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Diffstat (limited to 'src/gpu/gl/builders/GrGLVertexShaderBuilder.h')
-rw-r--r--src/gpu/gl/builders/GrGLVertexShaderBuilder.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h
index 0b85b84dfb..6e1495a746 100644
--- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h
+++ b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h
@@ -21,7 +21,7 @@ public:
/**
* Are explicit local coordinates provided as input to the vertex shader.
*/
- bool hasExplicitLocalCoords() const { return (fLocalCoordsVar != fPositionVar); }
+ bool hasLocalCoords() const { return (fLocalCoordsVar != fPositionVar); }
/** Returns a vertex attribute that represents the local coords in the VS. This may be the same
as positionAttribute() or it may not be. It depends upon whether the rendering code