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-rw-r--r--src/gpu/GrDefaultPathRenderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrDefaultPathRenderer.cpp b/src/gpu/GrDefaultPathRenderer.cpp
index 162776edd8..eb4072d5fc 100644
--- a/src/gpu/GrDefaultPathRenderer.cpp
+++ b/src/gpu/GrDefaultPathRenderer.cpp
@@ -465,7 +465,7 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
// draw over the whole world.
bounds.setLTRB(0, 0,
GrIntToScalar(drawState->getRenderTarget()->width()),
- GrIntToScalar(drawState->8getRenderTarget()->height()));
+ GrIntToScalar(drawState->getRenderTarget()->height()));
GrMatrix vmi;
// mapRect through persp matrix may not be correct
if (!drawState->getViewMatrix().hasPerspective() &&