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-rw-r--r--src/effects/gradients/Sk4fLinearGradient.cpp10
-rw-r--r--src/effects/gradients/SkGradientShader.cpp2
2 files changed, 7 insertions, 5 deletions
diff --git a/src/effects/gradients/Sk4fLinearGradient.cpp b/src/effects/gradients/Sk4fLinearGradient.cpp
index dc6e530a0c..cd1f770ef9 100644
--- a/src/effects/gradients/Sk4fLinearGradient.cpp
+++ b/src/effects/gradients/Sk4fLinearGradient.cpp
@@ -100,12 +100,13 @@ SkScalar pinFx<SkShader::kMirror_TileMode>(SkScalar fx) {
return f < 0 ? f + 2 : f;
}
-// true when x is in [k1,k2)
+// true when x is in [k1,k2), or [k2, k1) when the interval is reversed.
+// TODO(fmalita): hoist the reversed interval check out of this helper.
bool in_range(SkScalar x, SkScalar k1, SkScalar k2) {
SkASSERT(k1 != k2);
return (k1 < k2)
- ? (x >= k1 && x < k2)
- : (x >= k2 && x < k1);
+ ? (x >= k1 && x < k2)
+ : (x > k2 && x <= k1);
}
} // anonymous namespace
@@ -116,7 +117,7 @@ LinearGradient4fContext::LinearGradient4fContext(const SkLinearGradient& shader,
: INHERITED(shader, rec) {
// Our fast path expects interval points to be monotonically increasing in x.
- const bool reverseIntervals = this->isFast() && fDstToPos.getScaleX() < 0;
+ const bool reverseIntervals = this->isFast() && signbit(fDstToPos.getScaleX());
this->buildIntervals(shader, rec, reverseIntervals);
SkASSERT(fIntervals.count() > 0);
@@ -290,6 +291,7 @@ public:
, fDx(dx)
, fIsVertical(is_vertical)
{
+ SkASSERT(fAdvX >= 0);
SkASSERT(firstInterval <= lastInterval);
SkASSERT(in_range(fx, i->fP0, i->fP1));
this->compute_interval_props(fx - i->fP0);
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 3a28da8099..4f174d72b9 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -76,7 +76,7 @@ SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc, const SkMatri
fPtsToUnit.getType(); // Precache so reads are threadsafe.
SkASSERT(desc.fCount > 1);
- fGradFlags = SkToU8(desc.fGradFlags);
+ fGradFlags = static_cast<uint8_t>(desc.fGradFlags);
SkASSERT((unsigned)desc.fTileMode < SkShader::kTileModeCount);
SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs));