diff options
Diffstat (limited to 'src/gpu')
-rw-r--r-- | src/gpu/GrContext.cpp | 6 | ||||
-rw-r--r-- | src/gpu/GrDefaultGeoProcFactory.h | 4 | ||||
-rw-r--r-- | src/gpu/GrDrawingManager.cpp | 2 | ||||
-rw-r--r-- | src/gpu/GrGeometryProcessor.h | 1 | ||||
-rw-r--r-- | src/gpu/GrGpuCommandBuffer.h | 2 | ||||
-rw-r--r-- | src/gpu/GrOpFlushState.h | 4 | ||||
-rw-r--r-- | src/gpu/GrPipeline.h | 6 | ||||
-rw-r--r-- | src/gpu/GrPipelineBuilder.h | 2 | ||||
-rw-r--r-- | src/gpu/GrPrimitiveProcessor.h | 2 | ||||
-rw-r--r-- | src/gpu/GrRenderTargetOpList.cpp | 32 | ||||
-rw-r--r-- | src/gpu/GrRenderTargetOpList.h | 12 | ||||
-rw-r--r-- | src/gpu/GrResourceProvider.cpp | 2 | ||||
-rw-r--r-- | src/gpu/SkGpuDevice.cpp | 4 | ||||
-rw-r--r-- | src/gpu/SkGpuDevice_drawTexture.cpp | 8 | ||||
-rw-r--r-- | src/gpu/gl/GrGLCaps.cpp | 6 | ||||
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 2 | ||||
-rw-r--r-- | src/gpu/ops/GrAtlasTextOp.cpp | 6 | ||||
-rw-r--r-- | src/gpu/text/GrAtlasTextBlob.cpp | 16 | ||||
-rw-r--r-- | src/gpu/text/GrAtlasTextBlob.h | 12 | ||||
-rw-r--r-- | src/gpu/text/GrAtlasTextBlob_regenInOp.cpp (renamed from src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp) | 14 | ||||
-rw-r--r-- | src/gpu/text/GrAtlasTextContext.cpp | 4 | ||||
-rw-r--r-- | src/gpu/text/GrStencilAndCoverTextContext.cpp | 2 |
22 files changed, 71 insertions, 78 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp index f1a080f6c4..8cbe7011c6 100644 --- a/src/gpu/GrContext.cpp +++ b/src/gpu/GrContext.cpp @@ -94,9 +94,9 @@ void GrContext::initCommon(const GrContextOptions& options) { fDidTestPMConversions = false; GrRenderTargetOpList::Options rtOpListOptions; - rtOpListOptions.fClipBatchToBounds = options.fClipBatchToBounds; - rtOpListOptions.fMaxBatchLookback = options.fMaxBatchLookback; - rtOpListOptions.fMaxBatchLookahead = options.fMaxBatchLookahead; + rtOpListOptions.fClipDrawOpsToBounds = options.fClipDrawOpsToBounds; + rtOpListOptions.fMaxOpCombineLookback = options.fMaxOpCombineLookback; + rtOpListOptions.fMaxOpCombineLookahead = options.fMaxOpCombineLookahead; GrPathRendererChain::Options prcOptions; prcOptions.fDisableDistanceFieldRenderer = options.fDisableDistanceFieldPaths; prcOptions.fAllowPathMaskCaching = options.fAllowPathMaskCaching; diff --git a/src/gpu/GrDefaultGeoProcFactory.h b/src/gpu/GrDefaultGeoProcFactory.h index 022930b659..688fcc99c7 100644 --- a/src/gpu/GrDefaultGeoProcFactory.h +++ b/src/gpu/GrDefaultGeoProcFactory.h @@ -12,9 +12,7 @@ /* * A factory for creating default Geometry Processors which simply multiply position by the uniform - * view matrix and wire through color, coverage, UV coords if requested. Right now this is only - * used in the creation of optimized draw states because adding default GPs to the drawstate can - * interfere with batching due to updating the drawstate. + * view matrix and wire through color, coverage, UV coords if requested. */ namespace GrDefaultGeoProcFactory { // Structs for adding vertex attributes diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp index 9cbdbbe93a..515e26e92b 100644 --- a/src/gpu/GrDrawingManager.cpp +++ b/src/gpu/GrDrawingManager.cpp @@ -83,8 +83,8 @@ void GrDrawingManager::internalFlush(GrResourceCache::FlushType type) { fOpLists[i]->prepareOps(&fFlushState); } - // Enable this to print out verbose batching information #if 0 + // Enable this to print out verbose GrOp information for (int i = 0; i < fOpLists.count(); ++i) { SkDEBUGCODE(fOpLists[i]->dump();) } diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h index bc6f6ebbe4..2711b9a608 100644 --- a/src/gpu/GrGeometryProcessor.h +++ b/src/gpu/GrGeometryProcessor.h @@ -64,7 +64,6 @@ protected: * 1) LocalCoordTransform * Position - in Shader * 2) LocalCoordTransform * ExplicitLocalCoords- in Shader * 3) A transformation on the CPU uploaded via vertex attribute - * TODO make this GrBatches responsibility */ enum LocalCoordsType { kUnused_LocalCoordsType, diff --git a/src/gpu/GrGpuCommandBuffer.h b/src/gpu/GrGpuCommandBuffer.h index 879de49d84..332b0e54cd 100644 --- a/src/gpu/GrGpuCommandBuffer.h +++ b/src/gpu/GrGpuCommandBuffer.h @@ -24,7 +24,7 @@ struct SkRect; /** * The GrGpuCommandBuffer is a series of commands (draws, clears, and discards), which all target * the same render target. It is possible that these commands execute immediately (GL), or get - * buffered up for later execution (Vulkan). GrBatches will execute their draw commands into a + * buffered up for later execution (Vulkan). GrOps will execute their draw commands into a * GrGpuCommandBuffer. * * Ideally we'd know the GrRenderTarget, or at least its properties when the GrGpuCommandBuffer, is diff --git a/src/gpu/GrOpFlushState.h b/src/gpu/GrOpFlushState.h index 16d3968ea6..ed77c3b468 100644 --- a/src/gpu/GrOpFlushState.h +++ b/src/gpu/GrOpFlushState.h @@ -5,8 +5,8 @@ * found in the LICENSE file. */ -#ifndef GrBatchBuffer_DEFINED -#define GrBatchBuffer_DEFINED +#ifndef GrOpFlushState_DEFINED +#define GrOpFlushState_DEFINED #include "GrBufferAllocPool.h" #include "GrGpu.h" diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h index e95c7c22ae..e49dad4cf3 100644 --- a/src/gpu/GrPipeline.h +++ b/src/gpu/GrPipeline.h @@ -96,9 +96,9 @@ public: static bool AreEqual(const GrPipeline& a, const GrPipeline& b); /** - * Allows a GrOp subclass to determine whether two GrBatches can combine. This is a stricter - * test than isEqual because it also considers blend barriers when the two batches' bounds - * overlap + * Allows a GrOp subclass to determine whether two GrOp instances can combine. This is a + * stricter test than isEqual because it also considers blend barriers when the two ops' + * bounds overlap */ static bool CanCombine(const GrPipeline& a, const SkRect& aBounds, const GrPipeline& b, const SkRect& bBounds, diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h index f5f159f85b..1bc9002c70 100644 --- a/src/gpu/GrPipelineBuilder.h +++ b/src/gpu/GrPipelineBuilder.h @@ -292,7 +292,7 @@ public: /////////////////////////////////////////////////////////////////////////// - bool usePLSDstRead(const GrDrawOp* batch) const; + bool usePLSDstRead(const GrDrawOp*) const; private: // Some of the auto restore objects assume that no effects are removed during their lifetime. diff --git a/src/gpu/GrPrimitiveProcessor.h b/src/gpu/GrPrimitiveProcessor.h index 4cc1112820..ed2b2e3a0e 100644 --- a/src/gpu/GrPrimitiveProcessor.h +++ b/src/gpu/GrPrimitiveProcessor.h @@ -18,7 +18,7 @@ * responsible for providing a color and coverage input into the Ganesh rendering pipeline. Through * optimization, Ganesh may decide a different color, no color, and / or no coverage are required * from the GrPrimitiveProcessor, so the GrPrimitiveProcessor must be able to support this - * functionality. We also use the GrPrimitiveProcessor to make batching decisions. + * functionality. * * There are two feedback loops between the GrFragmentProcessors, the GrXferProcessor, and the * GrPrimitiveProcessor. These loops run on the CPU and compute any invariant components which diff --git a/src/gpu/GrRenderTargetOpList.cpp b/src/gpu/GrRenderTargetOpList.cpp index 4eeef5728f..0d380a176a 100644 --- a/src/gpu/GrRenderTargetOpList.cpp +++ b/src/gpu/GrRenderTargetOpList.cpp @@ -42,9 +42,9 @@ using gr_instanced::InstancedRendering; //////////////////////////////////////////////////////////////////////////////// -// Experimentally we have found that most batching occurs within the first 10 comparisons. -static const int kDefaultMaxBatchLookback = 10; -static const int kDefaultMaxBatchLookahead = 10; +// Experimentally we have found that most combining occurs within the first 10 comparisons. +static const int kDefaultMaxOpLookback = 10; +static const int kDefaultMaxOpLookahead = 10; GrRenderTargetOpList::GrRenderTargetOpList(GrRenderTargetProxy* rtp, GrGpu* gpu, GrResourceProvider* resourceProvider, @@ -57,11 +57,11 @@ GrRenderTargetOpList::GrRenderTargetOpList(GrRenderTargetProxy* rtp, GrGpu* gpu, // TODO: Stop extracting the context (currently needed by GrClip) fContext = fGpu->getContext(); - fClipOpToBounds = options.fClipBatchToBounds; - fMaxOpLookback = (options.fMaxBatchLookback < 0) ? kDefaultMaxBatchLookback : - options.fMaxBatchLookback; - fMaxOpLookahead = (options.fMaxBatchLookahead < 0) ? kDefaultMaxBatchLookahead : - options.fMaxBatchLookahead; + fClipOpToBounds = options.fClipDrawOpsToBounds; + fMaxOpLookback = (options.fMaxOpCombineLookback < 0) ? kDefaultMaxOpLookback + : options.fMaxOpCombineLookback; + fMaxOpLookahead = (options.fMaxOpCombineLookahead < 0) ? kDefaultMaxOpLookahead + : options.fMaxOpCombineLookahead; if (GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport()) { fInstancedRendering.reset(fGpu->createInstancedRendering()); @@ -98,9 +98,9 @@ void GrRenderTargetOpList::dump() const { void GrRenderTargetOpList::setupDstTexture(GrRenderTarget* rt, const GrClip& clip, - const SkRect& batchBounds, + const SkRect& opBounds, GrXferProcessor::DstTexture* dstTexture) { - SkRect bounds = batchBounds; + SkRect bounds = opBounds; bounds.outset(0.5f, 0.5f); if (this->caps()->textureBarrierSupport()) { @@ -235,10 +235,10 @@ void GrRenderTargetOpList::freeGpuResources() { } } -static void batch_bounds(SkRect* bounds, const GrOp* batch) { - *bounds = batch->bounds(); - if (batch->hasZeroArea()) { - if (batch->hasAABloat()) { +static void op_bounds(SkRect* bounds, const GrOp* op) { + *bounds = op->bounds(); + if (op->hasZeroArea()) { + if (op->hasAABloat()) { bounds->outset(0.5f, 0.5f); } else { // We don't know which way the particular GPU will snap lines or points at integer @@ -267,7 +267,7 @@ void GrRenderTargetOpList::addDrawOp(const GrPipelineBuilder& pipelineBuilder, sk_sp<GrDrawOp> op) { // Setup clip SkRect bounds; - batch_bounds(&bounds, op.get()); + op_bounds(&bounds, op.get()); GrAppliedClip appliedClip(bounds); if (!clip.apply(fContext, renderTargetContext, pipelineBuilder.isHWAntialias(), pipelineBuilder.hasUserStencilSettings(), &appliedClip)) { @@ -554,7 +554,7 @@ void GrRenderTargetOpList::forwardCombine() { } ++j; if (j > maxCandidateIdx) { - GrOP_INFO("\t\tReached max lookahead or end of batch array %d\n", i); + GrOP_INFO("\t\tReached max lookahead or end of op array %d\n", i); break; } } diff --git a/src/gpu/GrRenderTargetOpList.h b/src/gpu/GrRenderTargetOpList.h index 5b2e5e1098..a2b323f118 100644 --- a/src/gpu/GrRenderTargetOpList.h +++ b/src/gpu/GrRenderTargetOpList.h @@ -41,13 +41,9 @@ class GrRenderTargetOpList final : public GrOpList { public: /** Options for GrRenderTargetOpList behavior. */ struct Options { - Options () - : fClipBatchToBounds(false) - , fMaxBatchLookback(-1) - , fMaxBatchLookahead(-1) {} - bool fClipBatchToBounds; - int fMaxBatchLookback; - int fMaxBatchLookahead; + bool fClipDrawOpsToBounds = false; + int fMaxOpCombineLookback = -1; + int fMaxOpCombineLookahead = -1; }; GrRenderTargetOpList(GrRenderTargetProxy*, GrGpu*, GrResourceProvider*, @@ -150,7 +146,7 @@ private: // a texture copy could not be made. void setupDstTexture(GrRenderTarget*, const GrClip&, - const SkRect& drawOpBounds, + const SkRect& opBounds, GrXferProcessor::DstTexture*); // Used only via GrRenderTargetContextPriv. diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp index e18718e446..d74807a7e7 100644 --- a/src/gpu/GrResourceProvider.cpp +++ b/src/gpu/GrResourceProvider.cpp @@ -33,7 +33,7 @@ const GrBuffer* GrResourceProvider::createInstancedIndexBuffer(const uint16_t* p const GrUniqueKey& key) { size_t bufferSize = patternSize * reps * sizeof(uint16_t); - // This is typically used in GrBatchs, so we assume kNoPendingIO. + // This is typically used in GrMeshDrawOps, so we assume kNoPendingIO. GrBuffer* buffer = this->createBuffer(bufferSize, kIndex_GrBufferType, kStatic_GrAccessPattern, kNoPendingIO_Flag); if (!buffer) { diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 8adc76e2eb..b08224135b 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -666,8 +666,8 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, // Path-based stroking looks better for thin rects SkScalar strokeWidth = draw.fMatrix->getMaxScale() * paint.getStrokeWidth(); if (strokeWidth >= 1.0f) { - // Round capping support is currently disabled b.c. it would require - // a RRect batch that takes a localMatrix. + // Round capping support is currently disabled b.c. it would require a RRect + // GrDrawOp that takes a localMatrix. this->drawStrokedLine(points, draw, paint); return; } diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp index 7dc08931b6..9556146018 100644 --- a/src/gpu/SkGpuDevice_drawTexture.cpp +++ b/src/gpu/SkGpuDevice_drawTexture.cpp @@ -152,10 +152,10 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer, const SkMatrix& srcToDstMatrix, const GrClip& clip, const SkPaint& paint) { - // Specifying the texture coords as local coordinates is an attempt to enable more batching - // by not baking anything about the srcRect, dstRect, or viewMatrix, into the texture FP. In - // the future this should be an opaque optimization enabled by the combination of batch/GP and - // FP. + // Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp + // combining by not baking anything about the srcRect, dstRect, or viewMatrix, into the texture + // FP. In the future this should be an opaque optimization enabled by the combination of + // GrDrawOp/GP and FP. const SkMaskFilter* mf = paint.getMaskFilter(); // The shader expects proper local coords, so we can't replace local coords with texture coords // if the shader will be used. If we have a mask filter we will change the underlying geometry diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp index 5a0864e8cf..d3adc28d4c 100644 --- a/src/gpu/gl/GrGLCaps.cpp +++ b/src/gpu/gl/GrGLCaps.cpp @@ -436,10 +436,10 @@ void GrGLCaps::init(const GrContextOptions& contextOptions, // On many GPUs, map memory is very expensive, so we effectively disable it here by setting the // threshold to the maximum unless the client gives us a hint that map memory is cheap. if (fBufferMapThreshold < 0) { - // We think mapping on Chromium will be cheaper once we know ahead of time how much space - // we will use for all GrBatchs. Right now we might wind up mapping a large buffer and using - // a small subset. #if 0 + // We think mapping on Chromium will be cheaper once we know ahead of time how much space + // we will use for all GrMeshDrawOps. Right now we might wind up mapping a large buffer and + // using a small subset. fBufferMapThreshold = kChromium_GrGLDriver == ctxInfo.driver() ? 0 : SK_MaxS32; #else fBufferMapThreshold = SK_MaxS32; diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index 80c7f612a4..577aca844f 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -2810,7 +2810,7 @@ void GrGLGpu::draw(const GrPipeline& pipeline, sizeof(uint16_t) * nonInstMesh->startIndex()); // info.startVertex() was accounted for by setupGeometry. if (this->glCaps().drawRangeElementsSupport()) { - // We assume here that the batch that generated the mesh used the full + // We assume here that the GrMeshDrawOps that generated the mesh used the full // 0..vertexCount()-1 range. int start = 0; int end = nonInstMesh->vertexCount() - 1; diff --git a/src/gpu/ops/GrAtlasTextOp.cpp b/src/gpu/ops/GrAtlasTextOp.cpp index bd05d441d8..c4c9170bde 100644 --- a/src/gpu/ops/GrAtlasTextOp.cpp +++ b/src/gpu/ops/GrAtlasTextOp.cpp @@ -131,9 +131,9 @@ void GrAtlasTextOp::onPrepareDraws(Target* target) const { size_t byteCount; void* blobVertices; int subRunGlyphCount; - blob->regenInBatch(target, fFontCache, &helper, args.fRun, args.fSubRun, &glyphCache, - vertexStride, args.fViewMatrix, args.fX, args.fY, args.fColor, - &blobVertices, &byteCount, &subRunGlyphCount); + blob->regenInOp(target, fFontCache, &helper, args.fRun, args.fSubRun, &glyphCache, + vertexStride, args.fViewMatrix, args.fX, args.fY, args.fColor, + &blobVertices, &byteCount, &subRunGlyphCount); // now copy all vertices memcpy(currVertex, blobVertices, byteCount); diff --git a/src/gpu/text/GrAtlasTextBlob.cpp b/src/gpu/text/GrAtlasTextBlob.cpp index bf42d5dcf7..9aca37a436 100644 --- a/src/gpu/text/GrAtlasTextBlob.cpp +++ b/src/gpu/text/GrAtlasTextBlob.cpp @@ -268,7 +268,7 @@ inline sk_sp<GrDrawOp> GrAtlasTextBlob::makeOp( subRunColor = color; } - sk_sp<GrAtlasTextOp> batch; + sk_sp<GrAtlasTextOp> op; if (info.drawAsDistanceFields()) { SkColor filteredColor; SkColorFilter* colorFilter = skPaint.getColorFilter(); @@ -278,13 +278,13 @@ inline sk_sp<GrDrawOp> GrAtlasTextBlob::makeOp( filteredColor = skPaint.getColor(); } bool useBGR = SkPixelGeometryIsBGR(props.pixelGeometry()); - batch = GrAtlasTextOp::MakeDistanceField(glyphCount, cache, distanceAdjustTable, - useGammaCorrectDistanceTable, filteredColor, - info.hasUseLCDText(), useBGR); + op = GrAtlasTextOp::MakeDistanceField(glyphCount, cache, distanceAdjustTable, + useGammaCorrectDistanceTable, filteredColor, + info.hasUseLCDText(), useBGR); } else { - batch = GrAtlasTextOp::MakeBitmap(format, glyphCount, cache); + op = GrAtlasTextOp::MakeBitmap(format, glyphCount, cache); } - GrAtlasTextOp::Geometry& geometry = batch->geometry(); + GrAtlasTextOp::Geometry& geometry = op->geometry(); geometry.fViewMatrix = viewMatrix; geometry.fBlob = SkRef(this); geometry.fRun = run; @@ -292,9 +292,9 @@ inline sk_sp<GrDrawOp> GrAtlasTextBlob::makeOp( geometry.fColor = subRunColor; geometry.fX = x; geometry.fY = y; - batch->init(); + op->init(); - return std::move(batch); + return std::move(op); } inline diff --git a/src/gpu/text/GrAtlasTextBlob.h b/src/gpu/text/GrAtlasTextBlob.h index 0028cc1f98..9b3f59c834 100644 --- a/src/gpu/text/GrAtlasTextBlob.h +++ b/src/gpu/text/GrAtlasTextBlob.h @@ -260,14 +260,14 @@ public: } /** - * Consecutive calls to regenInBatch often use the same SkGlyphCache. If the same instance of - * SkAutoGlyphCache is passed to multiple calls of regenInBatch then it can save the cost of + * Consecutive calls to regenInOp often use the same SkGlyphCache. If the same instance of + * SkAutoGlyphCache is passed to multiple calls of regenInOp then it can save the cost of * multiple detach/attach operations of SkGlyphCache. */ - void regenInBatch(GrDrawOp::Target* target, GrAtlasGlyphCache* fontCache, - GrBlobRegenHelper *helper, int run, int subRun, SkAutoGlyphCache*, - size_t vertexStride, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, - GrColor color, void** vertices, size_t* byteCount, int* glyphCount); + void regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fontCache, + GrBlobRegenHelper* helper, int run, int subRun, SkAutoGlyphCache*, + size_t vertexStride, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, + GrColor color, void** vertices, size_t* byteCount, int* glyphCount); const Key& key() const { return fKey; } diff --git a/src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp b/src/gpu/text/GrAtlasTextBlob_regenInOp.cpp index 9a37e42bf9..3150988fdb 100644 --- a/src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp +++ b/src/gpu/text/GrAtlasTextBlob_regenInOp.cpp @@ -241,13 +241,13 @@ enum RegenMask { #define REGEN_ARGS target, fontCache, helper, &run, &info, lazyCache, \ *glyphCount, vertexStride, color, transX, transY -void GrAtlasTextBlob::regenInBatch(GrDrawOp::Target* target, - GrAtlasGlyphCache* fontCache, - GrBlobRegenHelper *helper, - int runIndex, int subRunIndex, SkAutoGlyphCache* lazyCache, - size_t vertexStride, const SkMatrix& viewMatrix, - SkScalar x, SkScalar y, GrColor color, - void** vertices, size_t* byteCount, int* glyphCount) { +void GrAtlasTextBlob::regenInOp(GrDrawOp::Target* target, + GrAtlasGlyphCache* fontCache, + GrBlobRegenHelper* helper, + int runIndex, int subRunIndex, SkAutoGlyphCache* lazyCache, + size_t vertexStride, const SkMatrix& viewMatrix, + SkScalar x, SkScalar y, GrColor color, + void** vertices, size_t* byteCount, int* glyphCount) { Run& run = fRuns[runIndex]; Run::SubRunInfo& info = run.fSubRunInfo[subRunIndex]; diff --git a/src/gpu/text/GrAtlasTextContext.cpp b/src/gpu/text/GrAtlasTextContext.cpp index e1a3675d40..3c155e3290 100644 --- a/src/gpu/text/GrAtlasTextContext.cpp +++ b/src/gpu/text/GrAtlasTextContext.cpp @@ -417,8 +417,8 @@ DRAW_OP_TEST_DEFINE(TextBlobOp) { SkScalar x = SkIntToScalar(xInt); SkScalar y = SkIntToScalar(yInt); - // right now we don't handle textblobs, nor do we handle drawPosText. Since we only - // intend to test the batch with this unit test, that is okay. + // right now we don't handle textblobs, nor do we handle drawPosText. Since we only intend to + // test the text op with this unit test, that is okay. sk_sp<GrAtlasTextBlob> blob(GrAtlasTextContext::CreateDrawTextBlob( context->getTextBlobCache(), context->getAtlasGlyphCache(), *context->caps()->shaderCaps(), grPaint, skPaint, diff --git a/src/gpu/text/GrStencilAndCoverTextContext.cpp b/src/gpu/text/GrStencilAndCoverTextContext.cpp index ed77e5cb3d..e3ad1a7b3e 100644 --- a/src/gpu/text/GrStencilAndCoverTextContext.cpp +++ b/src/gpu/text/GrStencilAndCoverTextContext.cpp @@ -629,7 +629,7 @@ void GrStencilAndCoverTextContext::TextRun::draw(GrContext* ctx, // the entire dst. Realistically this is a moot point, because any context that supports // NV_path_rendering will also support NV_blend_equation_advanced. // For clipping we'll just skip any optimizations based on the bounds. This does, however, - // hurt batching. + // hurt GrOp combining. const SkRect bounds = SkRect::MakeIWH(renderTargetContext->width(), renderTargetContext->height()); |