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-rw-r--r--src/gpu/batches/GrAAStrokeRectBatch.cpp124
-rw-r--r--src/gpu/batches/GrAAStrokeRectBatch.h6
-rw-r--r--src/gpu/batches/GrRectBatchFactory.cpp36
3 files changed, 54 insertions, 112 deletions
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.cpp b/src/gpu/batches/GrAAStrokeRectBatch.cpp
index baea72f5ec..0a9601f310 100644
--- a/src/gpu/batches/GrAAStrokeRectBatch.cpp
+++ b/src/gpu/batches/GrAAStrokeRectBatch.cpp
@@ -53,7 +53,6 @@ public:
SkRect fDevOutsideAssist;
SkRect fDevInside;
GrColor fColor;
- bool fDegenerate;
};
static AAStrokeRectBatch* Create(const SkMatrix& viewMatrix, bool miterStroke) {
@@ -78,19 +77,17 @@ public:
}
void append(GrColor color, const SkRect& devOutside, const SkRect& devOutsideAssist,
- const SkRect& devInside, bool degenerate) {
+ const SkRect& devInside) {
Geometry& geometry = fGeoData.push_back();
geometry.fColor = color;
geometry.fDevOutside = devOutside;
geometry.fDevOutsideAssist = devOutsideAssist;
geometry.fDevInside = devInside;
- geometry.fDegenerate = degenerate;
}
void appendAndUpdateBounds(GrColor color, const SkRect& devOutside,
- const SkRect& devOutsideAssist, const SkRect& devInside,
- bool degenerate) {
- this->append(color, devOutside, devOutsideAssist, devInside, degenerate);
+ const SkRect& devOutsideAssist, const SkRect& devInside) {
+ this->append(color, devOutside, devOutsideAssist, devInside);
SkRect bounds;
this->updateBounds(&bounds, fGeoData.back());
@@ -148,7 +145,6 @@ private:
const SkRect& devOutsideAssist,
const SkRect& devInside,
bool miterStroke,
- bool degenerate,
bool tweakAlphaForCoverage) const;
struct BatchTracker {
@@ -230,7 +226,6 @@ void AAStrokeRectBatch::onPrepareDraws(Target* target) {
args.fDevOutsideAssist,
args.fDevInside,
fMiterStroke,
- args.fDegenerate,
canTweakAlphaForCoverage);
}
helper.recordDraw(target);
@@ -361,15 +356,6 @@ bool AAStrokeRectBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) {
return true;
}
-static void setup_scale(int* scale, SkScalar inset) {
- if (inset < SK_ScalarHalf) {
- *scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
- SkASSERT(*scale >= 0 && *scale <= 255);
- } else {
- *scale = 0xff;
- }
-}
-
void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
size_t offset,
size_t vertexStride,
@@ -380,7 +366,6 @@ void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
const SkRect& devOutsideAssist,
const SkRect& devInside,
bool miterStroke,
- bool degenerate,
bool tweakAlphaForCoverage) const {
intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
@@ -397,34 +382,18 @@ void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
// TODO: this only really works if the X & Y margins are the same all around
// the rect (or if they are all >= 1.0).
- SkScalar inset;
- if (!degenerate) {
- inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
- inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
- inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
- if (miterStroke) {
- inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
- } else {
- inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
- devInside.fBottom);
- }
- SkASSERT(inset >= 0);
+ SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
+ inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
+ inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
+ if (miterStroke) {
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
} else {
- // TODO use real devRect here
- inset = SkMinScalar(devOutside.width(), SK_Scalar1);
- inset = SK_ScalarHalf * SkMinScalar(inset, SkTMax(devOutside.height(),
- devOutsideAssist.height()));
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
+ devInside.fBottom);
}
+ SkASSERT(inset >= 0);
#else
- SkScalar inset;
- if (!degenerate) {
- inset = SK_ScalarHalf;
- } else {
- // TODO use real devRect here
- inset = SkMinScalar(devOutside.width(), SK_Scalar1);
- inset = SK_ScalarHalf * SkMinScalar(inset, SkTMax(devOutside.height(),
- devOutsideAssist.height()));
- }
+ SkScalar inset = SK_ScalarHalf;
#endif
if (miterStroke) {
@@ -432,19 +401,9 @@ void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
// inner two
set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
- if (!degenerate) {
- set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
- // innermost
- set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
- } else {
- // When the interior rect has become degenerate we smoosh to a single point
- SkASSERT(devInside.fLeft == devInside.fRight &&
- devInside.fTop == devInside.fBottom);
- fan2Pos->setRectFan(devInside.fLeft, devInside.fTop,
- devInside.fRight, devInside.fBottom, vertexStride);
- fan3Pos->setRectFan(devInside.fLeft, devInside.fTop,
- devInside.fRight, devInside.fBottom, vertexStride);
- }
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
+ // innermost
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
} else {
SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
@@ -457,20 +416,10 @@ void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
// outer one of the inner two
set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset);
- if (!degenerate) {
- // inner one of the inner two
- set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
- // innermost
- set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
- } else {
- // When the interior rect has become degenerate we smoosh to a single point
- SkASSERT(devInside.fLeft == devInside.fRight &&
- devInside.fTop == devInside.fBottom);
- fan2Pos->setRectFan(devInside.fLeft, devInside.fTop,
- devInside.fRight, devInside.fBottom, vertexStride);
- fan3Pos->setRectFan(devInside.fLeft, devInside.fTop,
- devInside.fRight, devInside.fBottom, vertexStride);
- }
+ // inner one of the inner two
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
+ // innermost
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
}
// Make verts point to vertex color and then set all the color and coverage vertex attrs
@@ -487,7 +436,12 @@ void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
// scale is the coverage for the the inner two rects.
int scale;
- setup_scale(&scale, inset);
+ if (inset < SK_ScalarHalf) {
+ scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
+ SkASSERT(scale >= 0 && scale <= 255);
+ } else {
+ scale = 0xff;
+ }
float innerCoverage = GrNormalizeByteToFloat(scale);
GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
@@ -498,24 +452,19 @@ void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
} else {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
- *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage;
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
+ innerCoverage;
}
}
- // The innermost rect has 0 coverage, unless we are degenerate, in which case we must apply the
- // scaled coverage
+ // The innermost rect has 0 coverage
verts += (outerVertexNum + innerVertexNum) * vertexStride;
- if (!degenerate) {
- innerCoverage = 0;
- scaledColor = 0;
- }
-
for (int i = 0; i < innerVertexNum; ++i) {
if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
} else {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
- *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage;
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
}
}
}
@@ -527,10 +476,9 @@ GrDrawBatch* Create(GrColor color,
const SkRect& devOutside,
const SkRect& devOutsideAssist,
const SkRect& devInside,
- bool miterStroke,
- bool degenerate) {
+ bool miterStroke) {
AAStrokeRectBatch* batch = AAStrokeRectBatch::Create(viewMatrix, miterStroke);
- batch->append(color, devOutside, devOutsideAssist, devInside, degenerate);
+ batch->append(color, devOutside, devOutsideAssist, devInside);
batch->init();
return batch;
}
@@ -541,8 +489,7 @@ bool Append(GrBatch* origBatch,
const SkRect& devOutside,
const SkRect& devOutsideAssist,
const SkRect& devInside,
- bool miterStroke,
- bool degenerate) {
+ bool miterStroke) {
AAStrokeRectBatch* batch = origBatch->cast<AAStrokeRectBatch>();
// we can't batch across vm changes
@@ -550,7 +497,7 @@ bool Append(GrBatch* origBatch,
return false;
}
- batch->appendAndUpdateBounds(color, devOutside, devOutsideAssist, devInside, degenerate);
+ batch->appendAndUpdateBounds(color, devOutside, devOutsideAssist, devInside);
return true;
}
@@ -564,7 +511,6 @@ bool Append(GrBatch* origBatch,
DRAW_BATCH_TEST_DEFINE(AAStrokeRectBatch) {
bool miterStroke = random->nextBool();
- bool degenerate = random->nextBool();
// Create mock stroke rect
SkRect outside = GrTest::TestRect(random);
@@ -578,7 +524,7 @@ DRAW_BATCH_TEST_DEFINE(AAStrokeRectBatch) {
GrColor color = GrRandomColor(random);
return GrAAStrokeRectBatch::Create(color, GrTest::TestMatrix(random), outside, outsideAssist,
- inside, degenerate, miterStroke);
+ inside, miterStroke);
}
#endif
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.h b/src/gpu/batches/GrAAStrokeRectBatch.h
index 242597b66a..1af4f15dca 100644
--- a/src/gpu/batches/GrAAStrokeRectBatch.h
+++ b/src/gpu/batches/GrAAStrokeRectBatch.h
@@ -23,8 +23,7 @@ GrDrawBatch* Create(GrColor color,
const SkRect& devOutside,
const SkRect& devOutsideAssist,
const SkRect& devInside,
- bool miterStroke,
- bool degenerate);
+ bool miterStroke);
bool Append(GrBatch*,
GrColor color,
@@ -32,8 +31,7 @@ bool Append(GrBatch*,
const SkRect& devOutside,
const SkRect& devOutsideAssist,
const SkRect& devInside,
- bool miterStroke,
- bool degenerate);
+ bool miterStroke);
};
diff --git a/src/gpu/batches/GrRectBatchFactory.cpp b/src/gpu/batches/GrRectBatchFactory.cpp
index f34a8c058a..eed18ad419 100644
--- a/src/gpu/batches/GrRectBatchFactory.cpp
+++ b/src/gpu/batches/GrRectBatchFactory.cpp
@@ -33,6 +33,13 @@ GrDrawBatch* CreateAAStroke(GrColor color,
const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf);
const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf);
+ SkScalar spare;
+ {
+ SkScalar w = devRect.width() - dx;
+ SkScalar h = devRect.height() - dy;
+ spare = SkTMin(w, h);
+ }
+
SkRect devOutside(devRect);
devOutside.outset(rx, ry);
@@ -44,24 +51,12 @@ GrDrawBatch* CreateAAStroke(GrColor color,
miterStroke = false;
}
- SkRect devInside(devRect);
- devInside.inset(rx, ry);
-
- // If we have a degenerate stroking rect(ie the stroke is larger than inner rect) then we
- // make a degenerate inside rect to avoid double hitting. We will also jam all of the points
- // together when we render these rects.
- SkScalar spare;
- {
- SkScalar w = devRect.width() - dx;
- SkScalar h = devRect.height() - dy;
- spare = SkTMin(w, h);
+ if (spare <= 0 && miterStroke) {
+ return CreateAAFill(color, viewMatrix, devOutside, devOutside);
}
- bool degenerate = spare <= 0;
- if (degenerate) {
- devInside.fLeft = devInside.fRight = devRect.centerX();
- devInside.fTop = devInside.fBottom = devRect.centerY();
- }
+ SkRect devInside(devRect);
+ devInside.inset(rx, ry);
SkRect devOutsideAssist(devRect);
@@ -74,7 +69,7 @@ GrDrawBatch* CreateAAStroke(GrColor color,
}
return GrAAStrokeRectBatch::Create(color, viewMatrix, devOutside, devOutsideAssist, devInside,
- miterStroke, degenerate);
+ miterStroke);
}
GrDrawBatch* CreateAAFillNestedRects(GrColor color,
@@ -87,8 +82,11 @@ GrDrawBatch* CreateAAFillNestedRects(GrColor color,
viewMatrix.mapRect(&devOutside, rects[0]);
viewMatrix.mapRect(&devInside, rects[1]);
- return GrAAStrokeRectBatch::Create(color, viewMatrix, devOutside, devOutside, devInside, true,
- devInside.isEmpty());
+ if (devInside.isEmpty()) {
+ return CreateAAFill(color, viewMatrix, devOutside, devOutside);
+ }
+
+ return GrAAStrokeRectBatch::Create(color, viewMatrix, devOutside, devOutside, devInside, true);
}
};