diff options
Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderBuilder.h')
-rw-r--r-- | src/gpu/glsl/GrGLSLShaderBuilder.h | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.h b/src/gpu/glsl/GrGLSLShaderBuilder.h index f59edb4553..a6ff96dd1b 100644 --- a/src/gpu/glsl/GrGLSLShaderBuilder.h +++ b/src/gpu/glsl/GrGLSLShaderBuilder.h @@ -72,27 +72,23 @@ public: void appendTexelFetch(SamplerHandle, const char* coordExpr); /** - * Adds a constant declaration to the top of the shader. + * Adds a #define directive to the top of the shader. */ - void defineConstant(const char* type, const char* name, const char* value) { - this->definitions().appendf("const %s %s = %s;\n", type, name, value); + void define(const char* macro, const char* replacement) { + this->definitions().appendf("#define %s %s\n", macro, replacement); } - void defineConstant(const char* name, int value) { - this->definitions().appendf("const int %s = %i;\n", name, value); + void define(const char* macro, int replacement) { + this->definitions().appendf("#define %s %i\n", macro, replacement); } - void defineConstant(const char* name, float value) { - this->definitions().appendf("const float %s = %f;\n", name, value); - } - - void defineConstantf(const char* type, const char* name, const char* fmt, ...) { - this->definitions().appendf("const %s %s = ", type, name); + void definef(const char* macro, const char* replacement, ...) { + this->definitions().appendf("#define %s ", macro); va_list args; - va_start(args, fmt); - this->definitions().appendVAList(fmt, args); + va_start(args, replacement); + this->definitions().appendVAList(replacement, args); va_end(args); - this->definitions().append(";\n"); + this->definitions().append("\n"); } /** |