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-rwxr-xr-xsrc/gpu/GrContextFactory.cpp33
-rw-r--r--src/gpu/GrContextFactory.h35
-rw-r--r--src/gpu/gl/SkNullGLContext.cpp5
-rw-r--r--src/gpu/gl/angle/SkANGLEGLContext.cpp7
-rw-r--r--src/gpu/gl/debug/SkDebugGLContext.h5
-rw-r--r--src/gpu/gl/mesa/SkMesaGLContext.h5
6 files changed, 40 insertions, 50 deletions
diff --git a/src/gpu/GrContextFactory.cpp b/src/gpu/GrContextFactory.cpp
index 4814e7870e..15af8162b1 100755
--- a/src/gpu/GrContextFactory.cpp
+++ b/src/gpu/GrContextFactory.cpp
@@ -24,10 +24,13 @@
#include "GrCaps.h"
GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType type,
+ GrGLStandard forcedGpuAPI,
GLContextOptions options) {
for (int i = 0; i < fContexts.count(); ++i) {
if (fContexts[i]->fType == type &&
- fContexts[i]->fOptions == options) {
+ fContexts[i]->fOptions == options &&
+ (forcedGpuAPI == kNone_GrGLStandard ||
+ forcedGpuAPI == fContexts[i]->fGLContext->gl()->fStandard)) {
fContexts[i]->fGLContext->makeCurrent();
return fContexts[i];
}
@@ -36,39 +39,31 @@ GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType ty
SkAutoTUnref<GrContext> grCtx;
switch (type) {
case kNative_GLContextType:
- glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard));
+ glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI));
break;
- case kGL_GLContextType:
- glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard));
- break;
- case kGLES_GLContextType:
- glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard));
- break;
-#if SK_ANGLE
-#ifdef SK_BUILD_FOR_WIN
+#ifdef SK_ANGLE
case kANGLE_GLContextType:
- glCtx.reset(SkANGLEGLContext::CreateDirectX());
+ glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, false));
break;
-#endif
case kANGLE_GL_GLContextType:
- glCtx.reset(SkANGLEGLContext::CreateOpenGL());
+ glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, true));
break;
#endif
-#if SK_COMMAND_BUFFER
+#ifdef SK_COMMAND_BUFFER
case kCommandBuffer_GLContextType:
- glCtx.reset(SkCommandBufferGLContext::Create());
+ glCtx.reset(SkCommandBufferGLContext::Create(forcedGpuAPI));
break;
#endif
-#if SK_MESA
+#ifdef SK_MESA
case kMESA_GLContextType:
- glCtx.reset(SkMesaGLContext::Create());
+ glCtx.reset(SkMesaGLContext::Create(forcedGpuAPI));
break;
#endif
case kNull_GLContextType:
- glCtx.reset(SkNullGLContext::Create());
+ glCtx.reset(SkNullGLContext::Create(forcedGpuAPI));
break;
case kDebug_GLContextType:
- glCtx.reset(SkDebugGLContext::Create());
+ glCtx.reset(SkDebugGLContext::Create(forcedGpuAPI));
break;
}
if (nullptr == glCtx.get()) {
diff --git a/src/gpu/GrContextFactory.h b/src/gpu/GrContextFactory.h
index 1df99d6ff1..5097813817 100644
--- a/src/gpu/GrContextFactory.h
+++ b/src/gpu/GrContextFactory.h
@@ -24,23 +24,19 @@
class GrContextFactory : SkNoncopyable {
public:
enum GLContextType {
- kNative_GLContextType, //! OpenGL or OpenGL ES context.
- kGL_GLContextType, //! OpenGL context.
- kGLES_GLContextType, //! OpenGL ES context.
+ kNative_GLContextType,
#if SK_ANGLE
-#ifdef SK_BUILD_FOR_WIN
- kANGLE_GLContextType, //! ANGLE on DirectX OpenGL ES context.
-#endif
- kANGLE_GL_GLContextType, //! ANGLE on OpenGL OpenGL ES context.
+ kANGLE_GLContextType,
+ kANGLE_GL_GLContextType,
#endif
#if SK_COMMAND_BUFFER
- kCommandBuffer_GLContextType, //! Chromium command buffer OpenGL ES context.
+ kCommandBuffer_GLContextType,
#endif
#if SK_MESA
- kMESA_GLContextType, //! MESA OpenGL context
+ kMESA_GLContextType,
#endif
- kNull_GLContextType, //! Non-rendering OpenGL mock context.
- kDebug_GLContextType, //! Non-rendering, state verifying OpenGL context.
+ kNull_GLContextType,
+ kDebug_GLContextType,
kLastGLContextType = kDebug_GLContextType
};
@@ -69,15 +65,11 @@ public:
switch (type) {
case kNative_GLContextType:
return "native";
- case kGL_GLContextType:
- return "gl";
- case kGLES_GLContextType:
- return "gles";
+ case kNull_GLContextType:
+ return "null";
#if SK_ANGLE
-#ifdef SK_BUILD_FOR_WIN
case kANGLE_GLContextType:
return "angle";
-#endif
case kANGLE_GL_GLContextType:
return "angle-gl";
#endif
@@ -89,8 +81,6 @@ public:
case kMESA_GLContextType:
return "mesa";
#endif
- case kNull_GLContextType:
- return "null";
case kDebug_GLContextType:
return "debug";
default:
@@ -134,14 +124,15 @@ public:
* Get a context initialized with a type of GL context. It also makes the GL context current.
* Pointer is valid until destroyContexts() is called.
*/
- ContextInfo* getContextInfo(GLContextType type,
+ ContextInfo* getContextInfo(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLStandard,
GLContextOptions options = kNone_GLContextOptions);
/**
* Get a GrContext initialized with a type of GL context. It also makes the GL context current.
*/
- GrContext* get(GLContextType type, GLContextOptions options = kNone_GLContextOptions) {
- if (ContextInfo* info = this->getContextInfo(type, options)) {
+ GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLStandard,
+ GLContextOptions options = kNone_GLContextOptions) {
+ if (ContextInfo* info = this->getContextInfo(type, forcedGpuAPI, options)) {
return info->fGrContext;
}
return nullptr;
diff --git a/src/gpu/gl/SkNullGLContext.cpp b/src/gpu/gl/SkNullGLContext.cpp
index dafa1ef0bc..e7270c32c4 100644
--- a/src/gpu/gl/SkNullGLContext.cpp
+++ b/src/gpu/gl/SkNullGLContext.cpp
@@ -578,7 +578,10 @@ static void set_current_context_from_interface(const GrGLInterface* interface) {
}
#endif
-SkNullGLContext* SkNullGLContext::Create() {
+SkNullGLContext* SkNullGLContext::Create(GrGLStandard forcedGpuAPI) {
+ if (kGLES_GrGLStandard == forcedGpuAPI) {
+ return nullptr;
+ }
SkNullGLContext* ctx = new SkNullGLContext;
if (!ctx->isValid()) {
delete ctx;
diff --git a/src/gpu/gl/angle/SkANGLEGLContext.cpp b/src/gpu/gl/angle/SkANGLEGLContext.cpp
index 2c9f38e1d9..54ef02d492 100644
--- a/src/gpu/gl/angle/SkANGLEGLContext.cpp
+++ b/src/gpu/gl/angle/SkANGLEGLContext.cpp
@@ -180,12 +180,7 @@ GrGLuint SkANGLEGLContext::eglImageToExternalTexture(GrEGLImage image) const {
}
SkGLContext* SkANGLEGLContext::createNew() const {
-#ifdef SK_BUILD_FOR_WIN
- SkGLContext* ctx = fIsGLBackend ? SkANGLEGLContext::CreateOpenGL()
- : SkANGLEGLContext::CreateDirectX();
-#else
- SkGLContext* ctx = SkANGLEGLContext::CreateOpenGL();
-#endif
+ SkGLContext* ctx = SkANGLEGLContext::Create(this->gl()->fStandard, fIsGLBackend);
if (ctx) {
ctx->makeCurrent();
}
diff --git a/src/gpu/gl/debug/SkDebugGLContext.h b/src/gpu/gl/debug/SkDebugGLContext.h
index 113a254e0b..abbcf559c5 100644
--- a/src/gpu/gl/debug/SkDebugGLContext.h
+++ b/src/gpu/gl/debug/SkDebugGLContext.h
@@ -14,7 +14,10 @@ class SkDebugGLContext : public SkGLContext {
public:
~SkDebugGLContext() override;
- static SkDebugGLContext* Create() {
+ static SkDebugGLContext* Create(GrGLStandard forcedGpuAPI) {
+ if (kGLES_GrGLStandard == forcedGpuAPI) {
+ return nullptr;
+ }
return new SkDebugGLContext;
}
private:
diff --git a/src/gpu/gl/mesa/SkMesaGLContext.h b/src/gpu/gl/mesa/SkMesaGLContext.h
index a9c77a81da..a58f1c890e 100644
--- a/src/gpu/gl/mesa/SkMesaGLContext.h
+++ b/src/gpu/gl/mesa/SkMesaGLContext.h
@@ -19,7 +19,10 @@ private:
public:
~SkMesaGLContext() override;
- static SkMesaGLContext* Create() {
+ static SkMesaGLContext* Create(GrGLStandard forcedGpuAPI) {
+ if (kGLES_GrGLStandard == forcedGpuAPI) {
+ return nullptr;
+ }
SkMesaGLContext* ctx = new SkMesaGLContext;
if (!ctx->isValid()) {
delete ctx;