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-rw-r--r--src/core/SkBitmapHeap.cpp391
-rw-r--r--src/core/SkBitmapHeap.h299
-rw-r--r--src/core/SkPictureData.h4
-rw-r--r--src/core/SkPictureFlat.h1
-rw-r--r--src/core/SkReadBuffer.cpp28
-rw-r--r--src/core/SkReadBuffer.h6
-rw-r--r--src/core/SkValidatingReadBuffer.h1
-rw-r--r--src/core/SkWriteBuffer.cpp45
8 files changed, 13 insertions, 762 deletions
diff --git a/src/core/SkBitmapHeap.cpp b/src/core/SkBitmapHeap.cpp
deleted file mode 100644
index 071647e13e..0000000000
--- a/src/core/SkBitmapHeap.cpp
+++ /dev/null
@@ -1,391 +0,0 @@
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBitmapHeap.h"
-#include "SkBitmap.h"
-#include "SkTSearch.h"
-
-SkBitmapHeapEntry::SkBitmapHeapEntry()
- : fSlot(-1)
- , fRefCount(0)
- , fBytesAllocated(0) {
-}
-
-SkBitmapHeapEntry::~SkBitmapHeapEntry() {
- SkASSERT(0 == fRefCount);
-}
-
-void SkBitmapHeapEntry::addReferences(int count) {
- if (0 == fRefCount) {
- // If there are no current owners then the heap manager
- // will be the only one able to modify it, so it does not
- // need to be an atomic operation.
- fRefCount = count;
- } else {
- sk_atomic_add(&fRefCount, count);
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-static bool operator<(const SkIPoint& a, const SkIPoint& b) {
- return *(const int64_t*)&a < *(const int64_t*)&b;
-}
-
-static bool operator>(const SkIPoint& a, const SkIPoint& b) {
- return *(const int64_t*)&a > *(const int64_t*)&b;
-}
-
-bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
- const SkBitmapHeap::LookupEntry& b) {
- if (a.fGenerationId < b.fGenerationId) {
- return true;
- } else if (a.fGenerationId > b.fGenerationId) {
- return false;
- } else if (a.fPixelOrigin < b.fPixelOrigin) {
- return true;
- } else if (a.fPixelOrigin > b.fPixelOrigin) {
- return false;
- } else if (a.fWidth < b.fWidth) {
- return true;
- } else if (a.fWidth > b.fWidth) {
- return false;
- } else if (a.fHeight < b.fHeight) {
- return true;
- }
- return false;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
- : INHERITED()
- , fExternalStorage(nullptr)
- , fMostRecentlyUsed(nullptr)
- , fLeastRecentlyUsed(nullptr)
- , fPreferredCount(preferredSize)
- , fOwnerCount(ownerCount)
- , fBytesAllocated(0)
- , fDeferAddingOwners(false) {
-}
-
-SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
- : INHERITED()
- , fExternalStorage(storage)
- , fMostRecentlyUsed(nullptr)
- , fLeastRecentlyUsed(nullptr)
- , fPreferredCount(preferredSize)
- , fOwnerCount(IGNORE_OWNERS)
- , fBytesAllocated(0)
- , fDeferAddingOwners(false) {
- SkSafeRef(storage);
-}
-
-SkBitmapHeap::~SkBitmapHeap() {
- SkDEBUGCODE(
- for (int i = 0; i < fStorage.count(); i++) {
- bool unused = false;
- for (int j = 0; j < fUnusedSlots.count(); j++) {
- if (fUnusedSlots[j] == fStorage[i]->fSlot) {
- unused = true;
- break;
- }
- }
- if (!unused) {
- fBytesAllocated -= fStorage[i]->fBytesAllocated;
- }
- }
- fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
- )
- SkASSERT(0 == fBytesAllocated);
- fStorage.deleteAll();
- SkSafeUnref(fExternalStorage);
- fLookupTable.deleteAll();
-}
-
-void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
- if (fMostRecentlyUsed == entry) {
- fMostRecentlyUsed = entry->fLessRecentlyUsed;
- if (nullptr == fMostRecentlyUsed) {
- SkASSERT(fLeastRecentlyUsed == entry);
- fLeastRecentlyUsed = nullptr;
- } else {
- fMostRecentlyUsed->fMoreRecentlyUsed = nullptr;
- }
- } else {
- // Remove entry from its prior place, and make sure to cover the hole.
- if (fLeastRecentlyUsed == entry) {
- SkASSERT(entry->fMoreRecentlyUsed != nullptr);
- fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
- }
- // Since we have already considered the case where entry is the most recently used, it must
- // have a more recently used at this point.
- SkASSERT(entry->fMoreRecentlyUsed != nullptr);
- entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
-
- if (entry->fLessRecentlyUsed != nullptr) {
- SkASSERT(fLeastRecentlyUsed != entry);
- entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
- }
- }
- entry->fMoreRecentlyUsed = nullptr;
-}
-
-void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
- if (fMostRecentlyUsed != nullptr) {
- SkASSERT(nullptr == fMostRecentlyUsed->fMoreRecentlyUsed);
- fMostRecentlyUsed->fMoreRecentlyUsed = entry;
- entry->fLessRecentlyUsed = fMostRecentlyUsed;
- }
- fMostRecentlyUsed = entry;
- if (nullptr == fLeastRecentlyUsed) {
- fLeastRecentlyUsed = entry;
- }
-}
-
-// iterate through our LRU cache and try to find an entry to evict
-SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
- SkASSERT(fPreferredCount != UNLIMITED_SIZE);
- SkASSERT(fStorage.count() >= fPreferredCount);
-
- SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
- while (iter != nullptr) {
- SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
- if (heapEntry->fRefCount > 0) {
- // If the least recently used bitmap has not been unreferenced
- // by its owner, then according to our LRU specifications a more
- // recently used one can not have used all its references yet either.
- return nullptr;
- }
- if (replacement.getGenerationID() == iter->fGenerationId) {
- // Do not replace a bitmap with a new one using the same
- // pixel ref. Instead look for a different one that will
- // potentially free up more space.
- iter = iter->fMoreRecentlyUsed;
- } else {
- return iter;
- }
- }
- return nullptr;
-}
-
-size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
- if (UNLIMITED_SIZE == fPreferredCount) {
- return 0;
- }
- LookupEntry* iter = fLeastRecentlyUsed;
- size_t origBytesAllocated = fBytesAllocated;
- // Purge starting from LRU until a non-evictable bitmap is found or until
- // everything is evicted.
- while (iter != nullptr) {
- SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
- if (heapEntry->fRefCount > 0) {
- break;
- }
- LookupEntry* next = iter->fMoreRecentlyUsed;
- this->removeEntryFromLookupTable(iter);
- // Free the pixel memory. removeEntryFromLookupTable already reduced
- // fBytesAllocated properly.
- heapEntry->fBitmap.reset();
- // Add to list of unused slots which can be reused in the future.
- fUnusedSlots.push(heapEntry->fSlot);
- iter = next;
- if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
- break;
- }
- }
-
- if (fLeastRecentlyUsed != iter) {
- // There was at least one eviction.
- fLeastRecentlyUsed = iter;
- if (nullptr == fLeastRecentlyUsed) {
- // Everything was evicted
- fMostRecentlyUsed = nullptr;
- fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
- fStorage.deleteAll();
- fUnusedSlots.reset();
- SkASSERT(0 == fBytesAllocated);
- } else {
- fLeastRecentlyUsed->fLessRecentlyUsed = nullptr;
- }
- }
-
- return origBytesAllocated - fBytesAllocated;
-}
-
-int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
- int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
- (const LookupEntry**)fLookupTable.begin(),
- fLookupTable.count(),
- &indexEntry, sizeof(void*));
-
- if (index < 0) {
- // insert ourselves into the bitmapIndex
- index = ~index;
- *fLookupTable.insert(index) = new LookupEntry(indexEntry);
- } else if (entry != nullptr) {
- // populate the entry if needed
- *entry = fStorage[fLookupTable[index]->fStorageSlot];
- }
-
- return index;
-}
-
-bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
- SkASSERT(!fExternalStorage);
-
- // If the bitmap is mutable, we need to do a deep copy, since the
- // caller may modify it afterwards.
- if (originalBitmap.isImmutable()) {
- copiedBitmap = originalBitmap;
-// TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
-// else if (sharedPixelRef != nullptr) {
-// copiedBitmap = orig;
-// copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
- } else if (originalBitmap.empty()) {
- copiedBitmap.reset();
- } else if (!originalBitmap.deepCopyTo(&copiedBitmap)) {
- return false;
- }
- copiedBitmap.setImmutable();
- return true;
-}
-
-int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
- // remove the bitmap index for the deleted entry
- SkDEBUGCODE(int count = fLookupTable.count();)
- int index = this->findInLookupTable(*entry, nullptr);
- // Verify that findInLookupTable found an existing entry rather than adding
- // a new entry to the lookup table.
- SkASSERT(count == fLookupTable.count());
- fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
- delete fLookupTable[index];
- fLookupTable.remove(index);
- return index;
-}
-
-int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
- SkBitmapHeapEntry* entry = nullptr;
- int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
-
- if (entry) {
- // Already had a copy of the bitmap in the heap.
- if (fOwnerCount != IGNORE_OWNERS) {
- if (fDeferAddingOwners) {
- *fDeferredEntries.append() = entry->fSlot;
- } else {
- entry->addReferences(fOwnerCount);
- }
- }
- if (fPreferredCount != UNLIMITED_SIZE) {
- LookupEntry* lookupEntry = fLookupTable[searchIndex];
- if (lookupEntry != fMostRecentlyUsed) {
- this->removeFromLRU(lookupEntry);
- this->appendToLRU(lookupEntry);
- }
- }
- return entry->fSlot;
- }
-
- // decide if we need to evict an existing heap entry or create a new one
- if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
- // iterate through our LRU cache and try to find an entry to evict
- LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
- if (lookupEntry != nullptr) {
- // we found an entry to evict
- entry = fStorage[lookupEntry->fStorageSlot];
- // Remove it from the LRU. The new entry will be added to the LRU later.
- this->removeFromLRU(lookupEntry);
- int index = this->removeEntryFromLookupTable(lookupEntry);
-
- // update the current search index now that we have removed one
- if (index < searchIndex) {
- searchIndex--;
- }
- }
- }
-
- // if we didn't have an entry yet we need to create one
- if (!entry) {
- if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
- int slot;
- fUnusedSlots.pop(&slot);
- entry = fStorage[slot];
- } else {
- entry = new SkBitmapHeapEntry;
- fStorage.append(1, &entry);
- entry->fSlot = fStorage.count() - 1;
- fBytesAllocated += sizeof(SkBitmapHeapEntry);
- }
- }
-
- // create a copy of the bitmap
- bool copySucceeded;
- if (fExternalStorage) {
- copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
- } else {
- copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
- }
-
- // if the copy failed then we must abort
- if (!copySucceeded) {
- // delete the index
- delete fLookupTable[searchIndex];
- fLookupTable.remove(searchIndex);
- // If entry is the last slot in storage, it is safe to delete it.
- if (fStorage.count() - 1 == entry->fSlot) {
- // free the slot
- fStorage.remove(entry->fSlot);
- fBytesAllocated -= sizeof(SkBitmapHeapEntry);
- delete entry;
- } else {
- fUnusedSlots.push(entry->fSlot);
- }
- return INVALID_SLOT;
- }
-
- // update the index with the appropriate slot in the heap
- fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
-
- // compute the space taken by this entry
- // TODO if there is a shared pixel ref don't count it
- // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
- // in the SharedHeap, also include the size of its pixels.
- entry->fBytesAllocated = originalBitmap.getSize();
-
- // add the bytes from this entry to the total count
- fBytesAllocated += entry->fBytesAllocated;
-
- if (fOwnerCount != IGNORE_OWNERS) {
- if (fDeferAddingOwners) {
- *fDeferredEntries.append() = entry->fSlot;
- } else {
- entry->addReferences(fOwnerCount);
- }
- }
- if (fPreferredCount != UNLIMITED_SIZE) {
- this->appendToLRU(fLookupTable[searchIndex]);
- }
- return entry->fSlot;
-}
-
-void SkBitmapHeap::deferAddingOwners() {
- fDeferAddingOwners = true;
-}
-
-void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
- if (add) {
- for (int i = 0; i < fDeferredEntries.count(); i++) {
- SkASSERT(fOwnerCount != IGNORE_OWNERS);
- SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
- SkASSERT(heapEntry != nullptr);
- heapEntry->addReferences(fOwnerCount);
- }
- }
- fDeferAddingOwners = false;
- fDeferredEntries.reset();
-}
diff --git a/src/core/SkBitmapHeap.h b/src/core/SkBitmapHeap.h
deleted file mode 100644
index 22c31a0b0b..0000000000
--- a/src/core/SkBitmapHeap.h
+++ /dev/null
@@ -1,299 +0,0 @@
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkBitmapHeap_DEFINED
-#define SkBitmapHeap_DEFINED
-
-#include "SkAtomics.h"
-#include "SkBitmap.h"
-#include "SkPoint.h"
-#include "SkRefCnt.h"
-#include "SkTDArray.h"
-#include "SkTypes.h"
-
-/**
- * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to...
- * (1) get access a bitmap in the heap
- * (2) indicate they are done with bitmap by releasing their reference (if they were an owner).
- */
-class SkBitmapHeapEntry : SkNoncopyable {
-public:
- ~SkBitmapHeapEntry();
-
- int32_t getSlot() { return fSlot; }
-
- SkBitmap* getBitmap() { return &fBitmap; }
-
- void releaseRef() {
- sk_atomic_dec(&fRefCount);
- }
-
-private:
- SkBitmapHeapEntry();
-
- void addReferences(int count);
-
- int32_t fSlot;
- int32_t fRefCount;
-
- SkBitmap fBitmap;
- // Keep track of the bytes allocated for this bitmap. When replacing the
- // bitmap or removing this HeapEntry we know how much memory has been
- // reclaimed.
- size_t fBytesAllocated;
-
- friend class SkBitmapHeap;
- friend class SkBitmapHeapTester;
-};
-
-
-class SkBitmapHeapReader : public SkRefCnt {
-public:
-
-
- SkBitmapHeapReader() : INHERITED() {}
- virtual SkBitmap* getBitmap(int32_t slot) const = 0;
- virtual void releaseRef(int32_t slot) = 0;
-private:
- typedef SkRefCnt INHERITED;
-};
-
-
-/**
- * TODO: stores immutable bitmaps into a heap
- */
-class SkBitmapHeap : public SkBitmapHeapReader {
-public:
- class ExternalStorage : public SkRefCnt {
- public:
-
-
- virtual bool insert(const SkBitmap& bitmap, int32_t slot) = 0;
-
- private:
- typedef SkRefCnt INHERITED;
- };
-
- static const int32_t UNLIMITED_SIZE = -1;
- static const int32_t IGNORE_OWNERS = -1;
- static const int32_t INVALID_SLOT = -1;
-
- /**
- * Constructs a heap that is responsible for allocating and managing its own storage. In the
- * case where we choose to allow the heap to grow indefinitely (i.e. UNLIMITED_SIZE) we
- * guarantee that once allocated in the heap a bitmap's index in the heap is immutable.
- * Otherwise we guarantee the bitmaps placement in the heap until its owner count goes to zero.
- *
- * @param preferredSize Specifies the preferred maximum number of bitmaps to store. This is
- * not a hard limit as it can grow larger if the number of bitmaps in the heap with active
- * owners exceeds this limit.
- * @param ownerCount The number of owners to assign to each inserted bitmap. NOTE: while a
- * bitmap in the heap has a least one owner it can't be removed.
- */
- SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS);
-
- /**
- * Constructs a heap that defers the responsibility of storing the bitmaps to an external
- * function. This is especially useful if the bitmaps will be used in a separate process as the
- * external storage can ensure the data is properly shuttled to the appropriate processes.
- *
- * Our LRU implementation assumes that inserts into the external storage are consumed in the
- * order that they are inserted (i.e. SkPipe). This ensures that we don't need to query the
- * external storage to see if a slot in the heap is eligible to be overwritten.
- *
- * @param externalStorage The class responsible for storing the bitmaps inserted into the heap
- * @param heapSize The maximum size of the heap. Because of the sequential limitation imposed
- * by our LRU implementation we can guarantee that the heap will never grow beyond this size.
- */
- SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE);
-
- virtual ~SkBitmapHeap();
-
- /**
- * Retrieves the bitmap from the specified slot in the heap
- *
- * @return The bitmap located at that slot or nullptr if external storage is being used.
- */
- SkBitmap* getBitmap(int32_t slot) const override {
- SkASSERT(fExternalStorage == nullptr);
- SkBitmapHeapEntry* entry = getEntry(slot);
- if (entry) {
- return &entry->fBitmap;
- }
- return nullptr;
- }
-
- /**
- * Retrieves the bitmap from the specified slot in the heap
- *
- * @return The bitmap located at that slot or nullptr if external storage is being used.
- */
- void releaseRef(int32_t slot) override {
- SkASSERT(fExternalStorage == nullptr);
- if (fOwnerCount != IGNORE_OWNERS) {
- SkBitmapHeapEntry* entry = getEntry(slot);
- if (entry) {
- entry->releaseRef();
- }
- }
- }
-
- /**
- * Inserts a bitmap into the heap. The stored version of bitmap is guaranteed to be immutable
- * and is not dependent on the lifecycle of the provided bitmap.
- *
- * @param bitmap the bitmap to be inserted into the heap
- * @return the slot in the heap where the bitmap is stored or INVALID_SLOT if the bitmap could
- * not be added to the heap. If it was added the slot will remain valid...
- * (1) indefinitely if no owner count has been specified.
- * (2) until all owners have called releaseRef on the appropriate SkBitmapHeapEntry*
- */
- int32_t insert(const SkBitmap& bitmap);
-
- /**
- * Retrieves an entry from the heap at a given slot.
- *
- * @param slot the slot in the heap where a bitmap was stored.
- * @return a SkBitmapHeapEntry that wraps the bitmap or nullptr if external storage is used.
- */
- SkBitmapHeapEntry* getEntry(int32_t slot) const {
- SkASSERT(slot <= fStorage.count());
- if (fExternalStorage != nullptr) {
- return nullptr;
- }
- return fStorage[slot];
- }
-
- /**
- * Returns a count of the number of items currently in the heap
- */
- int count() const {
- SkASSERT(fExternalStorage != nullptr ||
- fStorage.count() - fUnusedSlots.count() == fLookupTable.count());
- return fLookupTable.count();
- }
-
- /**
- * Returns the total number of bytes allocated by the bitmaps in the heap
- */
- size_t bytesAllocated() const {
- return fBytesAllocated;
- }
-
- /**
- * Attempt to reduce the storage allocated.
- * @param bytesToFree minimum number of bytes that should be attempted to
- * be freed.
- * @return number of bytes actually freed.
- */
- size_t freeMemoryIfPossible(size_t bytesToFree);
-
- /**
- * Defer any increments of owner counts until endAddingOwnersDeferral is called. So if an
- * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will
- * not have addReferences called on it, and the client does not need to make a corresponding
- * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not
- * equal to IGNORE_OWNERS.
- */
- void deferAddingOwners();
-
- /**
- * Resume adding references when duplicate SkBitmaps are inserted.
- * @param add If true, add references to the SkBitmapHeapEntrys whose SkBitmaps were re-inserted
- * while deferring.
- */
- void endAddingOwnersDeferral(bool add);
-
-private:
- struct LookupEntry {
- LookupEntry(const SkBitmap& bm)
- : fGenerationId(bm.getGenerationID())
- , fPixelOrigin(bm.pixelRefOrigin())
- , fWidth(bm.width())
- , fHeight(bm.height())
- , fMoreRecentlyUsed(nullptr)
- , fLessRecentlyUsed(nullptr){}
-
- const uint32_t fGenerationId; // SkPixelRef GenerationID.
- const SkIPoint fPixelOrigin;
- const uint32_t fWidth;
- const uint32_t fHeight;
-
- // TODO: Generalize the LRU caching mechanism
- LookupEntry* fMoreRecentlyUsed;
- LookupEntry* fLessRecentlyUsed;
-
- uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage.
-
- /**
- * Compare two LookupEntry pointers for sorting and searching.
- */
- static bool Less(const LookupEntry& a, const LookupEntry& b);
- };
-
- /**
- * Remove the entry from the lookup table. Also deletes the entry pointed
- * to by the table. Therefore, if a pointer to that one was passed in, the
- * pointer should no longer be used, since the object to which it points has
- * been deleted.
- * @return The index in the lookup table of the entry before removal.
- */
- int removeEntryFromLookupTable(LookupEntry*);
-
- /**
- * Searches for the bitmap in the lookup table and returns the bitmaps index within the table.
- * If the bitmap was not already in the table it is added.
- *
- * @param key The key to search the lookup table, created from a bitmap.
- * @param entry A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found
- * in the lookup table is populated with the entry from the heap storage.
- */
- int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry);
-
- LookupEntry* findEntryToReplace(const SkBitmap& replacement);
- bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap);
-
- /**
- * Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most
- * recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed
- * (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to nullptr and leaves
- * its fLessRecentlyUsed unmodified.
- */
- void removeFromLRU(LookupEntry* entry);
-
- /**
- * Append a LookupEntry to the end of the LRU cache, marking it as the most
- * recently used. Assumes that the LookupEntry is already in fLookupTable,
- * but is not in the LRU cache. If it is in the cache, removeFromLRU should
- * be called first.
- */
- void appendToLRU(LookupEntry*);
-
- // searchable index that maps to entries in the heap
- SkTDArray<LookupEntry*> fLookupTable;
-
- // heap storage
- SkTDArray<SkBitmapHeapEntry*> fStorage;
- // Used to mark slots in fStorage as deleted without actually deleting
- // the slot so as not to mess up the numbering.
- SkTDArray<int> fUnusedSlots;
- ExternalStorage* fExternalStorage;
-
- LookupEntry* fMostRecentlyUsed;
- LookupEntry* fLeastRecentlyUsed;
-
- const int32_t fPreferredCount;
- const int32_t fOwnerCount;
- size_t fBytesAllocated;
-
- bool fDeferAddingOwners;
- SkTDArray<int> fDeferredEntries;
-
- typedef SkBitmapHeapReader INHERITED;
-};
-
-#endif // SkBitmapHeap_DEFINED
diff --git a/src/core/SkPictureData.h b/src/core/SkPictureData.h
index 78ca25d4ca..ec147f7e21 100644
--- a/src/core/SkPictureData.h
+++ b/src/core/SkPictureData.h
@@ -153,10 +153,6 @@ private:
bool parseBufferTag(SkReadBuffer&, uint32_t tag, uint32_t size);
void flattenToBuffer(SkWriteBuffer&) const;
- // Only used by getBitmap() if the passed in index is SkBitmapHeap::INVALID_SLOT. This empty
- // bitmap allows playback to draw nothing and move on.
- SkBitmap fBadBitmap;
-
SkTArray<SkBitmap> fBitmaps;
SkTArray<SkPaint> fPaints;
SkTArray<SkPath> fPaths;
diff --git a/src/core/SkPictureFlat.h b/src/core/SkPictureFlat.h
index d69b658efc..d4c8c1f365 100644
--- a/src/core/SkPictureFlat.h
+++ b/src/core/SkPictureFlat.h
@@ -8,7 +8,6 @@
#define SkPictureFlat_DEFINED
-#include "SkBitmapHeap.h"
#include "SkChecksum.h"
#include "SkChunkAlloc.h"
#include "SkReadBuffer.h"
diff --git a/src/core/SkReadBuffer.cpp b/src/core/SkReadBuffer.cpp
index ce87d51366..f55a5b043b 100644
--- a/src/core/SkReadBuffer.cpp
+++ b/src/core/SkReadBuffer.cpp
@@ -27,7 +27,6 @@ SkReadBuffer::SkReadBuffer() {
fVersion = 0;
fMemoryPtr = nullptr;
- fBitmapStorage = nullptr;
fTFArray = nullptr;
fTFCount = 0;
@@ -45,7 +44,6 @@ SkReadBuffer::SkReadBuffer(const void* data, size_t size) {
fReader.setMemory(data, size);
fMemoryPtr = nullptr;
- fBitmapStorage = nullptr;
fTFArray = nullptr;
fTFCount = 0;
@@ -65,7 +63,6 @@ SkReadBuffer::SkReadBuffer(SkStream* stream) {
stream->read(fMemoryPtr, length);
fReader.setMemory(fMemoryPtr, length);
- fBitmapStorage = nullptr;
fTFArray = nullptr;
fTFCount = 0;
@@ -79,7 +76,6 @@ SkReadBuffer::SkReadBuffer(SkStream* stream) {
SkReadBuffer::~SkReadBuffer() {
sk_free(fMemoryPtr);
- SkSafeUnref(fBitmapStorage);
}
bool SkReadBuffer::readBool() {
@@ -186,25 +182,15 @@ uint32_t SkReadBuffer::getArrayCount() {
bool SkReadBuffer::readBitmap(SkBitmap* bitmap) {
const int width = this->readInt();
const int height = this->readInt();
+
// The writer stored a boolean value to determine whether an SkBitmapHeap was used during
- // writing.
+ // writing. That feature is deprecated.
if (this->readBool()) {
- // An SkBitmapHeap was used for writing. Read the index from the stream and find the
- // corresponding SkBitmap in fBitmapStorage.
- const uint32_t index = this->readUInt();
- this->readUInt(); // bitmap generation ID (see SkWriteBuffer::writeBitmap)
- if (fBitmapStorage) {
- *bitmap = *fBitmapStorage->getBitmap(index);
- fBitmapStorage->releaseRef(index);
- return true;
- } else {
- // The bitmap was stored in a heap, but there is no way to access it. Set an error and
- // fall through to use a place holder bitmap.
- SkErrorInternals::SetError(kParseError_SkError, "SkWriteBuffer::writeBitmap "
- "stored the SkBitmap in an SkBitmapHeap, but "
- "SkReadBuffer has no SkBitmapHeapReader to "
- "retrieve the SkBitmap.");
- }
+ this->readUInt(); // Bitmap index
+ this->readUInt(); // Bitmap generation ID
+ SkErrorInternals::SetError(kParseError_SkError, "SkWriteBuffer::writeBitmap "
+ "stored the SkBitmap in an SkBitmapHeap, but "
+ "that feature is no longer supported.");
} else {
// The writer stored false, meaning the SkBitmap was not stored in an SkBitmapHeap.
const size_t length = this->readUInt();
diff --git a/src/core/SkReadBuffer.h b/src/core/SkReadBuffer.h
index 607f7d843f..c853c00036 100644
--- a/src/core/SkReadBuffer.h
+++ b/src/core/SkReadBuffer.h
@@ -8,7 +8,6 @@
#ifndef SkReadBuffer_DEFINED
#define SkReadBuffer_DEFINED
-#include "SkBitmapHeap.h"
#include "SkColorFilter.h"
#include "SkData.h"
#include "SkDrawLooper.h"
@@ -176,10 +175,6 @@ public:
virtual SkTypeface* readTypeface();
- void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
- SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
- }
-
void setTypefaceArray(SkTypeface* array[], int count) {
fTFArray = array;
fTFCount = count;
@@ -255,7 +250,6 @@ private:
void* fMemoryPtr;
- SkBitmapHeapReader* fBitmapStorage;
SkTypeface** fTFArray;
int fTFCount;
diff --git a/src/core/SkValidatingReadBuffer.h b/src/core/SkValidatingReadBuffer.h
index 3729e72b29..d8575bdb4b 100644
--- a/src/core/SkValidatingReadBuffer.h
+++ b/src/core/SkValidatingReadBuffer.h
@@ -9,7 +9,6 @@
#define SkValidatingReadBuffer_DEFINED
#include "SkRefCnt.h"
-#include "SkBitmapHeap.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkPath.h"
diff --git a/src/core/SkWriteBuffer.cpp b/src/core/SkWriteBuffer.cpp
index 5c65755e3e..8ef23c62af 100644
--- a/src/core/SkWriteBuffer.cpp
+++ b/src/core/SkWriteBuffer.cpp
@@ -7,7 +7,6 @@
#include "SkWriteBuffer.h"
#include "SkBitmap.h"
-#include "SkBitmapHeap.h"
#include "SkData.h"
#include "SkPixelRef.h"
#include "SkPtrRecorder.h"
@@ -17,7 +16,6 @@
SkWriteBuffer::SkWriteBuffer(uint32_t flags)
: fFlags(flags)
, fFactorySet(nullptr)
- , fBitmapHeap(nullptr)
, fTFSet(nullptr) {
}
@@ -25,13 +23,11 @@ SkWriteBuffer::SkWriteBuffer(void* storage, size_t storageSize, uint32_t flags)
: fFlags(flags)
, fFactorySet(nullptr)
, fWriter(storage, storageSize)
- , fBitmapHeap(nullptr)
, fTFSet(nullptr) {
}
SkWriteBuffer::~SkWriteBuffer() {
SkSafeUnref(fFactorySet);
- SkSafeUnref(fBitmapHeap);
SkSafeUnref(fTFSet);
}
@@ -139,32 +135,15 @@ void SkWriteBuffer::writeBitmap(const SkBitmap& bitmap) {
this->writeInt(bitmap.width());
this->writeInt(bitmap.height());
- // Record information about the bitmap in one of three ways, in order of priority:
- // 1. If there is an SkBitmapHeap, store it in the heap. The client can avoid serializing the
- // bitmap entirely or serialize it later as desired. A boolean value of true will be written
- // to the stream to signify that a heap was used.
- // 2. If there is a function for encoding bitmaps, use it to write an encoded version of the
+ // Record information about the bitmap in one of two ways, in order of priority:
+ // 1. If there is a function for encoding bitmaps, use it to write an encoded version of the
// bitmap. After writing a boolean value of false, signifying that a heap was not used, write
// the size of the encoded data. A non-zero size signifies that encoded data was written.
- // 3. Call SkBitmap::flatten. After writing a boolean value of false, signifying that a heap was
+ // 2. Call SkBitmap::flatten. After writing a boolean value of false, signifying that a heap was
// not used, write a zero to signify that the data was not encoded.
- bool useBitmapHeap = fBitmapHeap != nullptr;
- // Write a bool: true if the SkBitmapHeap is to be used, in which case the reader must use an
- // SkBitmapHeapReader to read the SkBitmap. False if the bitmap was serialized another way.
- this->writeBool(useBitmapHeap);
- if (useBitmapHeap) {
- SkASSERT(nullptr == fPixelSerializer);
- int32_t slot = fBitmapHeap->insert(bitmap);
- fWriter.write32(slot);
- // crbug.com/155875
- // The generation ID is not required information. We write it to prevent collisions
- // in SkFlatDictionary. It is possible to get a collision when a previously
- // unflattened (i.e. stale) instance of a similar flattenable is in the dictionary
- // and the instance currently being written is re-using the same slot from the
- // bitmap heap.
- fWriter.write32(bitmap.getGenerationID());
- return;
- }
+
+ // Write a bool to indicate that we did not use an SkBitmapHeap. That feature is deprecated.
+ this->writeBool(false);
SkPixelRef* pixelRef = bitmap.pixelRef();
if (pixelRef) {
@@ -183,7 +162,6 @@ void SkWriteBuffer::writeBitmap(const SkBitmap& bitmap) {
// see if the caller wants to manually encode
SkAutoPixmapUnlock result;
if (fPixelSerializer && bitmap.requestLock(&result)) {
- SkASSERT(nullptr == fBitmapHeap);
SkAutoDataUnref data(fPixelSerializer->encode(result.pixmap()));
if (data.get() != nullptr) {
// if we have to "encode" the bitmap, then we assume there is no
@@ -229,21 +207,10 @@ SkRefCntSet* SkWriteBuffer::setTypefaceRecorder(SkRefCntSet* rec) {
return rec;
}
-void SkWriteBuffer::setBitmapHeap(SkBitmapHeap* bitmapHeap) {
- SkRefCnt_SafeAssign(fBitmapHeap, bitmapHeap);
- if (bitmapHeap != nullptr) {
- SkASSERT(nullptr == fPixelSerializer);
- fPixelSerializer.reset(nullptr);
- }
-}
-
void SkWriteBuffer::setPixelSerializer(SkPixelSerializer* serializer) {
fPixelSerializer.reset(serializer);
if (serializer) {
serializer->ref();
- SkASSERT(nullptr == fBitmapHeap);
- SkSafeUnref(fBitmapHeap);
- fBitmapHeap = nullptr;
}
}