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-rw-r--r--src/sksl/SkSLContext.h20
-rw-r--r--src/sksl/SkSLIRGenerator.cpp74
-rw-r--r--src/sksl/SkSLParser.cpp15
-rw-r--r--src/sksl/SkSLToken.h2
-rw-r--r--src/sksl/ir/SkSLFunctionCall.h4
-rw-r--r--src/sksl/ir/SkSLFunctionDeclaration.h45
-rw-r--r--src/sksl/ir/SkSLType.h4
-rw-r--r--src/sksl/sksl.include125
8 files changed, 174 insertions, 115 deletions
diff --git a/src/sksl/SkSLContext.h b/src/sksl/SkSLContext.h
index e652948499..dc41c6d7fc 100644
--- a/src/sksl/SkSLContext.h
+++ b/src/sksl/SkSLContext.h
@@ -19,7 +19,8 @@ namespace SkSL {
class Context {
public:
Context()
- : fVoid_Type(new Type("void"))
+ : fInvalid_Type(new Type("<INVALID>"))
+ , fVoid_Type(new Type("void"))
, fDouble_Type(new Type("double", true))
, fDVec2_Type(new Type("dvec2", *fDouble_Type, 2))
, fDVec3_Type(new Type("dvec3", *fDouble_Type, 3))
@@ -104,24 +105,27 @@ public:
, fGenBType_Type(new Type("$genBType", { fBool_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
fBVec4_Type.get() }))
, fMat_Type(new Type("$mat"))
- , fVec_Type(new Type("$vec", { fVec2_Type.get(), fVec2_Type.get(), fVec3_Type.get(),
+ , fVec_Type(new Type("$vec", { fInvalid_Type.get(), fVec2_Type.get(), fVec3_Type.get(),
fVec4_Type.get() }))
, fGVec_Type(new Type("$gvec"))
, fGVec2_Type(new Type("$gvec2"))
, fGVec3_Type(new Type("$gvec3"))
, fGVec4_Type(new Type("$gvec4", static_type(*fVec4_Type)))
- , fDVec_Type(new Type("$dvec"))
- , fIVec_Type(new Type("$ivec"))
- , fUVec_Type(new Type("$uvec"))
- , fBVec_Type(new Type("$bvec", { fBVec2_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
+ , fDVec_Type(new Type("$dvec", { fInvalid_Type.get(), fDVec2_Type.get(), fDVec3_Type.get(),
+ fDVec4_Type.get() }))
+ , fIVec_Type(new Type("$ivec", { fInvalid_Type.get(), fIVec2_Type.get(), fIVec3_Type.get(),
+ fIVec4_Type.get() }))
+ , fUVec_Type(new Type("$uvec", { fInvalid_Type.get(), fUVec2_Type.get(), fUVec3_Type.get(),
+ fUVec4_Type.get() }))
+ , fBVec_Type(new Type("$bvec", { fInvalid_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
fBVec4_Type.get() }))
- , fInvalid_Type(new Type("<INVALID>"))
, fDefined_Expression(new Defined(*fInvalid_Type)) {}
static std::vector<const Type*> static_type(const Type& t) {
return { &t, &t, &t, &t };
}
+ const std::unique_ptr<Type> fInvalid_Type;
const std::unique_ptr<Type> fVoid_Type;
const std::unique_ptr<Type> fDouble_Type;
@@ -223,8 +227,6 @@ public:
const std::unique_ptr<Type> fBVec_Type;
- const std::unique_ptr<Type> fInvalid_Type;
-
// dummy expression used to mark that a variable has a value during dataflow analysis (when it
// could have several different values, or the analyzer is otherwise unable to assign it a
// specific expression)
diff --git a/src/sksl/SkSLIRGenerator.cpp b/src/sksl/SkSLIRGenerator.cpp
index 07fd9e27b0..0c9ee20328 100644
--- a/src/sksl/SkSLIRGenerator.cpp
+++ b/src/sksl/SkSLIRGenerator.cpp
@@ -371,40 +371,11 @@ std::unique_ptr<Statement> IRGenerator::convertDiscard(const ASTDiscardStatement
return std::unique_ptr<Statement>(new DiscardStatement(d.fPosition));
}
-static const Type& expand_generics(const Type& type, int i) {
- if (type.kind() == Type::kGeneric_Kind) {
- return *type.coercibleTypes()[i];
- }
- return type;
-}
-
-static void expand_generics(const FunctionDeclaration& decl,
- std::shared_ptr<SymbolTable> symbolTable) {
- for (int i = 0; i < 4; i++) {
- const Type& returnType = expand_generics(decl.fReturnType, i);
- std::vector<const Variable*> parameters;
- for (const auto& p : decl.fParameters) {
- Variable* var = new Variable(p->fPosition, Modifiers(p->fModifiers), p->fName,
- expand_generics(p->fType, i),
- Variable::kParameter_Storage);
- symbolTable->takeOwnership(var);
- parameters.push_back(var);
- }
- symbolTable->add(decl.fName, std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(
- decl.fPosition,
- decl.fName,
- std::move(parameters),
- std::move(returnType))));
- }
-}
-
std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFunction& f) {
- bool isGeneric;
const Type* returnType = this->convertType(*f.fReturnType);
if (!returnType) {
return nullptr;
}
- isGeneric = returnType->kind() == Type::kGeneric_Kind;
std::vector<const Variable*> parameters;
for (const auto& param : f.fParameters) {
const Type* type = this->convertType(*param->fType);
@@ -425,7 +396,6 @@ std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFuncti
Variable::kParameter_Storage);
fSymbolTable->takeOwnership(var);
parameters.push_back(var);
- isGeneric |= type->kind() == Type::kGeneric_Kind;
}
// find existing declaration
@@ -483,19 +453,12 @@ std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFuncti
}
if (!decl) {
// couldn't find an existing declaration
- if (isGeneric) {
- ASSERT(!f.fBody);
- expand_generics(FunctionDeclaration(f.fPosition, f.fName, parameters, *returnType),
- fSymbolTable);
- } else {
- auto newDecl = std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(
- f.fPosition,
- f.fName,
- parameters,
- *returnType));
- decl = newDecl.get();
- fSymbolTable->add(decl->fName, std::move(newDecl));
- }
+ auto newDecl = std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(f.fPosition,
+ f.fName,
+ parameters,
+ *returnType));
+ decl = newDecl.get();
+ fSymbolTable->add(decl->fName, std::move(newDecl));
}
if (f.fBody) {
ASSERT(!fCurrentFunction);
@@ -915,8 +878,22 @@ std::unique_ptr<Expression> IRGenerator::call(Position position,
fErrors.error(position, msg);
return nullptr;
}
+ std::vector<const Type*> types;
+ const Type* returnType;
+ if (!function.determineFinalTypes(arguments, &types, &returnType)) {
+ std::string msg = "no match for " + function.fName + "(";
+ std::string separator = "";
+ for (size_t i = 0; i < arguments.size(); i++) {
+ msg += separator;
+ separator = ", ";
+ msg += arguments[i]->fType.description();
+ }
+ msg += ")";
+ fErrors.error(position, msg);
+ return nullptr;
+ }
for (size_t i = 0; i < arguments.size(); i++) {
- arguments[i] = this->coerce(std::move(arguments[i]), function.fParameters[i]->fType);
+ arguments[i] = this->coerce(std::move(arguments[i]), *types[i]);
if (!arguments[i]) {
return nullptr;
}
@@ -924,7 +901,7 @@ std::unique_ptr<Expression> IRGenerator::call(Position position,
this->markWrittenTo(*arguments[i]);
}
}
- return std::unique_ptr<FunctionCall>(new FunctionCall(position, function,
+ return std::unique_ptr<FunctionCall>(new FunctionCall(position, *returnType, function,
std::move(arguments)));
}
@@ -940,9 +917,14 @@ bool IRGenerator::determineCallCost(const FunctionDeclaration& function,
return false;
}
int total = 0;
+ std::vector<const Type*> types;
+ const Type* ignored;
+ if (!function.determineFinalTypes(arguments, &types, &ignored)) {
+ return false;
+ }
for (size_t i = 0; i < arguments.size(); i++) {
int cost;
- if (arguments[i]->fType.determineCoercionCost(function.fParameters[i]->fType, &cost)) {
+ if (arguments[i]->fType.determineCoercionCost(*types[i], &cost)) {
total += cost;
} else {
return false;
diff --git a/src/sksl/SkSLParser.cpp b/src/sksl/SkSLParser.cpp
index 2699d9c113..19e60999e9 100644
--- a/src/sksl/SkSLParser.cpp
+++ b/src/sksl/SkSLParser.cpp
@@ -132,9 +132,18 @@ Token Parser::nextToken() {
return result;
}
int token = sksllex(fScanner);
- return Token(Position(skslget_lineno(fScanner), -1), (Token::Kind) token,
- token == Token::END_OF_FILE ? "<end of file>" :
- std::string(skslget_text(fScanner)));
+ std::string text;
+ switch ((Token::Kind) token) {
+ case Token::IDENTIFIER: // fall through
+ case Token::INT_LITERAL: // fall through
+ case Token::FLOAT_LITERAL: // fall through
+ case Token::DIRECTIVE:
+ text = std::string(skslget_text(fScanner));
+ break;
+ default:
+ break;
+ }
+ return Token(Position(skslget_lineno(fScanner), -1), (Token::Kind) token, text);
}
void Parser::pushback(Token t) {
diff --git a/src/sksl/SkSLToken.h b/src/sksl/SkSLToken.h
index b8a364c269..76a1df7f66 100644
--- a/src/sksl/SkSLToken.h
+++ b/src/sksl/SkSLToken.h
@@ -157,6 +157,8 @@ struct Token {
Position fPosition;
Kind fKind;
+ // will be the empty string unless the token has variable text content (identifiers, numeric
+ // literals, and directives)
std::string fText;
};
diff --git a/src/sksl/ir/SkSLFunctionCall.h b/src/sksl/ir/SkSLFunctionCall.h
index 85dba40f2a..5c67a2873c 100644
--- a/src/sksl/ir/SkSLFunctionCall.h
+++ b/src/sksl/ir/SkSLFunctionCall.h
@@ -17,9 +17,9 @@ namespace SkSL {
* A function invocation.
*/
struct FunctionCall : public Expression {
- FunctionCall(Position position, const FunctionDeclaration& function,
+ FunctionCall(Position position, const Type& type, const FunctionDeclaration& function,
std::vector<std::unique_ptr<Expression>> arguments)
- : INHERITED(position, kFunctionCall_Kind, function.fReturnType)
+ : INHERITED(position, kFunctionCall_Kind, type)
, fFunction(std::move(function))
, fArguments(std::move(arguments)) {}
diff --git a/src/sksl/ir/SkSLFunctionDeclaration.h b/src/sksl/ir/SkSLFunctionDeclaration.h
index ffde0c66c1..52a579a89b 100644
--- a/src/sksl/ir/SkSLFunctionDeclaration.h
+++ b/src/sksl/ir/SkSLFunctionDeclaration.h
@@ -8,6 +8,7 @@
#ifndef SKSL_FUNCTIONDECLARATION
#define SKSL_FUNCTIONDECLARATION
+#include "SkSLExpression.h"
#include "SkSLModifiers.h"
#include "SkSLSymbol.h"
#include "SkSLSymbolTable.h"
@@ -55,6 +56,50 @@ struct FunctionDeclaration : public Symbol {
return true;
}
+ /**
+ * Determine the effective types of this function's parameters and return value when called with
+ * the given arguments. This is relevant for functions with generic parameter types, where this
+ * will collapse the generic types down into specific concrete types.
+ *
+ * Returns true if it was able to select a concrete set of types for the generic function, false
+ * if there is no possible way this can match the argument types. Note that even a true return
+ * does not guarantee that the function can be successfully called with those arguments, merely
+ * indicates that an attempt should be made. If false is returned, the state of
+ * outParameterTypes and outReturnType are undefined.
+ */
+ bool determineFinalTypes(const std::vector<std::unique_ptr<Expression>>& arguments,
+ std::vector<const Type*>* outParameterTypes,
+ const Type** outReturnType) const {
+ assert(arguments.size() == fParameters.size());
+ int genericIndex = -1;
+ for (size_t i = 0; i < arguments.size(); i++) {
+ if (fParameters[i]->fType.kind() == Type::kGeneric_Kind) {
+ std::vector<const Type*> types = fParameters[i]->fType.coercibleTypes();
+ if (genericIndex == -1) {
+ for (size_t j = 0; j < types.size(); j++) {
+ if (arguments[i]->fType.canCoerceTo(*types[j])) {
+ genericIndex = j;
+ break;
+ }
+ }
+ if (genericIndex == -1) {
+ return false;
+ }
+ }
+ outParameterTypes->push_back(types[genericIndex]);
+ } else {
+ outParameterTypes->push_back(&fParameters[i]->fType);
+ }
+ }
+ if (fReturnType.kind() == Type::kGeneric_Kind) {
+ assert(genericIndex != -1);
+ *outReturnType = fReturnType.coercibleTypes()[genericIndex];
+ } else {
+ *outReturnType = &fReturnType;
+ }
+ return true;
+ }
+
mutable bool fDefined;
bool fBuiltin;
const std::vector<const Variable*> fParameters;
diff --git a/src/sksl/ir/SkSLType.h b/src/sksl/ir/SkSLType.h
index ad2185b4ee..afd00d8b2a 100644
--- a/src/sksl/ir/SkSLType.h
+++ b/src/sksl/ir/SkSLType.h
@@ -57,7 +57,9 @@ public:
: INHERITED(Position(), kType_Kind, std::move(name))
, fTypeKind(kOther_Kind) {}
- // Create a generic type which maps to the listed types.
+ // Create a generic type which maps to the listed types. As currently implemented, there are
+ // always exactly four coercion targets, mapping to the scalar, vec2, vec3, and vec4 versions of
+ // a type.
Type(std::string name, std::vector<const Type*> types)
: INHERITED(Position(), kType_Kind, std::move(name))
, fTypeKind(kGeneric_Kind)
diff --git a/src/sksl/sksl.include b/src/sksl/sksl.include
index 6dc1ff8cf2..ab8ad92fe5 100644
--- a/src/sksl/sksl.include
+++ b/src/sksl/sksl.include
@@ -22,88 +22,88 @@ $genType log($genType x);
$genType exp2($genType x);
$genType log2($genType x);
$genType sqrt($genType x);
-$genDType sqrt($genDType x);
+//$genDType sqrt($genDType x);
$genType inversesqrt($genType x);
-$genDType inversesqrt($genDType x);
+//$genDType inversesqrt($genDType x);
$genType abs($genType x);
$genIType abs($genIType x);
-$genDType abs($genDType x);
+//$genDType abs($genDType x);
$genType sign($genType x);
$genIType sign($genIType x);
-$genDType sign($genDType x);
+//$genDType sign($genDType x);
$genType floor($genType x);
-$genDType floor($genDType x);
+//$genDType floor($genDType x);
$genType trunc($genType x);
-$genDType trunc($genDType x);
+//$genDType trunc($genDType x);
$genType round($genType x);
-$genDType round($genDType x);
+//$genDType round($genDType x);
$genType roundEven($genType x);
-$genDType roundEven($genDType x);
+//$genDType roundEven($genDType x);
$genType ceil($genType x);
-$genDType ceil($genDType x);
+//$genDType ceil($genDType x);
$genType fract($genType x);
-$genDType fract($genDType x);
+//$genDType fract($genDType x);
$genType mod($genType x, float y);
$genType mod($genType x, $genType y);
-$genDType mod($genDType x, double y);
-$genDType mod($genDType x, $genDType y);
+//$genDType mod($genDType x, double y);
+//$genDType mod($genDType x, $genDType y);
$genType modf($genType x, out $genType i);
-$genDType modf($genDType x, out $genDType i);
+//$genDType modf($genDType x, out $genDType i);
$genType min($genType x, $genType y);
$genType min($genType x, float y);
-$genDType min($genDType x, $genDType y);
-$genDType min($genDType x, double y);
+//$genDType min($genDType x, $genDType y);
+//$genDType min($genDType x, double y);
$genIType min($genIType x, $genIType y);
$genIType min($genIType x, int y);
-$genUType min($genUType x, $genUType y);
-$genUType min($genUType x, uint y);
+//$genUType min($genUType x, $genUType y);
+//$genUType min($genUType x, uint y);
$genType max($genType x, $genType y);
$genType max($genType x, float y);
-$genDType max($genDType x, $genDType y);
-$genDType max($genDType x, double y);
+//$genDType max($genDType x, $genDType y);
+//$genDType max($genDType x, double y);
$genIType max($genIType x, $genIType y);
$genIType max($genIType x, int y);
-$genUType max($genUType x, $genUType y);
-$genUType max($genUType x, uint y);
+//$genUType max($genUType x, $genUType y);
+//$genUType max($genUType x, uint y);
$genType clamp($genType x, $genType minVal, $genType maxVal);
$genType clamp($genType x, float minVal, float maxVal);
-$genDType clamp($genDType x, $genDType minVal, $genDType maxVal);
-$genDType clamp($genDType x, double minVal, double maxVal);
+//$genDType clamp($genDType x, $genDType minVal, $genDType maxVal);
+//$genDType clamp($genDType x, double minVal, double maxVal);
$genIType clamp($genIType x, $genIType minVal, $genIType maxVal);
$genIType clamp($genIType x, int minVal, int maxVal);
-$genUType clamp($genUType x, $genUType minVal, $genUType maxVal);
-$genUType clamp($genUType x, uint minVal, uint maxVal);
+//$genUType clamp($genUType x, $genUType minVal, $genUType maxVal);
+//$genUType clamp($genUType x, uint minVal, uint maxVal);
$genType mix($genType x, $genType y, $genType a);
$genType mix($genType x, $genType y, float a);
-$genDType mix($genDType x, $genDType y, $genDType a);
-$genDType mix($genDType x, $genDType y, double a);
+//$genDType mix($genDType x, $genDType y, $genDType a);
+//$genDType mix($genDType x, $genDType y, double a);
$genType mix($genType x, $genType y, $genBType a);
-$genDType mix($genDType x, $genDType y, $genBType a);
+//$genDType mix($genDType x, $genDType y, $genBType a);
$genIType mix($genIType x, $genIType y, $genBType a);
-$genUType mix($genUType x, $genUType y, $genBType a);
+//$genUType mix($genUType x, $genUType y, $genBType a);
$genBType mix($genBType x, $genBType y, $genBType a);
$genType step($genType edge, $genType x);
$genType step(float edge, $genType x);
-$genDType step($genDType edge, $genDType x);
-$genDType step(double edge, $genDType x);
+//$genDType step($genDType edge, $genDType x);
+//$genDType step(double edge, $genDType x);
$genType smoothstep($genType edge0, $genType edge1, $genType x);
$genType smoothstep(float edge0, float edge1, $genType x);
-$genDType smoothstep($genDType edge0, $genDType edge1, $genDType x);
-$genDType smoothstep(double edge0, double edge1, $genDType x);
+//$genDType smoothstep($genDType edge0, $genDType edge1, $genDType x);
+//$genDType smoothstep(double edge0, double edge1, $genDType x);
$genBType isnan($genType x);
$genBType isnan($genDType x);
$genBType isinf($genType x);
$genBType isinf($genDType x);
$genIType floatBitsToInt($genType value);
-$genUType floatBitsToUint($genType value);
+//$genUType floatBitsToUint($genType value);
$genType intBitsToFloat($genIType value);
$genType uintBitsToFloat($genUType value);
$genType fma($genType a, $genType b, $genType c);
-$genDType fma($genDType a, $genDType b, $genDType c);
+//$genDType fma($genDType a, $genDType b, $genDType c);
$genType frexp($genType x, out $genIType exp);
-$genDType frexp($genDType x, out $genIType exp);
+//$genDType frexp($genDType x, out $genIType exp);
$genType ldexp($genType x, in $genIType exp);
-$genDType ldexp($genDType x, in $genIType exp);
+//$genDType ldexp($genDType x, in $genIType exp);
uint packUnorm2x16(vec2 v);
uint packSnorm2x16(vec2 v);
uint packUnorm4x8(vec4 v);
@@ -112,27 +112,27 @@ vec2 unpackUnorm2x16(uint p);
vec2 unpackSnorm2x16(uint p);
vec4 unpackUnorm4x8(uint p);
vec4 unpackSnorm4x8(uint p);
-double packDouble2x32(uvec2 v);
+//double packDouble2x32(uvec2 v);
uvec2 unpackDouble2x32(double v);
uint packHalf2x16(vec2 v);
vec2 unpackHalf2x16(uint v);
float length($genType x);
-double length($genDType x);
+//double length($genDType x);
float distance($genType p0, $genType p1);
-double distance($genDType p0, $genDType p1);
+//double distance($genDType p0, $genDType p1);
float dot($genType x, $genType y);
-double dot($genDType x, $genDType y);
+//double dot($genDType x, $genDType y);
vec3 cross(vec3 x, vec3 y);
-dvec3 cross(dvec3 x, dvec3 y);
+//dvec3 cross(dvec3 x, dvec3 y);
$genType normalize($genType x);
-$genDType normalize($genDType x);
+//$genDType normalize($genDType x);
vec4 ftransform();
$genType faceforward($genType N, $genType I, $genType Nref);
-$genDType faceforward($genDType N, $genDType I, $genDType Nref);
+//$genDType faceforward($genDType N, $genDType I, $genDType Nref);
$genType reflect($genType I, $genType N);
-$genDType reflect($genDType I, $genDType N);
+//$genDType reflect($genDType I, $genDType N);
$genType refract($genType I, $genType N, float eta);
-$genDType refract($genDType I, $genDType N, float eta);
+//$genDType refract($genDType I, $genDType N, float eta);
$mat matrixCompMult($mat x, $mat y);
mat2 outerProduct(vec2 c, vec2 r);
mat3 outerProduct(vec3 c, vec3 r);
@@ -181,16 +181,18 @@ $bvec notEqual($bvec x, $bvec y);
bool any($bvec x);
bool all($bvec x);
$bvec not($bvec x);
-$genUType uaddCarry($genUType x, $genUType y, out $genUType carry);
-$genUType usubBorrow($genUType x, $genUType y, out $genUType borrow);
+
+/*
+//$genUType uaddCarry($genUType x, $genUType y, out $genUType carry);
+//$genUType usubBorrow($genUType x, $genUType y, out $genUType borrow);
void umulExtended($genUType x, $genUType y, out $genUType msb, out $genUType lsb);
void imulExtended($genIType x, $genIType y, out $genIType msb, out $genIType lsb);
$genIType bitfieldExtract($genIType value, int offset, int bits);
-$genUType bitfieldExtract($genUType value, int offset, int bits);
+//$genUType bitfieldExtract($genUType value, int offset, int bits);
$genIType bitfieldInsert($genIType base, $genIType insert, int offset, int bits);
-$genUType bitfieldInsert($genUType base, $genUType insert, int offset, int bits);
+//$genUType bitfieldInsert($genUType base, $genUType insert, int offset, int bits);
$genIType bitfieldReverse($genIType value);
-$genUType bitfieldReverse($genUType value);
+//$genUType bitfieldReverse($genUType value);
$genIType bitCount($genIType value);
$genIType bitCount($genUType value);
$genIType findLSB($genIType value);
@@ -206,7 +208,9 @@ ivec2 textureSize(sampler2DShadow sampler, int lod);
ivec2 textureSize(samplerCubeShadow sampler, int lod);
ivec3 textureSize($gsamplerCubeArray sampler, int lod);
ivec3 textureSize(samplerCubeArrayShadow sampler, int lod);
+*/
ivec2 textureSize($gsampler2DRect sampler);
+/*
ivec2 textureSize(sampler2DRectShadow sampler);
ivec2 textureSize($gsampler1DArray sampler, int lod);
ivec3 textureSize($gsampler2DArray sampler, int lod);
@@ -241,11 +245,15 @@ int textureQueryLevels(samplerCubeShadow sampler);
int textureQueryLevels(sampler1DArrayShadow sampler);
int textureQueryLevels(sampler2DArrayShadow sampler);
int textureQueryLevels(samplerCubeArrayShadow sampler);
+*/
+
$gvec4 texture($gsampler1D sampler, float P);
$gvec4 texture($gsampler1D sampler, float P, float bias);
$gvec4 texture($gsampler2D sampler, vec2 P);
vec4 texture(samplerExternalOES sampler, vec2 P, float bias);
vec4 texture(samplerExternalOES sampler, vec2 P);
+
+/*
$gvec4 texture($gsampler2D sampler, vec2 P, float bias);
$gvec4 texture($gsampler3D sampler, vec3 P);
$gvec4 texture($gsampler3D sampler, vec3 P, float bias);
@@ -266,10 +274,14 @@ $gvec4 texture($gsamplerCubeArray sampler, vec4 P, float bias);
float texture(sampler1DArrayShadow sampler, vec3 P);
float texture(sampler1DArrayShadow sampler, vec3 P, float bias);
float texture(sampler2DArrayShadow sampler, vec4 P);
+*/
+
$gvec4 texture($gsampler2DRect sampler, vec2 P);
+
+/*
float texture(sampler2DRectShadow sampler, vec3 P);
float texture($gsamplerCubeArrayShadow sampler, vec4 P, float compare);
-
+*/
)
// split into multiple chunks, as MSVC++ complains if a single string is too long
@@ -284,6 +296,7 @@ $gvec4 textureProj($gsampler2D sampler, vec3 P);
$gvec4 textureProj($gsampler2D sampler, vec3 P, float bias);
$gvec4 textureProj($gsampler2D sampler, vec4 P);
$gvec4 textureProj($gsampler2D sampler, vec4 P, float bias);
+/*
$gvec4 textureProj($gsampler3D sampler, vec4 P);
$gvec4 textureProj($gsampler3D sampler, vec4 P, float bias);
float textureProj(sampler1DShadow sampler, vec4 P);
@@ -445,7 +458,6 @@ $gvec4 textureGatherOffset($gsampler2DRect sampler, vec2 P, ivec2 offset, int co
vec4 textureGatherOffset(sampler2DShadow sampler, vec2 P, float refZ, ivec2 offset);
vec4 textureGatherOffset(sampler2DArrayShadow sampler, vec3 P, float refZ, ivec2 offset);
vec4 textureGatherOffset(sampler2DRectShadow sampler, vec2 P, float refZ, ivec2 offset);
-/*
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4]);
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4], int comp);
$gvec4 textureGatherOffsets($gsampler2DArray sampler, vec3 P, ivec2 offsets[4]);
@@ -458,6 +470,7 @@ vec4 textureGatherOffsets(sampler2DRectShadow sampler, vec2 P, float refZ, ivec2
*/
vec4 texture1D(sampler1D sampler, float coord);
vec4 texture1D(sampler1D sampler, float coord, float bias);
+/*
vec4 texture1DProj(sampler1D sampler, vec2 coord);
vec4 texture1DProj(sampler1D sampler, vec2 coord, float bias);
vec4 texture1DProj(sampler1D sampler, vec4 coord);
@@ -465,9 +478,11 @@ vec4 texture1DProj(sampler1D sampler, vec4 coord, float bias);
vec4 texture1DLod(sampler1D sampler, float coord, float lod);
vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
+*/
vec4 texture2D(sampler2D sampler, vec2 coord);
vec4 texture2D(samplerExternalOES sampler, vec2 coord);
vec4 texture2D(sampler2D sampler, vec2 coord, float bias);
+/*
vec4 texture2DProj(sampler2D sampler, vec3 coord);
vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);
vec4 texture2DProj(sampler2D sampler, vec4 coord);
@@ -496,7 +511,6 @@ vec4 shadow1DLod(sampler1DShadow sampler, vec3 coord, float lod);
vec4 shadow2DLod(sampler2DShadow sampler, vec3 coord, float lod);
vec4 shadow1DProjLod(sampler1DShadow sampler, vec4 coord, float lod);
vec4 shadow2DProjLod(sampler2DShadow sampler, vec4 coord, float lod);
-/*
uint atomicCounterIncrement(atomic_uint c);
uint atomicCounter(atomic_uint c);
uint atomicAdd(inout uint mem, uint data);
@@ -520,6 +534,8 @@ int atomicCompSwap(inout int mem, int compare, int data);
$genType dFdx($genType p);
$genType dFdy($genType p);
+
+/*
$genType fwidth($genType p);
$genType fwidthCoarse($genType p);
$genType fwidthFine($genType p);
@@ -542,6 +558,7 @@ void memoryBarrierBuffer();
void memoryBarrierShared();
void memoryBarrierImage();
void groupMemoryBarrier();
+*/
)