174, 29959, 29746, 29537, 29330,
- 29127, 28926, 28728, 28532, 28339, 28149, 27962, 27776, 27594, 27413, 27235,
- 27060, 26886, 26715, 26546, 26379, 26214, 26051, 25890, 25731, 25575, 25420,
- 25266, 25115, 24966, 24818, 24672, 24528, 24385, 24244, 24105, 23967, 23831,
- 23696, 23563, 23431, 23301, 23172, 23045, 22919, 22795, 22671, 22550, 22429,
- 22310, 22192, 22075, 21959, 21845, 21732, 21620, 21509, 21399, 21290, 21183,
- 21076, 20971, 20867, 20763, 20661, 20560, 20460, 20360, 20262, 20164, 20068,
- 19972, 19878, 19784, 19691, 19599, 19508, 19418, 19328, 19239, 19152, 19065,
- 18978, 18893, 18808, 18724, 18641, 18558, 18477, 18396, 18315, 18236, 18157,
- 18078, 18001, 17924, 17848, 17772, 17697, 17623, 17549, 17476, 17403, 17331,
- 17260, 17189, 17119, 17050, 16980, 16912, 16844, 16777, 16710, 16644, 16578,
- 16513, 16448, 16384, 16320, 16256, 16194, 16131, 16070, 16008, 15947, 15887,
- 15827, 15768, 15709, 15650, 15592, 15534, 15477, 15420, 15363, 15307, 15252,
- 15196, 15141, 15087, 15033, 14979, 14926, 14873, 14820, 14768, 14716, 14665,
- 14614, 14563, 14513, 14463, 14413, 14364, 14315, 14266, 14217, 14169, 14122,
- 14074, 14027, 13981, 13934, 13888, 13842, 13797, 13751, 13706, 13662, 13617,
- 13573, 13530, 13486, 13443, 13400, 13357, 13315, 13273, 13231, 13189, 13148,
- 13107, 13066, 13025, 12985, 12945, 12905, 12865, 12826, 12787, 12748, 12710,
- 12671, 12633, 12595, 12557, 12520, 12483, 12446, 12409, 12372, 12336, 12300,
- 12264, 12228, 12192, 12157, 12122, 12087, 12052, 12018, 11983, 11949, 11915,
- 11881, 11848, 11814, 11781, 11748, 11715, 11683, 11650, 11618, 11586, 11554,
- 11522, 11491, 11459, 11428, 11397, 11366, 11335, 11305, 11275, 11244, 11214,
- 11184, 11155, 11125, 11096, 11066, 11037, 11008, 10979, 10951, 10922, 10894,
- 10866, 10837, 10810, 10782, 10754, 10727, 10699, 10672, 10645, 10618, 10591,
- 10564, 10538, 10512, 10485, 10459, 10433, 10407, 10381, 10356, 10330, 10305,
- 10280, 10255, 10230, 10205, 10180, 10155, 10131, 10106, 10082, 10058, 10034,
- 10010, 9986, 9962, 9939, 9915, 9892, 9868, 9845, 9822, 9799, 9776, 9754, 9731,
- 9709, 9686, 9664, 9642, 9619, 9597, 9576, 9554, 9532, 9510, 9489, 9467, 9446,
- 9425, 9404, 9383, 9362, 9341, 9320, 9300, 9279, 9258, 9238, 9218, 9198, 9177,
- 9157, 9137, 9118, 9098, 9078, 9058, 9039, 9020, 9000, 8981, 8962, 8943, 8924,
- 8905, 8886, 8867, 8848, 8830, 8811, 8793, 8774, 8756, 8738, 8719, 8701, 8683,
- 8665, 8648, 8630, 8612, 8594, 8577, 8559, 8542, 8525, 8507, 8490, 8473, 8456,
- 8439, 8422, 8405, 8388, 8371, 8355, 8338, 8322, 8305, 8289, 8272, 8256, 8240,
- 8224, 8208, 8192, 8176, 8160, 8144, 8128, 8112, 8097, 8081, 8065, 8050, 8035,
- 8019, 8004, 7989, 7973, 7958, 7943, 7928, 7913, 7898, 7884, 7869, 7854, 7839,
- 7825, 7810, 7796, 7781, 7767, 7752, 7738, 7724, 7710, 7695, 7681, 7667, 7653,
- 7639, 7626, 7612, 7598, 7584, 7570, 7557, 7543, 7530, 7516, 7503, 7489, 7476,
- 7463, 7449, 7436, 7423, 7410, 7397, 7384, 7371, 7358, 7345, 7332, 7319, 7307,
- 7294, 7281, 7269, 7256, 7244, 7231, 7219, 7206, 7194, 7182, 7169, 7157, 7145,
- 7133, 7121, 7108, 7096, 7084, 7073, 7061, 7049, 7037, 7025, 7013, 7002, 6990,
- 6978, 6967, 6955, 6944, 6932, 6921, 6909, 6898, 6887, 6875, 6864, 6853, 6842,
- 6831, 6820, 6808, 6797, 6786, 6775, 6765, 6754, 6743, 6732, 6721, 6710, 6700,
- 6689, 6678, 6668, 6657, 6647, 6636, 6626, 6615, 6605, 6594, 6584, 6574, 6563,
- 6553, 6543, 6533, 6523, 6512, 6502, 6492, 6482, 6472, 6462, 6452, 6442, 6432,
- 6423, 6413, 6403, 6393, 6384, 6374, 6364, 6355, 6345, 6335, 6326, 6316, 6307,
- 6297, 6288, 6278, 6269, 6260, 6250, 6241, 6232, 6223, 6213, 6204, 6195, 6186,
- 6177, 6168, 6159, 6150, 6141, 6132, 6123, 6114, 6105, 6096, 6087, 6078, 6069,
- 6061, 6052, 6043, 6034, 6026, 6017, 6009, 6000, 5991, 5983, 5974, 5966, 5957,
- 5949, 5940, 5932, 5924, 5915, 5907, 5899, 5890, 5882, 5874, 5866, 5857, 5849,
- 5841, 5833, 5825, 5817, 5809, 5801, 5793, 5785, 5777, 5769, 5761, 5753, 5745,
- 5737, 5729, 5722, 5714, 5706, 5698, 5691, 5683, 5675, 5667, 5660, 5652, 5645,
- 5637, 5629, 5622, 5614, 5607, 5599, 5592, 5584, 5577, 5570, 5562, 5555, 5548,
- 5540, 5533, 5526, 5518, 5511, 5504, 5497, 5489, 5482, 5475, 5468, 5461, 5454,
- 5447, 5440, 5433, 5426, 5418, 5412, 5405, 5398, 5391, 5384, 5377, 5370, 5363,
- 5356, 5349, 5343, 5336, 5329, 5322, 5315, 5309, 5302, 5295, 5289, 5282, 5275,
- 5269, 5262, 5256, 5249, 5242, 5236, 5229, 5223, 5216, 5210, 5203, 5197, 5190,
- 5184, 5178, 5171, 5165, 5159, 5152, 5146, 5140, 5133, 5127, 5121, 5115, 5108,
- 5102, 5096, 5090, 5084, 5077, 5071, 5065, 5059, 5053, 5047, 5041, 5035, 5029,
- 5023, 5017, 5011, 5005, 4999, 4993, 4987, 4981, 4975, 4969, 4963, 4957, 4951,
- 4946, 4940, 4934, 4928, 4922, 4917, 4911, 4905, 4899, 4894, 4888, 4882, 4877,
- 4871, 4865, 4860, 4854, 4848, 4843, 4837, 4832, 4826, 4821, 4815, 4809, 4804,
- 4798, 4793, 4788, 4782, 4777, 4771, 4766, 4760, 4755, 4750, 4744, 4739, 4733,
- 4728, 4723, 4718, 4712, 4707, 4702, 4696, 4691, 4686, 4681, 4675, 4670, 4665,
- 4660, 4655, 4650, 4644, 4639, 4634, 4629, 4624, 4619, 4614, 4609, 4604, 4599,
- 4593, 4588, 4583, 4578, 4573, 4568, 4563, 4559, 4554, 4549, 4544, 4539, 4534,
- 4529, 4524, 4519, 4514, 4510, 4505, 4500, 4495, 4490, 4485, 4481, 4476, 4471,
- 4466, 4462, 4457, 4452, 4447, 4443, 4438, 4433, 4429, 4424, 4419, 4415, 4410,
- 4405, 4401, 4396, 4391, 4387, 4382, 4378, 4373, 4369, 4364, 4359, 4355, 4350,
- 4346, 4341, 4337, 4332, 4328, 4324, 4319, 4315, 4310, 4306, 4301, 4297, 4293,
- 4288, 4284, 4279, 4275, 4271, 4266, 4262, 4258, 4253, 4249, 4245, 4240, 4236,
- 4232, 4228, 4223, 4219, 4215, 4211, 4206, 4202, 4198, 4194, 4190, 4185, 4181,
- 4177, 4173, 4169, 4165, 4161, 4156, 4152, 4148, 4144, 4140, 4136, 4132, 4128,
- 4124, 4120, 4116, 4112, 4108, 4104, 4100
-};
-
-
-#endif
diff --git a/src/core/SkAnalyticEdge.cpp b/src/core/SkAnalyticEdge.cpp
deleted file mode 100644
index fde37e09db..0000000000
--- a/src/core/SkAnalyticEdge.cpp
+++ /dev/null
@@ -1,245 +0,0 @@
-/*
- * Copyright 2006 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#include "SkAnalyticEdge.h"
-#include "SkFDot6.h"
-#include "SkMathPriv.h"
-#include "SkAAAConstants.h"
-
-class QuickFDot6Inverse {
-private:
- static constexpr const SkFDot6* table = gFDot6INVERSE + kInverseTableSize;
-public:
- inline static SkFixed Lookup(SkFDot6 x) {
- SkASSERT(SkAbs32(x) < kInverseTableSize);
- return table[x];
- }
-};
-
-static inline SkFixed quickSkFDot6Div(SkFDot6 a, SkFDot6 b) {
- if (SkAbs32(b) < kInverseTableSize) {
- SkASSERT((int64_t)a * QuickFDot6Inverse::Lookup(b) <= SK_MaxS32);
- SkFixed ourAnswer = (a * QuickFDot6Inverse::Lookup(b)) >> 6;
- #ifdef SK_DEBUG
- SkFixed directAnswer = SkFDot6Div(a, b);
- SkASSERT(
- (directAnswer == 0 && ourAnswer == 0) ||
- SkFixedDiv(SkAbs32(directAnswer - ourAnswer), SkAbs32(directAnswer)) <= 1 << 10
- );
- #endif
- return ourAnswer;
- } else {
- return SkFDot6Div(a, b);
- }
-}
-
-// This will become a bottleneck for small ovals rendering if we call SkFixedDiv twice here.
-// Therefore, we'll let the outter function compute the slope once and send in the value.
-// Moreover, we'll compute fDY by quickly lookup the inverse table (if possible).
-bool SkAnalyticEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1, SkFixed slope) {
- // Since we send in the slope, we can no longer snap y inside this function.
- // If we don't send in the slope, or we do some more sophisticated snapping, this function
- // could be a performance bottleneck.
- SkASSERT(fWinding == 1 || fWinding == -1);
- SkASSERT(fCurveCount != 0);
-
- SkASSERT(y0 <= y1);
-
- SkFDot6 dx = SkFixedToFDot6(x1 - x0);
- SkFDot6 dy = SkFixedToFDot6(y1 - y0);
-
- // are we a zero-height line?
- if (dy == 0) {
- return false;
- }
-
- SkASSERT(slope < SK_MaxS32);
-
- SkFDot6 absSlope = SkAbs32(SkFixedToFDot6(slope));
- fX = x0;
- fDX = slope;
- fUpperX = x0;
- fY = y0;
- fUpperY = y0;
- fLowerY = y1;
- fDY = (absSlope | dx) == 0
- ? SK_MaxS32
- : absSlope < kInverseTableSize
- ? QuickFDot6Inverse::Lookup(absSlope)
- : SkAbs32(quickSkFDot6Div(dy, dx));
-
- return true;
-}
-
-void SkAnalyticEdge::chopLineWithClip(const SkIRect& clip) {
- int top = SkFixedFloorToInt(fUpperY);
-
- SkASSERT(top < clip.fBottom);
-
- // clip the line to the clip top
- if (top < clip.fTop) {
- SkASSERT(SkFixedCeilToInt(fLowerY) > clip.fTop);
- SkFixed newY = SkIntToFixed(clip.fTop);
- this->goY(newY);
- fUpperY = newY;
- }
-}
-
-bool SkAnalyticQuadraticEdge::setQuadratic(const SkPoint pts[3]) {
- if (!fQEdge.setQuadraticWithoutUpdate(pts, 2)) {
- return false;
- }
- fQEdge.fQx >>= 2;
- fQEdge.fQy >>= 2;
- fQEdge.fQDx >>= 2;
- fQEdge.fQDy >>= 2;
- fQEdge.fQDDx >>= 2;
- fQEdge.fQDDy >>= 2;
- fQEdge.fQLastX >>= 2;
- fQEdge.fQLastY >>= 2;
- fQEdge.fQy = snapY(fQEdge.fQy);
- fQEdge.fQLastY = snapY(fQEdge.fQLastY);
-
- fWinding = fQEdge.fWinding;
- fCurveCount = fQEdge.fCurveCount;
- fCurveShift = fQEdge.fCurveShift;
-
- fSnappedX = fQEdge.fQx;
- fSnappedY = fQEdge.fQy;
-
- return this->updateQuadratic();
-}
-
-bool SkAnalyticQuadraticEdge::updateQuadratic() {
- int success = 0; // initialize to fail!
- int count = fCurveCount;
- SkFixed oldx = fQEdge.fQx;
- SkFixed oldy = fQEdge.fQy;
- SkFixed dx = fQEdge.fQDx;
- SkFixed dy = fQEdge.fQDy;
- SkFixed newx, newy, newSnappedX, newSnappedY;
- int shift = fCurveShift;
-
- SkASSERT(count > 0);
-
- do {
- SkFixed slope;
- if (--count > 0)
- {
- newx = oldx + (dx >> shift);
- newy = snapY(oldy + (dy >> shift));
- slope = dy >> 10 > 0 ? quickSkFDot6Div(dx >> 10, dy >> 10) : SK_MaxS32;
- if (SkAbs32(dy) >= SK_Fixed1 * 2) { // only snap when dy is large enough
- newSnappedY = SkTMin<SkFixed>(fQEdge.fQLastY, SkFixedRoundToFixed(newy));
- newSnappedX = newx + SkFixedMul_lowprec(slope, newSnappedY - newy);
- } else {
- newSnappedY = newy;
- newSnappedX = newx;
- }
- dx += fQEdge.fQDDx;
- dy += fQEdge.fQDDy;
- }
- else // last segment
- {
- newx = fQEdge.fQLastX;
- newy = fQEdge.fQLastY;
- newSnappedY = newy;
- newSnappedX = newx;
- slope = (newSnappedY - fSnappedY) >> 10
- ? quickSkFDot6Div((newx - fSnappedX) >> 10, (newy - fSnappedY) >> 10)
- : SK_MaxS32;
- }
- if (slope < SK_MaxS32) {
- success = this->updateLine(fSnappedX, fSnappedY, newSnappedX, newSnappedY, slope);
- }
- oldx = newx;
- oldy = newy;
- } while (count > 0 && !success);
-
- SkASSERT(newSnappedY <= fQEdge.fQLastY);
-
- fQEdge.fQx = newx;
- fQEdge.fQy = newy;
- fQEdge.fQDx = dx;
- fQEdge.fQDy = dy;
- fSnappedX = newSnappedX;
- fSnappedY = newSnappedY;
- fCurveCount = SkToS8(count);
- return success;
-}
-
-bool SkAnalyticCubicEdge::setCubic(const SkPoint pts[4]) {
- if (!fCEdge.setCubicWithoutUpdate(pts, 2)) {
- return false;
- }
-
- fCEdge.fCx >>= 2;
- fCEdge.fCy >>= 2;
- fCEdge.fCDx >>= 2;
- fCEdge.fCDy >>= 2;
- fCEdge.fCDDx >>= 2;
- fCEdge.fCDDy >>= 2;
- fCEdge.fCDDDx >>= 2;
- fCEdge.fCDDDy >>= 2;
- fCEdge.fCLastX >>= 2;
- fCEdge.fCLastY >>= 2;
- fCEdge.fCy = snapY(fCEdge.fCy);
- fCEdge.fCLastY = snapY(fCEdge.fCLastY);
-
- fWinding = fCEdge.fWinding;
- fCurveCount = fCEdge.fCurveCount;
- fCurveShift = fCEdge.fCurveShift;
- fCubicDShift = fCEdge.fCubicDShift;
-
- return this->updateCubic();
-}
-
-bool SkAnalyticCubicEdge::updateCubic() {
- int success;
- int count = fCurveCount;
- SkFixed oldx = fCEdge.fCx;
- SkFixed oldy = fCEdge.fCy;
- SkFixed newx, newy;
- const int ddshift = fCurveShift;
- const int dshift = fCubicDShift;
-
- SkASSERT(count < 0);
-
- do {
- if (++count < 0) {
- newx = oldx + (fCEdge.fCDx >> dshift);
- fCEdge.fCDx += fCEdge.fCDDx >> ddshift;
- fCEdge.fCDDx += fCEdge.fCDDDx;
-
- newy = oldy + (fCEdge.fCDy >> dshift);
- fCEdge.fCDy += fCEdge.fCDDy >> ddshift;
- fCEdge.fCDDy += fCEdge.fCDDDy;
- }
- else { // last segment
- newx = fCEdge.fCLastX;
- newy = fCEdge.fCLastY;
- }
-
- // we want to say SkASSERT(oldy <= newy), but our finite fixedpoint
- // doesn't always achieve that, so we have to explicitly pin it here.
- if (newy < oldy) {
- newy = oldy;
- }
-
- success = this->updateLine(oldx, oldy, newx, newy,
- SkFixedToFDot6(newy - oldy) == 0 ? SK_MaxS32 :
- SkFDot6Div(SkFixedToFDot6(newx - oldx), SkFixedToFDot6(newy - oldy)));
- oldx = newx;
- oldy = newy;
- } while (count < 0 && !success);
-
- fCEdge.fCx = newx;
- fCEdge.fCy = newy;
- fCurveCount = SkToS8(count);
- return success;
-}
diff --git a/src/core/SkAnalyticEdge.h b/src/core/SkAnalyticEdge.h
deleted file mode 100644
index f4b23ba2b6..0000000000
--- a/src/core/SkAnalyticEdge.h
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- * Copyright 2006 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkAnalyticEdge_DEFINED
-#define SkAnalyticEdge_DEFINED
-
-#include "SkEdge.h"
-
-inline SkFixed SkFixedMul_lowprec(SkFixed a, SkFixed b) {
- SkASSERT(((int64_t)a >> 8) * (b >> 8) <= SK_MaxS32);
- return (a >> 8) * (b >> 8);
-}
-
-struct SkAnalyticEdge {
- // Similar to SkEdge, the conic edges will be converted to quadratic edges
- enum Type {
- kLine_Type,
- kQuad_Type,
- kCubic_Type
- };
-
- SkAnalyticEdge* fNext;
- SkAnalyticEdge* fPrev;
-
- SkFixed fX;
- SkFixed fDX;
- SkFixed fUpperX; // The x value when y = fUpperY
- SkFixed fY; // The current y
- SkFixed fUpperY; // The upper bound of y (our edge is from y = fUpperY to y = fLowerY)
- SkFixed fLowerY; // The lower bound of y (our edge is from y = fUpperY to y = fLowerY)
- SkFixed fDY; // abs(1/fDX); may be SK_MaxS32 when fDX is close to 0.
- // fDY is only used for blitting trapezoids.
-
- int8_t fCurveCount; // only used by kQuad(+) and kCubic(-)
- uint8_t fCurveShift; // appled to all Dx/DDx/DDDx except for fCubicDShift exception
- uint8_t fCubicDShift; // applied to fCDx and fCDy only in cubic
- int8_t fWinding; // 1 or -1
-
- static const int kDefaultAccuracy = 2; // default accuracy for snapping
-
- static inline SkFixed snapY(SkFixed y, int accuracy = kDefaultAccuracy) {
- return SkFixedRoundToFixed(y << accuracy) >> accuracy;
- }
-
- // Update fX, fY of this edge so fY = y
- inline void goY(SkFixed y) {
- if (y == fY + SK_Fixed1) {
- fX = fX + fDX;
- fY = y;
- } else if (y != fY) {
- // Drop lower digits as our alpha only has 8 bits
- // (fDX and y - fUpperY may be greater than SK_Fixed1)
- fX = fUpperX + SkFixedMul_lowprec(fDX, y - fUpperY);
- fY = y;
- }
- }
-
- inline bool setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip = nullptr);
- inline bool updateLine(SkFixed ax, SkFixed ay, SkFixed bx, SkFixed by, SkFixed slope);
- void chopLineWithClip(const SkIRect& clip);
-
- inline bool intersectsClip(const SkIRect& clip) const {
- SkASSERT(SkFixedFloorToInt(fUpperY) < clip.fBottom);
- return SkFixedCeilToInt(fLowerY) > clip.fTop;
- }
-
-#ifdef SK_DEBUG
- void dump() const {
- SkDebugf("edge: upperY:%d lowerY:%d y:%g x:%g dx:%g w:%d\n",
- fUpperY, fLowerY, SkFixedToFloat(fY), SkFixedToFloat(fX),
- SkFixedToFloat(fDX), fWinding);
- }
-
- void validate() const {
- SkASSERT(fPrev && fNext);
- SkASSERT(fPrev->fNext == this);
- SkASSERT(fNext->fPrev == this);
-
- SkASSERT(fUpperY < fLowerY);
- SkASSERT(SkAbs32(fWinding) == 1);
- }
-#endif
-};
-
-struct SkAnalyticQuadraticEdge : public SkAnalyticEdge {
- SkQuadraticEdge fQEdge;
-
- // snap y to integer points in the middle of the curve to accelerate AAA path filling
- SkFixed fSnappedX, fSnappedY;
-
- bool setQuadratic(const SkPoint pts[3]);
- bool updateQuadratic();
-};
-
-struct SkAnalyticCubicEdge : public SkAnalyticEdge {
- SkCubicEdge fCEdge;
-
- bool setCubic(const SkPoint pts[4]);
- bool updateCubic();
-};
-
-bool SkAnalyticEdge::setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip) {
- // We must set X/Y using the same way (times 4, to FDot6, then to Fixed) as Quads/Cubics.
- // Otherwise the order of the edge might be wrong due to precision limit.
- SkFixed x0 = SkFDot6ToFixed(SkScalarToFDot6(p0.fX * 4)) >> 2;
- SkFixed y0 = snapY(SkFDot6ToFixed(SkScalarToFDot6(p0.fY * 4)) >> 2);
- SkFixed x1 = SkFDot6ToFixed(SkScalarToFDot6(p1.fX * 4)) >> 2;
- SkFixed y1 = snapY(SkFDot6ToFixed(SkScalarToFDot6(p1.fY * 4)) >> 2);
-
- // are we a zero-height line?
- if (y0 == y1) {
- return false;
- }
-
- int top = SkFixedFloorToInt(y0);
- int bot = SkFixedCeilToInt(y1);
-
- // are we completely above or below the clip?
- if (clip && (top >= clip->fBottom || bot <= clip->fTop)) {
- return false;
- }
-
- int winding = 1;
-
- if (y0 > y1) {
- SkTSwap(x0, x1);
- SkTSwap(y0, y1);
- winding = -1;
- }
-
- SkFixed slope = SkFixedDiv(x1 - x0, y1 - y0);
-
- fX = x0;
- fDX = slope;
- fUpperX = x0;
- fY = y0;
- fUpperY = y0;
- fLowerY = y1;
- fDY = x1 != x0 ? SkAbs32(SkFixedDiv(y1 - y0, x1 - x0)) : SK_MaxS32;
- fCurveCount = 0;
- fWinding = SkToS8(winding);
- fCurveShift = 0;
-
- if (clip) {
- this->chopLineWithClip(*clip);
- }
- return true;
-}
-
-#endif
diff --git a/src/core/SkBlitter.cpp b/src/core/SkBlitter.cpp
index b57bd43ad0..db9fcda93b 100644
--- a/src/core/SkBlitter.cpp
+++ b/src/core/SkBlitter.cpp
@@ -71,22 +71,17 @@ void SkBlitter::blitRect(int x, int y, int width, int height) {
}
}
-/// Default implementation doesn't check for easy optimizations
-/// such as alpha == 255; also uses blitV(), which some subclasses
+/// Default implementation doesn't check for any easy optimizations
+/// such as alpha == 0 or 255; also uses blitV(), which some subclasses
/// may not support.
void SkBlitter::blitAntiRect(int x, int y, int width, int height,
SkAlpha leftAlpha, SkAlpha rightAlpha) {
- if (leftAlpha > 0) { // we may send in x = -1 with leftAlpha = 0
- this->blitV(x, y, height, leftAlpha);
- }
- x++;
+ this->blitV(x++, y, height, leftAlpha);
if (width > 0) {
this->blitRect(x, y, width, height);
x += width;
}
- if (rightAlpha > 0) {
- this->blitV(x, y, height, rightAlpha);
- }
+ this->blitV(x, y, height, rightAlpha);
}
//////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/SkEdge.cpp b/src/core/SkEdge.cpp
index 216604b551..d91c3e6bce 100644
--- a/src/core/SkEdge.cpp
+++ b/src/core/SkEdge.cpp
@@ -172,7 +172,8 @@ static inline int diff_to_shift(SkFDot6 dx, SkFDot6 dy)
return (32 - SkCLZ(dist)) >> 1;
}
-bool SkQuadraticEdge::setQuadraticWithoutUpdate(const SkPoint pts[3], int shift) {
+int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], int shift)
+{
SkFDot6 x0, y0, x1, y1, x2, y2;
{
@@ -265,13 +266,6 @@ bool SkQuadraticEdge::setQuadraticWithoutUpdate(const SkPoint pts[3], int shift)
fQLastX = SkFDot6ToFixed(x2);
fQLastY = SkFDot6ToFixed(y2);
- return true;
-}
-
-int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], int shift) {
- if (!setQuadraticWithoutUpdate(pts, shift)) {
- return 0;
- }
return this->updateQuadratic();
}
@@ -338,7 +332,7 @@ static SkFDot6 cubic_delta_from_line(SkFDot6 a, SkFDot6 b, SkFDot6 c, SkFDot6 d)
return SkMax32(SkAbs32(oneThird), SkAbs32(twoThird));
}
-bool SkCubicEdge::setCubicWithoutUpdate(const SkPoint pts[4], int shift) {
+int SkCubicEdge::setCubic(const SkPoint pts[4], int shift) {
SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3;
{
@@ -434,13 +428,6 @@ bool SkCubicEdge::setCubicWithoutUpdate(const SkPoint pts[4], int shift) {
fCLastX = SkFDot6ToFixed(x3);
fCLastY = SkFDot6ToFixed(y3);
- return true;
-}
-
-int SkCubicEdge::setCubic(const SkPoint pts[4], int shift) {
- if (!this->setCubicWithoutUpdate(pts, shift)) {
- return 0;
- }
return this->updateCubic();
}
diff --git a/src/core/SkEdge.h b/src/core/SkEdge.h
index 9be9325521..11669b4f7f 100644
--- a/src/core/SkEdge.h
+++ b/src/core/SkEdge.h
@@ -68,7 +68,6 @@ struct SkQuadraticEdge : public SkEdge {
SkFixed fQDDx, fQDDy;
SkFixed fQLastX, fQLastY;
- bool setQuadraticWithoutUpdate(const SkPoint pts[3], int shiftUp);
int setQuadratic(const SkPoint pts[3], int shiftUp);
int updateQuadratic();
};
@@ -80,7 +79,6 @@ struct SkCubicEdge : public SkEdge {
SkFixed fCDDDx, fCDDDy;
SkFixed fCLastX, fCLastY;
- bool setCubicWithoutUpdate(const SkPoint pts[4], int shiftUp);
int setCubic(const SkPoint pts[4], int shiftUp);
int updateCubic();
};
@@ -132,4 +130,5 @@ int SkEdge::setLine(const SkPoint& p0, const SkPoint& p1, int shift) {
return 1;
}
+
#endif
diff --git a/src/core/SkEdgeBuilder.cpp b/src/core/SkEdgeBuilder.cpp
index 1a160882d4..af68e0ff65 100644
--- a/src/core/SkEdgeBuilder.cpp
+++ b/src/core/SkEdgeBuilder.cpp
@@ -7,7 +7,6 @@
#include "SkEdgeBuilder.h"
#include "SkPath.h"
#include "SkEdge.h"
-#include "SkAnalyticEdge.h"
#include "SkEdgeClipper.h"
#include "SkLineClipper.h"
#include "SkGeometry.h"
@@ -63,135 +62,45 @@ SkEdgeBuilder::Combine SkEdgeBuilder::CombineVertical(const SkEdge* edge, SkEdge
return kNo_Combine;
}
-SkEdgeBuilder::Combine SkEdgeBuilder::CombineVertical(
- const SkAnalyticEdge* edge, SkAnalyticEdge* last) {
- SkASSERT(fAnalyticAA);
- if (last->fCurveCount || last->fDX || edge->fX != last->fX) {
- return kNo_Combine;
- }
- if (edge->fWinding == last->fWinding) {
- if (edge->fLowerY == last->fUpperY) {
- last->fUpperY = edge->fUpperY;
- last->fY = last->fUpperY;
- return kPartial_Combine;
- }
- if (edge->fUpperY == last->fLowerY) {
- last->fLowerY = edge->fLowerY;
- return kPartial_Combine;
- }
- return kNo_Combine;
- }
- if (edge->fUpperY == last->fUpperY) {
- if (edge->fLowerY == last->fLowerY) {
- return kTotal_Combine;
- }
- if (edge->fLowerY < last->fLowerY) {
- last->fUpperY = edge->fLowerY;
- last->fY = last->fUpperY;
- return kPartial_Combine;
- }
- last->fUpperY = last->fLowerY;
- last->fY = last->fUpperY;
- last->fLowerY = edge->fLowerY;
- last->fWinding = edge->fWinding;
- return kPartial_Combine;
- }
- if (edge->fLowerY == last->fLowerY) {
- if (edge->fUpperY > last->fUpperY) {
- last->fLowerY = edge->fUpperY;
- return kPartial_Combine;
- }
- last->fLowerY = last->fUpperY;
- last->fUpperY = edge->fUpperY;
- last->fY = last->fUpperY;
- last->fWinding = edge->fWinding;
- return kPartial_Combine;
- }
- return kNo_Combine;
-}
-
-bool SkEdgeBuilder::vertical_line(const SkEdge* edge) {
- return !edge->fDX && !edge->fCurveCount;
-}
-
-bool SkEdgeBuilder::vertical_line(const SkAnalyticEdge* edge) {
- SkASSERT(fAnalyticAA);
+static bool vertical_line(const SkEdge* edge) {
return !edge->fDX && !edge->fCurveCount;
}
void SkEdgeBuilder::addLine(const SkPoint pts[]) {
- if (fAnalyticAA) {
- SkAnalyticEdge* edge = typedAllocThrow<SkAnalyticEdge>(fAlloc);
- if (edge->setLine(pts[0], pts[1])) {
- if (vertical_line(edge) && fList.count()) {
- Combine combine = CombineVertical(edge, (SkAnalyticEdge*)*(fList.end() - 1));
- if (kNo_Combine != combine) {
- if (kTotal_Combine == combine) {
- fList.pop();
- }
- goto unallocate_analytic_edge;
+ SkEdge* edge = typedAllocThrow<SkEdge>(fAlloc);
+ if (edge->setLine(pts[0], pts[1], fShiftUp)) {
+ if (vertical_line(edge) && fList.count()) {
+ Combine combine = CombineVertical(edge, *(fList.end() - 1));
+ if (kNo_Combine != combine) {
+ if (kTotal_Combine == combine) {
+ fList.pop();
}
+ goto unallocate_edge;
}
- fList.push(edge);
- } else {
-unallocate_analytic_edge:
- ;
- // TODO: unallocate edge from storage...
}
+ fList.push(edge);
} else {
- SkEdge* edge = typedAllocThrow<SkEdge>(fAlloc);
- if (edge->setLine(pts[0], pts[1], fShiftUp)) {
- if (vertical_line(edge) && fList.count()) {
- Combine combine = CombineVertical(edge, (SkEdge*)*(fList.end() - 1));
- if (kNo_Combine != combine) {
- if (kTotal_Combine == combine) {
- fList.pop();
- }
- goto unallocate_edge;
- }
- }
- fList.push(edge);
- } else {
unallocate_edge:
- ;
- // TODO: unallocate edge from storage...
- }
+ ;
+ // TODO: unallocate edge from storage...
}
}
void SkEdgeBuilder::addQuad(const SkPoint pts[]) {
- if (fAnalyticAA) {
- SkAnalyticQuadraticEdge* edge = typedAllocThrow<SkAnalyticQuadraticEdge>(fAlloc);
- if (edge->setQuadratic(pts)) {
- fList.push(edge);
- } else {
- // TODO: unallocate edge from storage...
- }
+ SkQuadraticEdge* edge = typedAllocThrow<SkQuadraticEdge>(fAlloc);
+ if (edge->setQuadratic(pts, fShiftUp)) {
+ fList.push(edge);
} else {
- SkQuadraticEdge* edge = typedAllocThrow<SkQuadraticEdge>(fAlloc);
- if (edge->setQuadratic(pts, fShiftUp)) {
- fList.push(edge);
- } else {
- // TODO: unallocate edge from storage...
- }
+ // TODO: unallocate edge from storage...
}
}
void SkEdgeBuilder::addCubic(const SkPoint pts[]) {
- if (fAnalyticAA) {
- SkAnalyticCubicEdge* edge = typedAllocThrow<SkAnalyticCubicEdge>(fAlloc);
- if (edge->setCubic(pts)) {
- fList.push(edge);
- } else {
- // TODO: unallocate edge from storage...
- }
+ SkCubicEdge* edge = typedAllocThrow<SkCubicEdge>(fAlloc);
+ if (edge->setCubic(pts, fShiftUp)) {
+ fList.push(edge);
} else {
- SkCubicEdge* edge = typedAllocThrow<SkCubicEdge>(fAlloc);
- if (edge->setCubic(pts, fShiftUp)) {
- fList.push(edge);
- } else {
- // TODO: unallocate edge from storage...
- }
+ // TODO: unallocate edge from storage...
}
}
@@ -226,14 +135,7 @@ static void setShiftedClip(SkRect* dst, const SkIRect& src, int shift) {
}
SkEdgeBuilder::Combine SkEdgeBuilder::checkVertical(const SkEdge* edge, SkEdge** edgePtr) {
- return !vertical_line(edge) || edgePtr <= (SkEdge**)fEdgeList ? kNo_Combine :
- CombineVertical(edge, edgePtr[-1]);
-}
-
-SkEdgeBuilder::Combine SkEdgeBuilder::checkVertical(const SkAnalyticEdge* edge,
- SkAnalyticEdge** edgePtr) {
- SkASSERT(fAnalyticAA);
- return !vertical_line(edge) || edgePtr <= (SkAnalyticEdge**)fEdgeList ? kNo_Combine :
+ return !vertical_line(edge) || edgePtr <= fEdgeList ? kNo_Combine :
CombineVertical(edge, edgePtr[-1]);
}
@@ -250,16 +152,15 @@ int SkEdgeBuilder::buildPoly(const SkPath& path, const SkIRect* iclip, int shift
// segments.
maxEdgeCount *= SkLineClipper::kMaxClippedLineSegments;
}
- size_t edgeSize = fAnalyticAA ? sizeof(SkAnalyticEdge) : sizeof(SkEdge);
- size_t maxEdgeSize = maxEdgeCount * edgeSize;
- size_t maxEdgePtrSize = maxEdgeCount * sizeof(char*);
+ size_t maxEdgeSize = maxEdgeCount * sizeof(SkEdge);
+ size_t maxEdgePtrSize = maxEdgeCount * sizeof(SkEdge*);
// lets store the edges and their pointers in the same block
char* storage = (char*)fAlloc.allocThrow(maxEdgeSize + maxEdgePtrSize);
- char* edge = (char*)storage;
- char** edgePtr = (char**)(storage + maxEdgeSize);
+ SkEdge* edge = reinterpret_cast<SkEdge*>(storage);
+ SkEdge** edgePtr = reinterpret_cast<SkEdge**>(storage + maxEdgeSize);
// Record the beginning of our pointers, so we can return them to the caller
- fEdgeList = (void**)edgePtr;
+ fEdgeList = edgePtr;
if (iclip) {
SkRect clip;
@@ -277,16 +178,10 @@ int SkEdgeBuilder::buildPoly(const SkPath& path, const SkIRect* iclip, int shift
int lineCount = SkLineClipper::ClipLine(pts, clip, lines, canCullToTheRight);
SkASSERT(lineCount <= SkLineClipper::kMaxClippedLineSegments);
for (int i = 0; i < lineCount; i++) {
- bool setLineResult = fAnalyticAA ?
- ((SkAnalyticEdge*)edge)->setLine(lines[i], lines[i + 1]) :
- ((SkEdge*)edge)->setLine(lines[i], lines[i + 1], shiftUp);
- if (setLineResult) {
- Combine combine = fAnalyticAA ?
- checkVertical((SkAnalyticEdge*)edge, (SkAnalyticEdge**)edgePtr) :
- checkVertical((SkEdge*)edge, (SkEdge**)edgePtr);
+ if (edge->setLine(lines[i], lines[i + 1], shiftUp)) {
+ Combine combine = checkVertical(edge, edgePtr);
if (kNo_Combine == combine) {
- *edgePtr++ = edge;
- edge += edgeSize;
+ *edgePtr++ = edge++;
} else if (kTotal_Combine == combine) {
--edgePtr;
}
@@ -307,23 +202,16 @@ int SkEdgeBuilder::buildPoly(const SkPath& path, const SkIRect* iclip, int shift
// we ignore these, and just get the whole segment from
// the corresponding line/quad/cubic verbs
break;
- case SkPath::kLine_Verb: {
- bool setLineResult = fAnalyticAA ?
- ((SkAnalyticEdge*)edge)->setLine(pts[0], pts[1]) :
- ((SkEdge*)edge)->setLine(pts[0], pts[1], shiftUp);
- if (setLineResult) {
- Combine combine = fAnalyticAA ?
- checkVertical((SkAnalyticEdge*)edge, (SkAnalyticEdge**)edgePtr) :
- checkVertical((SkEdge*)edge, (SkEdge**)edgePtr);
+ case SkPath::kLine_Verb:
+ if (edge->setLine(pts[0], pts[1], shiftUp)) {
+ Combine combine = checkVertical(edge, edgePtr);
if (kNo_Combine == combine) {
- *edgePtr++ = edge;
- edge += edgeSize;
+ *edgePtr++ = edge++;
} else if (kTotal_Combine == combine) {
--edgePtr;
}
}
break;
- }
default:
SkDEBUGFAIL("unexpected verb");
break;
@@ -331,8 +219,8 @@ int SkEdgeBuilder::buildPoly(const SkPath& path, const SkIRect* iclip, int shift
}
}
SkASSERT((char*)edge <= (char*)fEdgeList);
- SkASSERT(edgePtr - (char**)fEdgeList <= maxEdgeCount);
- return SkToInt(edgePtr - (char**)fEdgeList);
+ SkASSERT(edgePtr - fEdgeList <= maxEdgeCount);
+ return SkToInt(edgePtr - fEdgeList);
}
static void handle_quad(SkEdgeBuilder* builder, const SkPoint pts[3]) {
@@ -344,11 +232,10 @@ static void handle_quad(SkEdgeBuilder* builder, const SkPoint pts[3]) {
}
int SkEdgeBuilder::build(const SkPath& path, const SkIRect* iclip, int shiftUp,
- bool canCullToTheRight, bool analyticAA) {
+ bool canCullToTheRight) {
fAlloc.reset();
fList.reset();
fShiftUp = shiftUp;
- fAnalyticAA = analyticAA;
if (SkPath::kLine_SegmentMask == path.getSegmentMasks()) {
return this->buildPoly(path, iclip, shiftUp, canCullToTheRight);
diff --git a/src/core/SkEdgeBuilder.h b/src/core/SkEdgeBuilder.h
index 097e796de7..59f62870e7 100644
--- a/src/core/SkEdgeBuilder.h
+++ b/src/core/SkEdgeBuilder.h
@@ -12,7 +12,6 @@
#include "SkTDArray.h"
struct SkEdge;
-struct SkAnalyticEdge;
class SkEdgeClipper;
class SkPath;
@@ -22,11 +21,9 @@ public:
// returns the number of built edges. The array of those edge pointers
// is returned from edgeList().
- int build(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight,
- bool analyticAA = false);
+ int build(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToTheRight);
- SkEdge** edgeList() { return (SkEdge**)fEdgeList; }
- SkAnalyticEdge** analyticEdgeList() { return (SkAnalyticEdge**)fEdgeList; }
+ SkEdge** edgeList() { return fEdgeList; }
private:
enum Combine {
@@ -35,15 +32,11 @@ private:
kTotal_Combine
};
- Combine CombineVertical(const SkEdge* edge, SkEdge* last);
- Combine CombineVertical(const SkAnalyticEdge* edge, SkAnalyticEdge* last);
+ static Combine CombineVertical(const SkEdge* edge, SkEdge* last);
Combine checkVertical(const SkEdge* edge, SkEdge** edgePtr);
- Combine checkVertical(const SkAnalyticEdge* edge, SkAnalyticEdge** edgePtr);
- bool vertical_line(const SkEdge* edge);
- bool vertical_line(const SkAnalyticEdge* edge);
SkChunkAlloc fAlloc;
- SkTDArray<void*> fList;
+ SkTDArray<SkEdge*> fList;
/*
* If we're in general mode, we allcoate the pointers in fList, and this
@@ -51,10 +44,9 @@ private:
* empty, as we will have preallocated room for the pointers in fAlloc's
* block, and fEdgeList will point into that.
*/
- void** fEdgeList;
+ SkEdge** fEdgeList;
int fShiftUp;
- bool fAnalyticAA;
public:
void addLine(const SkPoint pts[]);
diff --git a/src/core/SkScan.h b/src/core/SkScan.h
index 1e3d60a290..4aa8e44399 100644
--- a/src/core/SkScan.h
+++ b/src/core/SkScan.h
@@ -22,24 +22,6 @@ class SkPath;
*/
typedef SkIRect SkXRect;
-class GlobalAAConfig {
-private:
- GlobalAAConfig() {}
-
-public:
- bool fUseAnalyticAA = false;
-
- GlobalAAConfig(const GlobalAAConfig&) = delete;
- void operator=(const GlobalAAConfig&) = delete;
-
- static GlobalAAConfig& getInstance() {
- static GlobalAAConfig instance;
- return instance;
- }
-};
-
-class AdditiveBlitter;
-
class SkScan {
public:
/*
@@ -63,7 +45,6 @@ public:
static void AntiFillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*);
static void FillPath(const SkPath&, const SkRasterClip&, SkBlitter*);
static void AntiFillPath(const SkPath&, const SkRasterClip&, SkBlitter*);
- static void AAAFillPath(const SkPath&, const SkRasterClip&, SkBlitter*);
static void FrameRect(const SkRect&, const SkPoint& strokeSize,
const SkRasterClip&, SkBlitter*);
static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize,
@@ -98,9 +79,6 @@ private:
const SkRegion*, SkBlitter*);
static void HairLineRgn(const SkPoint[], int count, const SkRegion*, SkBlitter*);
static void AntiHairLineRgn(const SkPoint[], int count, const SkRegion*, SkBlitter*);
- static void AAAFillPath(const SkPath& path, const SkRegion& origClip, SkBlitter* blitter);
- static void aaa_fill_path(const SkPath& path, const SkIRect* clipRect, AdditiveBlitter*,
- int start_y, int stop_y, const SkRegion& clipRgn, bool isUsingMask);
};
/** Assign an SkXRect from a SkIRect, by promoting the src rect's coordinates
diff --git a/src/core/SkScan_AAAPath.cpp b/src/core/SkScan_AAAPath.cpp
deleted file mode 100644
index e5b8c57d5f..0000000000
--- a/src/core/SkScan_AAAPath.cpp
+++ /dev/null
@@ -1,1279 +0,0 @@
-/*
- * Copyright 2016 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkAntiRun.h"
-#include "SkBlitter.h"
-#include "SkEdge.h"
-#include "SkAnalyticEdge.h"
-#include "SkEdgeBuilder.h"
-#include "SkGeometry.h"
-#include "SkPath.h"
-#include "SkQuadClipper.h"
-#include "SkRasterClip.h"
-#include "SkRegion.h"
-#include "SkScan.h"
-#include "SkScanPriv.h"
-#include "SkTemplates.h"
-#include "SkTSort.h"
-#include "SkUtils.h"
-
-///////////////////////////////////////////////////////////////////////////////
-
-/*
-
-The following is a high-level overview of our analytic anti-aliasing
-algorithm. We consider a path as a collection of line segments, as
-quadratic/cubic curves are converted to small line segments. Without loss of
-generality, let's assume that the draw region is [0, W] x [0, H].
-
-Our algorithm is based on horizontal scan lines (y = c_i) as the previous
-sampling-based algorithm did. However, our algorithm uses non-equal-spaced
-scan lines, while the previous method always uses equal-spaced scan lines,
-such as (y = 1/2 + 0, 1/2 + 1, 1/2 + 2, ...) in the previous non-AA algorithm,
-and (y = 1/8 + 1/4, 1/8 + 2/4, 1/8 + 3/4, ...) in the previous
-16-supersampling AA algorithm.
-
-Our algorithm contains scan lines y = c_i for c_i that is either:
-
-1. an integer between [0, H]
-
-2. the y value of a line segment endpoint
-
-3. the y value of an intersection of two line segments
-
-For two consecutive scan lines y = c_i, y = c_{i+1}, we analytically computes
-the coverage of this horizontal strip of our path on each pixel. This can be
-done very efficiently because the strip of our path now only consists of
-trapezoids whose top and bottom edges are y = c_i, y = c_{i+1} (this includes
-rectangles and triangles as special cases).
-
-We now describe how the coverage of single pixel is computed against such a
-trapezoid. That coverage is essentially the intersection area of a rectangle
-(e.g., [0, 1] x [c_i, c_{i+1}]) and our trapezoid. However, that intersection
-could be complicated, as shown in the example region A below:
-
-+-----------\----+
-| \ C|
-| \ |
-\ \ |
-|\ A \|
-| \ \
-| \ |
-| B \ |
-+----\-----------+
-
-However, we don't have to compute the area of A directly. Instead, we can
-compute the excluded area, which are B and C, quite easily, because they're
-just triangles. In fact, we can prove that an excluded region (take B as an
-example) is either itself a simple trapezoid (including rectangles, triangles,
-and empty regions), or its opposite (the opposite of B is A + C) is a simple
-trapezoid. In any case, we can compute its area efficiently.
-
-In summary, our algorithm has a higher quality because it generates ground-
-truth coverages analytically. It is also faster because it has much fewer
-unnessasary horizontal scan lines. For example, given a triangle path, the
-number of scan lines in our algorithm is only about 3 + H while the
-16-supersampling algorithm has about 4H scan lines.
-
-*/
-
-///////////////////////////////////////////////////////////////////////////////
-
-inline void addAlpha(SkAlpha& alpha, SkAlpha delta) {
- SkASSERT(alpha + (int)delta <= 0xFF);
- alpha += delta;
-}
-
-class AdditiveBlitter : public SkBlitter {
-public:
- virtual ~AdditiveBlitter() {}
-
- virtual SkBlitter* getRealBlitter(bool forceRealBlitter = false) = 0;
-
- virtual void blitAntiH(int x, int y, const SkAlpha antialias[], int len) = 0;
- virtual void blitAntiH(int x, int y, const SkAlpha alpha) = 0;
- virtual void blitAntiH(int x, int y, int width, const SkAlpha alpha) = 0;
-
- void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override {
- SkDEBUGFAIL("Please call real blitter's blitAntiH instead.");
- }
-
- void blitV(int x, int y, int height, SkAlpha alpha) override {
- SkDEBUGFAIL("Please call real blitter's blitV instead.");
- }
-
- void blitH(int x, int y, int width) override {
- SkDEBUGFAIL("Please call real blitter's blitH instead.");
- }
-
- void blitRect(int x, int y, int width, int height) override {
- SkDEBUGFAIL("Please call real blitter's blitRect instead.");
- }
-
- void blitAntiRect(int x, int y, int width, int height,
- SkAlpha leftAlpha, SkAlpha rightAlpha) override {
- SkDEBUGFAIL("Please call real blitter's blitAntiRect instead.");
- }
-
- virtual int getWidth() = 0;
-};
-
-// We need this mask blitter because it significantly accelerates small path filling.
-class MaskAdditiveBlitter : public AdditiveBlitter {
-public:
- MaskAdditiveBlitter(SkBlitter* realBlitter, const SkIRect& ir, const SkRegion& clip,
- bool isInverse);
- ~MaskAdditiveBlitter() {
- fRealBlitter->blitMask(fMask, fClipRect);
- }
-
- // Most of the time, we still consider this mask blitter as the real blitter
- // so we can accelerate blitRect and others. But sometimes we want to return
- // the absolute real blitter (e.g., when we fall back to the old code path).
- SkBlitter* getRealBlitter(bool forceRealBlitter) override {
- return forceRealBlitter ? fRealBlitter : this;
- }
-
- // Virtual function is slow. So don't use this. Directly add alpha to the mask instead.
- void blitAntiH(int x, int y, const SkAlpha antialias[], int len) override;
-
- // Allowing following methods are used to blit rectangles during aaa_walk_convex_edges
- // Since there aren't many rectangles, we can still break the slow speed of virtual functions.
- void blitAntiH(int x, int y, const SkAlpha alpha) override;
- void blitAntiH(int x, int y, int width, const SkAlpha alpha) override;
- void blitV(int x, int y, int height, SkAlpha alpha) override;
- void blitRect(int x, int y, int width, int height) override;
- void blitAntiRect(int x, int y, int width, int height,
- SkAlpha leftAlpha, SkAlpha rightAlpha) override;
-
- int getWidth() override { return fClipRect.width(); }
-
- static bool canHandleRect(const SkIRect& bounds) {
- int width = bounds.width();
- int64_t rb = SkAlign4(width);
- // use 64bits to detect overflow
- int64_t storage = rb * bounds.height();
-
- return (width <= MaskAdditiveBlitter::kMAX_WIDTH) &&
- (storage <= MaskAdditiveBlitter::kMAX_STORAGE);
- }
-
- // Return a pointer where pointer[x] corresonds to the alpha of (x, y)
- inline uint8_t* getRow(int y) {
- if (y != fY) {
- fY = y;
- fRow = fMask.fImage + (y - fMask.fBounds.fTop) * fMask.fRowBytes - fMask.fBounds.fLeft;
- }
- return fRow;
- }
-
-private:
- // so we don't try to do very wide things, where the RLE blitter would be faster
- static const int kMAX_WIDTH = 32;
- static const int kMAX_STORAGE = 1024;
-
- SkBlitter* fRealBlitter;
- SkMask fMask;
- SkIRect fClipRect;
- // we add 2 because we can write 1 extra byte at either end due to precision error
- uint32_t fStorage[(kMAX_STORAGE >> 2) + 2];
-
- uint8_t* fRow;
- int fY;
-};
-
-MaskAdditiveBlitter::MaskAdditiveBlitter(SkBlitter* realBlitter, const SkIRect& ir, const SkRegion& clip,
- bool isInverse) {
- SkASSERT(canHandleRect(ir));
- SkASSERT(!isInverse);
-
- fRealBlitter = realBlitter;
-
- fMask.fImage = (uint8_t*)fStorage + 1; // There's 1 extra byte at either end of fStorage
- fMask.fBounds = ir;
- fMask.fRowBytes = ir.width();
- fMask.fFormat = SkMask::kA8_Format;
-
- fY = ir.fTop - 1;
- fRow = nullptr;
-
- fClipRect = ir;
- if (!fClipRect.intersect(clip.getBounds())) {
- SkASSERT(0);
- fClipRect.setEmpty();
- }
-
- memset(fStorage, 0, fMask.fBounds.height() * fMask.fRowBytes + 2);
-}
-
-void MaskAdditiveBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], int len) {
- SkFAIL("Don't use this; directly add alphas to the mask.");
-}
-
-void MaskAdditiveBlitter::blitAntiH(int x, int y, const SkAlpha alpha) {
- SkASSERT(x >= fMask.fBounds.fLeft -1);
- addAlpha(this->getRow(y)[x], alpha);
-}
-
-void MaskAdditiveBlitter::blitAntiH(int x, int y, int width, const SkAlpha alpha) {
- SkASSERT(x >= fMask.fBounds.fLeft -1);
- uint8_t* row = this->getRow(y);
- for (int i=0; i<width; i++) {
- addAlpha(row[x + i], alpha);
- }
-}
-
-void MaskAdditiveBlitter::blitV(int x, int y, int height, SkAlpha alpha) {
- if (alpha == 0) {
- return;
- }
- SkASSERT(x >= fMask.fBounds.fLeft -1);
- // This must be called as if this is a real blitter.
- // So we directly set alpha rather than adding it.
- uint8_t* row = this->getRow(y);
- for (int i=0; i<height; i++) {
- row[x] = alpha;
- row += fMask.fRowBytes;
- }
-}
-
-void MaskAdditiveBlitter::blitRect(int x, int y, int width, int height) {
- SkASSERT(x >= fMask.fBounds.fLeft -1);
- // This must be called as if this is a real blitter.
- // So we directly set alpha rather than adding it.
- uint8_t* row = this->getRow(y);
- for (int i=0; i<height; i++) {
- memset(row + x, 0xFF, width);
- row += fMask.fRowBytes;
- }
-}
-
-void MaskAdditiveBlitter::blitAntiRect(int x, int y, int width, int height,
- SkAlpha leftAlpha, SkAlpha rightAlpha) {
- blitV(x, y, height, leftAlpha);
- blitV(x + 1 + width, y, height, rightAlpha);
- blitRect(x + 1, y, width, height);
-}
-
-class RunBasedAdditiveBlitter : public AdditiveBlitter {
-public:
- RunBasedAdditiveBlitter(SkBlitter* realBlitter, const SkIRect& ir, const SkRegion& clip,
- bool isInverse);
- ~RunBasedAdditiveBlitter();
-
- SkBlitter* getRealBlitter(bool forceRealBlitter) override;
-
- void blitAntiH(int x, int y, const SkAlpha antialias[], int len) override;
- void blitAntiH(int x, int y, const SkAlpha alpha) override;
- void blitAntiH(int x, int y, int width, const SkAlpha alpha) override;
-
- int getWidth() override;
-
-private:
- SkBlitter* fRealBlitter;
-
- /// Current y coordinate
- int fCurrY;
- /// Widest row of region to be blitted
- int fWidth;
- /// Leftmost x coordinate in any row
- int fLeft;
- /// Initial y coordinate (top of bounds).
- int fTop;
-
- // The next three variables are used to track a circular buffer that
- // contains the values used in SkAlphaRuns. These variables should only
- // ever be updated in advanceRuns(), and fRuns should always point to
- // a valid SkAlphaRuns...
- int fRunsToBuffer;
- void* fRunsBuffer;
- int fCurrentRun;
- SkAlphaRuns fRuns;
-
- int fOffsetX;
-
- inline bool check(int x, int width) {
- #ifdef SK_DEBUG
- if (x < 0 || x + width > fWidth) {
- SkDebugf("Ignore x = %d, width = %d\n", x, width);
- }
- #endif
- return (x >= 0 && x + width <= fWidth);
- }
-
- // extra one to store the zero at the end
- inline int getRunsSz() const { return (fWidth + 1 + (fWidth + 2)/2) * sizeof(int16_t); }
-
- // This function updates the fRuns variable to point to the next buffer space
- // with adequate storage for a SkAlphaRuns. It mostly just advances fCurrentRun
- // and resets fRuns to point to an empty scanline.
- inline void advanceRuns() {
- const size_t kRunsSz = this->getRunsSz();
- fCurrentRun = (fCurrentRun + 1) % fRunsToBuffer;
- fRuns.fRuns = reinterpret_cast<int16_t*>(
- reinterpret_cast<uint8_t*>(fRunsBuffer) + fCurrentRun * kRunsSz);
- fRuns.fAlpha = reinterpret_cast<SkAlpha*>(fRuns.fRuns + fWidth + 1);
- fRuns.reset(fWidth);
- }
-
- // Blitting 0xFF and 0 is much faster so we snap alphas close to them
- inline SkAlpha snapAlpha(SkAlpha alpha) {
- return alpha > 247 ? 0xFF : alpha < 8 ? 0 : alpha;
- }
-
- inline void flush() {
- if (fCurrY >= fTop) {
- SkASSERT(fCurrentRun < fRunsToBuffer);
- for (int x = 0; fRuns.fRuns[x]; x += fRuns.fRuns[x]) {
- // It seems that blitting 255 or 0 is much faster than blitting 254 or 1
- fRuns.fAlpha[x] = snapAlpha(fRuns.fAlpha[x]);
- }
- if (!fRuns.empty()) {
- // SkDEBUGCODE(fRuns.dump();)
- fRealBlitter->blitAntiH(fLeft, fCurrY, fRuns.fAlpha, fRuns.fRuns);
- this->advanceRuns();
- fOffsetX = 0;
- }
- fCurrY = fTop - 1;
- }
- }
-
- inline void checkY(int y) {
- if (y != fCurrY) {
- this->flush();
- fCurrY = y;
- }
- }
-};
-
-RunBasedAdditiveBlitter::RunBasedAdditiveBlitter(SkBlitter* realBlitter, const SkIRect& ir, const SkRegion& clip,
- bool isInverse) {
- fRealBlitter = realBlitter;
-
- SkIRect sectBounds;
- if (isInverse) {
- // We use the clip bounds instead of the ir, since we may be asked to
- //draw outside of the rect when we're a inverse filltype
- sectBounds = clip.getBounds();
- } else {
- if (!sectBounds.intersect(ir, clip.getBounds())) {
- sectBounds.setEmpty();
- }
- }
-
- const int left = sectBounds.left();
- const int right = sectBounds.right();
-
- fLeft = left;
- fWidth = right - left;
- fTop = sectBounds.top();
- fCurrY = fTop - 1;
-
- fRunsToBuffer = realBlitter->requestRowsPreserved();
- fRunsBuffer = realBlitter->allocBlitMemory(fRunsToBuffer * this->getRunsSz());
- fCurrentRun = -1;
-
- this->advanceRuns();
-
- fOffsetX = 0;
-}
-
-RunBasedAdditiveBlitter::~RunBasedAdditiveBlitter() {
- this->flush();
-}
-
-SkBlitter* RunBasedAdditiveBlitter::getRealBlitter(bool forceRealBlitter) {
- return fRealBlitter;
-}
-
-void RunBasedAdditiveBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], int len) {
- checkY(y);
- x -= fLeft;
-
- if (x < 0) {
- len += x;
- antialias -= x;
- x = 0;
- }
- len = SkTMin(len, fWidth - x);
- SkASSERT(check(x, len));
-
- if (x < fOffsetX) {
- fOffsetX = 0;
- }
-
- fOffsetX = fRuns.add(x, 0, len, 0, 0, fOffsetX); // Break the run
- for (int i = 0; i < len; i += fRuns.fRuns[x + i]) {
- for (int j = 1; j < fRuns.fRuns[x + i]; j++) {
- fRuns.fRuns[x + i + j] = 1;
- fRuns.fAlpha[x + i + j] = fRuns.fAlpha[x + i];
- }
- fRuns.fRuns[x + i] = 1;
- }
- for (int i=0; i<len; i++) {
- addAlpha(fRuns.fAlpha[x + i], antialias[i]);
- }
-}
-void RunBasedAdditiveBlitter::blitAntiH(int x, int y, const SkAlpha alpha) {
- checkY(y);
- x -= fLeft;
-
- if (x < fOffsetX) {
- fOffsetX = 0;
- }
-
- if (this->check(x, 1)) {
- fOffsetX = fRuns.add(x, 0, 1, 0, alpha, fOffsetX);
- }
-}
-
-void RunBasedAdditiveBlitter::blitAntiH(int x, int y, int width, const SkAlpha alpha) {
- checkY(y);
- x -= fLeft;
-
- if (x < fOffsetX) {
- fOffsetX = 0;
- }
-
- if (this->check(x, width)) {
- fOffsetX = fRuns.add(x, 0, width, 0, alpha, fOffsetX);
- }
-}
-
-int RunBasedAdditiveBlitter::getWidth() { return fWidth; }
-
-///////////////////////////////////////////////////////////////////////////////
-
-// Return the alpha of a trapezoid whose height is 1
-static inline SkAlpha trapezoidToAlpha(SkFixed l1, SkFixed l2) {
- SkASSERT(l1 >= 0 && l2 >= 0);
- return ((l1 + l2) >> 9);
-}
-
-// The alpha of right-triangle (a, a*b), in 16 bits
-static inline SkFixed partialTriangleToAlpha16(SkFixed a, SkFixed b) {
- SkASSERT(a <= SK_Fixed1);
- // SkFixedMul_lowprec(SkFixedMul_lowprec(a, a), b) >> 1
- // return ((((a >> 8) * (a >> 8)) >> 8) * (b >> 8)) >> 1;
- return (a >> 11) * (a >> 11) * (b >> 11);
-}
-
-// The alpha of right-triangle (a, a*b)
-static inline SkAlpha partialTriangleToAlpha(SkFixed a, SkFixed b) {
- return partialTriangleToAlpha16(a, b) >> 8;
-}
-
-static inline SkAlpha getPartialAlpha(SkAlpha alpha, SkFixed partialHeight) {
- return (alpha * partialHeight) >> 16;
-}
-
-static inline SkAlpha getPartialAlpha(SkAlpha alpha, SkAlpha fullAlpha) {
- return ((uint16_t)alpha * fullAlpha) >> 8;
-}
-
-// For SkFixed that's close to SK_Fixed1, we can't convert it to alpha by just shifting right.
-// For example, when f = SK_Fixed1, right shifting 8 will get 256, but we need 255.
-// This is rarely the problem so we'll only use this for blitting rectangles.
-static inline SkAlpha f2a(SkFixed f) {
- SkASSERT(f <= SK_Fixed1);
- return getPartialAlpha(0xFF, f);
-}
-
-// Suppose that line (l1, y)-(r1, y+1) intersects with (l2, y)-(r2, y+1),
-// approximate (very coarsely) the x coordinate of the intersection.
-static inline SkFixed approximateIntersection(SkFixed l1, SkFixed r1, SkFixed l2, SkFixed r2) {
- if (l1 > r1) { SkTSwap(l1, r1); }
- if (l2 > r2) { SkTSwap(l2, r2); }
- return (SkTMax(l1, l2) + SkTMin(r1, r2)) >> 1;
-}
-
-// Here we always send in l < SK_Fixed1, and the first alpha we want to compute is alphas[0]
-static inline void computeAlphaAboveLine(SkAlpha* alphas, SkFixed l, SkFixed r,
- SkFixed dY, SkAlpha fullAlpha) {
- SkASSERT(l <= r);
- SkASSERT(l >> 16 == 0);
- int R = SkFixedCeilToInt(r);
- if (R == 0) {
- return;
- } else if (R == 1) {
- alphas[0] = getPartialAlpha(((R << 17) - l - r) >> 9, fullAlpha);
- } else {
- SkFixed first = SK_Fixed1 - l; // horizontal edge length of the left-most triangle
- SkFixed last = r - ((R - 1) << 16); // horizontal edge length of the right-most triangle
- SkFixed firstH = SkFixedMul_lowprec(first, dY); // vertical edge of the left-most triangle
- alphas[0] = SkFixedMul_lowprec(first, firstH) >> 9; // triangle alpha
- SkFixed alpha16 = firstH + (dY >> 1); // rectangle plus triangle
- for (int i = 1; i < R - 1; i++) {
- alphas[i] = alpha16 >> 8;
- alpha16 += dY;
- }
- alphas[R - 1] = fullAlpha - partialTriangleToAlpha(last, dY);
- }
-}
-
-// Here we always send in l < SK_Fixed1, and the first alpha we want to compute is alphas[0]
-static inline void computeAlphaBelowLine(SkAlpha* alphas, SkFixed l, SkFixed r, SkFixed dY, SkAlpha fullAlpha) {
- SkASSERT(l <= r);
- SkASSERT(l >> 16 == 0);
- int R = SkFixedCeilToInt(r);
- if (R == 0) {
- return;
- } else if (R == 1) {
- alphas[0] = getPartialAlpha(trapezoidToAlpha(l, r), fullAlpha);
- } else {
- SkFixed first = SK_Fixed1 - l; // horizontal edge length of the left-most triangle
- SkFixed last = r - ((R - 1) << 16); // horizontal edge length of the right-most triangle
- SkFixed lastH = SkFixedMul_lowprec(last, dY); // vertical edge of the right-most triangle
- alphas[R-1] = SkFixedMul_lowprec(last, lastH) >> 9; // triangle alpha
- SkFixed alpha16 = lastH + (dY >> 1); // rectangle plus triangle
- for (int i = R - 2; i > 0; i--) {
- alphas[i] = alpha16 >> 8;
- alpha16 += dY;
- }
- alphas[0] = fullAlpha - partialTriangleToAlpha(first, dY);
- }
-}
-
-// Note that if fullAlpha != 0xFF, we'll multiply alpha by fullAlpha
-static inline void blit_single_alpha(AdditiveBlitter* blitter, int y, int x,
- SkAlpha alpha, SkAlpha fullAlpha, SkAlpha* maskRow,
- bool isUsingMask) {
- if (isUsingMask) {
- if (fullAlpha == 0xFF) {
- maskRow[x] = alpha;
- } else {
- addAlpha(maskRow[x], getPartialAlpha(alpha, fullAlpha));
- }
- } else {
- if (fullAlpha == 0xFF) {
- blitter->getRealBlitter()->blitV(x, y, 1, alpha);
- } else {
- blitter->blitAntiH(x, y, getPartialAlpha(alpha, fullAlpha));
- }
- }
-}
-
-static inline void blit_two_alphas(AdditiveBlitter* blitter, int y, int x,
- SkAlpha a1, SkAlpha a2, SkAlpha fullAlpha, SkAlpha* maskRow,
- bool isUsingMask) {
- if (isUsingMask) {
- addAlpha(maskRow[x], a1);
- addAlpha(maskRow[x + 1], a2);
- } else {
- if (fullAlpha == 0xFF) {
- blitter->getRealBlitter()->blitV(x, y, 1, a1);
- blitter->getRealBlitter()->blitV(x + 1, y, 1, a2);
- } else {
- blitter->blitAntiH(x, y, a1);
- blitter->blitAntiH(x + 1, y, a2);
- }
- }
-}
-
-// It's important that this is inline. Otherwise it'll be much slower.
-static SK_ALWAYS_INLINE void blit_full_alpha(AdditiveBlitter* blitter, int y, int x, int len,
- SkAlpha fullAlpha, SkAlpha* maskRow, bool isUsingMask) {
- if (isUsingMask) {
- for (int i=0; i<len; i++) {
- addAlpha(maskRow[x + i], fullAlpha);
- }
- } else {
- if (fullAlpha == 0xFF) {
- blitter->getRealBlitter()->blitH(x, y, len);
- } else {
- blitter->blitAntiH(x, y, len, fullAlpha);
- }
- }
-}
-
-static void blit_aaa_trapezoid_row(AdditiveBlitter* blitter, int y,
- SkFixed ul, SkFixed ur, SkFixed ll, SkFixed lr,
- SkFixed lDY, SkFixed rDY, SkAlpha fullAlpha, SkAlpha* maskRow,
- bool isUsingMask) {
- int L = SkFixedFloorToInt(ul), R = SkFixedCeilToInt(lr);
- int len = R - L;
-
- if (len == 1) {
- SkAlpha alpha = trapezoidToAlpha(ur - ul, lr - ll);
- blit_single_alpha(blitter, y, L, alpha, fullAlpha, maskRow, isUsingMask);
- return;
- }
-
- // SkDebugf("y = %d, len = %d, ul = %f, ur = %f, ll = %f, lr = %f\n", y, len,
- // SkFixedToFloat(ul), SkFixedToFloat(ur), SkFixedToFloat(ll), SkFixedToFloat(lr));
-
- const int kQuickLen = 31;
- // This is faster than SkAutoSMalloc<1024>
- char quickMemory[(sizeof(SkAlpha) * 2 + sizeof(int16_t)) * (kQuickLen + 1)];
- SkAlpha* alphas;
-
- if (len <= kQuickLen) {
- alphas = (SkAlpha*)quickMemory;
- } else {
- alphas = new SkAlpha[(len + 1) * (sizeof(SkAlpha) * 2 + sizeof(int16_t))];
- }
-
- SkAlpha* tempAlphas = alphas + len + 1;
- int16_t* runs = (int16_t*)(alphas + (len + 1) * 2);
-
- for (int i = 0; i < len; i++) {
- runs[i] = 1;
- alphas[i] = fullAlpha;
- }
- runs[len] = 0;
-
- int uL = SkFixedFloorToInt(ul);
- int lL = SkFixedCeilToInt(ll);
- if (uL + 2 == lL) { // We only need to compute two triangles, accelerate this special case
- SkFixed first = (uL << 16) + SK_Fixed1 - ul;
- SkFixed second = ll - ul - first;
- SkAlpha a1 = fullAlpha - partialTriangleToAlpha(first, lDY);
- SkAlpha a2 = partialTriangleToAlpha(second, lDY);
- alphas[0] = alphas[0] > a1 ? alphas[0] - a1 : 0;
- alphas[1] = alphas[1] > a2 ? alphas[1] - a2 : 0;
- } else {
- computeAlphaBelowLine(tempAlphas + uL - L, ul - (uL << 16), ll - (uL << 16),
- lDY, fullAlpha);
- for (int i = uL; i < lL; i++) {
- if (alphas[i - L] > tempAlphas[i - L]) {
- alphas[i - L] -= tempAlphas[i - L];
- } else {
- alphas[i - L] = 0;
- }
- }
- }
-
- int uR = SkFixedFloorToInt(ur);
- int lR = SkFixedCeilToInt(lr);
- if (uR + 2 == lR) { // We only need to compute two triangles, accelerate this special case
- SkFixed first = (uR << 16) + SK_Fixed1 - ur;
- SkFixed second = lr - ur - first;
- SkAlpha a1 = partialTriangleToAlpha(first, rDY);
- SkAlpha a2 = fullAlpha - partialTriangleToAlpha(second, rDY);
- alphas[len-2] = alphas[len-2] > a1 ? alphas[len-2] - a1 : 0;
- alphas[len-1] = alphas[len-1] > a2 ? alphas[len-1] - a2 : 0;
- } else {
- computeAlphaAboveLine(tempAlphas + uR - L, ur - (uR << 16), lr - (uR << 16),
- rDY, fullAlpha);
- for (int i = uR; i < lR; i++) {
- if (alphas[i - L] > tempAlphas[i - L]) {
- alphas[i - L] -= tempAlphas[i - L];
- } else {
- alphas[i - L] = 0;
- }
- }
- }
-
- if (isUsingMask) {
- for (int i=0; i<len; i++) {
- addAlpha(maskRow[L + i], alphas[i]);
- }
- } else {
- if (fullAlpha == 0xFF) { // Real blitter is faster than RunBasedAdditiveBlitter
- blitter->getRealBlitter()->blitAntiH(L, y, alphas, runs);
- } else {
- blitter->blitAntiH(L, y, alphas, len);
- }
- }
-
- if (len > kQuickLen) {
- delete [] alphas;
- }
-}
-
-static inline void blit_trapezoid_row(AdditiveBlitter* blitter, int y,
- SkFixed ul, SkFixed ur, SkFixed ll, SkFixed lr,
- SkFixed lDY, SkFixed rDY, SkAlpha fullAlpha,
- SkAlpha* maskRow, bool isUsingMask) {
- SkASSERT(lDY >= 0 && rDY >= 0); // We should only send in the absolte value
-
- if (ul > ur) {
-#ifdef SK_DEBUG
- SkDebugf("ul = %f > ur = %f!\n", SkFixedToFloat(ul), SkFixedToFloat(ur));
-#endif
- return;
- }
-
- // Edge crosses. Approximate it. This should only happend due to precision limit,
- // so the approximation could be very coarse.
- if (ll > lr) {
-#ifdef SK_DEBUG
- SkDebugf("approximate intersection: %d %f %f\n", y,
- SkFixedToFloat(ll), SkFixedToFloat(lr));
-#endif
- ll = lr = approximateIntersection(ul, ll, ur, lr);
- }
-
- if (ul == ur && ll == lr) {
- return; // empty trapzoid
- }
-
- // We're going to use the left line ul-ll and the rite line ur-lr
- // to exclude the area that's not covered by the path.
- // Swapping (ul, ll) or (ur, lr) won't affect that exclusion
- // so we'll do that for simplicity.
- if (ul > ll) { SkTSwap(ul, ll); }
- if (ur > lr) { SkTSwap(ur, lr); }
-
- SkFixed joinLeft = SkFixedCeilToFixed(ll);
- SkFixed joinRite = SkFixedFloorToFixed(ur);
- if (joinLeft <= joinRite) { // There's a rect from joinLeft to joinRite that we can blit
- if (joinLeft < joinRite) {
- blit_full_alpha(blitter, y, joinLeft >> 16, (joinRite - joinLeft) >> 16, fullAlpha,
- maskRow, isUsingMask);
- }
- if (ul < joinLeft) {
- int len = SkFixedCeilToInt(joinLeft - ul);
- if (len == 1) {
- SkAlpha alpha = trapezoidToAlpha(joinLeft - ul, joinLeft - ll);
- blit_single_alpha(blitter, y, ul >> 16, alpha, fullAlpha, maskRow, isUsingMask);
- } else if (len == 2) {
- SkFixed first = joinLeft - SK_Fixed1 - ul;
- SkFixed second = ll - ul - first;
- SkAlpha a1 = partialTriangleToAlpha(first, lDY);
- SkAlpha a2 = fullAlpha - partialTriangleToAlpha(second, lDY);
- blit_two_alphas(blitter, y, ul >> 16, a1, a2, fullAlpha, maskRow, isUsingMask);
- } else {
- blit_aaa_trapezoid_row(blitter, y, ul, joinLeft, ll, joinLeft, lDY, SK_MaxS32,
- fullAlpha, maskRow, isUsingMask);
- }
- }
- if (lr > joinRite) {
- int len = SkFixedCeilToInt(lr - joinRite);
- if (len == 1) {
- SkAlpha alpha = trapezoidToAlpha(ur - joinRite, lr - joinRite);
- blit_single_alpha(blitter, y, joinRite >> 16, alpha, fullAlpha, maskRow,
- isUsingMask);
- } else if (len == 2) {
- SkFixed first = joinRite + SK_Fixed1 - ur;
- SkFixed second = lr - ur - first;
- SkAlpha a1 = fullAlpha - partialTriangleToAlpha(first, rDY);
- SkAlpha a2 = partialTriangleToAlpha(second, rDY);
- blit_two_alphas(blitter, y, joinRite >> 16, a1, a2, fullAlpha, maskRow,
- isUsingMask);
- } else {
- blit_aaa_trapezoid_row(blitter, y, joinRite, ur, joinRite, lr, SK_MaxS32, rDY,
- fullAlpha, maskRow, isUsingMask);
- }
- }
- } else {
- blit_aaa_trapezoid_row(blitter, y, ul, ur, ll, lr, lDY, rDY, fullAlpha, maskRow,
- isUsingMask);
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-static bool operator<(const SkAnalyticEdge& a, const SkAnalyticEdge& b) {
- int valuea = a.fUpperY;
- int valueb = b.fUpperY;
-
- if (valuea == valueb) {
- valuea = a.fX;
- valueb = b.fX;
- }
-
- if (valuea == valueb) {
- valuea = a.fDX;
- valueb = b.fDX;
- }
-
- return valuea < valueb;
-}
-
-static SkAnalyticEdge* sort_edges(SkAnalyticEdge* list[], int count, SkAnalyticEdge** last) {
- SkTQSort(list, list + count - 1);
-
- // now make the edges linked in sorted order
- for (int i = 1; i < count; i++) {
- list[i - 1]->fNext = list[i];
- list[i]->fPrev = list[i - 1];
- }
-
- *last = list[count - 1];
- return list[0];
-}
-
-#ifdef SK_DEBUG
- static void validate_sort(const SkAnalyticEdge* edge) {
- SkFixed y = SkIntToFixed(-32768);
-
- while (edge->fUpperY != SK_MaxS32) {
- edge->validate();
- SkASSERT(y <= edge->fUpperY);
-
- y = edge->fUpperY;
- edge = (SkAnalyticEdge*)edge->fNext;
- }
- }
-#else
- #define validate_sort(edge)
-#endif
-
-// return true if we're done with this edge
-static bool update_edge(SkAnalyticEdge* edge, SkFixed last_y) {
- if (last_y >= edge->fLowerY) {
- if (edge->fCurveCount < 0) {
- if (static_cast<SkAnalyticCubicEdge*>(edge)->updateCubic()) {
- return false;
- }
- } else if (edge->fCurveCount > 0) {
- if (static_cast<SkAnalyticQuadraticEdge*>(edge)->updateQuadratic()) {
- return false;
- }
- }
- return true;
- }
- SkASSERT(false);
- return false;
-}
-
-// For an edge, we consider it smooth if the Dx doesn't change much, and Dy is large enough
-// For curves that are updating, the Dx is not changing much if fQDx/fCDx and fQDy/fCDy are
-// relatively large compared to fQDDx/QCDDx and fQDDy/fCDDy
-static inline bool isSmoothEnough(SkAnalyticEdge* thisEdge, SkAnalyticEdge* nextEdge, int stop_y) {
- if (thisEdge->fCurveCount < 0) {
- const SkCubicEdge& cEdge = static_cast<SkAnalyticCubicEdge*>(thisEdge)->fCEdge;
- int ddshift = cEdge.fCurveShift;
- return SkAbs32(cEdge.fCDx) >> 1 >= SkAbs32(cEdge.fCDDx) >> ddshift &&
- SkAbs32(cEdge.fCDy) >> 1 >= SkAbs32(cEdge.fCDDy) >> ddshift &&
- // current Dy is (fCDy - (fCDDy >> ddshift)) >> dshift
- (cEdge.fCDy - (cEdge.fCDDy >> ddshift)) >> cEdge.fCubicDShift >= SK_Fixed1;
- } else if (thisEdge->fCurveCount > 0) {
- const SkQuadraticEdge& qEdge = static_cast<SkAnalyticQuadraticEdge*>(thisEdge)->fQEdge;
- return SkAbs32(qEdge.fQDx) >> 1 >= SkAbs32(qEdge.fQDDx) &&
- SkAbs32(qEdge.fQDy) >> 1 >= SkAbs32(qEdge.fQDDy) &&
- // current Dy is (fQDy - fQDDy) >> shift
- (qEdge.fQDy - qEdge.fQDDy) >> qEdge.fCurveShift
- >= SK_Fixed1;
- }
- return SkAbs32(nextEdge->fDX - thisEdge->fDX) <= SK_Fixed1 && // DDx should be small
- nextEdge->fLowerY - nextEdge->fUpperY >= SK_Fixed1; // Dy should be large
-}
-
-// Check if the leftE and riteE are changing smoothly in terms of fDX.
-// If yes, we can later skip the fractional y and directly jump to integer y.
-static inline bool isSmoothEnough(SkAnalyticEdge* leftE, SkAnalyticEdge* riteE,
- SkAnalyticEdge* currE, int stop_y) {
- if (currE->fUpperY >= stop_y << 16) {
- return false; // We're at the end so we won't skip anything
- }
- if (leftE->fLowerY + SK_Fixed1 < riteE->fLowerY) {
- return isSmoothEnough(leftE, currE, stop_y); // Only leftE is changing
- } else if (leftE->fLowerY > riteE->fLowerY + SK_Fixed1) {
- return isSmoothEnough(riteE, currE, stop_y); // Only riteE is changing
- }
-
- // Now both edges are changing, find the second next edge
- SkAnalyticEdge* nextCurrE = currE->fNext;
- if (nextCurrE->fUpperY >= stop_y << 16) { // Check if we're at the end
- return false;
- }
- if (*nextCurrE < *currE) {
- SkTSwap(currE, nextCurrE);
- }
- return isSmoothEnough(leftE, currE, stop_y) && isSmoothEnough(riteE, nextCurrE, stop_y);
-}
-
-static inline void aaa_walk_convex_edges(SkAnalyticEdge* prevHead, AdditiveBlitter* blitter,
- int start_y, int stop_y, SkFixed leftBound, SkFixed riteBound,
- bool isUsingMask) {
- validate_sort((SkAnalyticEdge*)prevHead->fNext);
-
- SkAnalyticEdge* leftE = (SkAnalyticEdge*) prevHead->fNext;
- SkAnalyticEdge* riteE = (SkAnalyticEdge*) leftE->fNext;
- SkAnalyticEdge* currE = (SkAnalyticEdge*) riteE->fNext;
-
- SkFixed y = SkTMax(leftE->fUpperY, riteE->fUpperY);
-
- #ifdef SK_DEBUG
- int frac_y_cnt = 0;
- int total_y_cnt = 0;
- #endif
-
- for (;;) {
- // We have to check fLowerY first because some edges might be alone (e.g., there's only
- // a left edge but no right edge in a given y scan line) due to precision limit.
- while (leftE->fLowerY <= y) { // Due to smooth jump, we may pass multiple short edges
- if (update_edge(leftE, y)) {
- if (SkFixedFloorToInt(currE->fUpperY) >= stop_y) {
- goto END_WALK;
- }
- leftE = currE;
- currE = (SkAnalyticEdge*)currE->fNext;
- }
- }
- while (riteE->fLowerY <= y) { // Due to smooth jump, we may pass multiple short edges
- if (update_edge(riteE, y)) {
- if (SkFixedFloorToInt(currE->fUpperY) >= stop_y) {
- goto END_WALK;
- }
- riteE = currE;
- currE = (SkAnalyticEdge*)currE->fNext;
- }
- }
-
- SkASSERT(leftE);
- SkASSERT(riteE);
-
- // check our bottom clip
- if (SkFixedFloorToInt(y) >= stop_y) {
- break;
- }
-
- SkASSERT(SkFixedFloorToInt(leftE->fUpperY) <= stop_y);
- SkASSERT(SkFixedFloorToInt(riteE->fUpperY) <= stop_y);
-
- leftE->goY(y);
- riteE->goY(y);
-
- if (leftE->fX > riteE->fX || (leftE->fX == riteE->fX &&
- leftE->fDX > riteE->fDX)) {
- SkTSwap(leftE, riteE);
- }
-
- SkFixed local_bot_fixed = SkMin32(leftE->fLowerY, riteE->fLowerY);
- // Skip the fractional y if edges are changing smoothly
- if (isSmoothEnough(leftE, riteE, currE, stop_y)) {
- local_bot_fixed = SkFixedCeilToFixed(local_bot_fixed);
- }
- local_bot_fixed = SkMin32(local_bot_fixed, SkIntToFixed(stop_y + 1));
-
- SkFixed left = leftE->fX;
- SkFixed dLeft = leftE->fDX;
- SkFixed rite = riteE->fX;
- SkFixed dRite = riteE->fDX;
- if (0 == (dLeft | dRite)) {
- int fullLeft = SkFixedCeilToInt(left);
- int fullRite = SkFixedFloorToInt(rite);
- SkFixed partialLeft = SkIntToFixed(fullLeft) - left;
- SkFixed partialRite = rite - SkIntToFixed(fullRite);
- int fullTop = SkFixedCeilToInt(y);
- int fullBot = SkFixedFloorToInt(local_bot_fixed);
- SkFixed partialTop = SkIntToFixed(fullTop) - y;
- SkFixed partialBot = local_bot_fixed - SkIntToFixed(fullBot);
- if (fullTop > fullBot) { // The rectangle is within one pixel height...
- partialTop -= (SK_Fixed1 - partialBot);
- partialBot = 0;
- }
-
- if (fullRite >= fullLeft) {
- // Blit all full-height rows from fullTop to fullBot
- if (fullBot > fullTop) {
- blitter->getRealBlitter()->blitAntiRect(fullLeft - 1, fullTop,
- fullRite - fullLeft, fullBot - fullTop,
- f2a(partialLeft), f2a(partialRite));
- }
-
- if (partialTop > 0) { // blit first partial row
- if (partialLeft > 0) {
- blitter->blitAntiH(fullLeft - 1, fullTop - 1,
- f2a(SkFixedMul_lowprec(partialTop, partialLeft)));
- }
- if (partialRite > 0) {
- blitter->blitAntiH(fullRite, fullTop - 1,
- f2a(SkFixedMul_lowprec(partialTop, partialRite)));
- }
- blitter->blitAntiH(fullLeft, fullTop - 1, fullRite - fullLeft,
- f2a(partialTop));
- }
-
- if (partialBot > 0) { // blit last partial row
- if (partialLeft > 0) {
- blitter->blitAntiH(fullLeft - 1, fullBot,
- f2a(SkFixedMul_lowprec(partialBot, partialLeft)));
- }
- if (partialRite > 0) {
- blitter->blitAntiH(fullRite, fullBot,
- f2a(SkFixedMul_lowprec(partialBot, partialRite)));
- }
- blitter->blitAntiH(fullLeft, fullBot, fullRite - fullLeft, f2a(partialBot));
- }
- } else { // left and rite are within the same pixel
- if (partialTop > 0) {
- blitter->getRealBlitter()->blitV(fullLeft - 1, fullTop - 1, 1,
- f2a(SkFixedMul_lowprec(partialTop, rite - left)));
- }
- if (partialBot > 0) {
- blitter->getRealBlitter()->blitV(fullLeft - 1, fullBot, 1,
- f2a(SkFixedMul_lowprec(partialBot, rite - left)));
- }
- if (fullBot >= fullTop) {
- blitter->getRealBlitter()->blitV(fullLeft - 1, fullTop, fullBot - fullTop,
- f2a(rite - left));
- }
- }
-
- y = local_bot_fixed;
- } else {
- // The following constant are used to snap X
- // We snap X mainly for speedup (no tiny triangle) and
- // avoiding edge cases caused by precision errors
- const SkFixed kSnapDigit = SK_Fixed1 >> 4;
- const SkFixed kSnapHalf = kSnapDigit >> 1;
- const SkFixed kSnapMask = (-1 ^ (kSnapDigit - 1));
- left += kSnapHalf; rite += kSnapHalf; // For fast rounding
-
- // Number of blit_trapezoid_row calls we'll have
- int count = SkFixedCeilToInt(local_bot_fixed) - SkFixedFloorToInt(y);
- #ifdef SK_DEBUG
- total_y_cnt += count;
- frac_y_cnt += ((int)(y & 0xFFFF0000) != y);
- if ((int)(y & 0xFFFF0000) != y) {
- SkDebugf("frac_y = %f\n", SkFixedToFloat(y));
- }
- #endif
-
- // If we're using mask blitter, we advance the mask row in this function
- // to save some "if" condition checks.
- SkAlpha* maskRow = nullptr;
- if (isUsingMask) {
- maskRow = static_cast<MaskAdditiveBlitter*>(blitter)->getRow(y >> 16);
- }
-
- // Instead of writing one loop that handles both partial-row blit_trapezoid_row
- // and full-row trapezoid_row together, we use the following 3-stage flow to
- // handle partial-row blit and full-row blit separately. It will save us much time
- // on changing y, left, and rite.
- if (count > 1) {
- if ((int)(y & 0xFFFF0000) != y) { // There's a partial-row on the top
- count--;
- SkFixed nextY = SkFixedCeilToFixed(y + 1);
- SkFixed dY = nextY - y;
- SkFixed nextLeft = left + SkFixedMul_lowprec(dLeft, dY);
- SkFixed nextRite = rite + SkFixedMul_lowprec(dRite, dY);
- blit_trapezoid_row(blitter, y >> 16, left & kSnapMask, rite & kSnapMask,
- nextLeft & kSnapMask, nextRite & kSnapMask, leftE->fDY, riteE->fDY,
- getPartialAlpha(0xFF, dY), maskRow, isUsingMask);
- left = nextLeft; rite = nextRite; y = nextY;
- }
-
- while (count > 1) { // Full rows in the middle
- count--;
- if (isUsingMask) {
- maskRow = static_cast<MaskAdditiveBlitter*>(blitter)->getRow(y >> 16);
- }
- SkFixed nextY = y + SK_Fixed1, nextLeft = left + dLeft, nextRite = rite + dRite;
- blit_trapezoid_row(blitter, y >> 16, left & kSnapMask, rite & kSnapMask,
- nextLeft & kSnapMask, nextRite & kSnapMask,
- leftE->fDY, riteE->fDY, 0xFF, maskRow, isUsingMask);
- left = nextLeft; rite = nextRite; y = nextY;
- }
- }
-
- if (isUsingMask) {
- maskRow = static_cast<MaskAdditiveBlitter*>(blitter)->getRow(y >> 16);
- }
-
- SkFixed dY = local_bot_fixed - y; // partial-row on the bottom
- SkASSERT(dY <= SK_Fixed1);
- // Smooth jumping to integer y may make the last nextLeft/nextRite out of bound.
- // Take them back into the bound here.
- SkFixed nextLeft = SkTMax(left + SkFixedMul_lowprec(dLeft, dY), leftBound);
- SkFixed nextRite = SkTMin(rite + SkFixedMul_lowprec(dRite, dY), riteBound);
- blit_trapezoid_row(blitter, y >> 16, left & kSnapMask, rite & kSnapMask,
- nextLeft & kSnapMask, nextRite & kSnapMask, leftE->fDY, riteE->fDY,
- getPartialAlpha(0xFF, dY), maskRow, isUsingMask);
- left = nextLeft; rite = nextRite; y = local_bot_fixed;
- left -= kSnapHalf; rite -= kSnapHalf;
- }
-
- leftE->fX = left;
- riteE->fX = rite;
- leftE->fY = riteE->fY = y;
- }
-
-END_WALK:
- ;
- #ifdef SK_DEBUG
- SkDebugf("frac_y_cnt = %d, total_y_cnt = %d\n", frac_y_cnt, total_y_cnt);
- #endif
-}
-
-void SkScan::aaa_fill_path(const SkPath& path, const SkIRect* clipRect, AdditiveBlitter* blitter,
- int start_y, int stop_y, const SkRegion& clipRgn, bool isUsingMask) {
- SkASSERT(blitter);
-
- if (path.isInverseFillType() || !path.isConvex()) {
- // fall back to supersampling AA
- SkScan::AntiFillPath(path, clipRgn, blitter->getRealBlitter(true), false);
- return;
- }
-
- SkEdgeBuilder builder;
-
- // If we're convex, then we need both edges, even the right edge is past the clip
- const bool canCullToTheRight = !path.isConvex();
-
- SkASSERT(GlobalAAConfig::getInstance().fUseAnalyticAA);
- int count = builder.build(path, clipRect, 0, canCullToTheRight, true);
- SkASSERT(count >= 0);
-
- SkAnalyticEdge** list = (SkAnalyticEdge**)builder.analyticEdgeList();
-
- SkIRect rect = clipRgn.getBounds();
- if (0 == count) {
- if (path.isInverseFillType()) {
- /*
- * Since we are in inverse-fill, our caller has already drawn above
- * our top (start_y) and will draw below our bottom (stop_y). Thus
- * we need to restrict our drawing to the intersection of the clip
- * and those two limits.
- */
- if (rect.fTop < start_y) {
- rect.fTop = start_y;
- }
- if (rect.fBottom > stop_y) {
- rect.fBottom = stop_y;
- }
- if (!rect.isEmpty()) {
- blitter->blitRect(rect.fLeft, rect.fTop, rect.width(), rect.height());
- }
- }
- return;
- }
-
- SkAnalyticEdge headEdge, tailEdge, *last;
- // this returns the first and last edge after they're sorted into a dlink list
- SkAnalyticEdge* edge = sort_edges(list, count, &last);
-
- headEdge.fPrev = nullptr;
- headEdge.fNext = edge;
- headEdge.fUpperY = headEdge.fLowerY = SK_MinS32;
- headEdge.fX = SK_MinS32;
- headEdge.fDX = 0;
- headEdge.fDY = SK_MaxS32;
- headEdge.fUpperX = SK_MinS32;
- edge->fPrev = &headEdge;
-
- tailEdge.fPrev = last;
- tailEdge.fNext = nullptr;
- tailEdge.fUpperY = tailEdge.fLowerY = SK_MaxS32;
- headEdge.fX = SK_MaxS32;
- headEdge.fDX = 0;
- headEdge.fDY = SK_MaxS32;
- headEdge.fUpperX = SK_MaxS32;
- last->fNext = &tailEdge;
-
- // now edge is the head of the sorted linklist
-
- if (clipRect && start_y < clipRect->fTop) {
- start_y = clipRect->fTop;
- }
- if (clipRect && stop_y > clipRect->fBottom) {
- stop_y = clipRect->fBottom;
- }
-
- if (!path.isInverseFillType() && path.isConvex()) {
- SkASSERT(count >= 2); // convex walker does not handle missing right edges
- aaa_walk_convex_edges(&headEdge, blitter, start_y, stop_y,
- rect.fLeft << 16, rect.fRight << 16, isUsingMask);
- } else {
- SkFAIL("Concave AAA is not yet implemented!");
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void SkScan::AAAFillPath(const SkPath& path, const SkRegion& origClip, SkBlitter* blitter) {
- if (origClip.isEmpty()) {
- return;
- }
-
- const bool isInverse = path.isInverseFillType();
- SkIRect ir;
- path.getBounds().roundOut(&ir);
- if (ir.isEmpty()) {
- if (isInverse) {
- blitter->blitRegion(origClip);
- }
- return;
- }
-
- SkIRect clippedIR;
- if (isInverse) {
- // If the path is an inverse fill, it's going to fill the entire
- // clip, and we care whether the entire clip exceeds our limits.
- clippedIR = origClip.getBounds();
- } else {
- if (!clippedIR.intersect(ir, origClip.getBounds())) {
- return;
- }
- }
-
- // Our antialiasing can't handle a clip larger than 32767, so we restrict
- // the clip to that limit here. (the runs[] uses int16_t for its index).
- //
- // A more general solution (one that could also eliminate the need to
- // disable aa based on ir bounds (see overflows_short_shift) would be
- // to tile the clip/target...
- SkRegion tmpClipStorage;
- const SkRegion* clipRgn = &origClip;
- {
- static const int32_t kMaxClipCoord = 32767;
- const SkIRect& bounds = origClip.getBounds();
- if (bounds.fRight > kMaxClipCoord || bounds.fBottom > kMaxClipCoord) {
- SkIRect limit = { 0, 0, kMaxClipCoord, kMaxClipCoord };
- tmpClipStorage.op(origClip, limit, SkRegion::kIntersect_Op);
- clipRgn = &tmpClipStorage;
- }
- }
- // for here down, use clipRgn, not origClip
-
- SkScanClipper clipper(blitter, clipRgn, ir);
- const SkIRect* clipRect = clipper.getClipRect();
-
- if (clipper.getBlitter() == nullptr) { // clipped out
- if (isInverse) {
- blitter->blitRegion(*clipRgn);
- }
- return;
- }
-
- // now use the (possibly wrapped) blitter
- blitter = clipper.getBlitter();
-
- if (isInverse) {
- // Currently, we use the old path to render the inverse path,
- // so we don't need this.
- // sk_blit_above(blitter, ir, *clipRgn);
- }
-
- SkASSERT(SkIntToScalar(ir.fTop) <= path.getBounds().fTop);
-
- if (MaskAdditiveBlitter::canHandleRect(ir) && !isInverse) {
- MaskAdditiveBlitter additiveBlitter(blitter, ir, *clipRgn, isInverse);
- aaa_fill_path(path, clipRect, &additiveBlitter, ir.fTop, ir.fBottom, *clipRgn, true);
- } else {
- RunBasedAdditiveBlitter additiveBlitter(blitter, ir, *clipRgn, isInverse);
- aaa_fill_path(path, clipRect, &additiveBlitter, ir.fTop, ir.fBottom, *clipRgn, false);
- }
-
- if (isInverse) {
- // Currently, we use the old path to render the inverse path,
- // so we don't need this.
- // sk_blit_below(blitter, ir, *clipRgn);
- }
-}
-
-// This almost copies SkScan::AntiFillPath
-void SkScan::AAAFillPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) {
- if (clip.isEmpty()) {
- return;
- }
-
- if (clip.isBW()) {
- AAAFillPath(path, clip.bwRgn(), blitter);
- } else {
- SkRegion tmp;
- SkAAClipBlitter aaBlitter;
-
- tmp.setRect(clip.getBounds());
- aaBlitter.init(blitter, &clip.aaRgn());
- AAAFillPath(path, tmp, &aaBlitter);
- }
-}
diff --git a/src/core/SkScan_AntiPath.cpp b/src/core/SkScan_AntiPath.cpp
index a300d74d8f..b41a99c898 100644
--- a/src/core/SkScan_AntiPath.cpp
+++ b/src/core/SkScan_AntiPath.cpp
@@ -750,11 +750,6 @@ void SkScan::FillPath(const SkPath& path, const SkRasterClip& clip,
void SkScan::AntiFillPath(const SkPath& path, const SkRasterClip& clip,
SkBlitter* blitter) {
- if (GlobalAAConfig::getInstance().fUseAnalyticAA) {
- SkScan::AAAFillPath(path, clip, blitter);
- return;
- }
-
if (clip.isEmpty()) {
return;
}