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-rw-r--r--src/gpu/GrContext.cpp9
-rw-r--r--src/gpu/effects/GrGammaEffect.cpp106
-rw-r--r--src/gpu/effects/GrGammaEffect.h25
3 files changed, 63 insertions, 77 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 4235ae8552..443494073a 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -550,9 +550,12 @@ bool GrContext::applyGamma(GrRenderTarget* dst, GrTexture* src, SkScalar gamma){
}
GrPaint paint;
- paint.addColorTextureProcessor(src, GrCoordTransform::MakeDivByTextureWHMatrix(src));
- if (!SkScalarNearlyEqual(gamma, 1.0f)) {
- paint.addColorFragmentProcessor(GrGammaEffect::Create(gamma))->unref();
+ if (SkScalarNearlyEqual(gamma, 1.0f)) {
+ paint.addColorTextureProcessor(src, GrCoordTransform::MakeDivByTextureWHMatrix(src));
+ } else {
+ SkAutoTUnref<const GrFragmentProcessor> fp;
+ fp.reset(GrGammaEffect::Create(src, gamma));
+ paint.addColorFragmentProcessor(fp);
}
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
paint.setGammaCorrect(true);
diff --git a/src/gpu/effects/GrGammaEffect.cpp b/src/gpu/effects/GrGammaEffect.cpp
index 454f057de5..b2aa48aad2 100644
--- a/src/gpu/effects/GrGammaEffect.cpp
+++ b/src/gpu/effects/GrGammaEffect.cpp
@@ -23,59 +23,54 @@ public:
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
const char* gammaUniName = nullptr;
- if (GrGammaEffect::Mode::kExponential == ge.mode()) {
+ if (!ge.gammaIsSRGB()) {
fGammaUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType,
kDefault_GrSLPrecision, "Gamma", &gammaUniName);
}
+ GrGLSLShaderVar tmpVar("tmpColor", kVec4f_GrSLType, 0, kHigh_GrSLPrecision);
+ SkString tmpDecl;
+ tmpVar.appendDecl(args.fGLSLCaps, &tmpDecl);
+
SkString srgbFuncName;
- static const GrGLSLShaderVar gSrgbArgs[] = {
- GrGLSLShaderVar("x", kFloat_GrSLType),
- };
- switch (ge.mode()) {
- case GrGammaEffect::Mode::kLinearToSRGB:
- fragBuilder->emitFunction(kFloat_GrSLType,
- "linear_to_srgb",
- SK_ARRAY_COUNT(gSrgbArgs),
- gSrgbArgs,
- "return (x <= 0.0031308) ? (x * 12.92) "
- ": (1.055 * pow(x, 0.416666667) - 0.055);",
- &srgbFuncName);
- break;
- case GrGammaEffect::Mode::kSRGBToLinear:
- fragBuilder->emitFunction(kFloat_GrSLType,
- "srgb_to_linear",
- SK_ARRAY_COUNT(gSrgbArgs),
- gSrgbArgs,
- "return (x <= 0.04045) ? (x / 12.92) "
- ": powf((x + 0.055) / 1.055, 2.4);",
- &srgbFuncName);
- default:
- // No helper function needed
- break;
+ if (ge.gammaIsSRGB()) {
+ static const GrGLSLShaderVar gSrgbArgs[] = {
+ GrGLSLShaderVar("x", kFloat_GrSLType),
+ };
+
+ fragBuilder->emitFunction(kFloat_GrSLType,
+ "linear_to_srgb",
+ SK_ARRAY_COUNT(gSrgbArgs),
+ gSrgbArgs,
+ "return (x <= 0.0031308) ? (x * 12.92) "
+ ": (1.055 * pow(x, 0.416666667) - 0.055);",
+ &srgbFuncName);
}
- if (nullptr == args.fInputColor) {
- args.fInputColor = "vec4(1)";
- }
+ fragBuilder->codeAppendf("%s;", tmpDecl.c_str());
- if (GrGammaEffect::Mode::kExponential == ge.mode()) {
- fragBuilder->codeAppendf("%s = vec4(pow(%s.rgb, vec3(%s)), %s.a);",
- args.fOutputColor, args.fInputColor, gammaUniName,
- args.fInputColor);
- } else {
+ fragBuilder->codeAppendf("%s = ", tmpVar.c_str());
+ fragBuilder->appendTextureLookup(args.fTexSamplers[0], args.fCoords[0].c_str(),
+ args.fCoords[0].getType());
+ fragBuilder->codeAppend(";");
+
+ if (ge.gammaIsSRGB()) {
fragBuilder->codeAppendf("%s = vec4(%s(%s.r), %s(%s.g), %s(%s.b), %s.a);",
- args.fOutputColor,
- srgbFuncName.c_str(), args.fInputColor,
- srgbFuncName.c_str(), args.fInputColor,
- srgbFuncName.c_str(), args.fInputColor,
- args.fInputColor);
+ args.fOutputColor,
+ srgbFuncName.c_str(), tmpVar.c_str(),
+ srgbFuncName.c_str(), tmpVar.c_str(),
+ srgbFuncName.c_str(), tmpVar.c_str(),
+ tmpVar.c_str());
+ } else {
+ fragBuilder->codeAppendf("%s = vec4(pow(%s.rgb, vec3(%s)), %s.a);",
+ args.fOutputColor, tmpVar.c_str(), gammaUniName,
+ tmpVar.c_str());
}
}
void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {
const GrGammaEffect& ge = proc.cast<GrGammaEffect>();
- if (GrGammaEffect::Mode::kExponential == ge.mode()) {
+ if (!ge.gammaIsSRGB()) {
pdman.set1f(fGammaUni, ge.gamma());
}
}
@@ -83,7 +78,7 @@ public:
static inline void GenKey(const GrProcessor& processor, const GrGLSLCaps&,
GrProcessorKeyBuilder* b) {
const GrGammaEffect& ge = processor.cast<GrGammaEffect>();
- uint32_t key = static_cast<uint32_t>(ge.mode());
+ uint32_t key = ge.gammaIsSRGB() ? 0x1 : 0x0;
b->add32(key);
}
@@ -95,17 +90,19 @@ private:
///////////////////////////////////////////////////////////////////////////////
-GrGammaEffect::GrGammaEffect(Mode mode, SkScalar gamma)
- : fMode(mode)
- , fGamma(gamma) {
+GrGammaEffect::GrGammaEffect(GrTexture* texture, SkScalar gamma)
+ : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture)) {
this->initClassID<GrGammaEffect>();
+
+ fGamma = gamma;
+ fGammaIsSRGB = SkScalarNearlyEqual(gamma, 1.0f / 2.2f);
}
bool GrGammaEffect::onIsEqual(const GrFragmentProcessor& s) const {
const GrGammaEffect& other = s.cast<GrGammaEffect>();
return
- other.fMode == fMode &&
- (fMode != Mode::kExponential || other.fGamma == fGamma);
+ other.fGammaIsSRGB == fGammaIsSRGB &&
+ other.fGamma == fGamma;
}
void GrGammaEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
@@ -118,9 +115,9 @@ GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrGammaEffect);
const GrFragmentProcessor* GrGammaEffect::TestCreate(GrProcessorTestData* d) {
// We want to be sure and test sRGB sometimes
- Mode testMode = static_cast<Mode>(d->fRandom->nextRangeU(0, 2));
- SkScalar gamma = d->fRandom->nextRangeScalar(0.5f, 2.0f);
- return new GrGammaEffect(testMode, gamma);
+ bool srgb = d->fRandom->nextBool();
+ return new GrGammaEffect(d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx],
+ srgb ? 1.0f / 2.2f : d->fRandom->nextRangeScalar(0.5f, 2.0f));
}
///////////////////////////////////////////////////////////////////////////////
@@ -134,15 +131,6 @@ GrGLSLFragmentProcessor* GrGammaEffect::onCreateGLSLInstance() const {
return new GrGLGammaEffect();
}
-const GrFragmentProcessor* GrGammaEffect::Create(SkScalar gamma) {
- // TODO: Once our public-facing API for specifying gamma curves settles down, expose this,
- // and allow clients to explicitly request sRGB, rather than inferring from the exponent.
- // Note that AdobeRGB (for example) is speficied as x^2.2, not the Rec.709 curves.
- if (SkScalarNearlyEqual(gamma, 2.2f)) {
- return new GrGammaEffect(Mode::kSRGBToLinear, 2.2f);
- } else if (SkScalarNearlyEqual(gamma, 1.0f / 2.2f)) {
- return new GrGammaEffect(Mode::kLinearToSRGB, 1.0f / 2.2f);
- } else {
- return new GrGammaEffect(Mode::kExponential, gamma);
- }
+const GrFragmentProcessor* GrGammaEffect::Create(GrTexture* texture, SkScalar gamma) {
+ return new GrGammaEffect(texture, gamma);
}
diff --git a/src/gpu/effects/GrGammaEffect.h b/src/gpu/effects/GrGammaEffect.h
index 2e53b09278..44d6d6707c 100644
--- a/src/gpu/effects/GrGammaEffect.h
+++ b/src/gpu/effects/GrGammaEffect.h
@@ -8,40 +8,35 @@
#ifndef GrGammaEffect_DEFINED
#define GrGammaEffect_DEFINED
-#include "GrFragmentProcessor.h"
+#include "GrSingleTextureEffect.h"
-class GrGammaEffect : public GrFragmentProcessor {
+class GrGammaEffect : public GrSingleTextureEffect {
public:
- enum class Mode {
- kLinearToSRGB,
- kSRGBToLinear,
- kExponential,
- };
-
/**
- * Creates an effect that applies a gamma curve.
- */
- static const GrFragmentProcessor* Create(SkScalar gamma);
+ * Creates an effect that applies a gamma curve. The source texture is always
+ * sampled unfiltered and with clamping.
+ */
+ static const GrFragmentProcessor* Create(GrTexture*, SkScalar gamma);
const char* name() const override { return "Gamma"; }
- Mode mode() const { return fMode; }
+ bool gammaIsSRGB() const { return fGammaIsSRGB; }
SkScalar gamma() const { return fGamma; }
private:
- GrGammaEffect(Mode mode, SkScalar gamma);
+ GrGammaEffect(GrTexture*, SkScalar gamma);
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
- Mode fMode;
+ bool fGammaIsSRGB;
SkScalar fGamma;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
- typedef GrFragmentProcessor INHERITED;
+ typedef GrSingleTextureEffect INHERITED;
};
#endif